comparison docs/tutorial/LangImpl4.rst @ 0:95c75e76d11b

LLVM 3.4
author Kaito Tokumori <e105711@ie.u-ryukyu.ac.jp>
date Thu, 12 Dec 2013 13:56:28 +0900
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children 60c9769439b8
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1 ==============================================
2 Kaleidoscope: Adding JIT and Optimizer Support
3 ==============================================
4
5 .. contents::
6 :local:
7
8 Chapter 4 Introduction
9 ======================
10
11 Welcome to Chapter 4 of the "`Implementing a language with
12 LLVM <index.html>`_" tutorial. Chapters 1-3 described the implementation
13 of a simple language and added support for generating LLVM IR. This
14 chapter describes two new techniques: adding optimizer support to your
15 language, and adding JIT compiler support. These additions will
16 demonstrate how to get nice, efficient code for the Kaleidoscope
17 language.
18
19 Trivial Constant Folding
20 ========================
21
22 Our demonstration for Chapter 3 is elegant and easy to extend.
23 Unfortunately, it does not produce wonderful code. The IRBuilder,
24 however, does give us obvious optimizations when compiling simple code:
25
26 ::
27
28 ready> def test(x) 1+2+x;
29 Read function definition:
30 define double @test(double %x) {
31 entry:
32 %addtmp = fadd double 3.000000e+00, %x
33 ret double %addtmp
34 }
35
36 This code is not a literal transcription of the AST built by parsing the
37 input. That would be:
38
39 ::
40
41 ready> def test(x) 1+2+x;
42 Read function definition:
43 define double @test(double %x) {
44 entry:
45 %addtmp = fadd double 2.000000e+00, 1.000000e+00
46 %addtmp1 = fadd double %addtmp, %x
47 ret double %addtmp1
48 }
49
50 Constant folding, as seen above, in particular, is a very common and
51 very important optimization: so much so that many language implementors
52 implement constant folding support in their AST representation.
53
54 With LLVM, you don't need this support in the AST. Since all calls to
55 build LLVM IR go through the LLVM IR builder, the builder itself checked
56 to see if there was a constant folding opportunity when you call it. If
57 so, it just does the constant fold and return the constant instead of
58 creating an instruction.
59
60 Well, that was easy :). In practice, we recommend always using
61 ``IRBuilder`` when generating code like this. It has no "syntactic
62 overhead" for its use (you don't have to uglify your compiler with
63 constant checks everywhere) and it can dramatically reduce the amount of
64 LLVM IR that is generated in some cases (particular for languages with a
65 macro preprocessor or that use a lot of constants).
66
67 On the other hand, the ``IRBuilder`` is limited by the fact that it does
68 all of its analysis inline with the code as it is built. If you take a
69 slightly more complex example:
70
71 ::
72
73 ready> def test(x) (1+2+x)*(x+(1+2));
74 ready> Read function definition:
75 define double @test(double %x) {
76 entry:
77 %addtmp = fadd double 3.000000e+00, %x
78 %addtmp1 = fadd double %x, 3.000000e+00
79 %multmp = fmul double %addtmp, %addtmp1
80 ret double %multmp
81 }
82
83 In this case, the LHS and RHS of the multiplication are the same value.
84 We'd really like to see this generate "``tmp = x+3; result = tmp*tmp;``"
85 instead of computing "``x+3``" twice.
86
87 Unfortunately, no amount of local analysis will be able to detect and
88 correct this. This requires two transformations: reassociation of
89 expressions (to make the add's lexically identical) and Common
90 Subexpression Elimination (CSE) to delete the redundant add instruction.
91 Fortunately, LLVM provides a broad range of optimizations that you can
92 use, in the form of "passes".
93
94 LLVM Optimization Passes
95 ========================
96
97 LLVM provides many optimization passes, which do many different sorts of
98 things and have different tradeoffs. Unlike other systems, LLVM doesn't
99 hold to the mistaken notion that one set of optimizations is right for
100 all languages and for all situations. LLVM allows a compiler implementor
101 to make complete decisions about what optimizations to use, in which
102 order, and in what situation.
103
104 As a concrete example, LLVM supports both "whole module" passes, which
105 look across as large of body of code as they can (often a whole file,
106 but if run at link time, this can be a substantial portion of the whole
107 program). It also supports and includes "per-function" passes which just
108 operate on a single function at a time, without looking at other
109 functions. For more information on passes and how they are run, see the
110 `How to Write a Pass <../WritingAnLLVMPass.html>`_ document and the
111 `List of LLVM Passes <../Passes.html>`_.
112
113 For Kaleidoscope, we are currently generating functions on the fly, one
114 at a time, as the user types them in. We aren't shooting for the
115 ultimate optimization experience in this setting, but we also want to
116 catch the easy and quick stuff where possible. As such, we will choose
117 to run a few per-function optimizations as the user types the function
118 in. If we wanted to make a "static Kaleidoscope compiler", we would use
119 exactly the code we have now, except that we would defer running the
120 optimizer until the entire file has been parsed.
121
122 In order to get per-function optimizations going, we need to set up a
123 `FunctionPassManager <../WritingAnLLVMPass.html#passmanager>`_ to hold
124 and organize the LLVM optimizations that we want to run. Once we have
125 that, we can add a set of optimizations to run. The code looks like
126 this:
127
128 .. code-block:: c++
129
130 FunctionPassManager OurFPM(TheModule);
131
132 // Set up the optimizer pipeline. Start with registering info about how the
133 // target lays out data structures.
134 OurFPM.add(new DataLayout(*TheExecutionEngine->getDataLayout()));
135 // Provide basic AliasAnalysis support for GVN.
136 OurFPM.add(createBasicAliasAnalysisPass());
137 // Do simple "peephole" optimizations and bit-twiddling optzns.
138 OurFPM.add(createInstructionCombiningPass());
139 // Reassociate expressions.
140 OurFPM.add(createReassociatePass());
141 // Eliminate Common SubExpressions.
142 OurFPM.add(createGVNPass());
143 // Simplify the control flow graph (deleting unreachable blocks, etc).
144 OurFPM.add(createCFGSimplificationPass());
145
146 OurFPM.doInitialization();
147
148 // Set the global so the code gen can use this.
149 TheFPM = &OurFPM;
150
151 // Run the main "interpreter loop" now.
152 MainLoop();
153
154 This code defines a ``FunctionPassManager``, "``OurFPM``". It requires a
155 pointer to the ``Module`` to construct itself. Once it is set up, we use
156 a series of "add" calls to add a bunch of LLVM passes. The first pass is
157 basically boilerplate, it adds a pass so that later optimizations know
158 how the data structures in the program are laid out. The
159 "``TheExecutionEngine``" variable is related to the JIT, which we will
160 get to in the next section.
161
162 In this case, we choose to add 4 optimization passes. The passes we
163 chose here are a pretty standard set of "cleanup" optimizations that are
164 useful for a wide variety of code. I won't delve into what they do but,
165 believe me, they are a good starting place :).
166
167 Once the PassManager is set up, we need to make use of it. We do this by
168 running it after our newly created function is constructed (in
169 ``FunctionAST::Codegen``), but before it is returned to the client:
170
171 .. code-block:: c++
172
173 if (Value *RetVal = Body->Codegen()) {
174 // Finish off the function.
175 Builder.CreateRet(RetVal);
176
177 // Validate the generated code, checking for consistency.
178 verifyFunction(*TheFunction);
179
180 // Optimize the function.
181 TheFPM->run(*TheFunction);
182
183 return TheFunction;
184 }
185
186 As you can see, this is pretty straightforward. The
187 ``FunctionPassManager`` optimizes and updates the LLVM Function\* in
188 place, improving (hopefully) its body. With this in place, we can try
189 our test above again:
190
191 ::
192
193 ready> def test(x) (1+2+x)*(x+(1+2));
194 ready> Read function definition:
195 define double @test(double %x) {
196 entry:
197 %addtmp = fadd double %x, 3.000000e+00
198 %multmp = fmul double %addtmp, %addtmp
199 ret double %multmp
200 }
201
202 As expected, we now get our nicely optimized code, saving a floating
203 point add instruction from every execution of this function.
204
205 LLVM provides a wide variety of optimizations that can be used in
206 certain circumstances. Some `documentation about the various
207 passes <../Passes.html>`_ is available, but it isn't very complete.
208 Another good source of ideas can come from looking at the passes that
209 ``Clang`` runs to get started. The "``opt``" tool allows you to
210 experiment with passes from the command line, so you can see if they do
211 anything.
212
213 Now that we have reasonable code coming out of our front-end, lets talk
214 about executing it!
215
216 Adding a JIT Compiler
217 =====================
218
219 Code that is available in LLVM IR can have a wide variety of tools
220 applied to it. For example, you can run optimizations on it (as we did
221 above), you can dump it out in textual or binary forms, you can compile
222 the code to an assembly file (.s) for some target, or you can JIT
223 compile it. The nice thing about the LLVM IR representation is that it
224 is the "common currency" between many different parts of the compiler.
225
226 In this section, we'll add JIT compiler support to our interpreter. The
227 basic idea that we want for Kaleidoscope is to have the user enter
228 function bodies as they do now, but immediately evaluate the top-level
229 expressions they type in. For example, if they type in "1 + 2;", we
230 should evaluate and print out 3. If they define a function, they should
231 be able to call it from the command line.
232
233 In order to do this, we first declare and initialize the JIT. This is
234 done by adding a global variable and a call in ``main``:
235
236 .. code-block:: c++
237
238 static ExecutionEngine *TheExecutionEngine;
239 ...
240 int main() {
241 ..
242 // Create the JIT. This takes ownership of the module.
243 TheExecutionEngine = EngineBuilder(TheModule).create();
244 ..
245 }
246
247 This creates an abstract "Execution Engine" which can be either a JIT
248 compiler or the LLVM interpreter. LLVM will automatically pick a JIT
249 compiler for you if one is available for your platform, otherwise it
250 will fall back to the interpreter.
251
252 Once the ``ExecutionEngine`` is created, the JIT is ready to be used.
253 There are a variety of APIs that are useful, but the simplest one is the
254 "``getPointerToFunction(F)``" method. This method JIT compiles the
255 specified LLVM Function and returns a function pointer to the generated
256 machine code. In our case, this means that we can change the code that
257 parses a top-level expression to look like this:
258
259 .. code-block:: c++
260
261 static void HandleTopLevelExpression() {
262 // Evaluate a top-level expression into an anonymous function.
263 if (FunctionAST *F = ParseTopLevelExpr()) {
264 if (Function *LF = F->Codegen()) {
265 LF->dump(); // Dump the function for exposition purposes.
266
267 // JIT the function, returning a function pointer.
268 void *FPtr = TheExecutionEngine->getPointerToFunction(LF);
269
270 // Cast it to the right type (takes no arguments, returns a double) so we
271 // can call it as a native function.
272 double (*FP)() = (double (*)())(intptr_t)FPtr;
273 fprintf(stderr, "Evaluated to %f\n", FP());
274 }
275
276 Recall that we compile top-level expressions into a self-contained LLVM
277 function that takes no arguments and returns the computed double.
278 Because the LLVM JIT compiler matches the native platform ABI, this
279 means that you can just cast the result pointer to a function pointer of
280 that type and call it directly. This means, there is no difference
281 between JIT compiled code and native machine code that is statically
282 linked into your application.
283
284 With just these two changes, lets see how Kaleidoscope works now!
285
286 ::
287
288 ready> 4+5;
289 Read top-level expression:
290 define double @0() {
291 entry:
292 ret double 9.000000e+00
293 }
294
295 Evaluated to 9.000000
296
297 Well this looks like it is basically working. The dump of the function
298 shows the "no argument function that always returns double" that we
299 synthesize for each top-level expression that is typed in. This
300 demonstrates very basic functionality, but can we do more?
301
302 ::
303
304 ready> def testfunc(x y) x + y*2;
305 Read function definition:
306 define double @testfunc(double %x, double %y) {
307 entry:
308 %multmp = fmul double %y, 2.000000e+00
309 %addtmp = fadd double %multmp, %x
310 ret double %addtmp
311 }
312
313 ready> testfunc(4, 10);
314 Read top-level expression:
315 define double @1() {
316 entry:
317 %calltmp = call double @testfunc(double 4.000000e+00, double 1.000000e+01)
318 ret double %calltmp
319 }
320
321 Evaluated to 24.000000
322
323 This illustrates that we can now call user code, but there is something
324 a bit subtle going on here. Note that we only invoke the JIT on the
325 anonymous functions that *call testfunc*, but we never invoked it on
326 *testfunc* itself. What actually happened here is that the JIT scanned
327 for all non-JIT'd functions transitively called from the anonymous
328 function and compiled all of them before returning from
329 ``getPointerToFunction()``.
330
331 The JIT provides a number of other more advanced interfaces for things
332 like freeing allocated machine code, rejit'ing functions to update them,
333 etc. However, even with this simple code, we get some surprisingly
334 powerful capabilities - check this out (I removed the dump of the
335 anonymous functions, you should get the idea by now :) :
336
337 ::
338
339 ready> extern sin(x);
340 Read extern:
341 declare double @sin(double)
342
343 ready> extern cos(x);
344 Read extern:
345 declare double @cos(double)
346
347 ready> sin(1.0);
348 Read top-level expression:
349 define double @2() {
350 entry:
351 ret double 0x3FEAED548F090CEE
352 }
353
354 Evaluated to 0.841471
355
356 ready> def foo(x) sin(x)*sin(x) + cos(x)*cos(x);
357 Read function definition:
358 define double @foo(double %x) {
359 entry:
360 %calltmp = call double @sin(double %x)
361 %multmp = fmul double %calltmp, %calltmp
362 %calltmp2 = call double @cos(double %x)
363 %multmp4 = fmul double %calltmp2, %calltmp2
364 %addtmp = fadd double %multmp, %multmp4
365 ret double %addtmp
366 }
367
368 ready> foo(4.0);
369 Read top-level expression:
370 define double @3() {
371 entry:
372 %calltmp = call double @foo(double 4.000000e+00)
373 ret double %calltmp
374 }
375
376 Evaluated to 1.000000
377
378 Whoa, how does the JIT know about sin and cos? The answer is
379 surprisingly simple: in this example, the JIT started execution of a
380 function and got to a function call. It realized that the function was
381 not yet JIT compiled and invoked the standard set of routines to resolve
382 the function. In this case, there is no body defined for the function,
383 so the JIT ended up calling "``dlsym("sin")``" on the Kaleidoscope
384 process itself. Since "``sin``" is defined within the JIT's address
385 space, it simply patches up calls in the module to call the libm version
386 of ``sin`` directly.
387
388 The LLVM JIT provides a number of interfaces (look in the
389 ``ExecutionEngine.h`` file) for controlling how unknown functions get
390 resolved. It allows you to establish explicit mappings between IR
391 objects and addresses (useful for LLVM global variables that you want to
392 map to static tables, for example), allows you to dynamically decide on
393 the fly based on the function name, and even allows you to have the JIT
394 compile functions lazily the first time they're called.
395
396 One interesting application of this is that we can now extend the
397 language by writing arbitrary C++ code to implement operations. For
398 example, if we add:
399
400 .. code-block:: c++
401
402 /// putchard - putchar that takes a double and returns 0.
403 extern "C"
404 double putchard(double X) {
405 putchar((char)X);
406 return 0;
407 }
408
409 Now we can produce simple output to the console by using things like:
410 "``extern putchard(x); putchard(120);``", which prints a lowercase 'x'
411 on the console (120 is the ASCII code for 'x'). Similar code could be
412 used to implement file I/O, console input, and many other capabilities
413 in Kaleidoscope.
414
415 This completes the JIT and optimizer chapter of the Kaleidoscope
416 tutorial. At this point, we can compile a non-Turing-complete
417 programming language, optimize and JIT compile it in a user-driven way.
418 Next up we'll look into `extending the language with control flow
419 constructs <LangImpl5.html>`_, tackling some interesting LLVM IR issues
420 along the way.
421
422 Full Code Listing
423 =================
424
425 Here is the complete code listing for our running example, enhanced with
426 the LLVM JIT and optimizer. To build this example, use:
427
428 .. code-block:: bash
429
430 # Compile
431 clang++ -g toy.cpp `llvm-config --cppflags --ldflags --libs core jit native` -O3 -o toy
432 # Run
433 ./toy
434
435 If you are compiling this on Linux, make sure to add the "-rdynamic"
436 option as well. This makes sure that the external functions are resolved
437 properly at runtime.
438
439 Here is the code:
440
441 .. literalinclude:: ../../examples/Kaleidoscope/Chapter4/toy.cpp
442 :language: c++
443
444 `Next: Extending the language: control flow <LangImpl5.html>`_
445