Mercurial > hg > Members > tkaito > task_dandy
view schedule.cc @ 10:27d3291a7c82
fix
author | tkaito |
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date | Tue, 13 Jul 2010 18:09:25 +0900 |
parents | dea6d34c8e91 |
children | 632ce41a842a |
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#include "dandy.h" static const int FRAME_RATE = 32; void Putenemy(int charano, int x, int y, int sx, int sy, int move, int coll, SceneGraphPtr node, void *sgroot_); void schedule(SceneGraphPtr node, void *sgroot_, int w, int h) { SceneGraphRoot *sgroot = (SceneGraphRoot *)sgroot_; Pad *pad = sgroot->getController(); // Title 画面 /* if(back_property.flag == 0){ Putenemy(0, w/2, h/2, 0, 0, MOVE_00, MOVE_00, node, sgroot); if(pad->start.isPush()) { back_property.flag = 1; //node->children->remove(); } } */ if(back_property.flag == 1) { switch (node->frame) { case 1: break; case FRAME_RATE * 10: Putenemy(1, w/2, 0, 2, 4, MOVE_00, MOVE_00, node, sgroot); break; case FRAME_RATE * 20: Putenemy(1, w/3, 0, 0, 8, MOVE_00, MOVE_00, node, sgroot); Putenemy(1, w/2, 0, 0, 8, MOVE_00, MOVE_00, node, sgroot); break; /* case FRAME_RATE * 4: Putenemy(1, 120, -128, 0, 4, chara_state0); break; case FRAME_RATE * 5: Putenemy(1, 224, -128, 1, 1, chara_state0); Putenemy(1, 184, -128, 1, 1, chara_state0); break; case FRAME_RATE * 6: Putenemy(1, 120, -128, 1, 2, chara_state0); break; case FRAME_RATE * 7: Putenemy(1, 56, -128, 0, 1, chara_state0); Putenemy(1, 184, -128, 0, 1, chara_state0); break; case FRAME_RATE * 8: Putenemy(2, 120, -128, 0, 1, chara_state0); break; case FRAME_RATE * 12: Putenemy(1, 1280 - 128 - 120, -128, 0, 1, chara_state4); break; case FRAME_RATE * 13: Putenemy(1, 1280 - 128 - 120, -128, 0, 1, chara_state4); break; case FRAME_RATE * 14: Putenemy(1, 1280 - 128 - 120, -128, 0, 1, chara_state4); break; case FRAME_RATE * 15: Putenemy(2, 1280 - 128 - 120, -128, -1, 1, chara_state4); break; case FRAME_RATE * 16: Putenemy(2, 1280 - 128 - 120, -128, 0, 1, chara_state4); break; case FRAME_RATE * 17: Putenemy(2, 1280 - 128 - 120, -128, 0, 1, chara_state4); break; case FRAME_RATE * 18: Putenemy(1, 1280 - 128 - 120, -32, 0, 1, chara_state4); Putenemy(1, 1280 - 128, -128, -2, 1, chara_state4); Putenemy(1, 800, -88, -1, 1, chara_state4); break; case FRAME_RATE * 24: Putenemy(1, 256, -128, 0, 1, chara_state4); Putenemy(1, 1280 - 256 - 128, -128, 0, 1, chara_state4); break; case FRAME_RATE * 25: Putenemy(2, 512, -128, 0, 1, chara_state4); Putenemy(2, 1280 - 128, -128, 0, 1, chara_state4); break; case FRAME_RATE * 26: Putenemy(1, 384, -128, 0, 1, chara_state4); Putenemy(1, 1280 - 256, -128, 0, 2, chara_state4); Putenemy(1, 512, -128, 0, 3, chara_state4); Putenemy(1, 1280 - 256, -128, 0, 2, chara_state4); break; case FRAME_RATE * 27: Putenemy(2, 512, -128, 0, 3, chara_state2); Putenemy(2, 256 - 128, -128, 0, 2, chara_state2); Putenemy(2, 768, -128, 0, 4, chara_state2); Putenemy(2, 128, -128, 0, 3, chara_state2); break; case FRAME_RATE * 28: Putenemy(1, 256, -128, 0, 1, chara_state4); Putenemy(1, 1280 - 256 - 128, -128, 0, 1, chara_state4); break; case FRAME_RATE * 29: Putenemy(2, 256, -128, 0, 1, chara_state4); Putenemy(2, 1280 - 256 - 128, -128, 0, 1, chara_state4); break; case FRAME_RATE * 30: Putenemy(1, 256, -128, 0, 1, chara_state4); Putenemy(1, 1280 - 256 - 128, -128, 0, 1, chara_state4); break; case FRAME_RATE * 33: Putenemy(1, 256, 1088, 0, -1, chara_state5); Putenemy(1, 1280 - 256 - 128, 1088, 0, -1, chara_state5);//5/22/pm5:300 break; case FRAME_RATE * 34: Putenemy(2, 256, 1088, 0, -1, chara_state5); Putenemy(2, 1280 - 256 - 128, 1088, 0, -1, chara_state5); break; case FRAME_RATE * 35: Putenemy(1, 256, 1088, 0, -1, chara_state5); Putenemy(1, 1280 - 256 - 128, 1088, 0, -1, chara_state5); break; case FRAME_RATE * 36: Putenemy(2, 256, 1088, 0, -1, chara_state5); Putenemy(2, 1280 - 256 - 128, 1088, 0, -1, chara_state5); break; case FRAME_RATE * 37: Putenemy(1, 256, 1088, 0, -1, chara_state5); Putenemy(1, 1280 - 256 - 128, 1088, 0, -1, chara_state5); break; case FRAME_RATE * 38: Putenemy(2, 256, 1088, 0, -1, chara_state5); Putenemy(2, 1280 - 256 - 128, 1088, 0, -1, chara_state5); break; case FRAME_RATE * 39: Putenemy(1, 256, 1088, 0, -1, chara_state5); Putenemy(1, 1280 - 256 - 128, 1088, 0, -1, chara_state5); break; case FRAME_RATE * 50: Putenemy(40, rand() % (1280 - 256) + 128, -128, 0, 1, chara_state3); break; case FRAME_RATE * 46: Putenemy(40, rand() % (1280 - 256) + 128, -128, 0, 1, chara_state3); break; case FRAME_RATE * 54: Putenemy(40, rand() % (1280 - 256) + 128, -128, 0, 1, chara_state3); break; case FRAME_RATE * 60: Putenemy(1, 256, 1088, 0, -1, chara_state6); Putenemy(1, 1280 - 256 - 128, 1088, 0, -1, chara_state6); break; case FRAME_RATE * 61: Putenemy(1, 256, 1088, 0, -1, chara_state6); Putenemy(1, 1280 - 256 - 128, 1088, 0, -1, chara_state6); break; case FRAME_RATE * 62: Putenemy(1, 256, 1088, 0, -1, chara_state6); Putenemy(1, 1280 - 256 - 128, 1088, 0, -1, chara_state6); break; case FRAME_RATE * 63: Putenemy(1, 256, 1088, 0, -1, chara_state6); Putenemy(1, 1280 - 256 - 128, 1088, 0, -1, chara_state6); break; case FRAME_RATE * 64: Putenemy(1, 256, 1088, 0, -1, chara_state6); Putenemy(1, 1280 - 256 - 128, 1088, 0, -1, chara_state6); break; case FRAME_RATE * 65: Putenemy(40, 256, 1088, 0, -1, chara_state6); Putenemy(40, 1280 - 256 - 128, 1088, 0, -1, chara_state6); break; case FRAME_RATE * 80: Putenemy(42, rand() % (1280 - 256) + 128, -128, 0, 1, chara_state7); break; case FRAME_RATE * 66: Putenemy(41, rand() % (1280 - 256) + 128, -128, 0, 1, chara_state7); break; case FRAME_RATE * 84: Putenemy(42, rand() % (1280 - 256) + 128, -128, 0, 1, chara_state7); break; case FRAME_RATE * 70: Putenemy(41, rand() % (1280 - 256) + 128, -128, 0, 1, chara_state7); break; case FRAME_RATE * 88: Putenemy(42, rand() % (1280 - 256) + 128, -128, 0, 1, chara_state7); break; case FRAME_RATE * 74: Putenemy(41, rand() % (1280 - 256) + 128, -128, 0, 1, chara_state7); break; case FRAME_RATE * 92: Putenemy(42, rand() % (1280 - 256) + 128, -128, 0, 1, chara_state7); break; case FRAME_RATE * 78: Putenemy(41, rand() % (1280 - 256) + 128, -128, 0, 1, chara_state7); break; case FRAME_RATE * 100: Putenemy(41, 256, -128, 0, 1, chara_state7); Putenemy(41, 1280 - 256 - 128, -128, 0, 1, chara_state7); break; case FRAME_RATE * 81: Putenemy(42, 256, -128, 0, 1, chara_state7); Putenemy(42, 1280 - 256 - 128, -128, 0, 1, chara_state7); break; case FRAME_RATE * 104: Putenemy(41, 256, -128, 0, 1, chara_state7); Putenemy(41, 1280 - 256 - 128, -128, 0, 1, chara_state7); break; case FRAME_RATE * 83: Putenemy(42, 256, -128, 0, 1, chara_state7); Putenemy(42, 1280 - 256 - 128, -128, 0, 1, chara_state7); break; case FRAME_RATE * 108: Putenemy(41, 256, -128, 0, 1, chara_state7); Putenemy(41, 1280 - 256 - 128, -128, 0, 1, chara_state7); break; case FRAME_RATE * 85: Putenemy(42, 256, -128, 0, 1, chara_state7); Putenemy(42, 1280 - 256 - 128, -128, 0, 1, chara_state7); break; case FRAME_RATE * 112: Putenemy(41, 256, -128, 0, 1, chara_state7); Putenemy(41, 1280 - 256 - 128, -128, 0, 1, chara_state7); break; case FRAME_RATE * 130: SoundStop(); SoundPlay(4); for(p = active_chara_list;p!=NULL;p=p->next) { p->f = FALSE; p->state = delete_chara; p->collision = noaction; } Putenemy(4, 520, -128, 0, 1, chara_state8); // 1面ボスをPutenemy } */ } } } ObjProperty enemy[300]; ObjPropertyPtr e; void create_enemy(SchedTask *s, void *enemy_, void *b) { ObjPropertyPtr ene = (ObjPropertyPtr)enemy_; SceneGraphPtr back1, enemy1; back1 = (SceneGraphPtr)ene->parent; enemy1 = (SceneGraphPtr)ene->root; enemy1->xyz[0] = ene->x; enemy1->xyz[1] = ene->y; back1->addChild(enemy1); } void Putenemy(int charano, int x, int y, int sx, int sy, int move, int coll, SceneGraphPtr node, void *sgroot_) { SceneGraphRoot *sgroot = (SceneGraphRoot *)sgroot_; SceneGraphPtr obj = (SceneGraphPtr)charactor[charano].root; int ii = 0; e = &enemy[0]; while ((e->flag) == 1) { ii++; if (ii == 100) return; e++; } e->x = x; e->y = y; e->vx = sx; e->vy = sy; e->root = (void*)obj; e->parent = (void*)node; e->flag = 1; e->vital = charactor[charano].vital; //e->move = move; e->score = charactor[charano].score; //e->dt1 = e->dt2 = 0; //e->tama = tf; int size = sizeof(ObjProperty)*16; //printf("size = %d\n", size); sgroot->set_move_task(obj, move, (void*)e, size, create_enemy); }