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view docs/HistoricalNotes/2001-09-18-OptimizeExceptions.txt @ 107:a03ddd01be7e
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author | Kaito Tokumori <e105711@ie.u-ryukyu.ac.jp> |
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date | Sun, 31 Jan 2016 17:34:49 +0900 |
parents | 95c75e76d11b |
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Date: Tue, 18 Sep 2001 00:38:37 -0500 (CDT) From: Chris Lattner <sabre@nondot.org> To: Vikram S. Adve <vadve@cs.uiuc.edu> Subject: Idea for a simple, useful link time optimization In C++ programs, exceptions suck, and here's why: 1. In virtually all function calls, you must assume that the function throws an exception, unless it is defined as 'nothrow'. This means that every function call has to have code to invoke dtors on objects locally if one is thrown by the function. Most functions don't throw exceptions, so this code is dead [with all the bad effects of dead code, including icache pollution]. 2. Declaring a function nothrow causes catch blocks to be added to every call that isnot provably nothrow. This makes them very slow. 3. Extra extraneous exception edges reduce the opportunity for code motion. 4. EH is typically implemented with large lookup tables. Ours is going to be much smaller (than the "standard" way of doing it) to start with, but eliminating it entirely would be nice. :) 5. It is physically impossible to correctly put (accurate, correct) exception specifications on generic, templated code. But it is trivial to analyze instantiations of said code. 6. Most large C++ programs throw few exceptions. Most well designed programs only throw exceptions in specific planned portions of the code. Given our _planned_ model of handling exceptions, all of this would be pretty trivial to eliminate through some pretty simplistic interprocedural analysis. The DCE factor alone could probably be pretty significant. The extra code motion opportunities could also be exploited though... Additionally, this optimization can be implemented in a straight forward conservative manner, allowing libraries to be optimized or individual files even (if there are leaf functions visible in the translation unit that are called). I think it's a reasonable optimization that hasn't really been addressed (because assembly is way too low level for this), and could have decent payoffs... without being a overly complex optimization. After I wrote all of that, I found this page that is talking about basically the same thing I just wrote, except that it is translation unit at a time, tree based approach: http://www.ocston.org/~jls/ehopt.html but is very useful from "expected gain" and references perspective. Note that their compiler is apparently unable to inline functions that use exceptions, so there numbers are pretty worthless... also our results would (hopefully) be better because it's interprocedural... What do you think? -Chris