To-Do: o Remove CoCo 3 Hi-Res calls from VDGInt and put in separate module. This will prevent users from having to have VDGInt in memory when playing games that use the SS.*Scrn calls. Bugs: o 'CC3IO Deiniz Bug' -- This bug manifests itself if the last window device is terminated and initialized. Since this doesn't normally happen due to the windowing system always being active at boot-up, this isn't a high priority bug. o Some CoCo 3s crash during formatting. Robert Gault has found a workaround: bring the CoCo 3 speed down to .89MHz during the SS.WTrk call. Ideas for the future: o We may want to back-port the cc3io-type architecture (keydrv, snddrv, joydrv) to NitrOS-9 Level 1.