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1 =================================
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2 MergeFunctions pass, how it works
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3 =================================
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4
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5 .. contents::
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6 :local:
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7
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8 Introduction
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9 ============
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10 Sometimes code contains equal functions, or functions that does exactly the same
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11 thing even though they are non-equal on the IR level (e.g.: multiplication on 2
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12 and 'shl 1'). It could happen due to several reasons: mainly, the usage of
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13 templates and automatic code generators. Though, sometimes user itself could
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14 write the same thing twice :-)
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15
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16 The main purpose of this pass is to recognize such functions and merge them.
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17
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18 Why would I want to read this document?
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19 ---------------------------------------
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20 Document is the extension to pass comments and describes the pass logic. It
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21 describes algorithm that is used in order to compare functions, it also
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22 explains how we could combine equal functions correctly, keeping module valid.
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23
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24 Material is brought in top-down form, so reader could start learn pass from
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25 ideas and end up with low-level algorithm details, thus preparing him for
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26 reading the sources.
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27
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28 So main goal is do describe algorithm and logic here; the concept. This document
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29 is good for you, if you *don't want* to read the source code, but want to
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30 understand pass algorithms. Author tried not to repeat the source-code and
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31 cover only common cases, and thus avoid cases when after minor code changes we
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32 need to update this document.
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33
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34
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35 What should I know to be able to follow along with this document?
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36 -----------------------------------------------------------------
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37
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38 Reader should be familiar with common compile-engineering principles and LLVM
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39 code fundamentals. In this article we suppose reader is familiar with
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40 `Single Static Assingment <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_
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41 concepts. Understanding of
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42 `IR structure <http://llvm.org/docs/LangRef.html#high-level-structure>`_ is
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43 also important.
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44
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45 We will use such terms as
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46 "`module <http://llvm.org/docs/LangRef.html#high-level-structure>`_",
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47 "`function <http://llvm.org/docs/ProgrammersManual.html#the-function-class>`_",
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48 "`basic block <http://en.wikipedia.org/wiki/Basic_block>`_",
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49 "`user <http://llvm.org/docs/ProgrammersManual.html#the-user-class>`_",
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50 "`value <http://llvm.org/docs/ProgrammersManual.html#the-value-class>`_",
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51 "`instruction <http://llvm.org/docs/ProgrammersManual.html#the-instruction-class>`_".
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52
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53 As a good start point, Kaleidoscope tutorial could be used:
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54
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55 :doc:`tutorial/index`
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56
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57 Especially it's important to understand chapter 3 of tutorial:
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58
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59 :doc:`tutorial/LangImpl3`
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60
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95
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61 Reader also should know how passes work in LLVM, they could use next article as
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62 a reference and start point here:
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63
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64 :doc:`WritingAnLLVMPass`
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65
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66 What else? Well perhaps reader also should have some experience in LLVM pass
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67 debugging and bug-fixing.
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68
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69 What I gain by reading this document?
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70 -------------------------------------
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71 Main purpose is to provide reader with comfortable form of algorithms
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72 description, namely the human reading text. Since it could be hard to
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73 understand algorithm straight from the source code: pass uses some principles
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74 that have to be explained first.
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75
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76 Author wishes to everybody to avoid case, when you read code from top to bottom
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77 again and again, and yet you don't understand why we implemented it that way.
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78
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79 We hope that after this article reader could easily debug and improve
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80 MergeFunctions pass and thus help LLVM project.
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81
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82 Narrative structure
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83 -------------------
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84 Article consists of three parts. First part explains pass functionality on the
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85 top-level. Second part describes the comparison procedure itself. The third
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86 part describes the merging process.
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87
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88 In every part author also tried to put the contents into the top-down form.
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89 First, the top-level methods will be described, while the terminal ones will be
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90 at the end, in the tail of each part. If reader will see the reference to the
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91 method that wasn't described yet, they will find its description a bit below.
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92
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93 Basics
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94 ======
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95
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96 How to do it?
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97 -------------
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98 Do we need to merge functions? Obvious thing is: yes that's a quite possible
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99 case, since usually we *do* have duplicates. And it would be good to get rid of
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100 them. But how to detect such a duplicates? The idea is next: we split functions
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101 onto small bricks (parts), then we compare "bricks" amount, and if it equal,
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102 compare "bricks" themselves, and then do our conclusions about functions
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103 themselves.
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104
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105 What the difference it could be? For example, on machine with 64-bit pointers
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106 (let's assume we have only one address space), one function stores 64-bit
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107 integer, while another one stores a pointer. So if the target is a machine
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108 mentioned above, and if functions are identical, except the parameter type (we
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109 could consider it as a part of function type), then we can treat ``uint64_t``
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110 and``void*`` as equal.
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111
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112 It was just an example; possible details are described a bit below.
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113
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114 As another example reader may imagine two more functions. First function
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115 performs multiplication on 2, while the second one performs arithmetic right
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116 shift on 1.
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117
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118 Possible solutions
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119 ^^^^^^^^^^^^^^^^^^
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120 Let's briefly consider possible options about how and what we have to implement
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121 in order to create full-featured functions merging, and also what it would
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122 meant for us.
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123
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124 Equal functions detection, obviously supposes "detector" method to be
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125 implemented, latter should answer the question "whether functions are equal".
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126 This "detector" method consists of tiny "sub-detectors", each of them answers
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127 exactly the same question, but for function parts.
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128
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129 As the second step, we should merge equal functions. So it should be a "merger"
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130 method. "Merger" accepts two functions *F1* and *F2*, and produces *F1F2*
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131 function, the result of merging.
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132
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133 Having such a routines in our hands, we can process whole module, and merge all
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134 equal functions.
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135
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136 In this case, we have to compare every function with every another function. As
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137 reader could notice, this way seems to be quite expensive. Of course we could
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138 introduce hashing and other helpers, but it is still just an optimization, and
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139 thus the level of O(N*N) complexity.
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140
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141 Can we reach another level? Could we introduce logarithmical search, or random
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142 access lookup? The answer is: "yes".
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143
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144 Random-access
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145 """""""""""""
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146 How it could be done? Just convert each function to number, and gather all of
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147 them in special hash-table. Functions with equal hash are equal. Good hashing
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148 means, that every function part must be taken into account. That means we have
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149 to convert every function part into some number, and then add it into hash.
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150 Lookup-up time would be small, but such approach adds some delay due to hashing
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151 routine.
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152
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153 Logarithmical search
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154 """"""""""""""""""""
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155 We could introduce total ordering among the functions set, once we had it we
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156 could then implement a logarithmical search. Lookup time still depends on N,
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157 but adds a little of delay (*log(N)*).
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158
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159 Present state
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160 """""""""""""
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161 Both of approaches (random-access and logarithmical) has been implemented and
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162 tested. And both of them gave a very good improvement. And what was most
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163 surprising, logarithmical search was faster; sometimes up to 15%. Hashing needs
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164 some extra CPU time, and it is the main reason why it works slower; in most of
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165 cases total "hashing" time was greater than total "logarithmical-search" time.
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166
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167 So, preference has been granted to the "logarithmical search".
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168
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169 Though in the case of need, *logarithmical-search* (read "total-ordering") could
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170 be used as a milestone on our way to the *random-access* implementation.
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171
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172 Every comparison is based either on the numbers or on flags comparison. In
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173 *random-access* approach we could use the same comparison algorithm. During
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174 comparison we exit once we find the difference, but here we might have to scan
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175 whole function body every time (note, it could be slower). Like in
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176 "total-ordering", we will track every numbers and flags, but instead of
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177 comparison, we should get numbers sequence and then create the hash number. So,
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178 once again, *total-ordering* could be considered as a milestone for even faster
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179 (in theory) random-access approach.
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180
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181 MergeFunctions, main fields and runOnModule
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182 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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183 There are two most important fields in class:
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184
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185 ``FnTree`` – the set of all unique functions. It keeps items that couldn't be
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186 merged with each other. It is defined as:
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187
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188 ``std::set<FunctionNode> FnTree;``
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189
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190 Here ``FunctionNode`` is a wrapper for ``llvm::Function`` class, with
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191 implemented “<” operator among the functions set (below we explain how it works
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192 exactly; this is a key point in fast functions comparison).
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193
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194 ``Deferred`` – merging process can affect bodies of functions that are in
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195 ``FnTree`` already. Obviously such functions should be rechecked again. In this
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196 case we remove them from ``FnTree``, and mark them as to be rescanned, namely
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197 put them into ``Deferred`` list.
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198
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199 runOnModule
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200 """""""""""
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201 The algorithm is pretty simple:
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202
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203 1. Put all module's functions into the *worklist*.
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204
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205 2. Scan *worklist*'s functions twice: first enumerate only strong functions and
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206 then only weak ones:
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207
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208 2.1. Loop body: take function from *worklist* (call it *FCur*) and try to
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209 insert it into *FnTree*: check whether *FCur* is equal to one of functions
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210 in *FnTree*. If there *is* equal function in *FnTree* (call it *FExists*):
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211 merge function *FCur* with *FExists*. Otherwise add function from *worklist*
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212 to *FnTree*.
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213
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214 3. Once *worklist* scanning and merging operations is complete, check *Deferred*
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215 list. If it is not empty: refill *worklist* contents with *Deferred* list and
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216 do step 2 again, if *Deferred* is empty, then exit from method.
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217
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218 Comparison and logarithmical search
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219 """""""""""""""""""""""""""""""""""
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220 Let's recall our task: for every function *F* from module *M*, we have to find
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221 equal functions *F`* in shortest time, and merge them into the single function.
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222
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223 Defining total ordering among the functions set allows to organize functions
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224 into the binary tree. The lookup procedure complexity would be estimated as
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225 O(log(N)) in this case. But how to define *total-ordering*?
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226
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227 We have to introduce a single rule applicable to every pair of functions, and
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228 following this rule then evaluate which of them is greater. What kind of rule
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229 it could be? Let's declare it as "compare" method, that returns one of 3
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230 possible values:
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231
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232 -1, left is *less* than right,
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233
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234 0, left and right are *equal*,
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235
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236 1, left is *greater* than right.
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237
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238 Of course it means, that we have to maintain
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239 *strict and non-strict order relation properties*:
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240
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241 * reflexivity (``a <= a``, ``a == a``, ``a >= a``),
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242 * antisymmetry (if ``a <= b`` and ``b <= a`` then ``a == b``),
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243 * transitivity (``a <= b`` and ``b <= c``, then ``a <= c``)
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244 * asymmetry (if ``a < b``, then ``a > b`` or ``a == b``).
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245
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246 As it was mentioned before, comparison routine consists of
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247 "sub-comparison-routines", each of them also consists
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248 "sub-comparison-routines", and so on, finally it ends up with a primitives
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249 comparison.
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250
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251 Below, we will use the next operations:
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252
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253 #. ``cmpNumbers(number1, number2)`` is method that returns -1 if left is less
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254 than right; 0, if left and right are equal; and 1 otherwise.
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255
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256 #. ``cmpFlags(flag1, flag2)`` is hypothetical method that compares two flags.
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257 The logic is the same as in ``cmpNumbers``, where ``true`` is 1, and
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258 ``false`` is 0.
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259
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260 The rest of article is based on *MergeFunctions.cpp* source code
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261 (*<llvm_dir>/lib/Transforms/IPO/MergeFunctions.cpp*). We would like to ask
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262 reader to keep this file open nearby, so we could use it as a reference for
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263 further explanations.
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264
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265 Now we're ready to proceed to the next chapter and see how it works.
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266
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267 Functions comparison
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268 ====================
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269 At first, let's define how exactly we compare complex objects.
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270
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271 Complex objects comparison (function, basic-block, etc) is mostly based on its
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272 sub-objects comparison results. So it is similar to the next "tree" objects
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273 comparison:
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274
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275 #. For two trees *T1* and *T2* we perform *depth-first-traversal* and have
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276 two sequences as a product: "*T1Items*" and "*T2Items*".
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277
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278 #. Then compare chains "*T1Items*" and "*T2Items*" in
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279 most-significant-item-first order. Result of items comparison would be the
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280 result of *T1* and *T2* comparison itself.
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281
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282 FunctionComparator::compare(void)
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283 ---------------------------------
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284 Brief look at the source code tells us, that comparison starts in
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285 “``int FunctionComparator::compare(void)``” method.
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286
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287 1. First parts to be compared are function's attributes and some properties that
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288 outsides “attributes” term, but still could make function different without
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289 changing its body. This part of comparison is usually done within simple
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290 *cmpNumbers* or *cmpFlags* operations (e.g.
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291 ``cmpFlags(F1->hasGC(), F2->hasGC())``). Below is full list of function's
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292 properties to be compared on this stage:
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293
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294 * *Attributes* (those are returned by ``Function::getAttributes()``
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295 method).
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296
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297 * *GC*, for equivalence, *RHS* and *LHS* should be both either without
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298 *GC* or with the same one.
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299
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300 * *Section*, just like a *GC*: *RHS* and *LHS* should be defined in the
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301 same section.
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302
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303 * *Variable arguments*. *LHS* and *RHS* should be both either with or
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304 without *var-args*.
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305
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306 * *Calling convention* should be the same.
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307
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308 2. Function type. Checked by ``FunctionComparator::cmpType(Type*, Type*)``
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309 method. It checks return type and parameters type; the method itself will be
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310 described later.
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311
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312 3. Associate function formal parameters with each other. Then comparing function
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313 bodies, if we see the usage of *LHS*'s *i*-th argument in *LHS*'s body, then,
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314 we want to see usage of *RHS*'s *i*-th argument at the same place in *RHS*'s
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315 body, otherwise functions are different. On this stage we grant the preference
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316 to those we met later in function body (value we met first would be *less*).
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317 This is done by “``FunctionComparator::cmpValues(const Value*, const Value*)``”
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318 method (will be described a bit later).
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319
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320 4. Function body comparison. As it written in method comments:
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321
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322 “We do a CFG-ordered walk since the actual ordering of the blocks in the linked
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323 list is immaterial. Our walk starts at the entry block for both functions, then
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324 takes each block from each terminator in order. As an artifact, this also means
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325 that unreachable blocks are ignored.”
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326
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327 So, using this walk we get BBs from *left* and *right* in the same order, and
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328 compare them by “``FunctionComparator::compare(const BasicBlock*, const
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329 BasicBlock*)``” method.
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330
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331 We also associate BBs with each other, like we did it with function formal
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332 arguments (see ``cmpValues`` method below).
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333
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334 FunctionComparator::cmpType
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335 ---------------------------
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336 Consider how types comparison works.
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337
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338 1. Coerce pointer to integer. If left type is a pointer, try to coerce it to the
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339 integer type. It could be done if its address space is 0, or if address spaces
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340 are ignored at all. Do the same thing for the right type.
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341
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342 2. If left and right types are equal, return 0. Otherwise we need to give
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343 preference to one of them. So proceed to the next step.
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344
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345 3. If types are of different kind (different type IDs). Return result of type
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346 IDs comparison, treating them as a numbers (use ``cmpNumbers`` operation).
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347
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348 4. If types are vectors or integers, return result of their pointers comparison,
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349 comparing them as numbers.
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350
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351 5. Check whether type ID belongs to the next group (call it equivalent-group):
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352
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353 * Void
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354
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355 * Float
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356
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357 * Double
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358
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359 * X86_FP80
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360
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361 * FP128
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362
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363 * PPC_FP128
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364
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365 * Label
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366
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367 * Metadata.
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368
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369 If ID belongs to group above, return 0. Since it's enough to see that
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370 types has the same ``TypeID``. No additional information is required.
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371
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372 6. Left and right are pointers. Return result of address space comparison
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373 (numbers comparison).
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374
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375 7. Complex types (structures, arrays, etc.). Follow complex objects comparison
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376 technique (see the very first paragraph of this chapter). Both *left* and
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377 *right* are to be expanded and their element types will be checked the same
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378 way. If we get -1 or 1 on some stage, return it. Otherwise return 0.
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379
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380 8. Steps 1-6 describe all the possible cases, if we passed steps 1-6 and didn't
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381 get any conclusions, then invoke ``llvm_unreachable``, since it's quite
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382 unexpectable case.
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383
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384 cmpValues(const Value*, const Value*)
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385 -------------------------------------
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386 Method that compares local values.
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387
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388 This method gives us an answer on a very curious quesion: whether we could treat
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389 local values as equal, and which value is greater otherwise. It's better to
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390 start from example:
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391
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392 Consider situation when we're looking at the same place in left function "*FL*"
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393 and in right function "*FR*". And every part of *left* place is equal to the
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394 corresponding part of *right* place, and (!) both parts use *Value* instances,
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395 for example:
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396
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397 .. code-block:: llvm
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398
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399 instr0 i32 %LV ; left side, function FL
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400 instr0 i32 %RV ; right side, function FR
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401
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402 So, now our conclusion depends on *Value* instances comparison.
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403
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404 Main purpose of this method is to determine relation between such values.
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405
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406 What we expect from equal functions? At the same place, in functions "*FL*" and
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407 "*FR*" we expect to see *equal* values, or values *defined* at the same place
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408 in "*FL*" and "*FR*".
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409
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410 Consider small example here:
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411
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412 .. code-block:: llvm
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413
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414 define void %f(i32 %pf0, i32 %pf1) {
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415 instr0 i32 %pf0 instr1 i32 %pf1 instr2 i32 123
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416 }
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417
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418 .. code-block:: llvm
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419
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420 define void %g(i32 %pg0, i32 %pg1) {
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421 instr0 i32 %pg0 instr1 i32 %pg0 instr2 i32 123
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422 }
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423
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424 In this example, *pf0* is associated with *pg0*, *pf1* is associated with *pg1*,
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425 and we also declare that *pf0* < *pf1*, and thus *pg0* < *pf1*.
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426
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427 Instructions with opcode "*instr0*" would be *equal*, since their types and
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428 opcodes are equal, and values are *associated*.
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429
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430 Instruction with opcode "*instr1*" from *f* is *greater* than instruction with
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431 opcode "*instr1*" from *g*; here we have equal types and opcodes, but "*pf1* is
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432 greater than "*pg0*".
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433
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434 And instructions with opcode "*instr2*" are equal, because their opcodes and
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435 types are equal, and the same constant is used as a value.
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436
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437 What we assiciate in cmpValues?
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438 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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439 * Function arguments. *i*-th argument from left function associated with
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440 *i*-th argument from right function.
|
|
441 * BasicBlock instances. In basic-block enumeration loop we associate *i*-th
|
|
442 BasicBlock from the left function with *i*-th BasicBlock from the right
|
|
443 function.
|
|
444 * Instructions.
|
|
445 * Instruction operands. Note, we can meet *Value* here we have never seen
|
|
446 before. In this case it is not a function argument, nor *BasicBlock*, nor
|
|
447 *Instruction*. It is global value. It is constant, since its the only
|
|
448 supposed global here. Method also compares:
|
|
449 * Constants that are of the same type.
|
|
450 * If right constant could be losslessly bit-casted to the left one, then we
|
|
451 also compare them.
|
|
452
|
|
453 How to implement cmpValues?
|
|
454 ^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
|
455 *Association* is a case of equality for us. We just treat such values as equal.
|
|
456 But, in general, we need to implement antisymmetric relation. As it was
|
|
457 mentioned above, to understand what is *less*, we can use order in which we
|
|
458 meet values. If both of values has the same order in function (met at the same
|
|
459 time), then treat values as *associated*. Otherwise – it depends on who was
|
|
460 first.
|
|
461
|
|
462 Every time we run top-level compare method, we initialize two identical maps
|
|
463 (one for the left side, another one for the right side):
|
|
464
|
|
465 ``map<Value, int> sn_mapL, sn_mapR;``
|
|
466
|
|
467 The key of the map is the *Value* itself, the *value* – is its order (call it
|
|
468 *serial number*).
|
|
469
|
|
470 To add value *V* we need to perform the next procedure:
|
|
471
|
|
472 ``sn_map.insert(std::make_pair(V, sn_map.size()));``
|
|
473
|
|
474 For the first *Value*, map will return *0*, for second *Value* map will return
|
|
475 *1*, and so on.
|
|
476
|
|
477 Then we can check whether left and right values met at the same time with simple
|
|
478 comparison:
|
|
479
|
|
480 ``cmpNumbers(sn_mapL[Left], sn_mapR[Right]);``
|
|
481
|
|
482 Of course, we can combine insertion and comparison:
|
|
483
|
|
484 .. code-block:: c++
|
|
485
|
|
486 std::pair<iterator, bool>
|
|
487 LeftRes = sn_mapL.insert(std::make_pair(Left, sn_mapL.size())), RightRes
|
|
488 = sn_mapR.insert(std::make_pair(Right, sn_mapR.size()));
|
|
489 return cmpNumbers(LeftRes.first->second, RightRes.first->second);
|
|
490
|
|
491 Let's look, how whole method could be implemented.
|
|
492
|
|
493 1. we have to start from the bad news. Consider function self and
|
|
494 cross-referencing cases:
|
|
495
|
|
496 .. code-block:: c++
|
|
497
|
|
498 // self-reference unsigned fact0(unsigned n) { return n > 1 ? n
|
|
499 * fact0(n-1) : 1; } unsigned fact1(unsigned n) { return n > 1 ? n *
|
|
500 fact1(n-1) : 1; }
|
|
501
|
|
502 // cross-reference unsigned ping(unsigned n) { return n!= 0 ? pong(n-1) : 0;
|
|
503 } unsigned pong(unsigned n) { return n!= 0 ? ping(n-1) : 0; }
|
|
504
|
|
505 ..
|
|
506
|
|
507 This comparison has been implemented in initial *MergeFunctions* pass
|
|
508 version. But, unfortunately, it is not transitive. And this is the only case
|
|
509 we can't convert to less-equal-greater comparison. It is a seldom case, 4-5
|
|
510 functions of 10000 (checked on test-suite), and, we hope, reader would
|
|
511 forgive us for such a sacrifice in order to get the O(log(N)) pass time.
|
|
512
|
|
513 2. If left/right *Value* is a constant, we have to compare them. Return 0 if it
|
|
514 is the same constant, or use ``cmpConstants`` method otherwise.
|
|
515
|
|
516 3. If left/right is *InlineAsm* instance. Return result of *Value* pointers
|
|
517 comparison.
|
|
518
|
|
519 4. Explicit association of *L* (left value) and *R* (right value). We need to
|
|
520 find out whether values met at the same time, and thus are *associated*. Or we
|
|
521 need to put the rule: when we treat *L* < *R*. Now it is easy: just return
|
|
522 result of numbers comparison:
|
|
523
|
|
524 .. code-block:: c++
|
|
525
|
|
526 std::pair<iterator, bool>
|
|
527 LeftRes = sn_mapL.insert(std::make_pair(Left, sn_mapL.size())),
|
|
528 RightRes = sn_mapR.insert(std::make_pair(Right, sn_mapR.size()));
|
|
529 if (LeftRes.first->second == RightRes.first->second) return 0;
|
|
530 if (LeftRes.first->second < RightRes.first->second) return -1;
|
|
531 return 1;
|
|
532
|
|
533 Now when *cmpValues* returns 0, we can proceed comparison procedure. Otherwise,
|
|
534 if we get (-1 or 1), we need to pass this result to the top level, and finish
|
|
535 comparison procedure.
|
|
536
|
|
537 cmpConstants
|
|
538 ------------
|
|
539 Performs constants comparison as follows:
|
|
540
|
|
541 1. Compare constant types using ``cmpType`` method. If result is -1 or 1, goto
|
|
542 step 2, otherwise proceed to step 3.
|
|
543
|
|
544 2. If types are different, we still can check whether constants could be
|
|
545 losslessly bitcasted to each other. The further explanation is modification of
|
|
546 ``canLosslesslyBitCastTo`` method.
|
|
547
|
|
548 2.1 Check whether constants are of the first class types
|
|
549 (``isFirstClassType`` check):
|
|
550
|
|
551 2.1.1. If both constants are *not* of the first class type: return result
|
|
552 of ``cmpType``.
|
|
553
|
|
554 2.1.2. Otherwise, if left type is not of the first class, return -1. If
|
|
555 right type is not of the first class, return 1.
|
|
556
|
|
557 2.1.3. If both types are of the first class type, proceed to the next step
|
|
558 (2.1.3.1).
|
|
559
|
|
560 2.1.3.1. If types are vectors, compare their bitwidth using the
|
|
561 *cmpNumbers*. If result is not 0, return it.
|
|
562
|
|
563 2.1.3.2. Different types, but not a vectors:
|
|
564
|
|
565 * if both of them are pointers, good for us, we can proceed to step 3.
|
|
566 * if one of types is pointer, return result of *isPointer* flags
|
|
567 comparison (*cmpFlags* operation).
|
|
568 * otherwise we have no methods to prove bitcastability, and thus return
|
|
569 result of types comparison (-1 or 1).
|
|
570
|
|
571 Steps below are for the case when types are equal, or case when constants are
|
|
572 bitcastable:
|
|
573
|
|
574 3. One of constants is a "*null*" value. Return the result of
|
|
575 ``cmpFlags(L->isNullValue, R->isNullValue)`` comparison.
|
|
576
|
|
577 4. Compare value IDs, and return result if it is not 0:
|
|
578
|
|
579 .. code-block:: c++
|
|
580
|
|
581 if (int Res = cmpNumbers(L->getValueID(), R->getValueID()))
|
|
582 return Res;
|
|
583
|
|
584 5. Compare the contents of constants. The comparison depends on kind of
|
|
585 constants, but on this stage it is just a lexicographical comparison. Just see
|
|
586 how it was described in the beginning of "*Functions comparison*" paragraph.
|
|
587 Mathematically it is equal to the next case: we encode left constant and right
|
|
588 constant (with similar way *bitcode-writer* does). Then compare left code
|
|
589 sequence and right code sequence.
|
|
590
|
|
591 compare(const BasicBlock*, const BasicBlock*)
|
|
592 ---------------------------------------------
|
|
593 Compares two *BasicBlock* instances.
|
|
594
|
|
595 It enumerates instructions from left *BB* and right *BB*.
|
|
596
|
|
597 1. It assigns serial numbers to the left and right instructions, using
|
|
598 ``cmpValues`` method.
|
|
599
|
|
600 2. If one of left or right is *GEP* (``GetElementPtr``), then treat *GEP* as
|
|
601 greater than other instructions, if both instructions are *GEPs* use ``cmpGEP``
|
|
602 method for comparison. If result is -1 or 1, pass it to the top-level
|
|
603 comparison (return it).
|
|
604
|
|
605 3.1. Compare operations. Call ``cmpOperation`` method. If result is -1 or
|
|
606 1, return it.
|
|
607
|
|
608 3.2. Compare number of operands, if result is -1 or 1, return it.
|
|
609
|
|
610 3.3. Compare operands themselves, use ``cmpValues`` method. Return result
|
|
611 if it is -1 or 1.
|
|
612
|
|
613 3.4. Compare type of operands, using ``cmpType`` method. Return result if
|
|
614 it is -1 or 1.
|
|
615
|
|
616 3.5. Proceed to the next instruction.
|
|
617
|
|
618 4. We can finish instruction enumeration in 3 cases:
|
|
619
|
|
620 4.1. We reached the end of both left and right basic-blocks. We didn't
|
|
621 exit on steps 1-3, so contents is equal, return 0.
|
|
622
|
|
623 4.2. We have reached the end of the left basic-block. Return -1.
|
|
624
|
|
625 4.3. Return 1 (the end of the right basic block).
|
|
626
|
|
627 cmpGEP
|
|
628 ------
|
|
629 Compares two GEPs (``getelementptr`` instructions).
|
|
630
|
|
631 It differs from regular operations comparison with the only thing: possibility
|
|
632 to use ``accumulateConstantOffset`` method.
|
|
633
|
|
634 So, if we get constant offset for both left and right *GEPs*, then compare it as
|
|
635 numbers, and return comparison result.
|
|
636
|
|
637 Otherwise treat it like a regular operation (see previous paragraph).
|
|
638
|
|
639 cmpOperation
|
|
640 ------------
|
|
641 Compares instruction opcodes and some important operation properties.
|
|
642
|
|
643 1. Compare opcodes, if it differs return the result.
|
|
644
|
|
645 2. Compare number of operands. If it differs – return the result.
|
|
646
|
|
647 3. Compare operation types, use *cmpType*. All the same – if types are
|
|
648 different, return result.
|
|
649
|
|
650 4. Compare *subclassOptionalData*, get it with ``getRawSubclassOptionalData``
|
|
651 method, and compare it like a numbers.
|
|
652
|
|
653 5. Compare operand types.
|
|
654
|
|
655 6. For some particular instructions check equivalence (relation in our case) of
|
|
656 some significant attributes. For example we have to compare alignment for
|
|
657 ``load`` instructions.
|
|
658
|
|
659 O(log(N))
|
|
660 ---------
|
|
661 Methods described above implement order relationship. And latter, could be used
|
|
662 for nodes comparison in a binary tree. So we can organize functions set into
|
|
663 the binary tree and reduce the cost of lookup procedure from
|
|
664 O(N*N) to O(log(N)).
|
|
665
|
|
666 Merging process, mergeTwoFunctions
|
|
667 ==================================
|
|
668 Once *MergeFunctions* detected that current function (*G*) is equal to one that
|
|
669 were analyzed before (function *F*) it calls ``mergeTwoFunctions(Function*,
|
|
670 Function*)``.
|
|
671
|
|
672 Operation affects ``FnTree`` contents with next way: *F* will stay in
|
|
673 ``FnTree``. *G* being equal to *F* will not be added to ``FnTree``. Calls of
|
|
674 *G* would be replaced with something else. It changes bodies of callers. So,
|
|
675 functions that calls *G* would be put into ``Deferred`` set and removed from
|
|
676 ``FnTree``, and analyzed again.
|
|
677
|
|
678 The approach is next:
|
|
679
|
|
680 1. Most wished case: when we can use alias and both of *F* and *G* are weak. We
|
|
681 make both of them with aliases to the third strong function *H*. Actually *H*
|
|
682 is *F*. See below how it's made (but it's better to look straight into the
|
|
683 source code). Well, this is a case when we can just replace *G* with *F*
|
|
684 everywhere, we use ``replaceAllUsesWith`` operation here (*RAUW*).
|
|
685
|
|
686 2. *F* could not be overridden, while *G* could. It would be good to do the
|
|
687 next: after merging the places where overridable function were used, still use
|
|
688 overridable stub. So try to make *G* alias to *F*, or create overridable tail
|
|
689 call wrapper around *F* and replace *G* with that call.
|
|
690
|
|
691 3. Neither *F* nor *G* could be overridden. We can't use *RAUW*. We can just
|
|
692 change the callers: call *F* instead of *G*. That's what
|
|
693 ``replaceDirectCallers`` does.
|
|
694
|
|
695 Below is detailed body description.
|
|
696
|
|
697 If “F” may be overridden
|
|
698 ------------------------
|
|
699 As follows from ``mayBeOverridden`` comments: “whether the definition of this
|
|
700 global may be replaced by something non-equivalent at link time”. If so, thats
|
|
701 ok: we can use alias to *F* instead of *G* or change call instructions itself.
|
|
702
|
|
703 HasGlobalAliases, removeUsers
|
|
704 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
|
705 First consider the case when we have global aliases of one function name to
|
|
706 another. Our purpose is make both of them with aliases to the third strong
|
|
707 function. Though if we keep *F* alive and without major changes we can leave it
|
|
708 in ``FnTree``. Try to combine these two goals.
|
|
709
|
|
710 Do stub replacement of *F* itself with an alias to *F*.
|
|
711
|
|
712 1. Create stub function *H*, with the same name and attributes like function
|
|
713 *F*. It takes maximum alignment of *F* and *G*.
|
|
714
|
|
715 2. Replace all uses of function *F* with uses of function *H*. It is the two
|
|
716 steps procedure instead. First of all, we must take into account, all functions
|
|
717 from whom *F* is called would be changed: since we change the call argument
|
|
718 (from *F* to *H*). If so we must to review these caller functions again after
|
|
719 this procedure. We remove callers from ``FnTree``, method with name
|
|
720 ``removeUsers(F)`` does that (don't confuse with ``replaceAllUsesWith``):
|
|
721
|
|
722 2.1. ``Inside removeUsers(Value*
|
|
723 V)`` we go through the all values that use value *V* (or *F* in our context).
|
|
724 If value is instruction, we go to function that holds this instruction and
|
|
725 mark it as to-be-analyzed-again (put to ``Deferred`` set), we also remove
|
|
726 caller from ``FnTree``.
|
|
727
|
|
728 2.2. Now we can do the replacement: call ``F->replaceAllUsesWith(H)``.
|
|
729
|
|
730 3. *H* (that now "officially" plays *F*'s role) is replaced with alias to *F*.
|
|
731 Do the same with *G*: replace it with alias to *F*. So finally everywhere *F*
|
|
732 was used, we use *H* and it is alias to *F*, and everywhere *G* was used we
|
|
733 also have alias to *F*.
|
|
734
|
|
735 4. Set *F* linkage to private. Make it strong :-)
|
|
736
|
|
737 No global aliases, replaceDirectCallers
|
|
738 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
|
739 If global aliases are not supported. We call ``replaceDirectCallers`` then. Just
|
|
740 go through all calls of *G* and replace it with calls of *F*. If you look into
|
|
741 method you will see that it scans all uses of *G* too, and if use is callee (if
|
|
742 user is call instruction and *G* is used as what to be called), we replace it
|
|
743 with use of *F*.
|
|
744
|
|
745 If “F” could not be overridden, fix it!
|
|
746 """""""""""""""""""""""""""""""""""""""
|
|
747
|
|
748 We call ``writeThunkOrAlias(Function *F, Function *G)``. Here we try to replace
|
|
749 *G* with alias to *F* first. Next conditions are essential:
|
|
750
|
|
751 * target should support global aliases,
|
|
752 * the address itself of *G* should be not significant, not named and not
|
|
753 referenced anywhere,
|
|
754 * function should come with external, local or weak linkage.
|
|
755
|
|
756 Otherwise we write thunk: some wrapper that has *G's* interface and calls *F*,
|
|
757 so *G* could be replaced with this wrapper.
|
|
758
|
|
759 *writeAlias*
|
|
760
|
|
761 As follows from *llvm* reference:
|
|
762
|
|
763 “Aliases act as *second name* for the aliasee value”. So we just want to create
|
|
764 second name for *F* and use it instead of *G*:
|
|
765
|
|
766 1. create global alias itself (*GA*),
|
|
767
|
|
768 2. adjust alignment of *F* so it must be maximum of current and *G's* alignment;
|
|
769
|
|
770 3. replace uses of *G*:
|
|
771
|
|
772 3.1. first mark all callers of *G* as to-be-analyzed-again, using
|
|
773 ``removeUsers`` method (see chapter above),
|
|
774
|
|
775 3.2. call ``G->replaceAllUsesWith(GA)``.
|
|
776
|
|
777 4. Get rid of *G*.
|
|
778
|
|
779 *writeThunk*
|
|
780
|
|
781 As it written in method comments:
|
|
782
|
|
783 “Replace G with a simple tail call to bitcast(F). Also replace direct uses of G
|
|
784 with bitcast(F). Deletes G.”
|
|
785
|
|
786 In general it does the same as usual when we want to replace callee, except the
|
|
787 first point:
|
|
788
|
|
789 1. We generate tail call wrapper around *F*, but with interface that allows use
|
|
790 it instead of *G*.
|
|
791
|
|
792 2. “As-usual”: ``removeUsers`` and ``replaceAllUsesWith`` then.
|
|
793
|
|
794 3. Get rid of *G*.
|
|
795
|
|
796 That's it.
|
|
797 ==========
|
|
798 We have described how to detect equal functions, and how to merge them, and in
|
|
799 first chapter we have described how it works all-together. Author hopes, reader
|
|
800 have some picture from now, and it helps him improve and debug this pass.
|
|
801
|
|
802 Reader is welcomed to send us any questions and proposals ;-)
|