# HG changeset patch # User Shinji KONO # Date 1291741947 -32400 # Node ID 4c9c5cbd47c5d4d164cff01e9a53826dcc6979d4 # Parent 5d2d9369052ae3c85de30707241c6c6b0829d946 add p1 font diff -r 5d2d9369052a -r 4c9c5cbd47c5 Dandy.cc --- a/Dandy.cc Wed Dec 08 02:04:07 2010 +0900 +++ b/Dandy.cc Wed Dec 08 02:12:27 2010 +0900 @@ -366,6 +366,7 @@ } else if ((pad[0].se > 0) && (pad[0].st > 0)) { gamef = 2; } + flip(); return gamef; } @@ -505,7 +506,10 @@ { SpriteTable *m = &sptable[number]; char *name = (char *) m->texture; -if (!name) return; +if (!name) { + printf("PutSprite %d unknown\n",number); + return; +} SceneGraphPtr object = sgroot->createSceneGraph(name); object->xyz[0] = x + screen_w /2; object->xyz[1] = y + screen_h /2; @@ -517,7 +521,10 @@ { SpriteTable *m = &sptable[number]; char *name = (char *) m->texture; -if (!name) return; +if (!name) { + printf("PutSpriteEx %d unknown\n",number); + return; +} SceneGraphPtr object = sgroot->createSceneGraph(name); object->xyz[0] = x + screen_w /2; object->xyz[1] = y + screen_h /2; diff -r 5d2d9369052a -r 4c9c5cbd47c5 syokika.c --- a/syokika.c Wed Dec 08 02:04:07 2010 +0900 +++ b/syokika.c Wed Dec 08 02:12:27 2010 +0900 @@ -150,7 +150,7 @@ DefSprite(DIFFENSIVEPOWER_GAUGE, "diffensivepower_gauge", 20, 215, 480, effect); DefSprite(GREENBULLET, "greenbullet", 128, 128, 480, effect); DefSprite(BULEBARRIER, "bulebarrier", 128, 128, 480, effect); - //DefSprite(FONT_PLAYER_1, "font_player1", 128, 32, 480, font); + DefSprite(FONT_PLAYER_1, "font_player_1", 128, 32, 480, font); //DefSprite(FONT_GAMEOVER, "font_gameover", 256, 32, 480, font); DefSprite(FONT_0, "font_0", 32, 32, 480, font); DefSprite(FONT_1, "font_1", 32, 32, 480, font);