diff lib/CodeGen/VirtRegMap.cpp @ 0:95c75e76d11b

LLVM 3.4
author Kaito Tokumori <e105711@ie.u-ryukyu.ac.jp>
date Thu, 12 Dec 2013 13:56:28 +0900
parents
children 54457678186b
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lib/CodeGen/VirtRegMap.cpp	Thu Dec 12 13:56:28 2013 +0900
@@ -0,0 +1,399 @@
+//===-- llvm/CodeGen/VirtRegMap.cpp - Virtual Register Map ----------------===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the VirtRegMap class.
+//
+// It also contains implementations of the Spiller interface, which, given a
+// virtual register map and a machine function, eliminates all virtual
+// references by replacing them with physical register references - adding spill
+// code as necessary.
+//
+//===----------------------------------------------------------------------===//
+
+#define DEBUG_TYPE "regalloc"
+#include "llvm/CodeGen/VirtRegMap.h"
+#include "LiveDebugVariables.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/CodeGen/LiveIntervalAnalysis.h"
+#include "llvm/CodeGen/LiveStackAnalysis.h"
+#include "llvm/CodeGen/MachineFrameInfo.h"
+#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/CodeGen/MachineInstrBuilder.h"
+#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/Passes.h"
+#include "llvm/IR/Function.h"
+#include "llvm/Support/CommandLine.h"
+#include "llvm/Support/Compiler.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/raw_ostream.h"
+#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/Target/TargetMachine.h"
+#include "llvm/Target/TargetRegisterInfo.h"
+#include <algorithm>
+using namespace llvm;
+
+STATISTIC(NumSpillSlots, "Number of spill slots allocated");
+STATISTIC(NumIdCopies,   "Number of identity moves eliminated after rewriting");
+
+//===----------------------------------------------------------------------===//
+//  VirtRegMap implementation
+//===----------------------------------------------------------------------===//
+
+char VirtRegMap::ID = 0;
+
+INITIALIZE_PASS(VirtRegMap, "virtregmap", "Virtual Register Map", false, false)
+
+bool VirtRegMap::runOnMachineFunction(MachineFunction &mf) {
+  MRI = &mf.getRegInfo();
+  TII = mf.getTarget().getInstrInfo();
+  TRI = mf.getTarget().getRegisterInfo();
+  MF = &mf;
+
+  Virt2PhysMap.clear();
+  Virt2StackSlotMap.clear();
+  Virt2SplitMap.clear();
+
+  grow();
+  return false;
+}
+
+void VirtRegMap::grow() {
+  unsigned NumRegs = MF->getRegInfo().getNumVirtRegs();
+  Virt2PhysMap.resize(NumRegs);
+  Virt2StackSlotMap.resize(NumRegs);
+  Virt2SplitMap.resize(NumRegs);
+}
+
+unsigned VirtRegMap::createSpillSlot(const TargetRegisterClass *RC) {
+  int SS = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(),
+                                                      RC->getAlignment());
+  ++NumSpillSlots;
+  return SS;
+}
+
+bool VirtRegMap::hasPreferredPhys(unsigned VirtReg) {
+  unsigned Hint = MRI->getSimpleHint(VirtReg);
+  if (!Hint)
+    return 0;
+  if (TargetRegisterInfo::isVirtualRegister(Hint))
+    Hint = getPhys(Hint);
+  return getPhys(VirtReg) == Hint;
+}
+
+bool VirtRegMap::hasKnownPreference(unsigned VirtReg) {
+  std::pair<unsigned, unsigned> Hint = MRI->getRegAllocationHint(VirtReg);
+  if (TargetRegisterInfo::isPhysicalRegister(Hint.second))
+    return true;
+  if (TargetRegisterInfo::isVirtualRegister(Hint.second))
+    return hasPhys(Hint.second);
+  return false;
+}
+
+int VirtRegMap::assignVirt2StackSlot(unsigned virtReg) {
+  assert(TargetRegisterInfo::isVirtualRegister(virtReg));
+  assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT &&
+         "attempt to assign stack slot to already spilled register");
+  const TargetRegisterClass* RC = MF->getRegInfo().getRegClass(virtReg);
+  return Virt2StackSlotMap[virtReg] = createSpillSlot(RC);
+}
+
+void VirtRegMap::assignVirt2StackSlot(unsigned virtReg, int SS) {
+  assert(TargetRegisterInfo::isVirtualRegister(virtReg));
+  assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT &&
+         "attempt to assign stack slot to already spilled register");
+  assert((SS >= 0 ||
+          (SS >= MF->getFrameInfo()->getObjectIndexBegin())) &&
+         "illegal fixed frame index");
+  Virt2StackSlotMap[virtReg] = SS;
+}
+
+void VirtRegMap::print(raw_ostream &OS, const Module*) const {
+  OS << "********** REGISTER MAP **********\n";
+  for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
+    unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
+    if (Virt2PhysMap[Reg] != (unsigned)VirtRegMap::NO_PHYS_REG) {
+      OS << '[' << PrintReg(Reg, TRI) << " -> "
+         << PrintReg(Virt2PhysMap[Reg], TRI) << "] "
+         << MRI->getRegClass(Reg)->getName() << "\n";
+    }
+  }
+
+  for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
+    unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
+    if (Virt2StackSlotMap[Reg] != VirtRegMap::NO_STACK_SLOT) {
+      OS << '[' << PrintReg(Reg, TRI) << " -> fi#" << Virt2StackSlotMap[Reg]
+         << "] " << MRI->getRegClass(Reg)->getName() << "\n";
+    }
+  }
+  OS << '\n';
+}
+
+#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
+void VirtRegMap::dump() const {
+  print(dbgs());
+}
+#endif
+
+//===----------------------------------------------------------------------===//
+//                              VirtRegRewriter
+//===----------------------------------------------------------------------===//
+//
+// The VirtRegRewriter is the last of the register allocator passes.
+// It rewrites virtual registers to physical registers as specified in the
+// VirtRegMap analysis. It also updates live-in information on basic blocks
+// according to LiveIntervals.
+//
+namespace {
+class VirtRegRewriter : public MachineFunctionPass {
+  MachineFunction *MF;
+  const TargetMachine *TM;
+  const TargetRegisterInfo *TRI;
+  const TargetInstrInfo *TII;
+  MachineRegisterInfo *MRI;
+  SlotIndexes *Indexes;
+  LiveIntervals *LIS;
+  VirtRegMap *VRM;
+
+  void rewrite();
+  void addMBBLiveIns();
+public:
+  static char ID;
+  VirtRegRewriter() : MachineFunctionPass(ID) {}
+
+  virtual void getAnalysisUsage(AnalysisUsage &AU) const;
+
+  virtual bool runOnMachineFunction(MachineFunction&);
+};
+} // end anonymous namespace
+
+char &llvm::VirtRegRewriterID = VirtRegRewriter::ID;
+
+INITIALIZE_PASS_BEGIN(VirtRegRewriter, "virtregrewriter",
+                      "Virtual Register Rewriter", false, false)
+INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
+INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
+INITIALIZE_PASS_DEPENDENCY(LiveDebugVariables)
+INITIALIZE_PASS_DEPENDENCY(LiveStacks)
+INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
+INITIALIZE_PASS_END(VirtRegRewriter, "virtregrewriter",
+                    "Virtual Register Rewriter", false, false)
+
+char VirtRegRewriter::ID = 0;
+
+void VirtRegRewriter::getAnalysisUsage(AnalysisUsage &AU) const {
+  AU.setPreservesCFG();
+  AU.addRequired<LiveIntervals>();
+  AU.addRequired<SlotIndexes>();
+  AU.addPreserved<SlotIndexes>();
+  AU.addRequired<LiveDebugVariables>();
+  AU.addRequired<LiveStacks>();
+  AU.addPreserved<LiveStacks>();
+  AU.addRequired<VirtRegMap>();
+  MachineFunctionPass::getAnalysisUsage(AU);
+}
+
+bool VirtRegRewriter::runOnMachineFunction(MachineFunction &fn) {
+  MF = &fn;
+  TM = &MF->getTarget();
+  TRI = TM->getRegisterInfo();
+  TII = TM->getInstrInfo();
+  MRI = &MF->getRegInfo();
+  Indexes = &getAnalysis<SlotIndexes>();
+  LIS = &getAnalysis<LiveIntervals>();
+  VRM = &getAnalysis<VirtRegMap>();
+  DEBUG(dbgs() << "********** REWRITE VIRTUAL REGISTERS **********\n"
+               << "********** Function: "
+               << MF->getName() << '\n');
+  DEBUG(VRM->dump());
+
+  // Add kill flags while we still have virtual registers.
+  LIS->addKillFlags(VRM);
+
+  // Live-in lists on basic blocks are required for physregs.
+  addMBBLiveIns();
+
+  // Rewrite virtual registers.
+  rewrite();
+
+  // Write out new DBG_VALUE instructions.
+  getAnalysis<LiveDebugVariables>().emitDebugValues(VRM);
+
+  // All machine operands and other references to virtual registers have been
+  // replaced. Remove the virtual registers and release all the transient data.
+  VRM->clearAllVirt();
+  MRI->clearVirtRegs();
+  return true;
+}
+
+// Compute MBB live-in lists from virtual register live ranges and their
+// assignments.
+void VirtRegRewriter::addMBBLiveIns() {
+  SmallVector<MachineBasicBlock*, 16> LiveIn;
+  for (unsigned Idx = 0, IdxE = MRI->getNumVirtRegs(); Idx != IdxE; ++Idx) {
+    unsigned VirtReg = TargetRegisterInfo::index2VirtReg(Idx);
+    if (MRI->reg_nodbg_empty(VirtReg))
+      continue;
+    LiveInterval &LI = LIS->getInterval(VirtReg);
+    if (LI.empty() || LIS->intervalIsInOneMBB(LI))
+      continue;
+    // This is a virtual register that is live across basic blocks. Its
+    // assigned PhysReg must be marked as live-in to those blocks.
+    unsigned PhysReg = VRM->getPhys(VirtReg);
+    assert(PhysReg != VirtRegMap::NO_PHYS_REG && "Unmapped virtual register.");
+
+    // Scan the segments of LI.
+    for (LiveInterval::const_iterator I = LI.begin(), E = LI.end(); I != E;
+         ++I) {
+      if (!Indexes->findLiveInMBBs(I->start, I->end, LiveIn))
+        continue;
+      for (unsigned i = 0, e = LiveIn.size(); i != e; ++i)
+        if (!LiveIn[i]->isLiveIn(PhysReg))
+          LiveIn[i]->addLiveIn(PhysReg);
+      LiveIn.clear();
+    }
+  }
+}
+
+void VirtRegRewriter::rewrite() {
+  SmallVector<unsigned, 8> SuperDeads;
+  SmallVector<unsigned, 8> SuperDefs;
+  SmallVector<unsigned, 8> SuperKills;
+  SmallPtrSet<const MachineInstr *, 4> NoReturnInsts;
+
+  for (MachineFunction::iterator MBBI = MF->begin(), MBBE = MF->end();
+       MBBI != MBBE; ++MBBI) {
+    DEBUG(MBBI->print(dbgs(), Indexes));
+    bool IsExitBB = MBBI->succ_empty();
+    for (MachineBasicBlock::instr_iterator
+           MII = MBBI->instr_begin(), MIE = MBBI->instr_end(); MII != MIE;) {
+      MachineInstr *MI = MII;
+      ++MII;
+
+      // Check if this instruction is a call to a noreturn function.
+      // If so, all the definitions set by this instruction can be ignored.
+      if (IsExitBB && MI->isCall())
+        for (MachineInstr::mop_iterator MOI = MI->operands_begin(),
+               MOE = MI->operands_end(); MOI != MOE; ++MOI) {
+          MachineOperand &MO = *MOI;
+          if (!MO.isGlobal())
+            continue;
+          const Function *Func = dyn_cast<Function>(MO.getGlobal());
+          if (!Func || !Func->hasFnAttribute(Attribute::NoReturn) ||
+              // We need to keep correct unwind information
+              // even if the function will not return, since the
+              // runtime may need it.
+              !Func->hasFnAttribute(Attribute::NoUnwind))
+            continue;
+          NoReturnInsts.insert(MI);
+          break;
+        }
+
+      for (MachineInstr::mop_iterator MOI = MI->operands_begin(),
+           MOE = MI->operands_end(); MOI != MOE; ++MOI) {
+        MachineOperand &MO = *MOI;
+
+        // Make sure MRI knows about registers clobbered by regmasks.
+        if (MO.isRegMask())
+          MRI->addPhysRegsUsedFromRegMask(MO.getRegMask());
+
+        if (!MO.isReg() || !TargetRegisterInfo::isVirtualRegister(MO.getReg()))
+          continue;
+        unsigned VirtReg = MO.getReg();
+        unsigned PhysReg = VRM->getPhys(VirtReg);
+        assert(PhysReg != VirtRegMap::NO_PHYS_REG &&
+               "Instruction uses unmapped VirtReg");
+        assert(!MRI->isReserved(PhysReg) && "Reserved register assignment");
+
+        // Preserve semantics of sub-register operands.
+        if (MO.getSubReg()) {
+          // A virtual register kill refers to the whole register, so we may
+          // have to add <imp-use,kill> operands for the super-register.  A
+          // partial redef always kills and redefines the super-register.
+          if (MO.readsReg() && (MO.isDef() || MO.isKill()))
+            SuperKills.push_back(PhysReg);
+
+          if (MO.isDef()) {
+            // The <def,undef> flag only makes sense for sub-register defs, and
+            // we are substituting a full physreg.  An <imp-use,kill> operand
+            // from the SuperKills list will represent the partial read of the
+            // super-register.
+            MO.setIsUndef(false);
+
+            // Also add implicit defs for the super-register.
+            if (MO.isDead())
+              SuperDeads.push_back(PhysReg);
+            else
+              SuperDefs.push_back(PhysReg);
+          }
+
+          // PhysReg operands cannot have subregister indexes.
+          PhysReg = TRI->getSubReg(PhysReg, MO.getSubReg());
+          assert(PhysReg && "Invalid SubReg for physical register");
+          MO.setSubReg(0);
+        }
+        // Rewrite. Note we could have used MachineOperand::substPhysReg(), but
+        // we need the inlining here.
+        MO.setReg(PhysReg);
+      }
+
+      // Add any missing super-register kills after rewriting the whole
+      // instruction.
+      while (!SuperKills.empty())
+        MI->addRegisterKilled(SuperKills.pop_back_val(), TRI, true);
+
+      while (!SuperDeads.empty())
+        MI->addRegisterDead(SuperDeads.pop_back_val(), TRI, true);
+
+      while (!SuperDefs.empty())
+        MI->addRegisterDefined(SuperDefs.pop_back_val(), TRI);
+
+      DEBUG(dbgs() << "> " << *MI);
+
+      // Finally, remove any identity copies.
+      if (MI->isIdentityCopy()) {
+        ++NumIdCopies;
+        if (MI->getNumOperands() == 2) {
+          DEBUG(dbgs() << "Deleting identity copy.\n");
+          if (Indexes)
+            Indexes->removeMachineInstrFromMaps(MI);
+          // It's safe to erase MI because MII has already been incremented.
+          MI->eraseFromParent();
+        } else {
+          // Transform identity copy to a KILL to deal with subregisters.
+          MI->setDesc(TII->get(TargetOpcode::KILL));
+          DEBUG(dbgs() << "Identity copy: " << *MI);
+        }
+      }
+    }
+  }
+
+  // Tell MRI about physical registers in use.
+  if (NoReturnInsts.empty()) {
+    for (unsigned Reg = 1, RegE = TRI->getNumRegs(); Reg != RegE; ++Reg)
+      if (!MRI->reg_nodbg_empty(Reg))
+        MRI->setPhysRegUsed(Reg);
+  } else {
+    for (unsigned Reg = 1, RegE = TRI->getNumRegs(); Reg != RegE; ++Reg) {
+      if (MRI->reg_nodbg_empty(Reg))
+        continue;
+      // Check if this register has a use that will impact the rest of the
+      // code. Uses in debug and noreturn instructions do not impact the
+      // generated code.
+      for (MachineRegisterInfo::reg_nodbg_iterator It =
+             MRI->reg_nodbg_begin(Reg),
+             EndIt = MRI->reg_nodbg_end(); It != EndIt; ++It) {
+        if (!NoReturnInsts.count(&(*It))) {
+          MRI->setPhysRegUsed(Reg);
+          break;
+        }
+      }
+    }
+  }
+}