Mercurial > hg > Members > kono > nitros9-code
changeset 762:763a485dec38
Fleshed out defs a bit more
author | boisy |
---|---|
date | Fri, 10 Jan 2003 14:34:37 +0000 |
parents | eff0182a503b |
children | 0f86bfb2a40c |
files | defs/vdgdefs |
diffstat | 1 files changed, 6 insertions(+), 6 deletions(-) [+] |
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line diff
--- a/defs/vdgdefs Fri Jan 10 00:12:14 2003 +0000 +++ b/defs/vdgdefs Fri Jan 10 14:34:37 2003 +0000 @@ -70,14 +70,14 @@ VD.Blk equ $49 Block number of screen VD.GBuff equ $4A allocation for graphics buffers (block#) VD.AGBuf equ $4B (2) additional graphics buffer -VD.HiRes equ $4D hi-res screen table (block value +VD.HiRes equ $4D hi-res screen table (block value) VD.NBlk equ $4E number of blocks in this screen VD.SType equ $4F screen type 0-4 VD.HR2 equ $50 (3) for screen number 2 VD.HR3 equ $53 (3) for screen 3 (same 3 bytes as above) -VD.FF3 equ $56 (2) data for flood fill -VD.FF4 equ $58 (2) " -VD.FF5 equ $5A (2) " +VD.FFMem equ $56 (2) bottom of stack for flood fill +VD.FFSPt equ $58 (2) flood fill stack pointer +VD.FFSTp equ $5A (2) flood fill stack top pointer VD.FF6 equ $5C flood fill flag VD.MTabl equ $5D (2) address of mask table for pixels in byte VD.PixBt equ $5F bit mask for modes (0=$07, 1=$03 )#pixels/byte @@ -85,9 +85,9 @@ VD.GCrsY equ $61 graphics cursor Y VD.Msk1 equ $62 mask byte 1 VD.Msk2 equ $63 mask byte 2 (00,55,AA,FF) -VD.MCol equ $64 color? (C003,8001 +VD.MCol equ $64 color? (C003,8001) VD.MCol2 equ $65 color -VD.PMask equ $66 pixel mask for colors (i.e. $55, $CC etc +VD.PMask equ $66 pixel mask for colors (i.e. $55, $CC etc) VD.FF1 equ $67 data for flood fill VD.FF2 equ $68 data for flood fill VD.FFMsk equ $69 flood fill mask