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view test/CodeGen/ARM/2009-04-08-FloatUndef.ll @ 0:95c75e76d11b
LLVM 3.4
author | Kaito Tokumori <e105711@ie.u-ryukyu.ac.jp> |
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date | Thu, 12 Dec 2013 13:56:28 +0900 |
parents | |
children | 54457678186b |
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; RUN: llc < %s -march=arm define void @execute_shader(<4 x float>* %OUT, <4 x float>* %IN, <4 x float>* %CONST) { entry: %input2 = load <4 x float>* null, align 16 ; <<4 x float>> [#uses=2] %shuffle7 = shufflevector <4 x float> %input2, <4 x float> <float 0.000000e+00, float 1.000000e+00, float 0.000000e+00, float 1.000000e+00>, <4 x i32> <i32 2, i32 2, i32 2, i32 2> ; <<4 x float>> [#uses=1] %mul1 = fmul <4 x float> %shuffle7, zeroinitializer ; <<4 x float>> [#uses=1] %add2 = fadd <4 x float> %mul1, %input2 ; <<4 x float>> [#uses=1] store <4 x float> %add2, <4 x float>* null, align 16 ret void }