Mercurial > hg > Members > tobaru > cbc > CbC_llvm
view lib/Analysis/InlineCost.cpp @ 107:a03ddd01be7e
resolve warnings
author | Kaito Tokumori <e105711@ie.u-ryukyu.ac.jp> |
---|---|
date | Sun, 31 Jan 2016 17:34:49 +0900 |
parents | 7d135dc70f03 |
children | 1172e4bd9c6f |
line wrap: on
line source
//===- InlineCost.cpp - Cost analysis for inliner -------------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements inline cost analysis. // //===----------------------------------------------------------------------===// #include "llvm/Analysis/InlineCost.h" #include "llvm/ADT/STLExtras.h" #include "llvm/ADT/SetVector.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/Statistic.h" #include "llvm/Analysis/AssumptionCache.h" #include "llvm/Analysis/CodeMetrics.h" #include "llvm/Analysis/ConstantFolding.h" #include "llvm/Analysis/InstructionSimplify.h" #include "llvm/Analysis/TargetTransformInfo.h" #include "llvm/IR/CallSite.h" #include "llvm/IR/CallingConv.h" #include "llvm/IR/DataLayout.h" #include "llvm/IR/GetElementPtrTypeIterator.h" #include "llvm/IR/GlobalAlias.h" #include "llvm/IR/InstVisitor.h" #include "llvm/IR/IntrinsicInst.h" #include "llvm/IR/Operator.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" using namespace llvm; #define DEBUG_TYPE "inline-cost" STATISTIC(NumCallsAnalyzed, "Number of call sites analyzed"); // Threshold to use when optsize is specified (and there is no // -inline-threshold). const int OptSizeThreshold = 75; // Threshold to use when -Oz is specified (and there is no -inline-threshold). const int OptMinSizeThreshold = 25; // Threshold to use when -O[34] is specified (and there is no // -inline-threshold). const int OptAggressiveThreshold = 275; static cl::opt<int> DefaultInlineThreshold( "inline-threshold", cl::Hidden, cl::init(225), cl::ZeroOrMore, cl::desc("Control the amount of inlining to perform (default = 225)")); static cl::opt<int> HintThreshold( "inlinehint-threshold", cl::Hidden, cl::init(325), cl::desc("Threshold for inlining functions with inline hint")); // We introduce this threshold to help performance of instrumentation based // PGO before we actually hook up inliner with analysis passes such as BPI and // BFI. static cl::opt<int> ColdThreshold( "inlinecold-threshold", cl::Hidden, cl::init(225), cl::desc("Threshold for inlining functions with cold attribute")); namespace { class CallAnalyzer : public InstVisitor<CallAnalyzer, bool> { typedef InstVisitor<CallAnalyzer, bool> Base; friend class InstVisitor<CallAnalyzer, bool>; /// The TargetTransformInfo available for this compilation. const TargetTransformInfo &TTI; /// The cache of @llvm.assume intrinsics. AssumptionCacheTracker *ACT; // The called function. Function &F; // The candidate callsite being analyzed. Please do not use this to do // analysis in the caller function; we want the inline cost query to be // easily cacheable. Instead, use the cover function paramHasAttr. CallSite CandidateCS; int Threshold; int Cost; bool IsCallerRecursive; bool IsRecursiveCall; bool ExposesReturnsTwice; bool HasDynamicAlloca; bool ContainsNoDuplicateCall; bool HasReturn; bool HasIndirectBr; bool HasFrameEscape; /// Number of bytes allocated statically by the callee. uint64_t AllocatedSize; unsigned NumInstructions, NumVectorInstructions; int FiftyPercentVectorBonus, TenPercentVectorBonus; int VectorBonus; // While we walk the potentially-inlined instructions, we build up and // maintain a mapping of simplified values specific to this callsite. The // idea is to propagate any special information we have about arguments to // this call through the inlinable section of the function, and account for // likely simplifications post-inlining. The most important aspect we track // is CFG altering simplifications -- when we prove a basic block dead, that // can cause dramatic shifts in the cost of inlining a function. DenseMap<Value *, Constant *> SimplifiedValues; // Keep track of the values which map back (through function arguments) to // allocas on the caller stack which could be simplified through SROA. DenseMap<Value *, Value *> SROAArgValues; // The mapping of caller Alloca values to their accumulated cost savings. If // we have to disable SROA for one of the allocas, this tells us how much // cost must be added. DenseMap<Value *, int> SROAArgCosts; // Keep track of values which map to a pointer base and constant offset. DenseMap<Value *, std::pair<Value *, APInt> > ConstantOffsetPtrs; // Custom simplification helper routines. bool isAllocaDerivedArg(Value *V); bool lookupSROAArgAndCost(Value *V, Value *&Arg, DenseMap<Value *, int>::iterator &CostIt); void disableSROA(DenseMap<Value *, int>::iterator CostIt); void disableSROA(Value *V); void accumulateSROACost(DenseMap<Value *, int>::iterator CostIt, int InstructionCost); bool isGEPOffsetConstant(GetElementPtrInst &GEP); bool accumulateGEPOffset(GEPOperator &GEP, APInt &Offset); bool simplifyCallSite(Function *F, CallSite CS); ConstantInt *stripAndComputeInBoundsConstantOffsets(Value *&V); /// Return true if the given argument to the function being considered for /// inlining has the given attribute set either at the call site or the /// function declaration. Primarily used to inspect call site specific /// attributes since these can be more precise than the ones on the callee /// itself. bool paramHasAttr(Argument *A, Attribute::AttrKind Attr); /// Return true if the given value is known non null within the callee if /// inlined through this particular callsite. bool isKnownNonNullInCallee(Value *V); /// Update Threshold based on callsite properties such as callee /// attributes and callee hotness for PGO builds. The Callee is explicitly /// passed to support analyzing indirect calls whose target is inferred by /// analysis. void updateThreshold(CallSite CS, Function &Callee); // Custom analysis routines. bool analyzeBlock(BasicBlock *BB, SmallPtrSetImpl<const Value *> &EphValues); // Disable several entry points to the visitor so we don't accidentally use // them by declaring but not defining them here. void visit(Module *); void visit(Module &); void visit(Function *); void visit(Function &); void visit(BasicBlock *); void visit(BasicBlock &); // Provide base case for our instruction visit. bool visitInstruction(Instruction &I); // Our visit overrides. bool visitAlloca(AllocaInst &I); bool visitPHI(PHINode &I); bool visitGetElementPtr(GetElementPtrInst &I); bool visitBitCast(BitCastInst &I); bool visitPtrToInt(PtrToIntInst &I); bool visitIntToPtr(IntToPtrInst &I); bool visitCastInst(CastInst &I); bool visitUnaryInstruction(UnaryInstruction &I); bool visitCmpInst(CmpInst &I); bool visitSub(BinaryOperator &I); bool visitBinaryOperator(BinaryOperator &I); bool visitLoad(LoadInst &I); bool visitStore(StoreInst &I); bool visitExtractValue(ExtractValueInst &I); bool visitInsertValue(InsertValueInst &I); bool visitCallSite(CallSite CS); bool visitReturnInst(ReturnInst &RI); bool visitBranchInst(BranchInst &BI); bool visitSwitchInst(SwitchInst &SI); bool visitIndirectBrInst(IndirectBrInst &IBI); bool visitResumeInst(ResumeInst &RI); bool visitCleanupReturnInst(CleanupReturnInst &RI); bool visitCatchReturnInst(CatchReturnInst &RI); bool visitUnreachableInst(UnreachableInst &I); public: CallAnalyzer(const TargetTransformInfo &TTI, AssumptionCacheTracker *ACT, Function &Callee, int Threshold, CallSite CSArg) : TTI(TTI), ACT(ACT), F(Callee), CandidateCS(CSArg), Threshold(Threshold), Cost(0), IsCallerRecursive(false), IsRecursiveCall(false), ExposesReturnsTwice(false), HasDynamicAlloca(false), ContainsNoDuplicateCall(false), HasReturn(false), HasIndirectBr(false), HasFrameEscape(false), AllocatedSize(0), NumInstructions(0), NumVectorInstructions(0), FiftyPercentVectorBonus(0), TenPercentVectorBonus(0), VectorBonus(0), NumConstantArgs(0), NumConstantOffsetPtrArgs(0), NumAllocaArgs(0), NumConstantPtrCmps(0), NumConstantPtrDiffs(0), NumInstructionsSimplified(0), SROACostSavings(0), SROACostSavingsLost(0) {} bool analyzeCall(CallSite CS); int getThreshold() { return Threshold; } int getCost() { return Cost; } // Keep a bunch of stats about the cost savings found so we can print them // out when debugging. unsigned NumConstantArgs; unsigned NumConstantOffsetPtrArgs; unsigned NumAllocaArgs; unsigned NumConstantPtrCmps; unsigned NumConstantPtrDiffs; unsigned NumInstructionsSimplified; unsigned SROACostSavings; unsigned SROACostSavingsLost; void dump(); }; } // namespace /// \brief Test whether the given value is an Alloca-derived function argument. bool CallAnalyzer::isAllocaDerivedArg(Value *V) { return SROAArgValues.count(V); } /// \brief Lookup the SROA-candidate argument and cost iterator which V maps to. /// Returns false if V does not map to a SROA-candidate. bool CallAnalyzer::lookupSROAArgAndCost( Value *V, Value *&Arg, DenseMap<Value *, int>::iterator &CostIt) { if (SROAArgValues.empty() || SROAArgCosts.empty()) return false; DenseMap<Value *, Value *>::iterator ArgIt = SROAArgValues.find(V); if (ArgIt == SROAArgValues.end()) return false; Arg = ArgIt->second; CostIt = SROAArgCosts.find(Arg); return CostIt != SROAArgCosts.end(); } /// \brief Disable SROA for the candidate marked by this cost iterator. /// /// This marks the candidate as no longer viable for SROA, and adds the cost /// savings associated with it back into the inline cost measurement. void CallAnalyzer::disableSROA(DenseMap<Value *, int>::iterator CostIt) { // If we're no longer able to perform SROA we need to undo its cost savings // and prevent subsequent analysis. Cost += CostIt->second; SROACostSavings -= CostIt->second; SROACostSavingsLost += CostIt->second; SROAArgCosts.erase(CostIt); } /// \brief If 'V' maps to a SROA candidate, disable SROA for it. void CallAnalyzer::disableSROA(Value *V) { Value *SROAArg; DenseMap<Value *, int>::iterator CostIt; if (lookupSROAArgAndCost(V, SROAArg, CostIt)) disableSROA(CostIt); } /// \brief Accumulate the given cost for a particular SROA candidate. void CallAnalyzer::accumulateSROACost(DenseMap<Value *, int>::iterator CostIt, int InstructionCost) { CostIt->second += InstructionCost; SROACostSavings += InstructionCost; } /// \brief Check whether a GEP's indices are all constant. /// /// Respects any simplified values known during the analysis of this callsite. bool CallAnalyzer::isGEPOffsetConstant(GetElementPtrInst &GEP) { for (User::op_iterator I = GEP.idx_begin(), E = GEP.idx_end(); I != E; ++I) if (!isa<Constant>(*I) && !SimplifiedValues.lookup(*I)) return false; return true; } /// \brief Accumulate a constant GEP offset into an APInt if possible. /// /// Returns false if unable to compute the offset for any reason. Respects any /// simplified values known during the analysis of this callsite. bool CallAnalyzer::accumulateGEPOffset(GEPOperator &GEP, APInt &Offset) { const DataLayout &DL = F.getParent()->getDataLayout(); unsigned IntPtrWidth = DL.getPointerSizeInBits(); assert(IntPtrWidth == Offset.getBitWidth()); for (gep_type_iterator GTI = gep_type_begin(GEP), GTE = gep_type_end(GEP); GTI != GTE; ++GTI) { ConstantInt *OpC = dyn_cast<ConstantInt>(GTI.getOperand()); if (!OpC) if (Constant *SimpleOp = SimplifiedValues.lookup(GTI.getOperand())) OpC = dyn_cast<ConstantInt>(SimpleOp); if (!OpC) return false; if (OpC->isZero()) continue; // Handle a struct index, which adds its field offset to the pointer. if (StructType *STy = dyn_cast<StructType>(*GTI)) { unsigned ElementIdx = OpC->getZExtValue(); const StructLayout *SL = DL.getStructLayout(STy); Offset += APInt(IntPtrWidth, SL->getElementOffset(ElementIdx)); continue; } APInt TypeSize(IntPtrWidth, DL.getTypeAllocSize(GTI.getIndexedType())); Offset += OpC->getValue().sextOrTrunc(IntPtrWidth) * TypeSize; } return true; } bool CallAnalyzer::visitAlloca(AllocaInst &I) { // Check whether inlining will turn a dynamic alloca into a static // alloca, and handle that case. if (I.isArrayAllocation()) { if (Constant *Size = SimplifiedValues.lookup(I.getArraySize())) { ConstantInt *AllocSize = dyn_cast<ConstantInt>(Size); assert(AllocSize && "Allocation size not a constant int?"); Type *Ty = I.getAllocatedType(); AllocatedSize += Ty->getPrimitiveSizeInBits() * AllocSize->getZExtValue(); return Base::visitAlloca(I); } } // Accumulate the allocated size. if (I.isStaticAlloca()) { const DataLayout &DL = F.getParent()->getDataLayout(); Type *Ty = I.getAllocatedType(); AllocatedSize += DL.getTypeAllocSize(Ty); } // We will happily inline static alloca instructions. if (I.isStaticAlloca()) return Base::visitAlloca(I); // FIXME: This is overly conservative. Dynamic allocas are inefficient for // a variety of reasons, and so we would like to not inline them into // functions which don't currently have a dynamic alloca. This simply // disables inlining altogether in the presence of a dynamic alloca. HasDynamicAlloca = true; return false; } bool CallAnalyzer::visitPHI(PHINode &I) { // FIXME: We should potentially be tracking values through phi nodes, // especially when they collapse to a single value due to deleted CFG edges // during inlining. // FIXME: We need to propagate SROA *disabling* through phi nodes, even // though we don't want to propagate it's bonuses. The idea is to disable // SROA if it *might* be used in an inappropriate manner. // Phi nodes are always zero-cost. return true; } bool CallAnalyzer::visitGetElementPtr(GetElementPtrInst &I) { Value *SROAArg; DenseMap<Value *, int>::iterator CostIt; bool SROACandidate = lookupSROAArgAndCost(I.getPointerOperand(), SROAArg, CostIt); // Try to fold GEPs of constant-offset call site argument pointers. This // requires target data and inbounds GEPs. if (I.isInBounds()) { // Check if we have a base + offset for the pointer. Value *Ptr = I.getPointerOperand(); std::pair<Value *, APInt> BaseAndOffset = ConstantOffsetPtrs.lookup(Ptr); if (BaseAndOffset.first) { // Check if the offset of this GEP is constant, and if so accumulate it // into Offset. if (!accumulateGEPOffset(cast<GEPOperator>(I), BaseAndOffset.second)) { // Non-constant GEPs aren't folded, and disable SROA. if (SROACandidate) disableSROA(CostIt); return false; } // Add the result as a new mapping to Base + Offset. ConstantOffsetPtrs[&I] = BaseAndOffset; // Also handle SROA candidates here, we already know that the GEP is // all-constant indexed. if (SROACandidate) SROAArgValues[&I] = SROAArg; return true; } } if (isGEPOffsetConstant(I)) { if (SROACandidate) SROAArgValues[&I] = SROAArg; // Constant GEPs are modeled as free. return true; } // Variable GEPs will require math and will disable SROA. if (SROACandidate) disableSROA(CostIt); return false; } bool CallAnalyzer::visitBitCast(BitCastInst &I) { // Propagate constants through bitcasts. Constant *COp = dyn_cast<Constant>(I.getOperand(0)); if (!COp) COp = SimplifiedValues.lookup(I.getOperand(0)); if (COp) if (Constant *C = ConstantExpr::getBitCast(COp, I.getType())) { SimplifiedValues[&I] = C; return true; } // Track base/offsets through casts std::pair<Value *, APInt> BaseAndOffset = ConstantOffsetPtrs.lookup(I.getOperand(0)); // Casts don't change the offset, just wrap it up. if (BaseAndOffset.first) ConstantOffsetPtrs[&I] = BaseAndOffset; // Also look for SROA candidates here. Value *SROAArg; DenseMap<Value *, int>::iterator CostIt; if (lookupSROAArgAndCost(I.getOperand(0), SROAArg, CostIt)) SROAArgValues[&I] = SROAArg; // Bitcasts are always zero cost. return true; } bool CallAnalyzer::visitPtrToInt(PtrToIntInst &I) { // Propagate constants through ptrtoint. Constant *COp = dyn_cast<Constant>(I.getOperand(0)); if (!COp) COp = SimplifiedValues.lookup(I.getOperand(0)); if (COp) if (Constant *C = ConstantExpr::getPtrToInt(COp, I.getType())) { SimplifiedValues[&I] = C; return true; } // Track base/offset pairs when converted to a plain integer provided the // integer is large enough to represent the pointer. unsigned IntegerSize = I.getType()->getScalarSizeInBits(); const DataLayout &DL = F.getParent()->getDataLayout(); if (IntegerSize >= DL.getPointerSizeInBits()) { std::pair<Value *, APInt> BaseAndOffset = ConstantOffsetPtrs.lookup(I.getOperand(0)); if (BaseAndOffset.first) ConstantOffsetPtrs[&I] = BaseAndOffset; } // This is really weird. Technically, ptrtoint will disable SROA. However, // unless that ptrtoint is *used* somewhere in the live basic blocks after // inlining, it will be nuked, and SROA should proceed. All of the uses which // would block SROA would also block SROA if applied directly to a pointer, // and so we can just add the integer in here. The only places where SROA is // preserved either cannot fire on an integer, or won't in-and-of themselves // disable SROA (ext) w/o some later use that we would see and disable. Value *SROAArg; DenseMap<Value *, int>::iterator CostIt; if (lookupSROAArgAndCost(I.getOperand(0), SROAArg, CostIt)) SROAArgValues[&I] = SROAArg; return TargetTransformInfo::TCC_Free == TTI.getUserCost(&I); } bool CallAnalyzer::visitIntToPtr(IntToPtrInst &I) { // Propagate constants through ptrtoint. Constant *COp = dyn_cast<Constant>(I.getOperand(0)); if (!COp) COp = SimplifiedValues.lookup(I.getOperand(0)); if (COp) if (Constant *C = ConstantExpr::getIntToPtr(COp, I.getType())) { SimplifiedValues[&I] = C; return true; } // Track base/offset pairs when round-tripped through a pointer without // modifications provided the integer is not too large. Value *Op = I.getOperand(0); unsigned IntegerSize = Op->getType()->getScalarSizeInBits(); const DataLayout &DL = F.getParent()->getDataLayout(); if (IntegerSize <= DL.getPointerSizeInBits()) { std::pair<Value *, APInt> BaseAndOffset = ConstantOffsetPtrs.lookup(Op); if (BaseAndOffset.first) ConstantOffsetPtrs[&I] = BaseAndOffset; } // "Propagate" SROA here in the same manner as we do for ptrtoint above. Value *SROAArg; DenseMap<Value *, int>::iterator CostIt; if (lookupSROAArgAndCost(Op, SROAArg, CostIt)) SROAArgValues[&I] = SROAArg; return TargetTransformInfo::TCC_Free == TTI.getUserCost(&I); } bool CallAnalyzer::visitCastInst(CastInst &I) { // Propagate constants through ptrtoint. Constant *COp = dyn_cast<Constant>(I.getOperand(0)); if (!COp) COp = SimplifiedValues.lookup(I.getOperand(0)); if (COp) if (Constant *C = ConstantExpr::getCast(I.getOpcode(), COp, I.getType())) { SimplifiedValues[&I] = C; return true; } // Disable SROA in the face of arbitrary casts we don't whitelist elsewhere. disableSROA(I.getOperand(0)); return TargetTransformInfo::TCC_Free == TTI.getUserCost(&I); } bool CallAnalyzer::visitUnaryInstruction(UnaryInstruction &I) { Value *Operand = I.getOperand(0); Constant *COp = dyn_cast<Constant>(Operand); if (!COp) COp = SimplifiedValues.lookup(Operand); if (COp) { const DataLayout &DL = F.getParent()->getDataLayout(); if (Constant *C = ConstantFoldInstOperands(&I, COp, DL)) { SimplifiedValues[&I] = C; return true; } } // Disable any SROA on the argument to arbitrary unary operators. disableSROA(Operand); return false; } bool CallAnalyzer::paramHasAttr(Argument *A, Attribute::AttrKind Attr) { unsigned ArgNo = A->getArgNo(); return CandidateCS.paramHasAttr(ArgNo+1, Attr); } bool CallAnalyzer::isKnownNonNullInCallee(Value *V) { // Does the *call site* have the NonNull attribute set on an argument? We // use the attribute on the call site to memoize any analysis done in the // caller. This will also trip if the callee function has a non-null // parameter attribute, but that's a less interesting case because hopefully // the callee would already have been simplified based on that. if (Argument *A = dyn_cast<Argument>(V)) if (paramHasAttr(A, Attribute::NonNull)) return true; // Is this an alloca in the caller? This is distinct from the attribute case // above because attributes aren't updated within the inliner itself and we // always want to catch the alloca derived case. if (isAllocaDerivedArg(V)) // We can actually predict the result of comparisons between an // alloca-derived value and null. Note that this fires regardless of // SROA firing. return true; return false; } void CallAnalyzer::updateThreshold(CallSite CS, Function &Callee) { // If -inline-threshold is not given, listen to the optsize attribute when it // would decrease the threshold. Function *Caller = CS.getCaller(); // FIXME: Use Function::optForSize() bool OptSize = Caller->hasFnAttribute(Attribute::OptimizeForSize); if (!(DefaultInlineThreshold.getNumOccurrences() > 0) && OptSize && OptSizeThreshold < Threshold) Threshold = OptSizeThreshold; // If profile information is available, use that to adjust threshold of hot // and cold functions. // FIXME: The heuristic used below for determining hotness and coldness are // based on preliminary SPEC tuning and may not be optimal. Replace this with // a well-tuned heuristic based on *callsite* hotness and not callee hotness. uint64_t FunctionCount = 0, MaxFunctionCount = 0; bool HasPGOCounts = false; if (Callee.getEntryCount() && Callee.getParent()->getMaximumFunctionCount()) { HasPGOCounts = true; FunctionCount = Callee.getEntryCount().getValue(); MaxFunctionCount = Callee.getParent()->getMaximumFunctionCount().getValue(); } // Listen to the inlinehint attribute or profile based hotness information // when it would increase the threshold and the caller does not need to // minimize its size. bool InlineHint = Callee.hasFnAttribute(Attribute::InlineHint) || (HasPGOCounts && FunctionCount >= (uint64_t)(0.3 * (double)MaxFunctionCount)); if (InlineHint && HintThreshold > Threshold && !Caller->optForMinSize()) Threshold = HintThreshold; // Listen to the cold attribute or profile based coldness information // when it would decrease the threshold. bool ColdCallee = Callee.hasFnAttribute(Attribute::Cold) || (HasPGOCounts && FunctionCount <= (uint64_t)(0.01 * (double)MaxFunctionCount)); // Command line argument for DefaultInlineThreshold will override the default // ColdThreshold. If we have -inline-threshold but no -inlinecold-threshold, // do not use the default cold threshold even if it is smaller. if ((DefaultInlineThreshold.getNumOccurrences() == 0 || ColdThreshold.getNumOccurrences() > 0) && ColdCallee && ColdThreshold < Threshold) Threshold = ColdThreshold; } bool CallAnalyzer::visitCmpInst(CmpInst &I) { Value *LHS = I.getOperand(0), *RHS = I.getOperand(1); // First try to handle simplified comparisons. if (!isa<Constant>(LHS)) if (Constant *SimpleLHS = SimplifiedValues.lookup(LHS)) LHS = SimpleLHS; if (!isa<Constant>(RHS)) if (Constant *SimpleRHS = SimplifiedValues.lookup(RHS)) RHS = SimpleRHS; if (Constant *CLHS = dyn_cast<Constant>(LHS)) { if (Constant *CRHS = dyn_cast<Constant>(RHS)) if (Constant *C = ConstantExpr::getCompare(I.getPredicate(), CLHS, CRHS)) { SimplifiedValues[&I] = C; return true; } } if (I.getOpcode() == Instruction::FCmp) return false; // Otherwise look for a comparison between constant offset pointers with // a common base. Value *LHSBase, *RHSBase; APInt LHSOffset, RHSOffset; std::tie(LHSBase, LHSOffset) = ConstantOffsetPtrs.lookup(LHS); if (LHSBase) { std::tie(RHSBase, RHSOffset) = ConstantOffsetPtrs.lookup(RHS); if (RHSBase && LHSBase == RHSBase) { // We have common bases, fold the icmp to a constant based on the // offsets. Constant *CLHS = ConstantInt::get(LHS->getContext(), LHSOffset); Constant *CRHS = ConstantInt::get(RHS->getContext(), RHSOffset); if (Constant *C = ConstantExpr::getICmp(I.getPredicate(), CLHS, CRHS)) { SimplifiedValues[&I] = C; ++NumConstantPtrCmps; return true; } } } // If the comparison is an equality comparison with null, we can simplify it // if we know the value (argument) can't be null if (I.isEquality() && isa<ConstantPointerNull>(I.getOperand(1)) && isKnownNonNullInCallee(I.getOperand(0))) { bool IsNotEqual = I.getPredicate() == CmpInst::ICMP_NE; SimplifiedValues[&I] = IsNotEqual ? ConstantInt::getTrue(I.getType()) : ConstantInt::getFalse(I.getType()); return true; } // Finally check for SROA candidates in comparisons. Value *SROAArg; DenseMap<Value *, int>::iterator CostIt; if (lookupSROAArgAndCost(I.getOperand(0), SROAArg, CostIt)) { if (isa<ConstantPointerNull>(I.getOperand(1))) { accumulateSROACost(CostIt, InlineConstants::InstrCost); return true; } disableSROA(CostIt); } return false; } bool CallAnalyzer::visitSub(BinaryOperator &I) { // Try to handle a special case: we can fold computing the difference of two // constant-related pointers. Value *LHS = I.getOperand(0), *RHS = I.getOperand(1); Value *LHSBase, *RHSBase; APInt LHSOffset, RHSOffset; std::tie(LHSBase, LHSOffset) = ConstantOffsetPtrs.lookup(LHS); if (LHSBase) { std::tie(RHSBase, RHSOffset) = ConstantOffsetPtrs.lookup(RHS); if (RHSBase && LHSBase == RHSBase) { // We have common bases, fold the subtract to a constant based on the // offsets. Constant *CLHS = ConstantInt::get(LHS->getContext(), LHSOffset); Constant *CRHS = ConstantInt::get(RHS->getContext(), RHSOffset); if (Constant *C = ConstantExpr::getSub(CLHS, CRHS)) { SimplifiedValues[&I] = C; ++NumConstantPtrDiffs; return true; } } } // Otherwise, fall back to the generic logic for simplifying and handling // instructions. return Base::visitSub(I); } bool CallAnalyzer::visitBinaryOperator(BinaryOperator &I) { Value *LHS = I.getOperand(0), *RHS = I.getOperand(1); const DataLayout &DL = F.getParent()->getDataLayout(); if (!isa<Constant>(LHS)) if (Constant *SimpleLHS = SimplifiedValues.lookup(LHS)) LHS = SimpleLHS; if (!isa<Constant>(RHS)) if (Constant *SimpleRHS = SimplifiedValues.lookup(RHS)) RHS = SimpleRHS; Value *SimpleV = nullptr; if (auto FI = dyn_cast<FPMathOperator>(&I)) SimpleV = SimplifyFPBinOp(I.getOpcode(), LHS, RHS, FI->getFastMathFlags(), DL); else SimpleV = SimplifyBinOp(I.getOpcode(), LHS, RHS, DL); if (Constant *C = dyn_cast_or_null<Constant>(SimpleV)) { SimplifiedValues[&I] = C; return true; } // Disable any SROA on arguments to arbitrary, unsimplified binary operators. disableSROA(LHS); disableSROA(RHS); return false; } bool CallAnalyzer::visitLoad(LoadInst &I) { Value *SROAArg; DenseMap<Value *, int>::iterator CostIt; if (lookupSROAArgAndCost(I.getPointerOperand(), SROAArg, CostIt)) { if (I.isSimple()) { accumulateSROACost(CostIt, InlineConstants::InstrCost); return true; } disableSROA(CostIt); } return false; } bool CallAnalyzer::visitStore(StoreInst &I) { Value *SROAArg; DenseMap<Value *, int>::iterator CostIt; if (lookupSROAArgAndCost(I.getPointerOperand(), SROAArg, CostIt)) { if (I.isSimple()) { accumulateSROACost(CostIt, InlineConstants::InstrCost); return true; } disableSROA(CostIt); } return false; } bool CallAnalyzer::visitExtractValue(ExtractValueInst &I) { // Constant folding for extract value is trivial. Constant *C = dyn_cast<Constant>(I.getAggregateOperand()); if (!C) C = SimplifiedValues.lookup(I.getAggregateOperand()); if (C) { SimplifiedValues[&I] = ConstantExpr::getExtractValue(C, I.getIndices()); return true; } // SROA can look through these but give them a cost. return false; } bool CallAnalyzer::visitInsertValue(InsertValueInst &I) { // Constant folding for insert value is trivial. Constant *AggC = dyn_cast<Constant>(I.getAggregateOperand()); if (!AggC) AggC = SimplifiedValues.lookup(I.getAggregateOperand()); Constant *InsertedC = dyn_cast<Constant>(I.getInsertedValueOperand()); if (!InsertedC) InsertedC = SimplifiedValues.lookup(I.getInsertedValueOperand()); if (AggC && InsertedC) { SimplifiedValues[&I] = ConstantExpr::getInsertValue(AggC, InsertedC, I.getIndices()); return true; } // SROA can look through these but give them a cost. return false; } /// \brief Try to simplify a call site. /// /// Takes a concrete function and callsite and tries to actually simplify it by /// analyzing the arguments and call itself with instsimplify. Returns true if /// it has simplified the callsite to some other entity (a constant), making it /// free. bool CallAnalyzer::simplifyCallSite(Function *F, CallSite CS) { // FIXME: Using the instsimplify logic directly for this is inefficient // because we have to continually rebuild the argument list even when no // simplifications can be performed. Until that is fixed with remapping // inside of instsimplify, directly constant fold calls here. if (!canConstantFoldCallTo(F)) return false; // Try to re-map the arguments to constants. SmallVector<Constant *, 4> ConstantArgs; ConstantArgs.reserve(CS.arg_size()); for (CallSite::arg_iterator I = CS.arg_begin(), E = CS.arg_end(); I != E; ++I) { Constant *C = dyn_cast<Constant>(*I); if (!C) C = dyn_cast_or_null<Constant>(SimplifiedValues.lookup(*I)); if (!C) return false; // This argument doesn't map to a constant. ConstantArgs.push_back(C); } if (Constant *C = ConstantFoldCall(F, ConstantArgs)) { SimplifiedValues[CS.getInstruction()] = C; return true; } return false; } bool CallAnalyzer::visitCallSite(CallSite CS) { if (CS.hasFnAttr(Attribute::ReturnsTwice) && !F.hasFnAttribute(Attribute::ReturnsTwice)) { // This aborts the entire analysis. ExposesReturnsTwice = true; return false; } if (CS.isCall() && cast<CallInst>(CS.getInstruction())->cannotDuplicate()) ContainsNoDuplicateCall = true; if (Function *F = CS.getCalledFunction()) { // When we have a concrete function, first try to simplify it directly. if (simplifyCallSite(F, CS)) return true; // Next check if it is an intrinsic we know about. // FIXME: Lift this into part of the InstVisitor. if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(CS.getInstruction())) { switch (II->getIntrinsicID()) { default: return Base::visitCallSite(CS); case Intrinsic::memset: case Intrinsic::memcpy: case Intrinsic::memmove: // SROA can usually chew through these intrinsics, but they aren't free. return false; case Intrinsic::localescape: HasFrameEscape = true; return false; } } if (F == CS.getInstruction()->getParent()->getParent()) { // This flag will fully abort the analysis, so don't bother with anything // else. IsRecursiveCall = true; return false; } if (TTI.isLoweredToCall(F)) { // We account for the average 1 instruction per call argument setup // here. Cost += CS.arg_size() * InlineConstants::InstrCost; // Everything other than inline ASM will also have a significant cost // merely from making the call. if (!isa<InlineAsm>(CS.getCalledValue())) Cost += InlineConstants::CallPenalty; } return Base::visitCallSite(CS); } // Otherwise we're in a very special case -- an indirect function call. See // if we can be particularly clever about this. Value *Callee = CS.getCalledValue(); // First, pay the price of the argument setup. We account for the average // 1 instruction per call argument setup here. Cost += CS.arg_size() * InlineConstants::InstrCost; // Next, check if this happens to be an indirect function call to a known // function in this inline context. If not, we've done all we can. Function *F = dyn_cast_or_null<Function>(SimplifiedValues.lookup(Callee)); if (!F) return Base::visitCallSite(CS); // If we have a constant that we are calling as a function, we can peer // through it and see the function target. This happens not infrequently // during devirtualization and so we want to give it a hefty bonus for // inlining, but cap that bonus in the event that inlining wouldn't pan // out. Pretend to inline the function, with a custom threshold. CallAnalyzer CA(TTI, ACT, *F, InlineConstants::IndirectCallThreshold, CS); if (CA.analyzeCall(CS)) { // We were able to inline the indirect call! Subtract the cost from the // threshold to get the bonus we want to apply, but don't go below zero. Cost -= std::max(0, CA.getThreshold() - CA.getCost()); } return Base::visitCallSite(CS); } bool CallAnalyzer::visitReturnInst(ReturnInst &RI) { // At least one return instruction will be free after inlining. bool Free = !HasReturn; HasReturn = true; return Free; } bool CallAnalyzer::visitBranchInst(BranchInst &BI) { // We model unconditional branches as essentially free -- they really // shouldn't exist at all, but handling them makes the behavior of the // inliner more regular and predictable. Interestingly, conditional branches // which will fold away are also free. return BI.isUnconditional() || isa<ConstantInt>(BI.getCondition()) || dyn_cast_or_null<ConstantInt>( SimplifiedValues.lookup(BI.getCondition())); } bool CallAnalyzer::visitSwitchInst(SwitchInst &SI) { // We model unconditional switches as free, see the comments on handling // branches. if (isa<ConstantInt>(SI.getCondition())) return true; if (Value *V = SimplifiedValues.lookup(SI.getCondition())) if (isa<ConstantInt>(V)) return true; // Otherwise, we need to accumulate a cost proportional to the number of // distinct successor blocks. This fan-out in the CFG cannot be represented // for free even if we can represent the core switch as a jumptable that // takes a single instruction. // // NB: We convert large switches which are just used to initialize large phi // nodes to lookup tables instead in simplify-cfg, so this shouldn't prevent // inlining those. It will prevent inlining in cases where the optimization // does not (yet) fire. SmallPtrSet<BasicBlock *, 8> SuccessorBlocks; SuccessorBlocks.insert(SI.getDefaultDest()); for (auto I = SI.case_begin(), E = SI.case_end(); I != E; ++I) SuccessorBlocks.insert(I.getCaseSuccessor()); // Add cost corresponding to the number of distinct destinations. The first // we model as free because of fallthrough. Cost += (SuccessorBlocks.size() - 1) * InlineConstants::InstrCost; return false; } bool CallAnalyzer::visitIndirectBrInst(IndirectBrInst &IBI) { // We never want to inline functions that contain an indirectbr. This is // incorrect because all the blockaddress's (in static global initializers // for example) would be referring to the original function, and this // indirect jump would jump from the inlined copy of the function into the // original function which is extremely undefined behavior. // FIXME: This logic isn't really right; we can safely inline functions with // indirectbr's as long as no other function or global references the // blockaddress of a block within the current function. HasIndirectBr = true; return false; } bool CallAnalyzer::visitResumeInst(ResumeInst &RI) { // FIXME: It's not clear that a single instruction is an accurate model for // the inline cost of a resume instruction. return false; } bool CallAnalyzer::visitCleanupReturnInst(CleanupReturnInst &CRI) { // FIXME: It's not clear that a single instruction is an accurate model for // the inline cost of a cleanupret instruction. return false; } bool CallAnalyzer::visitCatchReturnInst(CatchReturnInst &CRI) { // FIXME: It's not clear that a single instruction is an accurate model for // the inline cost of a catchret instruction. return false; } bool CallAnalyzer::visitUnreachableInst(UnreachableInst &I) { // FIXME: It might be reasonably to discount the cost of instructions leading // to unreachable as they have the lowest possible impact on both runtime and // code size. return true; // No actual code is needed for unreachable. } bool CallAnalyzer::visitInstruction(Instruction &I) { // Some instructions are free. All of the free intrinsics can also be // handled by SROA, etc. if (TargetTransformInfo::TCC_Free == TTI.getUserCost(&I)) return true; // We found something we don't understand or can't handle. Mark any SROA-able // values in the operand list as no longer viable. for (User::op_iterator OI = I.op_begin(), OE = I.op_end(); OI != OE; ++OI) disableSROA(*OI); return false; } /// \brief Analyze a basic block for its contribution to the inline cost. /// /// This method walks the analyzer over every instruction in the given basic /// block and accounts for their cost during inlining at this callsite. It /// aborts early if the threshold has been exceeded or an impossible to inline /// construct has been detected. It returns false if inlining is no longer /// viable, and true if inlining remains viable. bool CallAnalyzer::analyzeBlock(BasicBlock *BB, SmallPtrSetImpl<const Value *> &EphValues) { for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) { // FIXME: Currently, the number of instructions in a function regardless of // our ability to simplify them during inline to constants or dead code, // are actually used by the vector bonus heuristic. As long as that's true, // we have to special case debug intrinsics here to prevent differences in // inlining due to debug symbols. Eventually, the number of unsimplified // instructions shouldn't factor into the cost computation, but until then, // hack around it here. if (isa<DbgInfoIntrinsic>(I)) continue; // Skip ephemeral values. if (EphValues.count(&*I)) continue; ++NumInstructions; if (isa<ExtractElementInst>(I) || I->getType()->isVectorTy()) ++NumVectorInstructions; // If the instruction is floating point, and the target says this operation // is expensive or the function has the "use-soft-float" attribute, this may // eventually become a library call. Treat the cost as such. if (I->getType()->isFloatingPointTy()) { bool hasSoftFloatAttr = false; // If the function has the "use-soft-float" attribute, mark it as // expensive. if (F.hasFnAttribute("use-soft-float")) { Attribute Attr = F.getFnAttribute("use-soft-float"); StringRef Val = Attr.getValueAsString(); if (Val == "true") hasSoftFloatAttr = true; } if (TTI.getFPOpCost(I->getType()) == TargetTransformInfo::TCC_Expensive || hasSoftFloatAttr) Cost += InlineConstants::CallPenalty; } // If the instruction simplified to a constant, there is no cost to this // instruction. Visit the instructions using our InstVisitor to account for // all of the per-instruction logic. The visit tree returns true if we // consumed the instruction in any way, and false if the instruction's base // cost should count against inlining. if (Base::visit(&*I)) ++NumInstructionsSimplified; else Cost += InlineConstants::InstrCost; // If the visit this instruction detected an uninlinable pattern, abort. if (IsRecursiveCall || ExposesReturnsTwice || HasDynamicAlloca || HasIndirectBr || HasFrameEscape) return false; // If the caller is a recursive function then we don't want to inline // functions which allocate a lot of stack space because it would increase // the caller stack usage dramatically. if (IsCallerRecursive && AllocatedSize > InlineConstants::TotalAllocaSizeRecursiveCaller) return false; // Check if we've past the maximum possible threshold so we don't spin in // huge basic blocks that will never inline. if (Cost > Threshold) return false; } return true; } /// \brief Compute the base pointer and cumulative constant offsets for V. /// /// This strips all constant offsets off of V, leaving it the base pointer, and /// accumulates the total constant offset applied in the returned constant. It /// returns 0 if V is not a pointer, and returns the constant '0' if there are /// no constant offsets applied. ConstantInt *CallAnalyzer::stripAndComputeInBoundsConstantOffsets(Value *&V) { if (!V->getType()->isPointerTy()) return nullptr; const DataLayout &DL = F.getParent()->getDataLayout(); unsigned IntPtrWidth = DL.getPointerSizeInBits(); APInt Offset = APInt::getNullValue(IntPtrWidth); // Even though we don't look through PHI nodes, we could be called on an // instruction in an unreachable block, which may be on a cycle. SmallPtrSet<Value *, 4> Visited; Visited.insert(V); do { if (GEPOperator *GEP = dyn_cast<GEPOperator>(V)) { if (!GEP->isInBounds() || !accumulateGEPOffset(*GEP, Offset)) return nullptr; V = GEP->getPointerOperand(); } else if (Operator::getOpcode(V) == Instruction::BitCast) { V = cast<Operator>(V)->getOperand(0); } else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) { if (GA->mayBeOverridden()) break; V = GA->getAliasee(); } else { break; } assert(V->getType()->isPointerTy() && "Unexpected operand type!"); } while (Visited.insert(V).second); Type *IntPtrTy = DL.getIntPtrType(V->getContext()); return cast<ConstantInt>(ConstantInt::get(IntPtrTy, Offset)); } /// \brief Analyze a call site for potential inlining. /// /// Returns true if inlining this call is viable, and false if it is not /// viable. It computes the cost and adjusts the threshold based on numerous /// factors and heuristics. If this method returns false but the computed cost /// is below the computed threshold, then inlining was forcibly disabled by /// some artifact of the routine. bool CallAnalyzer::analyzeCall(CallSite CS) { ++NumCallsAnalyzed; // Perform some tweaks to the cost and threshold based on the direct // callsite information. // We want to more aggressively inline vector-dense kernels, so up the // threshold, and we'll lower it if the % of vector instructions gets too // low. Note that these bonuses are some what arbitrary and evolved over time // by accident as much as because they are principled bonuses. // // FIXME: It would be nice to remove all such bonuses. At least it would be // nice to base the bonus values on something more scientific. assert(NumInstructions == 0); assert(NumVectorInstructions == 0); // Update the threshold based on callsite properties updateThreshold(CS, F); FiftyPercentVectorBonus = 3 * Threshold / 2; TenPercentVectorBonus = 3 * Threshold / 4; const DataLayout &DL = F.getParent()->getDataLayout(); // Track whether the post-inlining function would have more than one basic // block. A single basic block is often intended for inlining. Balloon the // threshold by 50% until we pass the single-BB phase. bool SingleBB = true; int SingleBBBonus = Threshold / 2; // Speculatively apply all possible bonuses to Threshold. If cost exceeds // this Threshold any time, and cost cannot decrease, we can stop processing // the rest of the function body. Threshold += (SingleBBBonus + FiftyPercentVectorBonus); // Give out bonuses per argument, as the instructions setting them up will // be gone after inlining. for (unsigned I = 0, E = CS.arg_size(); I != E; ++I) { if (CS.isByValArgument(I)) { // We approximate the number of loads and stores needed by dividing the // size of the byval type by the target's pointer size. PointerType *PTy = cast<PointerType>(CS.getArgument(I)->getType()); unsigned TypeSize = DL.getTypeSizeInBits(PTy->getElementType()); unsigned PointerSize = DL.getPointerSizeInBits(); // Ceiling division. unsigned NumStores = (TypeSize + PointerSize - 1) / PointerSize; // If it generates more than 8 stores it is likely to be expanded as an // inline memcpy so we take that as an upper bound. Otherwise we assume // one load and one store per word copied. // FIXME: The maxStoresPerMemcpy setting from the target should be used // here instead of a magic number of 8, but it's not available via // DataLayout. NumStores = std::min(NumStores, 8U); Cost -= 2 * NumStores * InlineConstants::InstrCost; } else { // For non-byval arguments subtract off one instruction per call // argument. Cost -= InlineConstants::InstrCost; } } // If there is only one call of the function, and it has internal linkage, // the cost of inlining it drops dramatically. bool OnlyOneCallAndLocalLinkage = F.hasLocalLinkage() && F.hasOneUse() && &F == CS.getCalledFunction(); if (OnlyOneCallAndLocalLinkage) Cost += InlineConstants::LastCallToStaticBonus; // If the instruction after the call, or if the normal destination of the // invoke is an unreachable instruction, the function is noreturn. As such, // there is little point in inlining this unless there is literally zero // cost. Instruction *Instr = CS.getInstruction(); if (InvokeInst *II = dyn_cast<InvokeInst>(Instr)) { if (isa<UnreachableInst>(II->getNormalDest()->begin())) Threshold = 0; } else if (isa<UnreachableInst>(++BasicBlock::iterator(Instr))) Threshold = 0; // If this function uses the coldcc calling convention, prefer not to inline // it. if (F.getCallingConv() == CallingConv::Cold) Cost += InlineConstants::ColdccPenalty; // Check if we're done. This can happen due to bonuses and penalties. if (Cost > Threshold) return false; if (F.empty()) return true; Function *Caller = CS.getInstruction()->getParent()->getParent(); // Check if the caller function is recursive itself. for (User *U : Caller->users()) { CallSite Site(U); if (!Site) continue; Instruction *I = Site.getInstruction(); if (I->getParent()->getParent() == Caller) { IsCallerRecursive = true; break; } } // Populate our simplified values by mapping from function arguments to call // arguments with known important simplifications. CallSite::arg_iterator CAI = CS.arg_begin(); for (Function::arg_iterator FAI = F.arg_begin(), FAE = F.arg_end(); FAI != FAE; ++FAI, ++CAI) { assert(CAI != CS.arg_end()); if (Constant *C = dyn_cast<Constant>(CAI)) SimplifiedValues[&*FAI] = C; Value *PtrArg = *CAI; if (ConstantInt *C = stripAndComputeInBoundsConstantOffsets(PtrArg)) { ConstantOffsetPtrs[&*FAI] = std::make_pair(PtrArg, C->getValue()); // We can SROA any pointer arguments derived from alloca instructions. if (isa<AllocaInst>(PtrArg)) { SROAArgValues[&*FAI] = PtrArg; SROAArgCosts[PtrArg] = 0; } } } NumConstantArgs = SimplifiedValues.size(); NumConstantOffsetPtrArgs = ConstantOffsetPtrs.size(); NumAllocaArgs = SROAArgValues.size(); // FIXME: If a caller has multiple calls to a callee, we end up recomputing // the ephemeral values multiple times (and they're completely determined by // the callee, so this is purely duplicate work). SmallPtrSet<const Value *, 32> EphValues; CodeMetrics::collectEphemeralValues(&F, &ACT->getAssumptionCache(F), EphValues); // The worklist of live basic blocks in the callee *after* inlining. We avoid // adding basic blocks of the callee which can be proven to be dead for this // particular call site in order to get more accurate cost estimates. This // requires a somewhat heavyweight iteration pattern: we need to walk the // basic blocks in a breadth-first order as we insert live successors. To // accomplish this, prioritizing for small iterations because we exit after // crossing our threshold, we use a small-size optimized SetVector. typedef SetVector<BasicBlock *, SmallVector<BasicBlock *, 16>, SmallPtrSet<BasicBlock *, 16> > BBSetVector; BBSetVector BBWorklist; BBWorklist.insert(&F.getEntryBlock()); // Note that we *must not* cache the size, this loop grows the worklist. for (unsigned Idx = 0; Idx != BBWorklist.size(); ++Idx) { // Bail out the moment we cross the threshold. This means we'll under-count // the cost, but only when undercounting doesn't matter. if (Cost > Threshold) break; BasicBlock *BB = BBWorklist[Idx]; if (BB->empty()) continue; // Disallow inlining a blockaddress. A blockaddress only has defined // behavior for an indirect branch in the same function, and we do not // currently support inlining indirect branches. But, the inliner may not // see an indirect branch that ends up being dead code at a particular call // site. If the blockaddress escapes the function, e.g., via a global // variable, inlining may lead to an invalid cross-function reference. if (BB->hasAddressTaken()) return false; // Analyze the cost of this block. If we blow through the threshold, this // returns false, and we can bail on out. if (!analyzeBlock(BB, EphValues)) { if (IsRecursiveCall || ExposesReturnsTwice || HasDynamicAlloca || HasIndirectBr || HasFrameEscape) return false; // If the caller is a recursive function then we don't want to inline // functions which allocate a lot of stack space because it would increase // the caller stack usage dramatically. if (IsCallerRecursive && AllocatedSize > InlineConstants::TotalAllocaSizeRecursiveCaller) return false; break; } TerminatorInst *TI = BB->getTerminator(); // Add in the live successors by first checking whether we have terminator // that may be simplified based on the values simplified by this call. if (BranchInst *BI = dyn_cast<BranchInst>(TI)) { if (BI->isConditional()) { Value *Cond = BI->getCondition(); if (ConstantInt *SimpleCond = dyn_cast_or_null<ConstantInt>(SimplifiedValues.lookup(Cond))) { BBWorklist.insert(BI->getSuccessor(SimpleCond->isZero() ? 1 : 0)); continue; } } } else if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) { Value *Cond = SI->getCondition(); if (ConstantInt *SimpleCond = dyn_cast_or_null<ConstantInt>(SimplifiedValues.lookup(Cond))) { BBWorklist.insert(SI->findCaseValue(SimpleCond).getCaseSuccessor()); continue; } } // If we're unable to select a particular successor, just count all of // them. for (unsigned TIdx = 0, TSize = TI->getNumSuccessors(); TIdx != TSize; ++TIdx) BBWorklist.insert(TI->getSuccessor(TIdx)); // If we had any successors at this point, than post-inlining is likely to // have them as well. Note that we assume any basic blocks which existed // due to branches or switches which folded above will also fold after // inlining. if (SingleBB && TI->getNumSuccessors() > 1) { // Take off the bonus we applied to the threshold. Threshold -= SingleBBBonus; SingleBB = false; } } // If this is a noduplicate call, we can still inline as long as // inlining this would cause the removal of the caller (so the instruction // is not actually duplicated, just moved). if (!OnlyOneCallAndLocalLinkage && ContainsNoDuplicateCall) return false; // We applied the maximum possible vector bonus at the beginning. Now, // subtract the excess bonus, if any, from the Threshold before // comparing against Cost. if (NumVectorInstructions <= NumInstructions / 10) Threshold -= FiftyPercentVectorBonus; else if (NumVectorInstructions <= NumInstructions / 2) Threshold -= (FiftyPercentVectorBonus - TenPercentVectorBonus); return Cost <= std::max(0, Threshold); } #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) /// \brief Dump stats about this call's analysis. void CallAnalyzer::dump() { #define DEBUG_PRINT_STAT(x) dbgs() << " " #x ": " << x << "\n" DEBUG_PRINT_STAT(NumConstantArgs); DEBUG_PRINT_STAT(NumConstantOffsetPtrArgs); DEBUG_PRINT_STAT(NumAllocaArgs); DEBUG_PRINT_STAT(NumConstantPtrCmps); DEBUG_PRINT_STAT(NumConstantPtrDiffs); DEBUG_PRINT_STAT(NumInstructionsSimplified); DEBUG_PRINT_STAT(NumInstructions); DEBUG_PRINT_STAT(SROACostSavings); DEBUG_PRINT_STAT(SROACostSavingsLost); DEBUG_PRINT_STAT(ContainsNoDuplicateCall); DEBUG_PRINT_STAT(Cost); DEBUG_PRINT_STAT(Threshold); #undef DEBUG_PRINT_STAT } #endif /// \brief Test that two functions either have or have not the given attribute /// at the same time. template<typename AttrKind> static bool attributeMatches(Function *F1, Function *F2, AttrKind Attr) { return F1->getFnAttribute(Attr) == F2->getFnAttribute(Attr); } /// \brief Test that there are no attribute conflicts between Caller and Callee /// that prevent inlining. static bool functionsHaveCompatibleAttributes(Function *Caller, Function *Callee, TargetTransformInfo &TTI) { return TTI.areInlineCompatible(Caller, Callee) && AttributeFuncs::areInlineCompatible(*Caller, *Callee); } InlineCost llvm::getInlineCost(CallSite CS, int DefaultThreshold, TargetTransformInfo &CalleeTTI, AssumptionCacheTracker *ACT) { return getInlineCost(CS, CS.getCalledFunction(), DefaultThreshold, CalleeTTI, ACT); } int llvm::computeThresholdFromOptLevels(unsigned OptLevel, unsigned SizeOptLevel) { if (OptLevel > 2) return OptAggressiveThreshold; if (SizeOptLevel == 1) // -Os return OptSizeThreshold; if (SizeOptLevel == 2) // -Oz return OptMinSizeThreshold; return DefaultInlineThreshold; } int llvm::getDefaultInlineThreshold() { return DefaultInlineThreshold; } InlineCost llvm::getInlineCost(CallSite CS, Function *Callee, int DefaultThreshold, TargetTransformInfo &CalleeTTI, AssumptionCacheTracker *ACT) { // Cannot inline indirect calls. if (!Callee) return llvm::InlineCost::getNever(); // Calls to functions with always-inline attributes should be inlined // whenever possible. if (CS.hasFnAttr(Attribute::AlwaysInline)) { if (isInlineViable(*Callee)) return llvm::InlineCost::getAlways(); return llvm::InlineCost::getNever(); } // Never inline functions with conflicting attributes (unless callee has // always-inline attribute). if (!functionsHaveCompatibleAttributes(CS.getCaller(), Callee, CalleeTTI)) return llvm::InlineCost::getNever(); // Don't inline this call if the caller has the optnone attribute. if (CS.getCaller()->hasFnAttribute(Attribute::OptimizeNone)) return llvm::InlineCost::getNever(); // Don't inline functions which can be redefined at link-time to mean // something else. Don't inline functions marked noinline or call sites // marked noinline. if (Callee->mayBeOverridden() || Callee->hasFnAttribute(Attribute::NoInline) || CS.isNoInline()) return llvm::InlineCost::getNever(); DEBUG(llvm::dbgs() << " Analyzing call of " << Callee->getName() << "...\n"); CallAnalyzer CA(CalleeTTI, ACT, *Callee, DefaultThreshold, CS); bool ShouldInline = CA.analyzeCall(CS); DEBUG(CA.dump()); // Check if there was a reason to force inlining or no inlining. if (!ShouldInline && CA.getCost() < CA.getThreshold()) return InlineCost::getNever(); if (ShouldInline && CA.getCost() >= CA.getThreshold()) return InlineCost::getAlways(); return llvm::InlineCost::get(CA.getCost(), CA.getThreshold()); } bool llvm::isInlineViable(Function &F) { bool ReturnsTwice = F.hasFnAttribute(Attribute::ReturnsTwice); for (Function::iterator BI = F.begin(), BE = F.end(); BI != BE; ++BI) { // Disallow inlining of functions which contain indirect branches or // blockaddresses. if (isa<IndirectBrInst>(BI->getTerminator()) || BI->hasAddressTaken()) return false; for (auto &II : *BI) { CallSite CS(&II); if (!CS) continue; // Disallow recursive calls. if (&F == CS.getCalledFunction()) return false; // Disallow calls which expose returns-twice to a function not previously // attributed as such. if (!ReturnsTwice && CS.isCall() && cast<CallInst>(CS.getInstruction())->canReturnTwice()) return false; // Disallow inlining functions that call @llvm.localescape. Doing this // correctly would require major changes to the inliner. if (CS.getCalledFunction() && CS.getCalledFunction()->getIntrinsicID() == llvm::Intrinsic::localescape) return false; } } return true; }