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view include/llvm/CodeGen/Passes.h @ 122:36195a0db682
merging ( incomplete )
author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
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date | Fri, 17 Nov 2017 20:32:31 +0900 |
parents | 57be027de0f4 803732b1fca8 |
children | 4fa72497ed5d |
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//===-- Passes.h - Target independent code generation passes ----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines interfaces to access the target independent code generation // passes provided by the LLVM backend. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_PASSES_H #define LLVM_CODEGEN_PASSES_H #include "llvm/Pass.h" #include "llvm/Target/TargetMachine.h" #include <functional> #include <string> namespace llvm { class MachineFunctionPass; class PassConfigImpl; class PassInfo; class ScheduleDAGInstrs; class TargetLowering; class TargetLoweringBase; class TargetRegisterClass; class raw_ostream; struct MachineSchedContext; // The old pass manager infrastructure is hidden in a legacy namespace now. namespace legacy { class PassManagerBase; } using legacy::PassManagerBase; /// Discriminated union of Pass ID types. /// /// The PassConfig API prefers dealing with IDs because they are safer and more /// efficient. IDs decouple configuration from instantiation. This way, when a /// pass is overriden, it isn't unnecessarily instantiated. It is also unsafe to /// refer to a Pass pointer after adding it to a pass manager, which deletes /// redundant pass instances. /// /// However, it is convient to directly instantiate target passes with /// non-default ctors. These often don't have a registered PassInfo. Rather than /// force all target passes to implement the pass registry boilerplate, allow /// the PassConfig API to handle either type. /// /// AnalysisID is sadly char*, so PointerIntPair won't work. class IdentifyingPassPtr { union { AnalysisID ID; Pass *P; }; bool IsInstance; public: IdentifyingPassPtr() : P(nullptr), IsInstance(false) {} IdentifyingPassPtr(AnalysisID IDPtr) : ID(IDPtr), IsInstance(false) {} IdentifyingPassPtr(Pass *InstancePtr) : P(InstancePtr), IsInstance(true) {} bool isValid() const { return P; } bool isInstance() const { return IsInstance; } AnalysisID getID() const { assert(!IsInstance && "Not a Pass ID"); return ID; } Pass *getInstance() const { assert(IsInstance && "Not a Pass Instance"); return P; } }; template <> struct isPodLike<IdentifyingPassPtr> { static const bool value = true; }; /// Target-Independent Code Generator Pass Configuration Options. /// /// This is an ImmutablePass solely for the purpose of exposing CodeGen options /// to the internals of other CodeGen passes. class TargetPassConfig : public ImmutablePass { public: /// Pseudo Pass IDs. These are defined within TargetPassConfig because they /// are unregistered pass IDs. They are only useful for use with /// TargetPassConfig APIs to identify multiple occurrences of the same pass. /// /// EarlyTailDuplicate - A clone of the TailDuplicate pass that runs early /// during codegen, on SSA form. static char EarlyTailDuplicateID; /// PostRAMachineLICM - A clone of the LICM pass that runs during late machine /// optimization after regalloc. static char PostRAMachineLICMID; private: PassManagerBase *PM; AnalysisID StartBefore, StartAfter; AnalysisID StopAfter; bool Started; bool Stopped; bool AddingMachinePasses; protected: TargetMachine *TM; PassConfigImpl *Impl; // Internal data structures bool Initialized; // Flagged after all passes are configured. // Target Pass Options // Targets provide a default setting, user flags override. // bool DisableVerify; /// Default setting for -enable-tail-merge on this target. bool EnableTailMerge; public: TargetPassConfig(TargetMachine *tm, PassManagerBase &pm); // Dummy constructor. TargetPassConfig(); ~TargetPassConfig() override; static char ID; /// Get the right type of TargetMachine for this target. template<typename TMC> TMC &getTM() const { return *static_cast<TMC*>(TM); } // void setInitialized() { Initialized = true; } CodeGenOpt::Level getOptLevel() const { return TM->getOptLevel(); } #ifndef noCbC unsigned hasCodeSegment() { return TM->Options.HasCodeSegment; } #endif /// Set the StartAfter, StartBefore and StopAfter passes to allow running only /// a portion of the normal code-gen pass sequence. /// /// If the StartAfter and StartBefore pass ID is zero, then compilation will /// begin at the normal point; otherwise, clear the Started flag to indicate /// that passes should not be added until the starting pass is seen. If the /// Stop pass ID is zero, then compilation will continue to the end. /// /// This function expects that at least one of the StartAfter or the /// StartBefore pass IDs is null. void setStartStopPasses(AnalysisID StartBefore, AnalysisID StartAfter, AnalysisID StopAfter) { if (StartAfter) assert(!StartBefore && "Start after and start before passes are given"); this->StartBefore = StartBefore; this->StartAfter = StartAfter; this->StopAfter = StopAfter; Started = (StartAfter == nullptr) && (StartBefore == nullptr); } void setDisableVerify(bool Disable) { setOpt(DisableVerify, Disable); } bool getEnableTailMerge() const { return EnableTailMerge; } void setEnableTailMerge(bool Enable) { setOpt(EnableTailMerge, Enable); } /// Allow the target to override a specific pass without overriding the pass /// pipeline. When passes are added to the standard pipeline at the /// point where StandardID is expected, add TargetID in its place. void substitutePass(AnalysisID StandardID, IdentifyingPassPtr TargetID); /// Insert InsertedPassID pass after TargetPassID pass. void insertPass(AnalysisID TargetPassID, IdentifyingPassPtr InsertedPassID, bool VerifyAfter = true, bool PrintAfter = true); /// Allow the target to enable a specific standard pass by default. void enablePass(AnalysisID PassID) { substitutePass(PassID, PassID); } /// Allow the target to disable a specific standard pass by default. void disablePass(AnalysisID PassID) { substitutePass(PassID, IdentifyingPassPtr()); } /// Return the pass substituted for StandardID by the target. /// If no substitution exists, return StandardID. IdentifyingPassPtr getPassSubstitution(AnalysisID StandardID) const; /// Return true if the optimized regalloc pipeline is enabled. bool getOptimizeRegAlloc() const; /// Return true if shrink wrapping is enabled. bool getEnableShrinkWrap() const; /// Return true if the default global register allocator is in use and /// has not be overriden on the command line with '-regalloc=...' bool usingDefaultRegAlloc() const; /// Add common target configurable passes that perform LLVM IR to IR /// transforms following machine independent optimization. virtual void addIRPasses(); /// Add passes to lower exception handling for the code generator. void addPassesToHandleExceptions(); /// Add pass to prepare the LLVM IR for code generation. This should be done /// before exception handling preparation passes. virtual void addCodeGenPrepare(); /// Add common passes that perform LLVM IR to IR transforms in preparation for /// instruction selection. virtual void addISelPrepare(); /// addInstSelector - This method should install an instruction selector pass, /// which converts from LLVM code to machine instructions. virtual bool addInstSelector() { return true; } /// Add the complete, standard set of LLVM CodeGen passes. /// Fully developed targets will not generally override this. virtual void addMachinePasses(); /// Create an instance of ScheduleDAGInstrs to be run within the standard /// MachineScheduler pass for this function and target at the current /// optimization level. /// /// This can also be used to plug a new MachineSchedStrategy into an instance /// of the standard ScheduleDAGMI: /// return new ScheduleDAGMI(C, make_unique<MyStrategy>(C), /*RemoveKillFlags=*/false) /// /// Return NULL to select the default (generic) machine scheduler. virtual ScheduleDAGInstrs * createMachineScheduler(MachineSchedContext *C) const { return nullptr; } /// Similar to createMachineScheduler but used when postRA machine scheduling /// is enabled. virtual ScheduleDAGInstrs * createPostMachineScheduler(MachineSchedContext *C) const { return nullptr; } protected: // Helper to verify the analysis is really immutable. void setOpt(bool &Opt, bool Val); /// Methods with trivial inline returns are convenient points in the common /// codegen pass pipeline where targets may insert passes. Methods with /// out-of-line standard implementations are major CodeGen stages called by /// addMachinePasses. Some targets may override major stages when inserting /// passes is insufficient, but maintaining overriden stages is more work. /// /// addPreISelPasses - This method should add any "last minute" LLVM->LLVM /// passes (which are run just before instruction selector). virtual bool addPreISel() { return true; } /// addMachineSSAOptimization - Add standard passes that optimize machine /// instructions in SSA form. virtual void addMachineSSAOptimization(); /// Add passes that optimize instruction level parallelism for out-of-order /// targets. These passes are run while the machine code is still in SSA /// form, so they can use MachineTraceMetrics to control their heuristics. /// /// All passes added here should preserve the MachineDominatorTree, /// MachineLoopInfo, and MachineTraceMetrics analyses. virtual bool addILPOpts() { return false; } /// This method may be implemented by targets that want to run passes /// immediately before register allocation. virtual void addPreRegAlloc() { } /// createTargetRegisterAllocator - Create the register allocator pass for /// this target at the current optimization level. virtual FunctionPass *createTargetRegisterAllocator(bool Optimized); /// addFastRegAlloc - Add the minimum set of target-independent passes that /// are required for fast register allocation. virtual void addFastRegAlloc(FunctionPass *RegAllocPass); /// addOptimizedRegAlloc - Add passes related to register allocation. /// LLVMTargetMachine provides standard regalloc passes for most targets. virtual void addOptimizedRegAlloc(FunctionPass *RegAllocPass); /// addPreRewrite - Add passes to the optimized register allocation pipeline /// after register allocation is complete, but before virtual registers are /// rewritten to physical registers. /// /// These passes must preserve VirtRegMap and LiveIntervals, and when running /// after RABasic or RAGreedy, they should take advantage of LiveRegMatrix. /// When these passes run, VirtRegMap contains legal physreg assignments for /// all virtual registers. virtual bool addPreRewrite() { return false; } /// This method may be implemented by targets that want to run passes after /// register allocation pass pipeline but before prolog-epilog insertion. virtual void addPostRegAlloc() { } /// Add passes that optimize machine instructions after register allocation. virtual void addMachineLateOptimization(); /// This method may be implemented by targets that want to run passes after /// prolog-epilog insertion and before the second instruction scheduling pass. virtual void addPreSched2() { } /// addGCPasses - Add late codegen passes that analyze code for garbage /// collection. This should return true if GC info should be printed after /// these passes. virtual bool addGCPasses(); /// Add standard basic block placement passes. virtual void addBlockPlacement(); /// This pass may be implemented by targets that want to run passes /// immediately before machine code is emitted. virtual void addPreEmitPass() { } /// Utilities for targets to add passes to the pass manager. /// /// Add a CodeGen pass at this point in the pipeline after checking overrides. /// Return the pass that was added, or zero if no pass was added. /// @p printAfter if true and adding a machine function pass add an extra /// machine printer pass afterwards /// @p verifyAfter if true and adding a machine function pass add an extra /// machine verification pass afterwards. AnalysisID addPass(AnalysisID PassID, bool verifyAfter = true, bool printAfter = true); /// Add a pass to the PassManager if that pass is supposed to be run, as /// determined by the StartAfter and StopAfter options. Takes ownership of the /// pass. /// @p printAfter if true and adding a machine function pass add an extra /// machine printer pass afterwards /// @p verifyAfter if true and adding a machine function pass add an extra /// machine verification pass afterwards. void addPass(Pass *P, bool verifyAfter = true, bool printAfter = true); /// addMachinePasses helper to create the target-selected or overriden /// regalloc pass. FunctionPass *createRegAllocPass(bool Optimized); /// printAndVerify - Add a pass to dump then verify the machine function, if /// those steps are enabled. /// void printAndVerify(const std::string &Banner); /// Add a pass to print the machine function if printing is enabled. void addPrintPass(const std::string &Banner); /// Add a pass to perform basic verification of the machine function if /// verification is enabled. void addVerifyPass(const std::string &Banner); }; } // namespace llvm /// List of target independent CodeGen pass IDs. namespace llvm { FunctionPass *createAtomicExpandPass(const TargetMachine *TM); /// createUnreachableBlockEliminationPass - The LLVM code generator does not /// work well with unreachable basic blocks (what live ranges make sense for a /// block that cannot be reached?). As such, a code generator should either /// not instruction select unreachable blocks, or run this pass as its /// last LLVM modifying pass to clean up blocks that are not reachable from /// the entry block. FunctionPass *createUnreachableBlockEliminationPass(); /// MachineFunctionPrinter pass - This pass prints out the machine function to /// the given stream as a debugging tool. MachineFunctionPass * createMachineFunctionPrinterPass(raw_ostream &OS, const std::string &Banner =""); /// MIRPrinting pass - this pass prints out the LLVM IR into the given stream /// using the MIR serialization format. MachineFunctionPass *createPrintMIRPass(raw_ostream &OS); /// createCodeGenPreparePass - Transform the code to expose more pattern /// matching during instruction selection. FunctionPass *createCodeGenPreparePass(const TargetMachine *TM = nullptr); /// AtomicExpandID -- Lowers atomic operations in terms of either cmpxchg /// load-linked/store-conditional loops. extern char &AtomicExpandID; /// MachineLoopInfo - This pass is a loop analysis pass. extern char &MachineLoopInfoID; /// MachineDominators - This pass is a machine dominators analysis pass. extern char &MachineDominatorsID; /// MachineDominanaceFrontier - This pass is a machine dominators analysis pass. extern char &MachineDominanceFrontierID; /// EdgeBundles analysis - Bundle machine CFG edges. extern char &EdgeBundlesID; /// LiveVariables pass - This pass computes the set of blocks in which each /// variable is life and sets machine operand kill flags. extern char &LiveVariablesID; /// PHIElimination - This pass eliminates machine instruction PHI nodes /// by inserting copy instructions. This destroys SSA information, but is the /// desired input for some register allocators. This pass is "required" by /// these register allocator like this: AU.addRequiredID(PHIEliminationID); extern char &PHIEliminationID; /// LiveIntervals - This analysis keeps track of the live ranges of virtual /// and physical registers. extern char &LiveIntervalsID; /// LiveStacks pass. An analysis keeping track of the liveness of stack slots. extern char &LiveStacksID; /// TwoAddressInstruction - This pass reduces two-address instructions to /// use two operands. This destroys SSA information but it is desired by /// register allocators. extern char &TwoAddressInstructionPassID; /// ProcessImpicitDefs pass - This pass removes IMPLICIT_DEFs. extern char &ProcessImplicitDefsID; /// RegisterCoalescer - This pass merges live ranges to eliminate copies. extern char &RegisterCoalescerID; /// MachineScheduler - This pass schedules machine instructions. extern char &MachineSchedulerID; /// PostMachineScheduler - This pass schedules machine instructions postRA. extern char &PostMachineSchedulerID; /// SpillPlacement analysis. Suggest optimal placement of spill code between /// basic blocks. extern char &SpillPlacementID; /// ShrinkWrap pass. Look for the best place to insert save and restore // instruction and update the MachineFunctionInfo with that information. extern char &ShrinkWrapID; /// VirtRegRewriter pass. Rewrite virtual registers to physical registers as /// assigned in VirtRegMap. extern char &VirtRegRewriterID; /// UnreachableMachineBlockElimination - This pass removes unreachable /// machine basic blocks. extern char &UnreachableMachineBlockElimID; /// DeadMachineInstructionElim - This pass removes dead machine instructions. extern char &DeadMachineInstructionElimID; /// FastRegisterAllocation Pass - This pass register allocates as fast as /// possible. It is best suited for debug code where live ranges are short. /// FunctionPass *createFastRegisterAllocator(); /// BasicRegisterAllocation Pass - This pass implements a degenerate global /// register allocator using the basic regalloc framework. /// FunctionPass *createBasicRegisterAllocator(); /// Greedy register allocation pass - This pass implements a global register /// allocator for optimized builds. /// FunctionPass *createGreedyRegisterAllocator(); /// PBQPRegisterAllocation Pass - This pass implements the Partitioned Boolean /// Quadratic Prograaming (PBQP) based register allocator. /// FunctionPass *createDefaultPBQPRegisterAllocator(); /// PrologEpilogCodeInserter - This pass inserts prolog and epilog code, /// and eliminates abstract frame references. extern char &PrologEpilogCodeInserterID; /// ExpandPostRAPseudos - This pass expands pseudo instructions after /// register allocation. extern char &ExpandPostRAPseudosID; /// createPostRAScheduler - This pass performs post register allocation /// scheduling. extern char &PostRASchedulerID; /// BranchFolding - This pass performs machine code CFG based /// optimizations to delete branches to branches, eliminate branches to /// successor blocks (creating fall throughs), and eliminating branches over /// branches. extern char &BranchFolderPassID; /// MachineFunctionPrinterPass - This pass prints out MachineInstr's. extern char &MachineFunctionPrinterPassID; /// MIRPrintingPass - this pass prints out the LLVM IR using the MIR /// serialization format. extern char &MIRPrintingPassID; /// TailDuplicate - Duplicate blocks with unconditional branches /// into tails of their predecessors. extern char &TailDuplicateID; /// MachineTraceMetrics - This pass computes critical path and CPU resource /// usage in an ensemble of traces. extern char &MachineTraceMetricsID; /// EarlyIfConverter - This pass performs if-conversion on SSA form by /// inserting cmov instructions. extern char &EarlyIfConverterID; /// This pass performs instruction combining using trace metrics to estimate /// critical-path and resource depth. extern char &MachineCombinerID; /// StackSlotColoring - This pass performs stack coloring and merging. /// It merges disjoint allocas to reduce the stack size. extern char &StackColoringID; /// IfConverter - This pass performs machine code if conversion. extern char &IfConverterID; FunctionPass *createIfConverter(std::function<bool(const Function &)> Ftor); /// MachineBlockPlacement - This pass places basic blocks based on branch /// probabilities. extern char &MachineBlockPlacementID; /// MachineBlockPlacementStats - This pass collects statistics about the /// basic block placement using branch probabilities and block frequency /// information. extern char &MachineBlockPlacementStatsID; /// GCLowering Pass - Used by gc.root to perform its default lowering /// operations. FunctionPass *createGCLoweringPass(); /// ShadowStackGCLowering - Implements the custom lowering mechanism /// used by the shadow stack GC. Only runs on functions which opt in to /// the shadow stack collector. FunctionPass *createShadowStackGCLoweringPass(); /// GCMachineCodeAnalysis - Target-independent pass to mark safe points /// in machine code. Must be added very late during code generation, just /// prior to output, and importantly after all CFG transformations (such as /// branch folding). extern char &GCMachineCodeAnalysisID; /// Creates a pass to print GC metadata. /// FunctionPass *createGCInfoPrinter(raw_ostream &OS); /// MachineCSE - This pass performs global CSE on machine instructions. extern char &MachineCSEID; /// ImplicitNullChecks - This pass folds null pointer checks into nearby /// memory operations. extern char &ImplicitNullChecksID; /// MachineLICM - This pass performs LICM on machine instructions. extern char &MachineLICMID; /// MachineSinking - This pass performs sinking on machine instructions. extern char &MachineSinkingID; /// MachineCopyPropagation - This pass performs copy propagation on /// machine instructions. extern char &MachineCopyPropagationID; /// PeepholeOptimizer - This pass performs peephole optimizations - /// like extension and comparison eliminations. extern char &PeepholeOptimizerID; /// OptimizePHIs - This pass optimizes machine instruction PHIs /// to take advantage of opportunities created during DAG legalization. extern char &OptimizePHIsID; /// StackSlotColoring - This pass performs stack slot coloring. extern char &StackSlotColoringID; /// \brief This pass lays out funclets contiguously. extern char &FuncletLayoutID; /// createStackProtectorPass - This pass adds stack protectors to functions. /// FunctionPass *createStackProtectorPass(const TargetMachine *TM); /// createMachineVerifierPass - This pass verifies cenerated machine code /// instructions for correctness. /// FunctionPass *createMachineVerifierPass(const std::string& Banner); /// createDwarfEHPass - This pass mulches exception handling code into a form /// adapted to code generation. Required if using dwarf exception handling. FunctionPass *createDwarfEHPass(const TargetMachine *TM); /// createWinEHPass - Prepares personality functions used by MSVC on Windows, /// in addition to the Itanium LSDA based personalities. FunctionPass *createWinEHPass(const TargetMachine *TM); /// createSjLjEHPreparePass - This pass adapts exception handling code to use /// the GCC-style builtin setjmp/longjmp (sjlj) to handling EH control flow. /// FunctionPass *createSjLjEHPreparePass(); /// LocalStackSlotAllocation - This pass assigns local frame indices to stack /// slots relative to one another and allocates base registers to access them /// when it is estimated by the target to be out of range of normal frame /// pointer or stack pointer index addressing. extern char &LocalStackSlotAllocationID; /// ExpandISelPseudos - This pass expands pseudo-instructions. extern char &ExpandISelPseudosID; /// createExecutionDependencyFixPass - This pass fixes execution time /// problems with dependent instructions, such as switching execution /// domains to match. /// /// The pass will examine instructions using and defining registers in RC. /// FunctionPass *createExecutionDependencyFixPass(const TargetRegisterClass *RC); /// UnpackMachineBundles - This pass unpack machine instruction bundles. extern char &UnpackMachineBundlesID; FunctionPass * createUnpackMachineBundles(std::function<bool(const Function &)> Ftor); /// FinalizeMachineBundles - This pass finalize machine instruction /// bundles (created earlier, e.g. during pre-RA scheduling). extern char &FinalizeMachineBundlesID; /// StackMapLiveness - This pass analyses the register live-out set of /// stackmap/patchpoint intrinsics and attaches the calculated information to /// the intrinsic for later emission to the StackMap. extern char &StackMapLivenessID; /// LiveDebugValues pass extern char &LiveDebugValuesID; /// createJumpInstrTables - This pass creates jump-instruction tables. ModulePass *createJumpInstrTablesPass(); /// createForwardControlFlowIntegrityPass - This pass adds control-flow /// integrity. ModulePass *createForwardControlFlowIntegrityPass(); /// InterleavedAccess Pass - This pass identifies and matches interleaved /// memory accesses to target specific intrinsics. /// FunctionPass *createInterleavedAccessPass(const TargetMachine *TM); } // End llvm namespace /// Target machine pass initializer for passes with dependencies. Use with /// INITIALIZE_TM_PASS_END. #define INITIALIZE_TM_PASS_BEGIN INITIALIZE_PASS_BEGIN /// Target machine pass initializer for passes with dependencies. Use with /// INITIALIZE_TM_PASS_BEGIN. #define INITIALIZE_TM_PASS_END(passName, arg, name, cfg, analysis) \ PassInfo *PI = new PassInfo(name, arg, & passName ::ID, \ PassInfo::NormalCtor_t(callDefaultCtor< passName >), cfg, analysis, \ PassInfo::TargetMachineCtor_t(callTargetMachineCtor< passName >)); \ Registry.registerPass(*PI, true); \ return PI; \ } \ void llvm::initialize##passName##Pass(PassRegistry &Registry) { \ CALL_ONCE_INITIALIZATION(initialize##passName##PassOnce) \ } /// This initializer registers TargetMachine constructor, so the pass being /// initialized can use target dependent interfaces. Please do not move this /// macro to be together with INITIALIZE_PASS, which is a complete target /// independent initializer, and we don't want to make libScalarOpts depend /// on libCodeGen. #define INITIALIZE_TM_PASS(passName, arg, name, cfg, analysis) \ INITIALIZE_TM_PASS_BEGIN(passName, arg, name, cfg, analysis) \ INITIALIZE_TM_PASS_END(passName, arg, name, cfg, analysis) #endif