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view lib/Analysis/ValueTracking.cpp @ 107:a03ddd01be7e
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author | Kaito Tokumori <e105711@ie.u-ryukyu.ac.jp> |
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date | Sun, 31 Jan 2016 17:34:49 +0900 |
parents | 7d135dc70f03 |
children | 1172e4bd9c6f |
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//===- ValueTracking.cpp - Walk computations to compute properties --------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains routines that help analyze properties that chains of // computations have. // //===----------------------------------------------------------------------===// #include "llvm/Analysis/ValueTracking.h" #include "llvm/ADT/Optional.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/Analysis/AssumptionCache.h" #include "llvm/Analysis/InstructionSimplify.h" #include "llvm/Analysis/MemoryBuiltins.h" #include "llvm/Analysis/LoopInfo.h" #include "llvm/IR/CallSite.h" #include "llvm/IR/ConstantRange.h" #include "llvm/IR/Constants.h" #include "llvm/IR/DataLayout.h" #include "llvm/IR/Dominators.h" #include "llvm/IR/GetElementPtrTypeIterator.h" #include "llvm/IR/GlobalAlias.h" #include "llvm/IR/GlobalVariable.h" #include "llvm/IR/Instructions.h" #include "llvm/IR/IntrinsicInst.h" #include "llvm/IR/LLVMContext.h" #include "llvm/IR/Metadata.h" #include "llvm/IR/Operator.h" #include "llvm/IR/PatternMatch.h" #include "llvm/IR/Statepoint.h" #include "llvm/Support/Debug.h" #include "llvm/Support/MathExtras.h" #include <cstring> using namespace llvm; using namespace llvm::PatternMatch; const unsigned MaxDepth = 6; /// Enable an experimental feature to leverage information about dominating /// conditions to compute known bits. The individual options below control how /// hard we search. The defaults are chosen to be fairly aggressive. If you /// run into compile time problems when testing, scale them back and report /// your findings. static cl::opt<bool> EnableDomConditions("value-tracking-dom-conditions", cl::Hidden, cl::init(false)); // This is expensive, so we only do it for the top level query value. // (TODO: evaluate cost vs profit, consider higher thresholds) static cl::opt<unsigned> DomConditionsMaxDepth("dom-conditions-max-depth", cl::Hidden, cl::init(1)); /// How many dominating blocks should be scanned looking for dominating /// conditions? static cl::opt<unsigned> DomConditionsMaxDomBlocks("dom-conditions-dom-blocks", cl::Hidden, cl::init(20)); // Controls the number of uses of the value searched for possible // dominating comparisons. static cl::opt<unsigned> DomConditionsMaxUses("dom-conditions-max-uses", cl::Hidden, cl::init(20)); // If true, don't consider only compares whose only use is a branch. static cl::opt<bool> DomConditionsSingleCmpUse("dom-conditions-single-cmp-use", cl::Hidden, cl::init(false)); /// Returns the bitwidth of the given scalar or pointer type (if unknown returns /// 0). For vector types, returns the element type's bitwidth. static unsigned getBitWidth(Type *Ty, const DataLayout &DL) { if (unsigned BitWidth = Ty->getScalarSizeInBits()) return BitWidth; return DL.getPointerTypeSizeInBits(Ty); } // Many of these functions have internal versions that take an assumption // exclusion set. This is because of the potential for mutual recursion to // cause computeKnownBits to repeatedly visit the same assume intrinsic. The // classic case of this is assume(x = y), which will attempt to determine // bits in x from bits in y, which will attempt to determine bits in y from // bits in x, etc. Regarding the mutual recursion, computeKnownBits can call // isKnownNonZero, which calls computeKnownBits and ComputeSignBit and // isKnownToBeAPowerOfTwo (all of which can call computeKnownBits), and so on. typedef SmallPtrSet<const Value *, 8> ExclInvsSet; namespace { // Simplifying using an assume can only be done in a particular control-flow // context (the context instruction provides that context). If an assume and // the context instruction are not in the same block then the DT helps in // figuring out if we can use it. struct Query { ExclInvsSet ExclInvs; const DataLayout &DL; AssumptionCache *AC; const Instruction *CxtI; const DominatorTree *DT; Query(const DataLayout &DL, AssumptionCache *AC, const Instruction *CxtI, const DominatorTree *DT) : DL(DL), AC(AC), CxtI(CxtI), DT(DT) {} Query(const Query &Q, const Value *NewExcl) : ExclInvs(Q.ExclInvs), DL(Q.DL), AC(Q.AC), CxtI(Q.CxtI), DT(Q.DT) { ExclInvs.insert(NewExcl); } }; } // end anonymous namespace // Given the provided Value and, potentially, a context instruction, return // the preferred context instruction (if any). static const Instruction *safeCxtI(const Value *V, const Instruction *CxtI) { // If we've been provided with a context instruction, then use that (provided // it has been inserted). if (CxtI && CxtI->getParent()) return CxtI; // If the value is really an already-inserted instruction, then use that. CxtI = dyn_cast<Instruction>(V); if (CxtI && CxtI->getParent()) return CxtI; return nullptr; } static void computeKnownBits(Value *V, APInt &KnownZero, APInt &KnownOne, unsigned Depth, const Query &Q); void llvm::computeKnownBits(Value *V, APInt &KnownZero, APInt &KnownOne, const DataLayout &DL, unsigned Depth, AssumptionCache *AC, const Instruction *CxtI, const DominatorTree *DT) { ::computeKnownBits(V, KnownZero, KnownOne, Depth, Query(DL, AC, safeCxtI(V, CxtI), DT)); } bool llvm::haveNoCommonBitsSet(Value *LHS, Value *RHS, const DataLayout &DL, AssumptionCache *AC, const Instruction *CxtI, const DominatorTree *DT) { assert(LHS->getType() == RHS->getType() && "LHS and RHS should have the same type"); assert(LHS->getType()->isIntOrIntVectorTy() && "LHS and RHS should be integers"); IntegerType *IT = cast<IntegerType>(LHS->getType()->getScalarType()); APInt LHSKnownZero(IT->getBitWidth(), 0), LHSKnownOne(IT->getBitWidth(), 0); APInt RHSKnownZero(IT->getBitWidth(), 0), RHSKnownOne(IT->getBitWidth(), 0); computeKnownBits(LHS, LHSKnownZero, LHSKnownOne, DL, 0, AC, CxtI, DT); computeKnownBits(RHS, RHSKnownZero, RHSKnownOne, DL, 0, AC, CxtI, DT); return (LHSKnownZero | RHSKnownZero).isAllOnesValue(); } static void ComputeSignBit(Value *V, bool &KnownZero, bool &KnownOne, unsigned Depth, const Query &Q); void llvm::ComputeSignBit(Value *V, bool &KnownZero, bool &KnownOne, const DataLayout &DL, unsigned Depth, AssumptionCache *AC, const Instruction *CxtI, const DominatorTree *DT) { ::ComputeSignBit(V, KnownZero, KnownOne, Depth, Query(DL, AC, safeCxtI(V, CxtI), DT)); } static bool isKnownToBeAPowerOfTwo(Value *V, bool OrZero, unsigned Depth, const Query &Q); bool llvm::isKnownToBeAPowerOfTwo(Value *V, const DataLayout &DL, bool OrZero, unsigned Depth, AssumptionCache *AC, const Instruction *CxtI, const DominatorTree *DT) { return ::isKnownToBeAPowerOfTwo(V, OrZero, Depth, Query(DL, AC, safeCxtI(V, CxtI), DT)); } static bool isKnownNonZero(Value *V, unsigned Depth, const Query &Q); bool llvm::isKnownNonZero(Value *V, const DataLayout &DL, unsigned Depth, AssumptionCache *AC, const Instruction *CxtI, const DominatorTree *DT) { return ::isKnownNonZero(V, Depth, Query(DL, AC, safeCxtI(V, CxtI), DT)); } bool llvm::isKnownNonNegative(Value *V, const DataLayout &DL, unsigned Depth, AssumptionCache *AC, const Instruction *CxtI, const DominatorTree *DT) { bool NonNegative, Negative; ComputeSignBit(V, NonNegative, Negative, DL, Depth, AC, CxtI, DT); return NonNegative; } static bool isKnownNonEqual(Value *V1, Value *V2, const Query &Q); bool llvm::isKnownNonEqual(Value *V1, Value *V2, const DataLayout &DL, AssumptionCache *AC, const Instruction *CxtI, const DominatorTree *DT) { return ::isKnownNonEqual(V1, V2, Query(DL, AC, safeCxtI(V1, safeCxtI(V2, CxtI)), DT)); } static bool MaskedValueIsZero(Value *V, const APInt &Mask, unsigned Depth, const Query &Q); bool llvm::MaskedValueIsZero(Value *V, const APInt &Mask, const DataLayout &DL, unsigned Depth, AssumptionCache *AC, const Instruction *CxtI, const DominatorTree *DT) { return ::MaskedValueIsZero(V, Mask, Depth, Query(DL, AC, safeCxtI(V, CxtI), DT)); } static unsigned ComputeNumSignBits(Value *V, unsigned Depth, const Query &Q); unsigned llvm::ComputeNumSignBits(Value *V, const DataLayout &DL, unsigned Depth, AssumptionCache *AC, const Instruction *CxtI, const DominatorTree *DT) { return ::ComputeNumSignBits(V, Depth, Query(DL, AC, safeCxtI(V, CxtI), DT)); } static void computeKnownBitsAddSub(bool Add, Value *Op0, Value *Op1, bool NSW, APInt &KnownZero, APInt &KnownOne, APInt &KnownZero2, APInt &KnownOne2, unsigned Depth, const Query &Q) { if (!Add) { if (ConstantInt *CLHS = dyn_cast<ConstantInt>(Op0)) { // We know that the top bits of C-X are clear if X contains less bits // than C (i.e. no wrap-around can happen). For example, 20-X is // positive if we can prove that X is >= 0 and < 16. if (!CLHS->getValue().isNegative()) { unsigned BitWidth = KnownZero.getBitWidth(); unsigned NLZ = (CLHS->getValue()+1).countLeadingZeros(); // NLZ can't be BitWidth with no sign bit APInt MaskV = APInt::getHighBitsSet(BitWidth, NLZ+1); computeKnownBits(Op1, KnownZero2, KnownOne2, Depth + 1, Q); // If all of the MaskV bits are known to be zero, then we know the // output top bits are zero, because we now know that the output is // from [0-C]. if ((KnownZero2 & MaskV) == MaskV) { unsigned NLZ2 = CLHS->getValue().countLeadingZeros(); // Top bits known zero. KnownZero = APInt::getHighBitsSet(BitWidth, NLZ2); } } } } unsigned BitWidth = KnownZero.getBitWidth(); // If an initial sequence of bits in the result is not needed, the // corresponding bits in the operands are not needed. APInt LHSKnownZero(BitWidth, 0), LHSKnownOne(BitWidth, 0); computeKnownBits(Op0, LHSKnownZero, LHSKnownOne, Depth + 1, Q); computeKnownBits(Op1, KnownZero2, KnownOne2, Depth + 1, Q); // Carry in a 1 for a subtract, rather than a 0. APInt CarryIn(BitWidth, 0); if (!Add) { // Sum = LHS + ~RHS + 1 std::swap(KnownZero2, KnownOne2); CarryIn.setBit(0); } APInt PossibleSumZero = ~LHSKnownZero + ~KnownZero2 + CarryIn; APInt PossibleSumOne = LHSKnownOne + KnownOne2 + CarryIn; // Compute known bits of the carry. APInt CarryKnownZero = ~(PossibleSumZero ^ LHSKnownZero ^ KnownZero2); APInt CarryKnownOne = PossibleSumOne ^ LHSKnownOne ^ KnownOne2; // Compute set of known bits (where all three relevant bits are known). APInt LHSKnown = LHSKnownZero | LHSKnownOne; APInt RHSKnown = KnownZero2 | KnownOne2; APInt CarryKnown = CarryKnownZero | CarryKnownOne; APInt Known = LHSKnown & RHSKnown & CarryKnown; assert((PossibleSumZero & Known) == (PossibleSumOne & Known) && "known bits of sum differ"); // Compute known bits of the result. KnownZero = ~PossibleSumOne & Known; KnownOne = PossibleSumOne & Known; // Are we still trying to solve for the sign bit? if (!Known.isNegative()) { if (NSW) { // Adding two non-negative numbers, or subtracting a negative number from // a non-negative one, can't wrap into negative. if (LHSKnownZero.isNegative() && KnownZero2.isNegative()) KnownZero |= APInt::getSignBit(BitWidth); // Adding two negative numbers, or subtracting a non-negative number from // a negative one, can't wrap into non-negative. else if (LHSKnownOne.isNegative() && KnownOne2.isNegative()) KnownOne |= APInt::getSignBit(BitWidth); } } } static void computeKnownBitsMul(Value *Op0, Value *Op1, bool NSW, APInt &KnownZero, APInt &KnownOne, APInt &KnownZero2, APInt &KnownOne2, unsigned Depth, const Query &Q) { unsigned BitWidth = KnownZero.getBitWidth(); computeKnownBits(Op1, KnownZero, KnownOne, Depth + 1, Q); computeKnownBits(Op0, KnownZero2, KnownOne2, Depth + 1, Q); bool isKnownNegative = false; bool isKnownNonNegative = false; // If the multiplication is known not to overflow, compute the sign bit. if (NSW) { if (Op0 == Op1) { // The product of a number with itself is non-negative. isKnownNonNegative = true; } else { bool isKnownNonNegativeOp1 = KnownZero.isNegative(); bool isKnownNonNegativeOp0 = KnownZero2.isNegative(); bool isKnownNegativeOp1 = KnownOne.isNegative(); bool isKnownNegativeOp0 = KnownOne2.isNegative(); // The product of two numbers with the same sign is non-negative. isKnownNonNegative = (isKnownNegativeOp1 && isKnownNegativeOp0) || (isKnownNonNegativeOp1 && isKnownNonNegativeOp0); // The product of a negative number and a non-negative number is either // negative or zero. if (!isKnownNonNegative) isKnownNegative = (isKnownNegativeOp1 && isKnownNonNegativeOp0 && isKnownNonZero(Op0, Depth, Q)) || (isKnownNegativeOp0 && isKnownNonNegativeOp1 && isKnownNonZero(Op1, Depth, Q)); } } // If low bits are zero in either operand, output low known-0 bits. // Also compute a conservative estimate for high known-0 bits. // More trickiness is possible, but this is sufficient for the // interesting case of alignment computation. KnownOne.clearAllBits(); unsigned TrailZ = KnownZero.countTrailingOnes() + KnownZero2.countTrailingOnes(); unsigned LeadZ = std::max(KnownZero.countLeadingOnes() + KnownZero2.countLeadingOnes(), BitWidth) - BitWidth; TrailZ = std::min(TrailZ, BitWidth); LeadZ = std::min(LeadZ, BitWidth); KnownZero = APInt::getLowBitsSet(BitWidth, TrailZ) | APInt::getHighBitsSet(BitWidth, LeadZ); // Only make use of no-wrap flags if we failed to compute the sign bit // directly. This matters if the multiplication always overflows, in // which case we prefer to follow the result of the direct computation, // though as the program is invoking undefined behaviour we can choose // whatever we like here. if (isKnownNonNegative && !KnownOne.isNegative()) KnownZero.setBit(BitWidth - 1); else if (isKnownNegative && !KnownZero.isNegative()) KnownOne.setBit(BitWidth - 1); } void llvm::computeKnownBitsFromRangeMetadata(const MDNode &Ranges, APInt &KnownZero, APInt &KnownOne) { unsigned BitWidth = KnownZero.getBitWidth(); unsigned NumRanges = Ranges.getNumOperands() / 2; assert(NumRanges >= 1); KnownZero.setAllBits(); KnownOne.setAllBits(); for (unsigned i = 0; i < NumRanges; ++i) { ConstantInt *Lower = mdconst::extract<ConstantInt>(Ranges.getOperand(2 * i + 0)); ConstantInt *Upper = mdconst::extract<ConstantInt>(Ranges.getOperand(2 * i + 1)); ConstantRange Range(Lower->getValue(), Upper->getValue()); // The first CommonPrefixBits of all values in Range are equal. unsigned CommonPrefixBits = (Range.getUnsignedMax() ^ Range.getUnsignedMin()).countLeadingZeros(); APInt Mask = APInt::getHighBitsSet(BitWidth, CommonPrefixBits); KnownOne &= Range.getUnsignedMax() & Mask; KnownZero &= ~Range.getUnsignedMax() & Mask; } } static bool isEphemeralValueOf(Instruction *I, const Value *E) { SmallVector<const Value *, 16> WorkSet(1, I); SmallPtrSet<const Value *, 32> Visited; SmallPtrSet<const Value *, 16> EphValues; // The instruction defining an assumption's condition itself is always // considered ephemeral to that assumption (even if it has other // non-ephemeral users). See r246696's test case for an example. if (std::find(I->op_begin(), I->op_end(), E) != I->op_end()) return true; while (!WorkSet.empty()) { const Value *V = WorkSet.pop_back_val(); if (!Visited.insert(V).second) continue; // If all uses of this value are ephemeral, then so is this value. if (std::all_of(V->user_begin(), V->user_end(), [&](const User *U) { return EphValues.count(U); })) { if (V == E) return true; EphValues.insert(V); if (const User *U = dyn_cast<User>(V)) for (User::const_op_iterator J = U->op_begin(), JE = U->op_end(); J != JE; ++J) { if (isSafeToSpeculativelyExecute(*J)) WorkSet.push_back(*J); } } } return false; } // Is this an intrinsic that cannot be speculated but also cannot trap? static bool isAssumeLikeIntrinsic(const Instruction *I) { if (const CallInst *CI = dyn_cast<CallInst>(I)) if (Function *F = CI->getCalledFunction()) switch (F->getIntrinsicID()) { default: break; // FIXME: This list is repeated from NoTTI::getIntrinsicCost. case Intrinsic::assume: case Intrinsic::dbg_declare: case Intrinsic::dbg_value: case Intrinsic::invariant_start: case Intrinsic::invariant_end: case Intrinsic::lifetime_start: case Intrinsic::lifetime_end: case Intrinsic::objectsize: case Intrinsic::ptr_annotation: case Intrinsic::var_annotation: return true; } return false; } static bool isValidAssumeForContext(Value *V, const Instruction *CxtI, const DominatorTree *DT) { Instruction *Inv = cast<Instruction>(V); // There are two restrictions on the use of an assume: // 1. The assume must dominate the context (or the control flow must // reach the assume whenever it reaches the context). // 2. The context must not be in the assume's set of ephemeral values // (otherwise we will use the assume to prove that the condition // feeding the assume is trivially true, thus causing the removal of // the assume). if (DT) { if (DT->dominates(Inv, CxtI)) { return true; } else if (Inv->getParent() == CxtI->getParent()) { // The context comes first, but they're both in the same block. Make sure // there is nothing in between that might interrupt the control flow. for (BasicBlock::const_iterator I = std::next(BasicBlock::const_iterator(CxtI)), IE(Inv); I != IE; ++I) if (!isSafeToSpeculativelyExecute(&*I) && !isAssumeLikeIntrinsic(&*I)) return false; return !isEphemeralValueOf(Inv, CxtI); } return false; } // When we don't have a DT, we do a limited search... if (Inv->getParent() == CxtI->getParent()->getSinglePredecessor()) { return true; } else if (Inv->getParent() == CxtI->getParent()) { // Search forward from the assume until we reach the context (or the end // of the block); the common case is that the assume will come first. for (BasicBlock::iterator I = std::next(BasicBlock::iterator(Inv)), IE = Inv->getParent()->end(); I != IE; ++I) if (&*I == CxtI) return true; // The context must come first... for (BasicBlock::const_iterator I = std::next(BasicBlock::const_iterator(CxtI)), IE(Inv); I != IE; ++I) if (!isSafeToSpeculativelyExecute(&*I) && !isAssumeLikeIntrinsic(&*I)) return false; return !isEphemeralValueOf(Inv, CxtI); } return false; } bool llvm::isValidAssumeForContext(const Instruction *I, const Instruction *CxtI, const DominatorTree *DT) { return ::isValidAssumeForContext(const_cast<Instruction *>(I), CxtI, DT); } template<typename LHS, typename RHS> inline match_combine_or<CmpClass_match<LHS, RHS, ICmpInst, ICmpInst::Predicate>, CmpClass_match<RHS, LHS, ICmpInst, ICmpInst::Predicate>> m_c_ICmp(ICmpInst::Predicate &Pred, const LHS &L, const RHS &R) { return m_CombineOr(m_ICmp(Pred, L, R), m_ICmp(Pred, R, L)); } template<typename LHS, typename RHS> inline match_combine_or<BinaryOp_match<LHS, RHS, Instruction::And>, BinaryOp_match<RHS, LHS, Instruction::And>> m_c_And(const LHS &L, const RHS &R) { return m_CombineOr(m_And(L, R), m_And(R, L)); } template<typename LHS, typename RHS> inline match_combine_or<BinaryOp_match<LHS, RHS, Instruction::Or>, BinaryOp_match<RHS, LHS, Instruction::Or>> m_c_Or(const LHS &L, const RHS &R) { return m_CombineOr(m_Or(L, R), m_Or(R, L)); } template<typename LHS, typename RHS> inline match_combine_or<BinaryOp_match<LHS, RHS, Instruction::Xor>, BinaryOp_match<RHS, LHS, Instruction::Xor>> m_c_Xor(const LHS &L, const RHS &R) { return m_CombineOr(m_Xor(L, R), m_Xor(R, L)); } /// Compute known bits in 'V' under the assumption that the condition 'Cmp' is /// true (at the context instruction.) This is mostly a utility function for /// the prototype dominating conditions reasoning below. static void computeKnownBitsFromTrueCondition(Value *V, ICmpInst *Cmp, APInt &KnownZero, APInt &KnownOne, unsigned Depth, const Query &Q) { Value *LHS = Cmp->getOperand(0); Value *RHS = Cmp->getOperand(1); // TODO: We could potentially be more aggressive here. This would be worth // evaluating. If we can, explore commoning this code with the assume // handling logic. if (LHS != V && RHS != V) return; const unsigned BitWidth = KnownZero.getBitWidth(); switch (Cmp->getPredicate()) { default: // We know nothing from this condition break; // TODO: implement unsigned bound from below (known one bits) // TODO: common condition check implementations with assumes // TODO: implement other patterns from assume (e.g. V & B == A) case ICmpInst::ICMP_SGT: if (LHS == V) { APInt KnownZeroTemp(BitWidth, 0), KnownOneTemp(BitWidth, 0); computeKnownBits(RHS, KnownZeroTemp, KnownOneTemp, Depth + 1, Q); if (KnownOneTemp.isAllOnesValue() || KnownZeroTemp.isNegative()) { // We know that the sign bit is zero. KnownZero |= APInt::getSignBit(BitWidth); } } break; case ICmpInst::ICMP_EQ: { APInt KnownZeroTemp(BitWidth, 0), KnownOneTemp(BitWidth, 0); if (LHS == V) computeKnownBits(RHS, KnownZeroTemp, KnownOneTemp, Depth + 1, Q); else if (RHS == V) computeKnownBits(LHS, KnownZeroTemp, KnownOneTemp, Depth + 1, Q); else llvm_unreachable("missing use?"); KnownZero |= KnownZeroTemp; KnownOne |= KnownOneTemp; } break; case ICmpInst::ICMP_ULE: if (LHS == V) { APInt KnownZeroTemp(BitWidth, 0), KnownOneTemp(BitWidth, 0); computeKnownBits(RHS, KnownZeroTemp, KnownOneTemp, Depth + 1, Q); // The known zero bits carry over unsigned SignBits = KnownZeroTemp.countLeadingOnes(); KnownZero |= APInt::getHighBitsSet(BitWidth, SignBits); } break; case ICmpInst::ICMP_ULT: if (LHS == V) { APInt KnownZeroTemp(BitWidth, 0), KnownOneTemp(BitWidth, 0); computeKnownBits(RHS, KnownZeroTemp, KnownOneTemp, Depth + 1, Q); // Whatever high bits in rhs are zero are known to be zero (if rhs is a // power of 2, then one more). unsigned SignBits = KnownZeroTemp.countLeadingOnes(); if (isKnownToBeAPowerOfTwo(RHS, false, Depth + 1, Query(Q, Cmp))) SignBits++; KnownZero |= APInt::getHighBitsSet(BitWidth, SignBits); } break; }; } /// Compute known bits in 'V' from conditions which are known to be true along /// all paths leading to the context instruction. In particular, look for /// cases where one branch of an interesting condition dominates the context /// instruction. This does not do general dataflow. /// NOTE: This code is EXPERIMENTAL and currently off by default. static void computeKnownBitsFromDominatingCondition(Value *V, APInt &KnownZero, APInt &KnownOne, unsigned Depth, const Query &Q) { // Need both the dominator tree and the query location to do anything useful if (!Q.DT || !Q.CxtI) return; Instruction *Cxt = const_cast<Instruction *>(Q.CxtI); // The context instruction might be in a statically unreachable block. If // so, asking dominator queries may yield suprising results. (e.g. the block // may not have a dom tree node) if (!Q.DT->isReachableFromEntry(Cxt->getParent())) return; // Avoid useless work if (auto VI = dyn_cast<Instruction>(V)) if (VI->getParent() == Cxt->getParent()) return; // Note: We currently implement two options. It's not clear which of these // will survive long term, we need data for that. // Option 1 - Try walking the dominator tree looking for conditions which // might apply. This works well for local conditions (loop guards, etc..), // but not as well for things far from the context instruction (presuming a // low max blocks explored). If we can set an high enough limit, this would // be all we need. // Option 2 - We restrict out search to those conditions which are uses of // the value we're interested in. This is independent of dom structure, // but is slightly less powerful without looking through lots of use chains. // It does handle conditions far from the context instruction (e.g. early // function exits on entry) really well though. // Option 1 - Search the dom tree unsigned NumBlocksExplored = 0; BasicBlock *Current = Cxt->getParent(); while (true) { // Stop searching if we've gone too far up the chain if (NumBlocksExplored >= DomConditionsMaxDomBlocks) break; NumBlocksExplored++; if (!Q.DT->getNode(Current)->getIDom()) break; Current = Q.DT->getNode(Current)->getIDom()->getBlock(); if (!Current) // found function entry break; BranchInst *BI = dyn_cast<BranchInst>(Current->getTerminator()); if (!BI || BI->isUnconditional()) continue; ICmpInst *Cmp = dyn_cast<ICmpInst>(BI->getCondition()); if (!Cmp) continue; // We're looking for conditions that are guaranteed to hold at the context // instruction. Finding a condition where one path dominates the context // isn't enough because both the true and false cases could merge before // the context instruction we're actually interested in. Instead, we need // to ensure that the taken *edge* dominates the context instruction. We // know that the edge must be reachable since we started from a reachable // block. BasicBlock *BB0 = BI->getSuccessor(0); BasicBlockEdge Edge(BI->getParent(), BB0); if (!Edge.isSingleEdge() || !Q.DT->dominates(Edge, Q.CxtI->getParent())) continue; computeKnownBitsFromTrueCondition(V, Cmp, KnownZero, KnownOne, Depth, Q); } // Option 2 - Search the other uses of V unsigned NumUsesExplored = 0; for (auto U : V->users()) { // Avoid massive lists if (NumUsesExplored >= DomConditionsMaxUses) break; NumUsesExplored++; // Consider only compare instructions uniquely controlling a branch ICmpInst *Cmp = dyn_cast<ICmpInst>(U); if (!Cmp) continue; if (DomConditionsSingleCmpUse && !Cmp->hasOneUse()) continue; for (auto *CmpU : Cmp->users()) { BranchInst *BI = dyn_cast<BranchInst>(CmpU); if (!BI || BI->isUnconditional()) continue; // We're looking for conditions that are guaranteed to hold at the // context instruction. Finding a condition where one path dominates // the context isn't enough because both the true and false cases could // merge before the context instruction we're actually interested in. // Instead, we need to ensure that the taken *edge* dominates the context // instruction. BasicBlock *BB0 = BI->getSuccessor(0); BasicBlockEdge Edge(BI->getParent(), BB0); if (!Edge.isSingleEdge() || !Q.DT->dominates(Edge, Q.CxtI->getParent())) continue; computeKnownBitsFromTrueCondition(V, Cmp, KnownZero, KnownOne, Depth, Q); } } } static void computeKnownBitsFromAssume(Value *V, APInt &KnownZero, APInt &KnownOne, unsigned Depth, const Query &Q) { // Use of assumptions is context-sensitive. If we don't have a context, we // cannot use them! if (!Q.AC || !Q.CxtI) return; unsigned BitWidth = KnownZero.getBitWidth(); for (auto &AssumeVH : Q.AC->assumptions()) { if (!AssumeVH) continue; CallInst *I = cast<CallInst>(AssumeVH); assert(I->getParent()->getParent() == Q.CxtI->getParent()->getParent() && "Got assumption for the wrong function!"); if (Q.ExclInvs.count(I)) continue; // Warning: This loop can end up being somewhat performance sensetive. // We're running this loop for once for each value queried resulting in a // runtime of ~O(#assumes * #values). assert(I->getCalledFunction()->getIntrinsicID() == Intrinsic::assume && "must be an assume intrinsic"); Value *Arg = I->getArgOperand(0); if (Arg == V && isValidAssumeForContext(I, Q.CxtI, Q.DT)) { assert(BitWidth == 1 && "assume operand is not i1?"); KnownZero.clearAllBits(); KnownOne.setAllBits(); return; } // The remaining tests are all recursive, so bail out if we hit the limit. if (Depth == MaxDepth) continue; Value *A, *B; auto m_V = m_CombineOr(m_Specific(V), m_CombineOr(m_PtrToInt(m_Specific(V)), m_BitCast(m_Specific(V)))); CmpInst::Predicate Pred; ConstantInt *C; // assume(v = a) if (match(Arg, m_c_ICmp(Pred, m_V, m_Value(A))) && Pred == ICmpInst::ICMP_EQ && isValidAssumeForContext(I, Q.CxtI, Q.DT)) { APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0); computeKnownBits(A, RHSKnownZero, RHSKnownOne, Depth+1, Query(Q, I)); KnownZero |= RHSKnownZero; KnownOne |= RHSKnownOne; // assume(v & b = a) } else if (match(Arg, m_c_ICmp(Pred, m_c_And(m_V, m_Value(B)), m_Value(A))) && Pred == ICmpInst::ICMP_EQ && isValidAssumeForContext(I, Q.CxtI, Q.DT)) { APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0); computeKnownBits(A, RHSKnownZero, RHSKnownOne, Depth+1, Query(Q, I)); APInt MaskKnownZero(BitWidth, 0), MaskKnownOne(BitWidth, 0); computeKnownBits(B, MaskKnownZero, MaskKnownOne, Depth+1, Query(Q, I)); // For those bits in the mask that are known to be one, we can propagate // known bits from the RHS to V. KnownZero |= RHSKnownZero & MaskKnownOne; KnownOne |= RHSKnownOne & MaskKnownOne; // assume(~(v & b) = a) } else if (match(Arg, m_c_ICmp(Pred, m_Not(m_c_And(m_V, m_Value(B))), m_Value(A))) && Pred == ICmpInst::ICMP_EQ && isValidAssumeForContext(I, Q.CxtI, Q.DT)) { APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0); computeKnownBits(A, RHSKnownZero, RHSKnownOne, Depth+1, Query(Q, I)); APInt MaskKnownZero(BitWidth, 0), MaskKnownOne(BitWidth, 0); computeKnownBits(B, MaskKnownZero, MaskKnownOne, Depth+1, Query(Q, I)); // For those bits in the mask that are known to be one, we can propagate // inverted known bits from the RHS to V. KnownZero |= RHSKnownOne & MaskKnownOne; KnownOne |= RHSKnownZero & MaskKnownOne; // assume(v | b = a) } else if (match(Arg, m_c_ICmp(Pred, m_c_Or(m_V, m_Value(B)), m_Value(A))) && Pred == ICmpInst::ICMP_EQ && isValidAssumeForContext(I, Q.CxtI, Q.DT)) { APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0); computeKnownBits(A, RHSKnownZero, RHSKnownOne, Depth+1, Query(Q, I)); APInt BKnownZero(BitWidth, 0), BKnownOne(BitWidth, 0); computeKnownBits(B, BKnownZero, BKnownOne, Depth+1, Query(Q, I)); // For those bits in B that are known to be zero, we can propagate known // bits from the RHS to V. KnownZero |= RHSKnownZero & BKnownZero; KnownOne |= RHSKnownOne & BKnownZero; // assume(~(v | b) = a) } else if (match(Arg, m_c_ICmp(Pred, m_Not(m_c_Or(m_V, m_Value(B))), m_Value(A))) && Pred == ICmpInst::ICMP_EQ && isValidAssumeForContext(I, Q.CxtI, Q.DT)) { APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0); computeKnownBits(A, RHSKnownZero, RHSKnownOne, Depth+1, Query(Q, I)); APInt BKnownZero(BitWidth, 0), BKnownOne(BitWidth, 0); computeKnownBits(B, BKnownZero, BKnownOne, Depth+1, Query(Q, I)); // For those bits in B that are known to be zero, we can propagate // inverted known bits from the RHS to V. KnownZero |= RHSKnownOne & BKnownZero; KnownOne |= RHSKnownZero & BKnownZero; // assume(v ^ b = a) } else if (match(Arg, m_c_ICmp(Pred, m_c_Xor(m_V, m_Value(B)), m_Value(A))) && Pred == ICmpInst::ICMP_EQ && isValidAssumeForContext(I, Q.CxtI, Q.DT)) { APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0); computeKnownBits(A, RHSKnownZero, RHSKnownOne, Depth+1, Query(Q, I)); APInt BKnownZero(BitWidth, 0), BKnownOne(BitWidth, 0); computeKnownBits(B, BKnownZero, BKnownOne, Depth+1, Query(Q, I)); // For those bits in B that are known to be zero, we can propagate known // bits from the RHS to V. For those bits in B that are known to be one, // we can propagate inverted known bits from the RHS to V. KnownZero |= RHSKnownZero & BKnownZero; KnownOne |= RHSKnownOne & BKnownZero; KnownZero |= RHSKnownOne & BKnownOne; KnownOne |= RHSKnownZero & BKnownOne; // assume(~(v ^ b) = a) } else if (match(Arg, m_c_ICmp(Pred, m_Not(m_c_Xor(m_V, m_Value(B))), m_Value(A))) && Pred == ICmpInst::ICMP_EQ && isValidAssumeForContext(I, Q.CxtI, Q.DT)) { APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0); computeKnownBits(A, RHSKnownZero, RHSKnownOne, Depth+1, Query(Q, I)); APInt BKnownZero(BitWidth, 0), BKnownOne(BitWidth, 0); computeKnownBits(B, BKnownZero, BKnownOne, Depth+1, Query(Q, I)); // For those bits in B that are known to be zero, we can propagate // inverted known bits from the RHS to V. For those bits in B that are // known to be one, we can propagate known bits from the RHS to V. KnownZero |= RHSKnownOne & BKnownZero; KnownOne |= RHSKnownZero & BKnownZero; KnownZero |= RHSKnownZero & BKnownOne; KnownOne |= RHSKnownOne & BKnownOne; // assume(v << c = a) } else if (match(Arg, m_c_ICmp(Pred, m_Shl(m_V, m_ConstantInt(C)), m_Value(A))) && Pred == ICmpInst::ICMP_EQ && isValidAssumeForContext(I, Q.CxtI, Q.DT)) { APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0); computeKnownBits(A, RHSKnownZero, RHSKnownOne, Depth+1, Query(Q, I)); // For those bits in RHS that are known, we can propagate them to known // bits in V shifted to the right by C. KnownZero |= RHSKnownZero.lshr(C->getZExtValue()); KnownOne |= RHSKnownOne.lshr(C->getZExtValue()); // assume(~(v << c) = a) } else if (match(Arg, m_c_ICmp(Pred, m_Not(m_Shl(m_V, m_ConstantInt(C))), m_Value(A))) && Pred == ICmpInst::ICMP_EQ && isValidAssumeForContext(I, Q.CxtI, Q.DT)) { APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0); computeKnownBits(A, RHSKnownZero, RHSKnownOne, Depth+1, Query(Q, I)); // For those bits in RHS that are known, we can propagate them inverted // to known bits in V shifted to the right by C. KnownZero |= RHSKnownOne.lshr(C->getZExtValue()); KnownOne |= RHSKnownZero.lshr(C->getZExtValue()); // assume(v >> c = a) } else if (match(Arg, m_c_ICmp(Pred, m_CombineOr(m_LShr(m_V, m_ConstantInt(C)), m_AShr(m_V, m_ConstantInt(C))), m_Value(A))) && Pred == ICmpInst::ICMP_EQ && isValidAssumeForContext(I, Q.CxtI, Q.DT)) { APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0); computeKnownBits(A, RHSKnownZero, RHSKnownOne, Depth+1, Query(Q, I)); // For those bits in RHS that are known, we can propagate them to known // bits in V shifted to the right by C. KnownZero |= RHSKnownZero << C->getZExtValue(); KnownOne |= RHSKnownOne << C->getZExtValue(); // assume(~(v >> c) = a) } else if (match(Arg, m_c_ICmp(Pred, m_Not(m_CombineOr( m_LShr(m_V, m_ConstantInt(C)), m_AShr(m_V, m_ConstantInt(C)))), m_Value(A))) && Pred == ICmpInst::ICMP_EQ && isValidAssumeForContext(I, Q.CxtI, Q.DT)) { APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0); computeKnownBits(A, RHSKnownZero, RHSKnownOne, Depth+1, Query(Q, I)); // For those bits in RHS that are known, we can propagate them inverted // to known bits in V shifted to the right by C. KnownZero |= RHSKnownOne << C->getZExtValue(); KnownOne |= RHSKnownZero << C->getZExtValue(); // assume(v >=_s c) where c is non-negative } else if (match(Arg, m_ICmp(Pred, m_V, m_Value(A))) && Pred == ICmpInst::ICMP_SGE && isValidAssumeForContext(I, Q.CxtI, Q.DT)) { APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0); computeKnownBits(A, RHSKnownZero, RHSKnownOne, Depth+1, Query(Q, I)); if (RHSKnownZero.isNegative()) { // We know that the sign bit is zero. KnownZero |= APInt::getSignBit(BitWidth); } // assume(v >_s c) where c is at least -1. } else if (match(Arg, m_ICmp(Pred, m_V, m_Value(A))) && Pred == ICmpInst::ICMP_SGT && isValidAssumeForContext(I, Q.CxtI, Q.DT)) { APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0); computeKnownBits(A, RHSKnownZero, RHSKnownOne, Depth+1, Query(Q, I)); if (RHSKnownOne.isAllOnesValue() || RHSKnownZero.isNegative()) { // We know that the sign bit is zero. KnownZero |= APInt::getSignBit(BitWidth); } // assume(v <=_s c) where c is negative } else if (match(Arg, m_ICmp(Pred, m_V, m_Value(A))) && Pred == ICmpInst::ICMP_SLE && isValidAssumeForContext(I, Q.CxtI, Q.DT)) { APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0); computeKnownBits(A, RHSKnownZero, RHSKnownOne, Depth+1, Query(Q, I)); if (RHSKnownOne.isNegative()) { // We know that the sign bit is one. KnownOne |= APInt::getSignBit(BitWidth); } // assume(v <_s c) where c is non-positive } else if (match(Arg, m_ICmp(Pred, m_V, m_Value(A))) && Pred == ICmpInst::ICMP_SLT && isValidAssumeForContext(I, Q.CxtI, Q.DT)) { APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0); computeKnownBits(A, RHSKnownZero, RHSKnownOne, Depth+1, Query(Q, I)); if (RHSKnownZero.isAllOnesValue() || RHSKnownOne.isNegative()) { // We know that the sign bit is one. KnownOne |= APInt::getSignBit(BitWidth); } // assume(v <=_u c) } else if (match(Arg, m_ICmp(Pred, m_V, m_Value(A))) && Pred == ICmpInst::ICMP_ULE && isValidAssumeForContext(I, Q.CxtI, Q.DT)) { APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0); computeKnownBits(A, RHSKnownZero, RHSKnownOne, Depth+1, Query(Q, I)); // Whatever high bits in c are zero are known to be zero. KnownZero |= APInt::getHighBitsSet(BitWidth, RHSKnownZero.countLeadingOnes()); // assume(v <_u c) } else if (match(Arg, m_ICmp(Pred, m_V, m_Value(A))) && Pred == ICmpInst::ICMP_ULT && isValidAssumeForContext(I, Q.CxtI, Q.DT)) { APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0); computeKnownBits(A, RHSKnownZero, RHSKnownOne, Depth+1, Query(Q, I)); // Whatever high bits in c are zero are known to be zero (if c is a power // of 2, then one more). if (isKnownToBeAPowerOfTwo(A, false, Depth + 1, Query(Q, I))) KnownZero |= APInt::getHighBitsSet(BitWidth, RHSKnownZero.countLeadingOnes()+1); else KnownZero |= APInt::getHighBitsSet(BitWidth, RHSKnownZero.countLeadingOnes()); } } } // Compute known bits from a shift operator, including those with a // non-constant shift amount. KnownZero and KnownOne are the outputs of this // function. KnownZero2 and KnownOne2 are pre-allocated temporaries with the // same bit width as KnownZero and KnownOne. KZF and KOF are operator-specific // functors that, given the known-zero or known-one bits respectively, and a // shift amount, compute the implied known-zero or known-one bits of the shift // operator's result respectively for that shift amount. The results from calling // KZF and KOF are conservatively combined for all permitted shift amounts. template <typename KZFunctor, typename KOFunctor> static void computeKnownBitsFromShiftOperator(Operator *I, APInt &KnownZero, APInt &KnownOne, APInt &KnownZero2, APInt &KnownOne2, unsigned Depth, const Query &Q, KZFunctor KZF, KOFunctor KOF) { unsigned BitWidth = KnownZero.getBitWidth(); if (auto *SA = dyn_cast<ConstantInt>(I->getOperand(1))) { unsigned ShiftAmt = SA->getLimitedValue(BitWidth-1); computeKnownBits(I->getOperand(0), KnownZero, KnownOne, Depth + 1, Q); KnownZero = KZF(KnownZero, ShiftAmt); KnownOne = KOF(KnownOne, ShiftAmt); return; } computeKnownBits(I->getOperand(1), KnownZero, KnownOne, Depth + 1, Q); // Note: We cannot use KnownZero.getLimitedValue() here, because if // BitWidth > 64 and any upper bits are known, we'll end up returning the // limit value (which implies all bits are known). uint64_t ShiftAmtKZ = KnownZero.zextOrTrunc(64).getZExtValue(); uint64_t ShiftAmtKO = KnownOne.zextOrTrunc(64).getZExtValue(); // It would be more-clearly correct to use the two temporaries for this // calculation. Reusing the APInts here to prevent unnecessary allocations. KnownZero.clearAllBits(), KnownOne.clearAllBits(); // If we know the shifter operand is nonzero, we can sometimes infer more // known bits. However this is expensive to compute, so be lazy about it and // only compute it when absolutely necessary. Optional<bool> ShifterOperandIsNonZero; // Early exit if we can't constrain any well-defined shift amount. if (!(ShiftAmtKZ & (BitWidth - 1)) && !(ShiftAmtKO & (BitWidth - 1))) { ShifterOperandIsNonZero = isKnownNonZero(I->getOperand(1), Depth + 1, Q); if (!*ShifterOperandIsNonZero) return; } computeKnownBits(I->getOperand(0), KnownZero2, KnownOne2, Depth + 1, Q); KnownZero = KnownOne = APInt::getAllOnesValue(BitWidth); for (unsigned ShiftAmt = 0; ShiftAmt < BitWidth; ++ShiftAmt) { // Combine the shifted known input bits only for those shift amounts // compatible with its known constraints. if ((ShiftAmt & ~ShiftAmtKZ) != ShiftAmt) continue; if ((ShiftAmt | ShiftAmtKO) != ShiftAmt) continue; // If we know the shifter is nonzero, we may be able to infer more known // bits. This check is sunk down as far as possible to avoid the expensive // call to isKnownNonZero if the cheaper checks above fail. if (ShiftAmt == 0) { if (!ShifterOperandIsNonZero.hasValue()) ShifterOperandIsNonZero = isKnownNonZero(I->getOperand(1), Depth + 1, Q); if (*ShifterOperandIsNonZero) continue; } KnownZero &= KZF(KnownZero2, ShiftAmt); KnownOne &= KOF(KnownOne2, ShiftAmt); } // If there are no compatible shift amounts, then we've proven that the shift // amount must be >= the BitWidth, and the result is undefined. We could // return anything we'd like, but we need to make sure the sets of known bits // stay disjoint (it should be better for some other code to actually // propagate the undef than to pick a value here using known bits). if ((KnownZero & KnownOne) != 0) KnownZero.clearAllBits(), KnownOne.clearAllBits(); } static void computeKnownBitsFromOperator(Operator *I, APInt &KnownZero, APInt &KnownOne, unsigned Depth, const Query &Q) { unsigned BitWidth = KnownZero.getBitWidth(); APInt KnownZero2(KnownZero), KnownOne2(KnownOne); switch (I->getOpcode()) { default: break; case Instruction::Load: if (MDNode *MD = cast<LoadInst>(I)->getMetadata(LLVMContext::MD_range)) computeKnownBitsFromRangeMetadata(*MD, KnownZero, KnownOne); break; case Instruction::And: { // If either the LHS or the RHS are Zero, the result is zero. computeKnownBits(I->getOperand(1), KnownZero, KnownOne, Depth + 1, Q); computeKnownBits(I->getOperand(0), KnownZero2, KnownOne2, Depth + 1, Q); // Output known-1 bits are only known if set in both the LHS & RHS. KnownOne &= KnownOne2; // Output known-0 are known to be clear if zero in either the LHS | RHS. KnownZero |= KnownZero2; // and(x, add (x, -1)) is a common idiom that always clears the low bit; // here we handle the more general case of adding any odd number by // matching the form add(x, add(x, y)) where y is odd. // TODO: This could be generalized to clearing any bit set in y where the // following bit is known to be unset in y. Value *Y = nullptr; if (match(I->getOperand(0), m_Add(m_Specific(I->getOperand(1)), m_Value(Y))) || match(I->getOperand(1), m_Add(m_Specific(I->getOperand(0)), m_Value(Y)))) { APInt KnownZero3(BitWidth, 0), KnownOne3(BitWidth, 0); computeKnownBits(Y, KnownZero3, KnownOne3, Depth + 1, Q); if (KnownOne3.countTrailingOnes() > 0) KnownZero |= APInt::getLowBitsSet(BitWidth, 1); } break; } case Instruction::Or: { computeKnownBits(I->getOperand(1), KnownZero, KnownOne, Depth + 1, Q); computeKnownBits(I->getOperand(0), KnownZero2, KnownOne2, Depth + 1, Q); // Output known-0 bits are only known if clear in both the LHS & RHS. KnownZero &= KnownZero2; // Output known-1 are known to be set if set in either the LHS | RHS. KnownOne |= KnownOne2; break; } case Instruction::Xor: { computeKnownBits(I->getOperand(1), KnownZero, KnownOne, Depth + 1, Q); computeKnownBits(I->getOperand(0), KnownZero2, KnownOne2, Depth + 1, Q); // Output known-0 bits are known if clear or set in both the LHS & RHS. APInt KnownZeroOut = (KnownZero & KnownZero2) | (KnownOne & KnownOne2); // Output known-1 are known to be set if set in only one of the LHS, RHS. KnownOne = (KnownZero & KnownOne2) | (KnownOne & KnownZero2); KnownZero = KnownZeroOut; break; } case Instruction::Mul: { bool NSW = cast<OverflowingBinaryOperator>(I)->hasNoSignedWrap(); computeKnownBitsMul(I->getOperand(0), I->getOperand(1), NSW, KnownZero, KnownOne, KnownZero2, KnownOne2, Depth, Q); break; } case Instruction::UDiv: { // For the purposes of computing leading zeros we can conservatively // treat a udiv as a logical right shift by the power of 2 known to // be less than the denominator. computeKnownBits(I->getOperand(0), KnownZero2, KnownOne2, Depth + 1, Q); unsigned LeadZ = KnownZero2.countLeadingOnes(); KnownOne2.clearAllBits(); KnownZero2.clearAllBits(); computeKnownBits(I->getOperand(1), KnownZero2, KnownOne2, Depth + 1, Q); unsigned RHSUnknownLeadingOnes = KnownOne2.countLeadingZeros(); if (RHSUnknownLeadingOnes != BitWidth) LeadZ = std::min(BitWidth, LeadZ + BitWidth - RHSUnknownLeadingOnes - 1); KnownZero = APInt::getHighBitsSet(BitWidth, LeadZ); break; } case Instruction::Select: computeKnownBits(I->getOperand(2), KnownZero, KnownOne, Depth + 1, Q); computeKnownBits(I->getOperand(1), KnownZero2, KnownOne2, Depth + 1, Q); // Only known if known in both the LHS and RHS. KnownOne &= KnownOne2; KnownZero &= KnownZero2; break; case Instruction::FPTrunc: case Instruction::FPExt: case Instruction::FPToUI: case Instruction::FPToSI: case Instruction::SIToFP: case Instruction::UIToFP: break; // Can't work with floating point. case Instruction::PtrToInt: case Instruction::IntToPtr: case Instruction::AddrSpaceCast: // Pointers could be different sizes. // FALL THROUGH and handle them the same as zext/trunc. case Instruction::ZExt: case Instruction::Trunc: { Type *SrcTy = I->getOperand(0)->getType(); unsigned SrcBitWidth; // Note that we handle pointer operands here because of inttoptr/ptrtoint // which fall through here. SrcBitWidth = Q.DL.getTypeSizeInBits(SrcTy->getScalarType()); assert(SrcBitWidth && "SrcBitWidth can't be zero"); KnownZero = KnownZero.zextOrTrunc(SrcBitWidth); KnownOne = KnownOne.zextOrTrunc(SrcBitWidth); computeKnownBits(I->getOperand(0), KnownZero, KnownOne, Depth + 1, Q); KnownZero = KnownZero.zextOrTrunc(BitWidth); KnownOne = KnownOne.zextOrTrunc(BitWidth); // Any top bits are known to be zero. if (BitWidth > SrcBitWidth) KnownZero |= APInt::getHighBitsSet(BitWidth, BitWidth - SrcBitWidth); break; } case Instruction::BitCast: { Type *SrcTy = I->getOperand(0)->getType(); if ((SrcTy->isIntegerTy() || SrcTy->isPointerTy() || SrcTy->isFloatingPointTy()) && // TODO: For now, not handling conversions like: // (bitcast i64 %x to <2 x i32>) !I->getType()->isVectorTy()) { computeKnownBits(I->getOperand(0), KnownZero, KnownOne, Depth + 1, Q); break; } break; } case Instruction::SExt: { // Compute the bits in the result that are not present in the input. unsigned SrcBitWidth = I->getOperand(0)->getType()->getScalarSizeInBits(); KnownZero = KnownZero.trunc(SrcBitWidth); KnownOne = KnownOne.trunc(SrcBitWidth); computeKnownBits(I->getOperand(0), KnownZero, KnownOne, Depth + 1, Q); KnownZero = KnownZero.zext(BitWidth); KnownOne = KnownOne.zext(BitWidth); // If the sign bit of the input is known set or clear, then we know the // top bits of the result. if (KnownZero[SrcBitWidth-1]) // Input sign bit known zero KnownZero |= APInt::getHighBitsSet(BitWidth, BitWidth - SrcBitWidth); else if (KnownOne[SrcBitWidth-1]) // Input sign bit known set KnownOne |= APInt::getHighBitsSet(BitWidth, BitWidth - SrcBitWidth); break; } case Instruction::Shl: { // (shl X, C1) & C2 == 0 iff (X & C2 >>u C1) == 0 auto KZF = [BitWidth](const APInt &KnownZero, unsigned ShiftAmt) { return (KnownZero << ShiftAmt) | APInt::getLowBitsSet(BitWidth, ShiftAmt); // Low bits known 0. }; auto KOF = [BitWidth](const APInt &KnownOne, unsigned ShiftAmt) { return KnownOne << ShiftAmt; }; computeKnownBitsFromShiftOperator(I, KnownZero, KnownOne, KnownZero2, KnownOne2, Depth, Q, KZF, KOF); break; } case Instruction::LShr: { // (ushr X, C1) & C2 == 0 iff (-1 >> C1) & C2 == 0 auto KZF = [BitWidth](const APInt &KnownZero, unsigned ShiftAmt) { return APIntOps::lshr(KnownZero, ShiftAmt) | // High bits known zero. APInt::getHighBitsSet(BitWidth, ShiftAmt); }; auto KOF = [BitWidth](const APInt &KnownOne, unsigned ShiftAmt) { return APIntOps::lshr(KnownOne, ShiftAmt); }; computeKnownBitsFromShiftOperator(I, KnownZero, KnownOne, KnownZero2, KnownOne2, Depth, Q, KZF, KOF); break; } case Instruction::AShr: { // (ashr X, C1) & C2 == 0 iff (-1 >> C1) & C2 == 0 auto KZF = [BitWidth](const APInt &KnownZero, unsigned ShiftAmt) { return APIntOps::ashr(KnownZero, ShiftAmt); }; auto KOF = [BitWidth](const APInt &KnownOne, unsigned ShiftAmt) { return APIntOps::ashr(KnownOne, ShiftAmt); }; computeKnownBitsFromShiftOperator(I, KnownZero, KnownOne, KnownZero2, KnownOne2, Depth, Q, KZF, KOF); break; } case Instruction::Sub: { bool NSW = cast<OverflowingBinaryOperator>(I)->hasNoSignedWrap(); computeKnownBitsAddSub(false, I->getOperand(0), I->getOperand(1), NSW, KnownZero, KnownOne, KnownZero2, KnownOne2, Depth, Q); break; } case Instruction::Add: { bool NSW = cast<OverflowingBinaryOperator>(I)->hasNoSignedWrap(); computeKnownBitsAddSub(true, I->getOperand(0), I->getOperand(1), NSW, KnownZero, KnownOne, KnownZero2, KnownOne2, Depth, Q); break; } case Instruction::SRem: if (ConstantInt *Rem = dyn_cast<ConstantInt>(I->getOperand(1))) { APInt RA = Rem->getValue().abs(); if (RA.isPowerOf2()) { APInt LowBits = RA - 1; computeKnownBits(I->getOperand(0), KnownZero2, KnownOne2, Depth + 1, Q); // The low bits of the first operand are unchanged by the srem. KnownZero = KnownZero2 & LowBits; KnownOne = KnownOne2 & LowBits; // If the first operand is non-negative or has all low bits zero, then // the upper bits are all zero. if (KnownZero2[BitWidth-1] || ((KnownZero2 & LowBits) == LowBits)) KnownZero |= ~LowBits; // If the first operand is negative and not all low bits are zero, then // the upper bits are all one. if (KnownOne2[BitWidth-1] && ((KnownOne2 & LowBits) != 0)) KnownOne |= ~LowBits; assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?"); } } // The sign bit is the LHS's sign bit, except when the result of the // remainder is zero. if (KnownZero.isNonNegative()) { APInt LHSKnownZero(BitWidth, 0), LHSKnownOne(BitWidth, 0); computeKnownBits(I->getOperand(0), LHSKnownZero, LHSKnownOne, Depth + 1, Q); // If it's known zero, our sign bit is also zero. if (LHSKnownZero.isNegative()) KnownZero.setBit(BitWidth - 1); } break; case Instruction::URem: { if (ConstantInt *Rem = dyn_cast<ConstantInt>(I->getOperand(1))) { APInt RA = Rem->getValue(); if (RA.isPowerOf2()) { APInt LowBits = (RA - 1); computeKnownBits(I->getOperand(0), KnownZero, KnownOne, Depth + 1, Q); KnownZero |= ~LowBits; KnownOne &= LowBits; break; } } // Since the result is less than or equal to either operand, any leading // zero bits in either operand must also exist in the result. computeKnownBits(I->getOperand(0), KnownZero, KnownOne, Depth + 1, Q); computeKnownBits(I->getOperand(1), KnownZero2, KnownOne2, Depth + 1, Q); unsigned Leaders = std::max(KnownZero.countLeadingOnes(), KnownZero2.countLeadingOnes()); KnownOne.clearAllBits(); KnownZero = APInt::getHighBitsSet(BitWidth, Leaders); break; } case Instruction::Alloca: { AllocaInst *AI = cast<AllocaInst>(I); unsigned Align = AI->getAlignment(); if (Align == 0) Align = Q.DL.getABITypeAlignment(AI->getAllocatedType()); if (Align > 0) KnownZero = APInt::getLowBitsSet(BitWidth, countTrailingZeros(Align)); break; } case Instruction::GetElementPtr: { // Analyze all of the subscripts of this getelementptr instruction // to determine if we can prove known low zero bits. APInt LocalKnownZero(BitWidth, 0), LocalKnownOne(BitWidth, 0); computeKnownBits(I->getOperand(0), LocalKnownZero, LocalKnownOne, Depth + 1, Q); unsigned TrailZ = LocalKnownZero.countTrailingOnes(); gep_type_iterator GTI = gep_type_begin(I); for (unsigned i = 1, e = I->getNumOperands(); i != e; ++i, ++GTI) { Value *Index = I->getOperand(i); if (StructType *STy = dyn_cast<StructType>(*GTI)) { // Handle struct member offset arithmetic. // Handle case when index is vector zeroinitializer Constant *CIndex = cast<Constant>(Index); if (CIndex->isZeroValue()) continue; if (CIndex->getType()->isVectorTy()) Index = CIndex->getSplatValue(); unsigned Idx = cast<ConstantInt>(Index)->getZExtValue(); const StructLayout *SL = Q.DL.getStructLayout(STy); uint64_t Offset = SL->getElementOffset(Idx); TrailZ = std::min<unsigned>(TrailZ, countTrailingZeros(Offset)); } else { // Handle array index arithmetic. Type *IndexedTy = GTI.getIndexedType(); if (!IndexedTy->isSized()) { TrailZ = 0; break; } unsigned GEPOpiBits = Index->getType()->getScalarSizeInBits(); uint64_t TypeSize = Q.DL.getTypeAllocSize(IndexedTy); LocalKnownZero = LocalKnownOne = APInt(GEPOpiBits, 0); computeKnownBits(Index, LocalKnownZero, LocalKnownOne, Depth + 1, Q); TrailZ = std::min(TrailZ, unsigned(countTrailingZeros(TypeSize) + LocalKnownZero.countTrailingOnes())); } } KnownZero = APInt::getLowBitsSet(BitWidth, TrailZ); break; } case Instruction::PHI: { PHINode *P = cast<PHINode>(I); // Handle the case of a simple two-predecessor recurrence PHI. // There's a lot more that could theoretically be done here, but // this is sufficient to catch some interesting cases. if (P->getNumIncomingValues() == 2) { for (unsigned i = 0; i != 2; ++i) { Value *L = P->getIncomingValue(i); Value *R = P->getIncomingValue(!i); Operator *LU = dyn_cast<Operator>(L); if (!LU) continue; unsigned Opcode = LU->getOpcode(); // Check for operations that have the property that if // both their operands have low zero bits, the result // will have low zero bits. if (Opcode == Instruction::Add || Opcode == Instruction::Sub || Opcode == Instruction::And || Opcode == Instruction::Or || Opcode == Instruction::Mul) { Value *LL = LU->getOperand(0); Value *LR = LU->getOperand(1); // Find a recurrence. if (LL == I) L = LR; else if (LR == I) L = LL; else break; // Ok, we have a PHI of the form L op= R. Check for low // zero bits. computeKnownBits(R, KnownZero2, KnownOne2, Depth + 1, Q); // We need to take the minimum number of known bits APInt KnownZero3(KnownZero), KnownOne3(KnownOne); computeKnownBits(L, KnownZero3, KnownOne3, Depth + 1, Q); KnownZero = APInt::getLowBitsSet(BitWidth, std::min(KnownZero2.countTrailingOnes(), KnownZero3.countTrailingOnes())); break; } } } // Unreachable blocks may have zero-operand PHI nodes. if (P->getNumIncomingValues() == 0) break; // Otherwise take the unions of the known bit sets of the operands, // taking conservative care to avoid excessive recursion. if (Depth < MaxDepth - 1 && !KnownZero && !KnownOne) { // Skip if every incoming value references to ourself. if (dyn_cast_or_null<UndefValue>(P->hasConstantValue())) break; KnownZero = APInt::getAllOnesValue(BitWidth); KnownOne = APInt::getAllOnesValue(BitWidth); for (Value *IncValue : P->incoming_values()) { // Skip direct self references. if (IncValue == P) continue; KnownZero2 = APInt(BitWidth, 0); KnownOne2 = APInt(BitWidth, 0); // Recurse, but cap the recursion to one level, because we don't // want to waste time spinning around in loops. computeKnownBits(IncValue, KnownZero2, KnownOne2, MaxDepth - 1, Q); KnownZero &= KnownZero2; KnownOne &= KnownOne2; // If all bits have been ruled out, there's no need to check // more operands. if (!KnownZero && !KnownOne) break; } } break; } case Instruction::Call: case Instruction::Invoke: if (MDNode *MD = cast<Instruction>(I)->getMetadata(LLVMContext::MD_range)) computeKnownBitsFromRangeMetadata(*MD, KnownZero, KnownOne); // If a range metadata is attached to this IntrinsicInst, intersect the // explicit range specified by the metadata and the implicit range of // the intrinsic. if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) { switch (II->getIntrinsicID()) { default: break; case Intrinsic::bswap: computeKnownBits(I->getOperand(0), KnownZero2, KnownOne2, Depth + 1, Q); KnownZero |= KnownZero2.byteSwap(); KnownOne |= KnownOne2.byteSwap(); break; case Intrinsic::ctlz: case Intrinsic::cttz: { unsigned LowBits = Log2_32(BitWidth)+1; // If this call is undefined for 0, the result will be less than 2^n. if (II->getArgOperand(1) == ConstantInt::getTrue(II->getContext())) LowBits -= 1; KnownZero |= APInt::getHighBitsSet(BitWidth, BitWidth - LowBits); break; } case Intrinsic::ctpop: { computeKnownBits(I->getOperand(0), KnownZero2, KnownOne2, Depth + 1, Q); // We can bound the space the count needs. Also, bits known to be zero // can't contribute to the population. unsigned BitsPossiblySet = BitWidth - KnownZero2.countPopulation(); unsigned LeadingZeros = APInt(BitWidth, BitsPossiblySet).countLeadingZeros(); assert(LeadingZeros <= BitWidth); KnownZero |= APInt::getHighBitsSet(BitWidth, LeadingZeros); KnownOne &= ~KnownZero; // TODO: we could bound KnownOne using the lower bound on the number // of bits which might be set provided by popcnt KnownOne2. break; } case Intrinsic::fabs: { Type *Ty = II->getType(); APInt SignBit = APInt::getSignBit(Ty->getScalarSizeInBits()); KnownZero |= APInt::getSplat(Ty->getPrimitiveSizeInBits(), SignBit); break; } case Intrinsic::x86_sse42_crc32_64_64: KnownZero |= APInt::getHighBitsSet(64, 32); break; } } break; case Instruction::ExtractValue: if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I->getOperand(0))) { ExtractValueInst *EVI = cast<ExtractValueInst>(I); if (EVI->getNumIndices() != 1) break; if (EVI->getIndices()[0] == 0) { switch (II->getIntrinsicID()) { default: break; case Intrinsic::uadd_with_overflow: case Intrinsic::sadd_with_overflow: computeKnownBitsAddSub(true, II->getArgOperand(0), II->getArgOperand(1), false, KnownZero, KnownOne, KnownZero2, KnownOne2, Depth, Q); break; case Intrinsic::usub_with_overflow: case Intrinsic::ssub_with_overflow: computeKnownBitsAddSub(false, II->getArgOperand(0), II->getArgOperand(1), false, KnownZero, KnownOne, KnownZero2, KnownOne2, Depth, Q); break; case Intrinsic::umul_with_overflow: case Intrinsic::smul_with_overflow: computeKnownBitsMul(II->getArgOperand(0), II->getArgOperand(1), false, KnownZero, KnownOne, KnownZero2, KnownOne2, Depth, Q); break; } } } } } static unsigned getAlignment(const Value *V, const DataLayout &DL) { unsigned Align = 0; if (auto *GO = dyn_cast<GlobalObject>(V)) { Align = GO->getAlignment(); if (Align == 0) { if (auto *GVar = dyn_cast<GlobalVariable>(GO)) { Type *ObjectType = GVar->getValueType(); if (ObjectType->isSized()) { // If the object is defined in the current Module, we'll be giving // it the preferred alignment. Otherwise, we have to assume that it // may only have the minimum ABI alignment. if (GVar->isStrongDefinitionForLinker()) Align = DL.getPreferredAlignment(GVar); else Align = DL.getABITypeAlignment(ObjectType); } } } } else if (const Argument *A = dyn_cast<Argument>(V)) { Align = A->getType()->isPointerTy() ? A->getParamAlignment() : 0; if (!Align && A->hasStructRetAttr()) { // An sret parameter has at least the ABI alignment of the return type. Type *EltTy = cast<PointerType>(A->getType())->getElementType(); if (EltTy->isSized()) Align = DL.getABITypeAlignment(EltTy); } } else if (const AllocaInst *AI = dyn_cast<AllocaInst>(V)) Align = AI->getAlignment(); else if (auto CS = ImmutableCallSite(V)) Align = CS.getAttributes().getParamAlignment(AttributeSet::ReturnIndex); else if (const LoadInst *LI = dyn_cast<LoadInst>(V)) if (MDNode *MD = LI->getMetadata(LLVMContext::MD_align)) { ConstantInt *CI = mdconst::extract<ConstantInt>(MD->getOperand(0)); Align = CI->getLimitedValue(); } return Align; } /// Determine which bits of V are known to be either zero or one and return /// them in the KnownZero/KnownOne bit sets. /// /// NOTE: we cannot consider 'undef' to be "IsZero" here. The problem is that /// we cannot optimize based on the assumption that it is zero without changing /// it to be an explicit zero. If we don't change it to zero, other code could /// optimized based on the contradictory assumption that it is non-zero. /// Because instcombine aggressively folds operations with undef args anyway, /// this won't lose us code quality. /// /// This function is defined on values with integer type, values with pointer /// type, and vectors of integers. In the case /// where V is a vector, known zero, and known one values are the /// same width as the vector element, and the bit is set only if it is true /// for all of the elements in the vector. void computeKnownBits(Value *V, APInt &KnownZero, APInt &KnownOne, unsigned Depth, const Query &Q) { assert(V && "No Value?"); assert(Depth <= MaxDepth && "Limit Search Depth"); unsigned BitWidth = KnownZero.getBitWidth(); assert((V->getType()->isIntOrIntVectorTy() || V->getType()->isFPOrFPVectorTy() || V->getType()->getScalarType()->isPointerTy()) && "Not integer, floating point, or pointer type!"); assert((Q.DL.getTypeSizeInBits(V->getType()->getScalarType()) == BitWidth) && (!V->getType()->isIntOrIntVectorTy() || V->getType()->getScalarSizeInBits() == BitWidth) && KnownZero.getBitWidth() == BitWidth && KnownOne.getBitWidth() == BitWidth && "V, KnownOne and KnownZero should have same BitWidth"); if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) { // We know all of the bits for a constant! KnownOne = CI->getValue(); KnownZero = ~KnownOne; return; } // Null and aggregate-zero are all-zeros. if (isa<ConstantPointerNull>(V) || isa<ConstantAggregateZero>(V)) { KnownOne.clearAllBits(); KnownZero = APInt::getAllOnesValue(BitWidth); return; } // Handle a constant vector by taking the intersection of the known bits of // each element. There is no real need to handle ConstantVector here, because // we don't handle undef in any particularly useful way. if (ConstantDataSequential *CDS = dyn_cast<ConstantDataSequential>(V)) { // We know that CDS must be a vector of integers. Take the intersection of // each element. KnownZero.setAllBits(); KnownOne.setAllBits(); APInt Elt(KnownZero.getBitWidth(), 0); for (unsigned i = 0, e = CDS->getNumElements(); i != e; ++i) { Elt = CDS->getElementAsInteger(i); KnownZero &= ~Elt; KnownOne &= Elt; } return; } // Start out not knowing anything. KnownZero.clearAllBits(); KnownOne.clearAllBits(); // Limit search depth. // All recursive calls that increase depth must come after this. if (Depth == MaxDepth) return; // A weak GlobalAlias is totally unknown. A non-weak GlobalAlias has // the bits of its aliasee. if (GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) { if (!GA->mayBeOverridden()) computeKnownBits(GA->getAliasee(), KnownZero, KnownOne, Depth + 1, Q); return; } if (Operator *I = dyn_cast<Operator>(V)) computeKnownBitsFromOperator(I, KnownZero, KnownOne, Depth, Q); // Aligned pointers have trailing zeros - refine KnownZero set if (V->getType()->isPointerTy()) { unsigned Align = getAlignment(V, Q.DL); if (Align) KnownZero |= APInt::getLowBitsSet(BitWidth, countTrailingZeros(Align)); } // computeKnownBitsFromAssume and computeKnownBitsFromDominatingCondition // strictly refines KnownZero and KnownOne. Therefore, we run them after // computeKnownBitsFromOperator. // Check whether a nearby assume intrinsic can determine some known bits. computeKnownBitsFromAssume(V, KnownZero, KnownOne, Depth, Q); // Check whether there's a dominating condition which implies something about // this value at the given context. if (EnableDomConditions && Depth <= DomConditionsMaxDepth) computeKnownBitsFromDominatingCondition(V, KnownZero, KnownOne, Depth, Q); assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?"); } /// Determine whether the sign bit is known to be zero or one. /// Convenience wrapper around computeKnownBits. void ComputeSignBit(Value *V, bool &KnownZero, bool &KnownOne, unsigned Depth, const Query &Q) { unsigned BitWidth = getBitWidth(V->getType(), Q.DL); if (!BitWidth) { KnownZero = false; KnownOne = false; return; } APInt ZeroBits(BitWidth, 0); APInt OneBits(BitWidth, 0); computeKnownBits(V, ZeroBits, OneBits, Depth, Q); KnownOne = OneBits[BitWidth - 1]; KnownZero = ZeroBits[BitWidth - 1]; } /// Return true if the given value is known to have exactly one /// bit set when defined. For vectors return true if every element is known to /// be a power of two when defined. Supports values with integer or pointer /// types and vectors of integers. bool isKnownToBeAPowerOfTwo(Value *V, bool OrZero, unsigned Depth, const Query &Q) { if (Constant *C = dyn_cast<Constant>(V)) { if (C->isNullValue()) return OrZero; if (ConstantInt *CI = dyn_cast<ConstantInt>(C)) return CI->getValue().isPowerOf2(); // TODO: Handle vector constants. } // 1 << X is clearly a power of two if the one is not shifted off the end. If // it is shifted off the end then the result is undefined. if (match(V, m_Shl(m_One(), m_Value()))) return true; // (signbit) >>l X is clearly a power of two if the one is not shifted off the // bottom. If it is shifted off the bottom then the result is undefined. if (match(V, m_LShr(m_SignBit(), m_Value()))) return true; // The remaining tests are all recursive, so bail out if we hit the limit. if (Depth++ == MaxDepth) return false; Value *X = nullptr, *Y = nullptr; // A shift left or a logical shift right of a power of two is a power of two // or zero. if (OrZero && (match(V, m_Shl(m_Value(X), m_Value())) || match(V, m_LShr(m_Value(X), m_Value())))) return isKnownToBeAPowerOfTwo(X, /*OrZero*/ true, Depth, Q); if (ZExtInst *ZI = dyn_cast<ZExtInst>(V)) return isKnownToBeAPowerOfTwo(ZI->getOperand(0), OrZero, Depth, Q); if (SelectInst *SI = dyn_cast<SelectInst>(V)) return isKnownToBeAPowerOfTwo(SI->getTrueValue(), OrZero, Depth, Q) && isKnownToBeAPowerOfTwo(SI->getFalseValue(), OrZero, Depth, Q); if (OrZero && match(V, m_And(m_Value(X), m_Value(Y)))) { // A power of two and'd with anything is a power of two or zero. if (isKnownToBeAPowerOfTwo(X, /*OrZero*/ true, Depth, Q) || isKnownToBeAPowerOfTwo(Y, /*OrZero*/ true, Depth, Q)) return true; // X & (-X) is always a power of two or zero. if (match(X, m_Neg(m_Specific(Y))) || match(Y, m_Neg(m_Specific(X)))) return true; return false; } // Adding a power-of-two or zero to the same power-of-two or zero yields // either the original power-of-two, a larger power-of-two or zero. if (match(V, m_Add(m_Value(X), m_Value(Y)))) { OverflowingBinaryOperator *VOBO = cast<OverflowingBinaryOperator>(V); if (OrZero || VOBO->hasNoUnsignedWrap() || VOBO->hasNoSignedWrap()) { if (match(X, m_And(m_Specific(Y), m_Value())) || match(X, m_And(m_Value(), m_Specific(Y)))) if (isKnownToBeAPowerOfTwo(Y, OrZero, Depth, Q)) return true; if (match(Y, m_And(m_Specific(X), m_Value())) || match(Y, m_And(m_Value(), m_Specific(X)))) if (isKnownToBeAPowerOfTwo(X, OrZero, Depth, Q)) return true; unsigned BitWidth = V->getType()->getScalarSizeInBits(); APInt LHSZeroBits(BitWidth, 0), LHSOneBits(BitWidth, 0); computeKnownBits(X, LHSZeroBits, LHSOneBits, Depth, Q); APInt RHSZeroBits(BitWidth, 0), RHSOneBits(BitWidth, 0); computeKnownBits(Y, RHSZeroBits, RHSOneBits, Depth, Q); // If i8 V is a power of two or zero: // ZeroBits: 1 1 1 0 1 1 1 1 // ~ZeroBits: 0 0 0 1 0 0 0 0 if ((~(LHSZeroBits & RHSZeroBits)).isPowerOf2()) // If OrZero isn't set, we cannot give back a zero result. // Make sure either the LHS or RHS has a bit set. if (OrZero || RHSOneBits.getBoolValue() || LHSOneBits.getBoolValue()) return true; } } // An exact divide or right shift can only shift off zero bits, so the result // is a power of two only if the first operand is a power of two and not // copying a sign bit (sdiv int_min, 2). if (match(V, m_Exact(m_LShr(m_Value(), m_Value()))) || match(V, m_Exact(m_UDiv(m_Value(), m_Value())))) { return isKnownToBeAPowerOfTwo(cast<Operator>(V)->getOperand(0), OrZero, Depth, Q); } return false; } /// \brief Test whether a GEP's result is known to be non-null. /// /// Uses properties inherent in a GEP to try to determine whether it is known /// to be non-null. /// /// Currently this routine does not support vector GEPs. static bool isGEPKnownNonNull(GEPOperator *GEP, unsigned Depth, const Query &Q) { if (!GEP->isInBounds() || GEP->getPointerAddressSpace() != 0) return false; // FIXME: Support vector-GEPs. assert(GEP->getType()->isPointerTy() && "We only support plain pointer GEP"); // If the base pointer is non-null, we cannot walk to a null address with an // inbounds GEP in address space zero. if (isKnownNonZero(GEP->getPointerOperand(), Depth, Q)) return true; // Walk the GEP operands and see if any operand introduces a non-zero offset. // If so, then the GEP cannot produce a null pointer, as doing so would // inherently violate the inbounds contract within address space zero. for (gep_type_iterator GTI = gep_type_begin(GEP), GTE = gep_type_end(GEP); GTI != GTE; ++GTI) { // Struct types are easy -- they must always be indexed by a constant. if (StructType *STy = dyn_cast<StructType>(*GTI)) { ConstantInt *OpC = cast<ConstantInt>(GTI.getOperand()); unsigned ElementIdx = OpC->getZExtValue(); const StructLayout *SL = Q.DL.getStructLayout(STy); uint64_t ElementOffset = SL->getElementOffset(ElementIdx); if (ElementOffset > 0) return true; continue; } // If we have a zero-sized type, the index doesn't matter. Keep looping. if (Q.DL.getTypeAllocSize(GTI.getIndexedType()) == 0) continue; // Fast path the constant operand case both for efficiency and so we don't // increment Depth when just zipping down an all-constant GEP. if (ConstantInt *OpC = dyn_cast<ConstantInt>(GTI.getOperand())) { if (!OpC->isZero()) return true; continue; } // We post-increment Depth here because while isKnownNonZero increments it // as well, when we pop back up that increment won't persist. We don't want // to recurse 10k times just because we have 10k GEP operands. We don't // bail completely out because we want to handle constant GEPs regardless // of depth. if (Depth++ >= MaxDepth) continue; if (isKnownNonZero(GTI.getOperand(), Depth, Q)) return true; } return false; } /// Does the 'Range' metadata (which must be a valid MD_range operand list) /// ensure that the value it's attached to is never Value? 'RangeType' is /// is the type of the value described by the range. static bool rangeMetadataExcludesValue(MDNode* Ranges, const APInt& Value) { const unsigned NumRanges = Ranges->getNumOperands() / 2; assert(NumRanges >= 1); for (unsigned i = 0; i < NumRanges; ++i) { ConstantInt *Lower = mdconst::extract<ConstantInt>(Ranges->getOperand(2 * i + 0)); ConstantInt *Upper = mdconst::extract<ConstantInt>(Ranges->getOperand(2 * i + 1)); ConstantRange Range(Lower->getValue(), Upper->getValue()); if (Range.contains(Value)) return false; } return true; } /// Return true if the given value is known to be non-zero when defined. /// For vectors return true if every element is known to be non-zero when /// defined. Supports values with integer or pointer type and vectors of /// integers. bool isKnownNonZero(Value *V, unsigned Depth, const Query &Q) { if (Constant *C = dyn_cast<Constant>(V)) { if (C->isNullValue()) return false; if (isa<ConstantInt>(C)) // Must be non-zero due to null test above. return true; // TODO: Handle vectors return false; } if (Instruction* I = dyn_cast<Instruction>(V)) { if (MDNode *Ranges = I->getMetadata(LLVMContext::MD_range)) { // If the possible ranges don't contain zero, then the value is // definitely non-zero. if (IntegerType* Ty = dyn_cast<IntegerType>(V->getType())) { const APInt ZeroValue(Ty->getBitWidth(), 0); if (rangeMetadataExcludesValue(Ranges, ZeroValue)) return true; } } } // The remaining tests are all recursive, so bail out if we hit the limit. if (Depth++ >= MaxDepth) return false; // Check for pointer simplifications. if (V->getType()->isPointerTy()) { if (isKnownNonNull(V)) return true; if (GEPOperator *GEP = dyn_cast<GEPOperator>(V)) if (isGEPKnownNonNull(GEP, Depth, Q)) return true; } unsigned BitWidth = getBitWidth(V->getType()->getScalarType(), Q.DL); // X | Y != 0 if X != 0 or Y != 0. Value *X = nullptr, *Y = nullptr; if (match(V, m_Or(m_Value(X), m_Value(Y)))) return isKnownNonZero(X, Depth, Q) || isKnownNonZero(Y, Depth, Q); // ext X != 0 if X != 0. if (isa<SExtInst>(V) || isa<ZExtInst>(V)) return isKnownNonZero(cast<Instruction>(V)->getOperand(0), Depth, Q); // shl X, Y != 0 if X is odd. Note that the value of the shift is undefined // if the lowest bit is shifted off the end. if (BitWidth && match(V, m_Shl(m_Value(X), m_Value(Y)))) { // shl nuw can't remove any non-zero bits. OverflowingBinaryOperator *BO = cast<OverflowingBinaryOperator>(V); if (BO->hasNoUnsignedWrap()) return isKnownNonZero(X, Depth, Q); APInt KnownZero(BitWidth, 0); APInt KnownOne(BitWidth, 0); computeKnownBits(X, KnownZero, KnownOne, Depth, Q); if (KnownOne[0]) return true; } // shr X, Y != 0 if X is negative. Note that the value of the shift is not // defined if the sign bit is shifted off the end. else if (match(V, m_Shr(m_Value(X), m_Value(Y)))) { // shr exact can only shift out zero bits. PossiblyExactOperator *BO = cast<PossiblyExactOperator>(V); if (BO->isExact()) return isKnownNonZero(X, Depth, Q); bool XKnownNonNegative, XKnownNegative; ComputeSignBit(X, XKnownNonNegative, XKnownNegative, Depth, Q); if (XKnownNegative) return true; // If the shifter operand is a constant, and all of the bits shifted // out are known to be zero, and X is known non-zero then at least one // non-zero bit must remain. if (ConstantInt *Shift = dyn_cast<ConstantInt>(Y)) { APInt KnownZero(BitWidth, 0); APInt KnownOne(BitWidth, 0); computeKnownBits(X, KnownZero, KnownOne, Depth, Q); auto ShiftVal = Shift->getLimitedValue(BitWidth - 1); // Is there a known one in the portion not shifted out? if (KnownOne.countLeadingZeros() < BitWidth - ShiftVal) return true; // Are all the bits to be shifted out known zero? if (KnownZero.countTrailingOnes() >= ShiftVal) return isKnownNonZero(X, Depth, Q); } } // div exact can only produce a zero if the dividend is zero. else if (match(V, m_Exact(m_IDiv(m_Value(X), m_Value())))) { return isKnownNonZero(X, Depth, Q); } // X + Y. else if (match(V, m_Add(m_Value(X), m_Value(Y)))) { bool XKnownNonNegative, XKnownNegative; bool YKnownNonNegative, YKnownNegative; ComputeSignBit(X, XKnownNonNegative, XKnownNegative, Depth, Q); ComputeSignBit(Y, YKnownNonNegative, YKnownNegative, Depth, Q); // If X and Y are both non-negative (as signed values) then their sum is not // zero unless both X and Y are zero. if (XKnownNonNegative && YKnownNonNegative) if (isKnownNonZero(X, Depth, Q) || isKnownNonZero(Y, Depth, Q)) return true; // If X and Y are both negative (as signed values) then their sum is not // zero unless both X and Y equal INT_MIN. if (BitWidth && XKnownNegative && YKnownNegative) { APInt KnownZero(BitWidth, 0); APInt KnownOne(BitWidth, 0); APInt Mask = APInt::getSignedMaxValue(BitWidth); // The sign bit of X is set. If some other bit is set then X is not equal // to INT_MIN. computeKnownBits(X, KnownZero, KnownOne, Depth, Q); if ((KnownOne & Mask) != 0) return true; // The sign bit of Y is set. If some other bit is set then Y is not equal // to INT_MIN. computeKnownBits(Y, KnownZero, KnownOne, Depth, Q); if ((KnownOne & Mask) != 0) return true; } // The sum of a non-negative number and a power of two is not zero. if (XKnownNonNegative && isKnownToBeAPowerOfTwo(Y, /*OrZero*/ false, Depth, Q)) return true; if (YKnownNonNegative && isKnownToBeAPowerOfTwo(X, /*OrZero*/ false, Depth, Q)) return true; } // X * Y. else if (match(V, m_Mul(m_Value(X), m_Value(Y)))) { OverflowingBinaryOperator *BO = cast<OverflowingBinaryOperator>(V); // If X and Y are non-zero then so is X * Y as long as the multiplication // does not overflow. if ((BO->hasNoSignedWrap() || BO->hasNoUnsignedWrap()) && isKnownNonZero(X, Depth, Q) && isKnownNonZero(Y, Depth, Q)) return true; } // (C ? X : Y) != 0 if X != 0 and Y != 0. else if (SelectInst *SI = dyn_cast<SelectInst>(V)) { if (isKnownNonZero(SI->getTrueValue(), Depth, Q) && isKnownNonZero(SI->getFalseValue(), Depth, Q)) return true; } // PHI else if (PHINode *PN = dyn_cast<PHINode>(V)) { // Try and detect a recurrence that monotonically increases from a // starting value, as these are common as induction variables. if (PN->getNumIncomingValues() == 2) { Value *Start = PN->getIncomingValue(0); Value *Induction = PN->getIncomingValue(1); if (isa<ConstantInt>(Induction) && !isa<ConstantInt>(Start)) std::swap(Start, Induction); if (ConstantInt *C = dyn_cast<ConstantInt>(Start)) { if (!C->isZero() && !C->isNegative()) { ConstantInt *X; if ((match(Induction, m_NSWAdd(m_Specific(PN), m_ConstantInt(X))) || match(Induction, m_NUWAdd(m_Specific(PN), m_ConstantInt(X)))) && !X->isNegative()) return true; } } } } if (!BitWidth) return false; APInt KnownZero(BitWidth, 0); APInt KnownOne(BitWidth, 0); computeKnownBits(V, KnownZero, KnownOne, Depth, Q); return KnownOne != 0; } /// Return true if V2 == V1 + X, where X is known non-zero. static bool isAddOfNonZero(Value *V1, Value *V2, const Query &Q) { BinaryOperator *BO = dyn_cast<BinaryOperator>(V1); if (!BO || BO->getOpcode() != Instruction::Add) return false; Value *Op = nullptr; if (V2 == BO->getOperand(0)) Op = BO->getOperand(1); else if (V2 == BO->getOperand(1)) Op = BO->getOperand(0); else return false; return isKnownNonZero(Op, 0, Q); } /// Return true if it is known that V1 != V2. static bool isKnownNonEqual(Value *V1, Value *V2, const Query &Q) { if (V1->getType()->isVectorTy() || V1 == V2) return false; if (V1->getType() != V2->getType()) // We can't look through casts yet. return false; if (isAddOfNonZero(V1, V2, Q) || isAddOfNonZero(V2, V1, Q)) return true; if (IntegerType *Ty = dyn_cast<IntegerType>(V1->getType())) { // Are any known bits in V1 contradictory to known bits in V2? If V1 // has a known zero where V2 has a known one, they must not be equal. auto BitWidth = Ty->getBitWidth(); APInt KnownZero1(BitWidth, 0); APInt KnownOne1(BitWidth, 0); computeKnownBits(V1, KnownZero1, KnownOne1, 0, Q); APInt KnownZero2(BitWidth, 0); APInt KnownOne2(BitWidth, 0); computeKnownBits(V2, KnownZero2, KnownOne2, 0, Q); auto OppositeBits = (KnownZero1 & KnownOne2) | (KnownZero2 & KnownOne1); if (OppositeBits.getBoolValue()) return true; } return false; } /// Return true if 'V & Mask' is known to be zero. We use this predicate to /// simplify operations downstream. Mask is known to be zero for bits that V /// cannot have. /// /// This function is defined on values with integer type, values with pointer /// type, and vectors of integers. In the case /// where V is a vector, the mask, known zero, and known one values are the /// same width as the vector element, and the bit is set only if it is true /// for all of the elements in the vector. bool MaskedValueIsZero(Value *V, const APInt &Mask, unsigned Depth, const Query &Q) { APInt KnownZero(Mask.getBitWidth(), 0), KnownOne(Mask.getBitWidth(), 0); computeKnownBits(V, KnownZero, KnownOne, Depth, Q); return (KnownZero & Mask) == Mask; } /// Return the number of times the sign bit of the register is replicated into /// the other bits. We know that at least 1 bit is always equal to the sign bit /// (itself), but other cases can give us information. For example, immediately /// after an "ashr X, 2", we know that the top 3 bits are all equal to each /// other, so we return 3. /// /// 'Op' must have a scalar integer type. /// unsigned ComputeNumSignBits(Value *V, unsigned Depth, const Query &Q) { unsigned TyBits = Q.DL.getTypeSizeInBits(V->getType()->getScalarType()); unsigned Tmp, Tmp2; unsigned FirstAnswer = 1; // Note that ConstantInt is handled by the general computeKnownBits case // below. if (Depth == 6) return 1; // Limit search depth. Operator *U = dyn_cast<Operator>(V); switch (Operator::getOpcode(V)) { default: break; case Instruction::SExt: Tmp = TyBits - U->getOperand(0)->getType()->getScalarSizeInBits(); return ComputeNumSignBits(U->getOperand(0), Depth + 1, Q) + Tmp; case Instruction::SDiv: { const APInt *Denominator; // sdiv X, C -> adds log(C) sign bits. if (match(U->getOperand(1), m_APInt(Denominator))) { // Ignore non-positive denominator. if (!Denominator->isStrictlyPositive()) break; // Calculate the incoming numerator bits. unsigned NumBits = ComputeNumSignBits(U->getOperand(0), Depth + 1, Q); // Add floor(log(C)) bits to the numerator bits. return std::min(TyBits, NumBits + Denominator->logBase2()); } break; } case Instruction::SRem: { const APInt *Denominator; // srem X, C -> we know that the result is within [-C+1,C) when C is a // positive constant. This let us put a lower bound on the number of sign // bits. if (match(U->getOperand(1), m_APInt(Denominator))) { // Ignore non-positive denominator. if (!Denominator->isStrictlyPositive()) break; // Calculate the incoming numerator bits. SRem by a positive constant // can't lower the number of sign bits. unsigned NumrBits = ComputeNumSignBits(U->getOperand(0), Depth + 1, Q); // Calculate the leading sign bit constraints by examining the // denominator. Given that the denominator is positive, there are two // cases: // // 1. the numerator is positive. The result range is [0,C) and [0,C) u< // (1 << ceilLogBase2(C)). // // 2. the numerator is negative. Then the result range is (-C,0] and // integers in (-C,0] are either 0 or >u (-1 << ceilLogBase2(C)). // // Thus a lower bound on the number of sign bits is `TyBits - // ceilLogBase2(C)`. unsigned ResBits = TyBits - Denominator->ceilLogBase2(); return std::max(NumrBits, ResBits); } break; } case Instruction::AShr: { Tmp = ComputeNumSignBits(U->getOperand(0), Depth + 1, Q); // ashr X, C -> adds C sign bits. Vectors too. const APInt *ShAmt; if (match(U->getOperand(1), m_APInt(ShAmt))) { Tmp += ShAmt->getZExtValue(); if (Tmp > TyBits) Tmp = TyBits; } return Tmp; } case Instruction::Shl: { const APInt *ShAmt; if (match(U->getOperand(1), m_APInt(ShAmt))) { // shl destroys sign bits. Tmp = ComputeNumSignBits(U->getOperand(0), Depth + 1, Q); Tmp2 = ShAmt->getZExtValue(); if (Tmp2 >= TyBits || // Bad shift. Tmp2 >= Tmp) break; // Shifted all sign bits out. return Tmp - Tmp2; } break; } case Instruction::And: case Instruction::Or: case Instruction::Xor: // NOT is handled here. // Logical binary ops preserve the number of sign bits at the worst. Tmp = ComputeNumSignBits(U->getOperand(0), Depth + 1, Q); if (Tmp != 1) { Tmp2 = ComputeNumSignBits(U->getOperand(1), Depth + 1, Q); FirstAnswer = std::min(Tmp, Tmp2); // We computed what we know about the sign bits as our first // answer. Now proceed to the generic code that uses // computeKnownBits, and pick whichever answer is better. } break; case Instruction::Select: Tmp = ComputeNumSignBits(U->getOperand(1), Depth + 1, Q); if (Tmp == 1) return 1; // Early out. Tmp2 = ComputeNumSignBits(U->getOperand(2), Depth + 1, Q); return std::min(Tmp, Tmp2); case Instruction::Add: // Add can have at most one carry bit. Thus we know that the output // is, at worst, one more bit than the inputs. Tmp = ComputeNumSignBits(U->getOperand(0), Depth + 1, Q); if (Tmp == 1) return 1; // Early out. // Special case decrementing a value (ADD X, -1): if (const auto *CRHS = dyn_cast<Constant>(U->getOperand(1))) if (CRHS->isAllOnesValue()) { APInt KnownZero(TyBits, 0), KnownOne(TyBits, 0); computeKnownBits(U->getOperand(0), KnownZero, KnownOne, Depth + 1, Q); // If the input is known to be 0 or 1, the output is 0/-1, which is all // sign bits set. if ((KnownZero | APInt(TyBits, 1)).isAllOnesValue()) return TyBits; // If we are subtracting one from a positive number, there is no carry // out of the result. if (KnownZero.isNegative()) return Tmp; } Tmp2 = ComputeNumSignBits(U->getOperand(1), Depth + 1, Q); if (Tmp2 == 1) return 1; return std::min(Tmp, Tmp2)-1; case Instruction::Sub: Tmp2 = ComputeNumSignBits(U->getOperand(1), Depth + 1, Q); if (Tmp2 == 1) return 1; // Handle NEG. if (const auto *CLHS = dyn_cast<Constant>(U->getOperand(0))) if (CLHS->isNullValue()) { APInt KnownZero(TyBits, 0), KnownOne(TyBits, 0); computeKnownBits(U->getOperand(1), KnownZero, KnownOne, Depth + 1, Q); // If the input is known to be 0 or 1, the output is 0/-1, which is all // sign bits set. if ((KnownZero | APInt(TyBits, 1)).isAllOnesValue()) return TyBits; // If the input is known to be positive (the sign bit is known clear), // the output of the NEG has the same number of sign bits as the input. if (KnownZero.isNegative()) return Tmp2; // Otherwise, we treat this like a SUB. } // Sub can have at most one carry bit. Thus we know that the output // is, at worst, one more bit than the inputs. Tmp = ComputeNumSignBits(U->getOperand(0), Depth + 1, Q); if (Tmp == 1) return 1; // Early out. return std::min(Tmp, Tmp2)-1; case Instruction::PHI: { PHINode *PN = cast<PHINode>(U); unsigned NumIncomingValues = PN->getNumIncomingValues(); // Don't analyze large in-degree PHIs. if (NumIncomingValues > 4) break; // Unreachable blocks may have zero-operand PHI nodes. if (NumIncomingValues == 0) break; // Take the minimum of all incoming values. This can't infinitely loop // because of our depth threshold. Tmp = ComputeNumSignBits(PN->getIncomingValue(0), Depth + 1, Q); for (unsigned i = 1, e = NumIncomingValues; i != e; ++i) { if (Tmp == 1) return Tmp; Tmp = std::min( Tmp, ComputeNumSignBits(PN->getIncomingValue(i), Depth + 1, Q)); } return Tmp; } case Instruction::Trunc: // FIXME: it's tricky to do anything useful for this, but it is an important // case for targets like X86. break; } // Finally, if we can prove that the top bits of the result are 0's or 1's, // use this information. APInt KnownZero(TyBits, 0), KnownOne(TyBits, 0); APInt Mask; computeKnownBits(V, KnownZero, KnownOne, Depth, Q); if (KnownZero.isNegative()) { // sign bit is 0 Mask = KnownZero; } else if (KnownOne.isNegative()) { // sign bit is 1; Mask = KnownOne; } else { // Nothing known. return FirstAnswer; } // Okay, we know that the sign bit in Mask is set. Use CLZ to determine // the number of identical bits in the top of the input value. Mask = ~Mask; Mask <<= Mask.getBitWidth()-TyBits; // Return # leading zeros. We use 'min' here in case Val was zero before // shifting. We don't want to return '64' as for an i32 "0". return std::max(FirstAnswer, std::min(TyBits, Mask.countLeadingZeros())); } /// This function computes the integer multiple of Base that equals V. /// If successful, it returns true and returns the multiple in /// Multiple. If unsuccessful, it returns false. It looks /// through SExt instructions only if LookThroughSExt is true. bool llvm::ComputeMultiple(Value *V, unsigned Base, Value *&Multiple, bool LookThroughSExt, unsigned Depth) { const unsigned MaxDepth = 6; assert(V && "No Value?"); assert(Depth <= MaxDepth && "Limit Search Depth"); assert(V->getType()->isIntegerTy() && "Not integer or pointer type!"); Type *T = V->getType(); ConstantInt *CI = dyn_cast<ConstantInt>(V); if (Base == 0) return false; if (Base == 1) { Multiple = V; return true; } ConstantExpr *CO = dyn_cast<ConstantExpr>(V); Constant *BaseVal = ConstantInt::get(T, Base); if (CO && CO == BaseVal) { // Multiple is 1. Multiple = ConstantInt::get(T, 1); return true; } if (CI && CI->getZExtValue() % Base == 0) { Multiple = ConstantInt::get(T, CI->getZExtValue() / Base); return true; } if (Depth == MaxDepth) return false; // Limit search depth. Operator *I = dyn_cast<Operator>(V); if (!I) return false; switch (I->getOpcode()) { default: break; case Instruction::SExt: if (!LookThroughSExt) return false; // otherwise fall through to ZExt case Instruction::ZExt: return ComputeMultiple(I->getOperand(0), Base, Multiple, LookThroughSExt, Depth+1); case Instruction::Shl: case Instruction::Mul: { Value *Op0 = I->getOperand(0); Value *Op1 = I->getOperand(1); if (I->getOpcode() == Instruction::Shl) { ConstantInt *Op1CI = dyn_cast<ConstantInt>(Op1); if (!Op1CI) return false; // Turn Op0 << Op1 into Op0 * 2^Op1 APInt Op1Int = Op1CI->getValue(); uint64_t BitToSet = Op1Int.getLimitedValue(Op1Int.getBitWidth() - 1); APInt API(Op1Int.getBitWidth(), 0); API.setBit(BitToSet); Op1 = ConstantInt::get(V->getContext(), API); } Value *Mul0 = nullptr; if (ComputeMultiple(Op0, Base, Mul0, LookThroughSExt, Depth+1)) { if (Constant *Op1C = dyn_cast<Constant>(Op1)) if (Constant *MulC = dyn_cast<Constant>(Mul0)) { if (Op1C->getType()->getPrimitiveSizeInBits() < MulC->getType()->getPrimitiveSizeInBits()) Op1C = ConstantExpr::getZExt(Op1C, MulC->getType()); if (Op1C->getType()->getPrimitiveSizeInBits() > MulC->getType()->getPrimitiveSizeInBits()) MulC = ConstantExpr::getZExt(MulC, Op1C->getType()); // V == Base * (Mul0 * Op1), so return (Mul0 * Op1) Multiple = ConstantExpr::getMul(MulC, Op1C); return true; } if (ConstantInt *Mul0CI = dyn_cast<ConstantInt>(Mul0)) if (Mul0CI->getValue() == 1) { // V == Base * Op1, so return Op1 Multiple = Op1; return true; } } Value *Mul1 = nullptr; if (ComputeMultiple(Op1, Base, Mul1, LookThroughSExt, Depth+1)) { if (Constant *Op0C = dyn_cast<Constant>(Op0)) if (Constant *MulC = dyn_cast<Constant>(Mul1)) { if (Op0C->getType()->getPrimitiveSizeInBits() < MulC->getType()->getPrimitiveSizeInBits()) Op0C = ConstantExpr::getZExt(Op0C, MulC->getType()); if (Op0C->getType()->getPrimitiveSizeInBits() > MulC->getType()->getPrimitiveSizeInBits()) MulC = ConstantExpr::getZExt(MulC, Op0C->getType()); // V == Base * (Mul1 * Op0), so return (Mul1 * Op0) Multiple = ConstantExpr::getMul(MulC, Op0C); return true; } if (ConstantInt *Mul1CI = dyn_cast<ConstantInt>(Mul1)) if (Mul1CI->getValue() == 1) { // V == Base * Op0, so return Op0 Multiple = Op0; return true; } } } } // We could not determine if V is a multiple of Base. return false; } /// Return true if we can prove that the specified FP value is never equal to /// -0.0. /// /// NOTE: this function will need to be revisited when we support non-default /// rounding modes! /// bool llvm::CannotBeNegativeZero(const Value *V, unsigned Depth) { if (const ConstantFP *CFP = dyn_cast<ConstantFP>(V)) return !CFP->getValueAPF().isNegZero(); // FIXME: Magic number! At the least, this should be given a name because it's // used similarly in CannotBeOrderedLessThanZero(). A better fix may be to // expose it as a parameter, so it can be used for testing / experimenting. if (Depth == 6) return false; // Limit search depth. const Operator *I = dyn_cast<Operator>(V); if (!I) return false; // Check if the nsz fast-math flag is set if (const FPMathOperator *FPO = dyn_cast<FPMathOperator>(I)) if (FPO->hasNoSignedZeros()) return true; // (add x, 0.0) is guaranteed to return +0.0, not -0.0. if (I->getOpcode() == Instruction::FAdd) if (ConstantFP *CFP = dyn_cast<ConstantFP>(I->getOperand(1))) if (CFP->isNullValue()) return true; // sitofp and uitofp turn into +0.0 for zero. if (isa<SIToFPInst>(I) || isa<UIToFPInst>(I)) return true; if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) // sqrt(-0.0) = -0.0, no other negative results are possible. if (II->getIntrinsicID() == Intrinsic::sqrt) return CannotBeNegativeZero(II->getArgOperand(0), Depth+1); if (const CallInst *CI = dyn_cast<CallInst>(I)) if (const Function *F = CI->getCalledFunction()) { if (F->isDeclaration()) { // abs(x) != -0.0 if (F->getName() == "abs") return true; // fabs[lf](x) != -0.0 if (F->getName() == "fabs") return true; if (F->getName() == "fabsf") return true; if (F->getName() == "fabsl") return true; if (F->getName() == "sqrt" || F->getName() == "sqrtf" || F->getName() == "sqrtl") return CannotBeNegativeZero(CI->getArgOperand(0), Depth+1); } } return false; } bool llvm::CannotBeOrderedLessThanZero(const Value *V, unsigned Depth) { if (const ConstantFP *CFP = dyn_cast<ConstantFP>(V)) return !CFP->getValueAPF().isNegative() || CFP->getValueAPF().isZero(); // FIXME: Magic number! At the least, this should be given a name because it's // used similarly in CannotBeNegativeZero(). A better fix may be to // expose it as a parameter, so it can be used for testing / experimenting. if (Depth == 6) return false; // Limit search depth. const Operator *I = dyn_cast<Operator>(V); if (!I) return false; switch (I->getOpcode()) { default: break; // Unsigned integers are always nonnegative. case Instruction::UIToFP: return true; case Instruction::FMul: // x*x is always non-negative or a NaN. if (I->getOperand(0) == I->getOperand(1)) return true; // Fall through case Instruction::FAdd: case Instruction::FDiv: case Instruction::FRem: return CannotBeOrderedLessThanZero(I->getOperand(0), Depth+1) && CannotBeOrderedLessThanZero(I->getOperand(1), Depth+1); case Instruction::Select: return CannotBeOrderedLessThanZero(I->getOperand(1), Depth+1) && CannotBeOrderedLessThanZero(I->getOperand(2), Depth+1); case Instruction::FPExt: case Instruction::FPTrunc: // Widening/narrowing never change sign. return CannotBeOrderedLessThanZero(I->getOperand(0), Depth+1); case Instruction::Call: if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) switch (II->getIntrinsicID()) { default: break; case Intrinsic::maxnum: return CannotBeOrderedLessThanZero(I->getOperand(0), Depth+1) || CannotBeOrderedLessThanZero(I->getOperand(1), Depth+1); case Intrinsic::minnum: return CannotBeOrderedLessThanZero(I->getOperand(0), Depth+1) && CannotBeOrderedLessThanZero(I->getOperand(1), Depth+1); case Intrinsic::exp: case Intrinsic::exp2: case Intrinsic::fabs: case Intrinsic::sqrt: return true; case Intrinsic::powi: if (ConstantInt *CI = dyn_cast<ConstantInt>(I->getOperand(1))) { // powi(x,n) is non-negative if n is even. if (CI->getBitWidth() <= 64 && CI->getSExtValue() % 2u == 0) return true; } return CannotBeOrderedLessThanZero(I->getOperand(0), Depth+1); case Intrinsic::fma: case Intrinsic::fmuladd: // x*x+y is non-negative if y is non-negative. return I->getOperand(0) == I->getOperand(1) && CannotBeOrderedLessThanZero(I->getOperand(2), Depth+1); } break; } return false; } /// If the specified value can be set by repeating the same byte in memory, /// return the i8 value that it is represented with. This is /// true for all i8 values obviously, but is also true for i32 0, i32 -1, /// i16 0xF0F0, double 0.0 etc. If the value can't be handled with a repeated /// byte store (e.g. i16 0x1234), return null. Value *llvm::isBytewiseValue(Value *V) { // All byte-wide stores are splatable, even of arbitrary variables. if (V->getType()->isIntegerTy(8)) return V; // Handle 'null' ConstantArrayZero etc. if (Constant *C = dyn_cast<Constant>(V)) if (C->isNullValue()) return Constant::getNullValue(Type::getInt8Ty(V->getContext())); // Constant float and double values can be handled as integer values if the // corresponding integer value is "byteable". An important case is 0.0. if (ConstantFP *CFP = dyn_cast<ConstantFP>(V)) { if (CFP->getType()->isFloatTy()) V = ConstantExpr::getBitCast(CFP, Type::getInt32Ty(V->getContext())); if (CFP->getType()->isDoubleTy()) V = ConstantExpr::getBitCast(CFP, Type::getInt64Ty(V->getContext())); // Don't handle long double formats, which have strange constraints. } // We can handle constant integers that are multiple of 8 bits. if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) { if (CI->getBitWidth() % 8 == 0) { assert(CI->getBitWidth() > 8 && "8 bits should be handled above!"); if (!CI->getValue().isSplat(8)) return nullptr; return ConstantInt::get(V->getContext(), CI->getValue().trunc(8)); } } // A ConstantDataArray/Vector is splatable if all its members are equal and // also splatable. if (ConstantDataSequential *CA = dyn_cast<ConstantDataSequential>(V)) { Value *Elt = CA->getElementAsConstant(0); Value *Val = isBytewiseValue(Elt); if (!Val) return nullptr; for (unsigned I = 1, E = CA->getNumElements(); I != E; ++I) if (CA->getElementAsConstant(I) != Elt) return nullptr; return Val; } // Conceptually, we could handle things like: // %a = zext i8 %X to i16 // %b = shl i16 %a, 8 // %c = or i16 %a, %b // but until there is an example that actually needs this, it doesn't seem // worth worrying about. return nullptr; } // This is the recursive version of BuildSubAggregate. It takes a few different // arguments. Idxs is the index within the nested struct From that we are // looking at now (which is of type IndexedType). IdxSkip is the number of // indices from Idxs that should be left out when inserting into the resulting // struct. To is the result struct built so far, new insertvalue instructions // build on that. static Value *BuildSubAggregate(Value *From, Value* To, Type *IndexedType, SmallVectorImpl<unsigned> &Idxs, unsigned IdxSkip, Instruction *InsertBefore) { llvm::StructType *STy = dyn_cast<llvm::StructType>(IndexedType); if (STy) { // Save the original To argument so we can modify it Value *OrigTo = To; // General case, the type indexed by Idxs is a struct for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i) { // Process each struct element recursively Idxs.push_back(i); Value *PrevTo = To; To = BuildSubAggregate(From, To, STy->getElementType(i), Idxs, IdxSkip, InsertBefore); Idxs.pop_back(); if (!To) { // Couldn't find any inserted value for this index? Cleanup while (PrevTo != OrigTo) { InsertValueInst* Del = cast<InsertValueInst>(PrevTo); PrevTo = Del->getAggregateOperand(); Del->eraseFromParent(); } // Stop processing elements break; } } // If we successfully found a value for each of our subaggregates if (To) return To; } // Base case, the type indexed by SourceIdxs is not a struct, or not all of // the struct's elements had a value that was inserted directly. In the latter // case, perhaps we can't determine each of the subelements individually, but // we might be able to find the complete struct somewhere. // Find the value that is at that particular spot Value *V = FindInsertedValue(From, Idxs); if (!V) return nullptr; // Insert the value in the new (sub) aggregrate return llvm::InsertValueInst::Create(To, V, makeArrayRef(Idxs).slice(IdxSkip), "tmp", InsertBefore); } // This helper takes a nested struct and extracts a part of it (which is again a // struct) into a new value. For example, given the struct: // { a, { b, { c, d }, e } } // and the indices "1, 1" this returns // { c, d }. // // It does this by inserting an insertvalue for each element in the resulting // struct, as opposed to just inserting a single struct. This will only work if // each of the elements of the substruct are known (ie, inserted into From by an // insertvalue instruction somewhere). // // All inserted insertvalue instructions are inserted before InsertBefore static Value *BuildSubAggregate(Value *From, ArrayRef<unsigned> idx_range, Instruction *InsertBefore) { assert(InsertBefore && "Must have someplace to insert!"); Type *IndexedType = ExtractValueInst::getIndexedType(From->getType(), idx_range); Value *To = UndefValue::get(IndexedType); SmallVector<unsigned, 10> Idxs(idx_range.begin(), idx_range.end()); unsigned IdxSkip = Idxs.size(); return BuildSubAggregate(From, To, IndexedType, Idxs, IdxSkip, InsertBefore); } /// Given an aggregrate and an sequence of indices, see if /// the scalar value indexed is already around as a register, for example if it /// were inserted directly into the aggregrate. /// /// If InsertBefore is not null, this function will duplicate (modified) /// insertvalues when a part of a nested struct is extracted. Value *llvm::FindInsertedValue(Value *V, ArrayRef<unsigned> idx_range, Instruction *InsertBefore) { // Nothing to index? Just return V then (this is useful at the end of our // recursion). if (idx_range.empty()) return V; // We have indices, so V should have an indexable type. assert((V->getType()->isStructTy() || V->getType()->isArrayTy()) && "Not looking at a struct or array?"); assert(ExtractValueInst::getIndexedType(V->getType(), idx_range) && "Invalid indices for type?"); if (Constant *C = dyn_cast<Constant>(V)) { C = C->getAggregateElement(idx_range[0]); if (!C) return nullptr; return FindInsertedValue(C, idx_range.slice(1), InsertBefore); } if (InsertValueInst *I = dyn_cast<InsertValueInst>(V)) { // Loop the indices for the insertvalue instruction in parallel with the // requested indices const unsigned *req_idx = idx_range.begin(); for (const unsigned *i = I->idx_begin(), *e = I->idx_end(); i != e; ++i, ++req_idx) { if (req_idx == idx_range.end()) { // We can't handle this without inserting insertvalues if (!InsertBefore) return nullptr; // The requested index identifies a part of a nested aggregate. Handle // this specially. For example, // %A = insertvalue { i32, {i32, i32 } } undef, i32 10, 1, 0 // %B = insertvalue { i32, {i32, i32 } } %A, i32 11, 1, 1 // %C = extractvalue {i32, { i32, i32 } } %B, 1 // This can be changed into // %A = insertvalue {i32, i32 } undef, i32 10, 0 // %C = insertvalue {i32, i32 } %A, i32 11, 1 // which allows the unused 0,0 element from the nested struct to be // removed. return BuildSubAggregate(V, makeArrayRef(idx_range.begin(), req_idx), InsertBefore); } // This insert value inserts something else than what we are looking for. // See if the (aggregate) value inserted into has the value we are // looking for, then. if (*req_idx != *i) return FindInsertedValue(I->getAggregateOperand(), idx_range, InsertBefore); } // If we end up here, the indices of the insertvalue match with those // requested (though possibly only partially). Now we recursively look at // the inserted value, passing any remaining indices. return FindInsertedValue(I->getInsertedValueOperand(), makeArrayRef(req_idx, idx_range.end()), InsertBefore); } if (ExtractValueInst *I = dyn_cast<ExtractValueInst>(V)) { // If we're extracting a value from an aggregate that was extracted from // something else, we can extract from that something else directly instead. // However, we will need to chain I's indices with the requested indices. // Calculate the number of indices required unsigned size = I->getNumIndices() + idx_range.size(); // Allocate some space to put the new indices in SmallVector<unsigned, 5> Idxs; Idxs.reserve(size); // Add indices from the extract value instruction Idxs.append(I->idx_begin(), I->idx_end()); // Add requested indices Idxs.append(idx_range.begin(), idx_range.end()); assert(Idxs.size() == size && "Number of indices added not correct?"); return FindInsertedValue(I->getAggregateOperand(), Idxs, InsertBefore); } // Otherwise, we don't know (such as, extracting from a function return value // or load instruction) return nullptr; } /// Analyze the specified pointer to see if it can be expressed as a base /// pointer plus a constant offset. Return the base and offset to the caller. Value *llvm::GetPointerBaseWithConstantOffset(Value *Ptr, int64_t &Offset, const DataLayout &DL) { unsigned BitWidth = DL.getPointerTypeSizeInBits(Ptr->getType()); APInt ByteOffset(BitWidth, 0); // We walk up the defs but use a visited set to handle unreachable code. In // that case, we stop after accumulating the cycle once (not that it // matters). SmallPtrSet<Value *, 16> Visited; while (Visited.insert(Ptr).second) { if (Ptr->getType()->isVectorTy()) break; if (GEPOperator *GEP = dyn_cast<GEPOperator>(Ptr)) { APInt GEPOffset(BitWidth, 0); if (!GEP->accumulateConstantOffset(DL, GEPOffset)) break; ByteOffset += GEPOffset; Ptr = GEP->getPointerOperand(); } else if (Operator::getOpcode(Ptr) == Instruction::BitCast || Operator::getOpcode(Ptr) == Instruction::AddrSpaceCast) { Ptr = cast<Operator>(Ptr)->getOperand(0); } else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(Ptr)) { if (GA->mayBeOverridden()) break; Ptr = GA->getAliasee(); } else { break; } } Offset = ByteOffset.getSExtValue(); return Ptr; } /// This function computes the length of a null-terminated C string pointed to /// by V. If successful, it returns true and returns the string in Str. /// If unsuccessful, it returns false. bool llvm::getConstantStringInfo(const Value *V, StringRef &Str, uint64_t Offset, bool TrimAtNul) { assert(V); // Look through bitcast instructions and geps. V = V->stripPointerCasts(); // If the value is a GEP instruction or constant expression, treat it as an // offset. if (const GEPOperator *GEP = dyn_cast<GEPOperator>(V)) { // Make sure the GEP has exactly three arguments. if (GEP->getNumOperands() != 3) return false; // Make sure the index-ee is a pointer to array of i8. ArrayType *AT = dyn_cast<ArrayType>(GEP->getSourceElementType()); if (!AT || !AT->getElementType()->isIntegerTy(8)) return false; // Check to make sure that the first operand of the GEP is an integer and // has value 0 so that we are sure we're indexing into the initializer. const ConstantInt *FirstIdx = dyn_cast<ConstantInt>(GEP->getOperand(1)); if (!FirstIdx || !FirstIdx->isZero()) return false; // If the second index isn't a ConstantInt, then this is a variable index // into the array. If this occurs, we can't say anything meaningful about // the string. uint64_t StartIdx = 0; if (const ConstantInt *CI = dyn_cast<ConstantInt>(GEP->getOperand(2))) StartIdx = CI->getZExtValue(); else return false; return getConstantStringInfo(GEP->getOperand(0), Str, StartIdx + Offset, TrimAtNul); } // The GEP instruction, constant or instruction, must reference a global // variable that is a constant and is initialized. The referenced constant // initializer is the array that we'll use for optimization. const GlobalVariable *GV = dyn_cast<GlobalVariable>(V); if (!GV || !GV->isConstant() || !GV->hasDefinitiveInitializer()) return false; // Handle the all-zeros case if (GV->getInitializer()->isNullValue()) { // This is a degenerate case. The initializer is constant zero so the // length of the string must be zero. Str = ""; return true; } // Must be a Constant Array const ConstantDataArray *Array = dyn_cast<ConstantDataArray>(GV->getInitializer()); if (!Array || !Array->isString()) return false; // Get the number of elements in the array uint64_t NumElts = Array->getType()->getArrayNumElements(); // Start out with the entire array in the StringRef. Str = Array->getAsString(); if (Offset > NumElts) return false; // Skip over 'offset' bytes. Str = Str.substr(Offset); if (TrimAtNul) { // Trim off the \0 and anything after it. If the array is not nul // terminated, we just return the whole end of string. The client may know // some other way that the string is length-bound. Str = Str.substr(0, Str.find('\0')); } return true; } // These next two are very similar to the above, but also look through PHI // nodes. // TODO: See if we can integrate these two together. /// If we can compute the length of the string pointed to by /// the specified pointer, return 'len+1'. If we can't, return 0. static uint64_t GetStringLengthH(Value *V, SmallPtrSetImpl<PHINode*> &PHIs) { // Look through noop bitcast instructions. V = V->stripPointerCasts(); // If this is a PHI node, there are two cases: either we have already seen it // or we haven't. if (PHINode *PN = dyn_cast<PHINode>(V)) { if (!PHIs.insert(PN).second) return ~0ULL; // already in the set. // If it was new, see if all the input strings are the same length. uint64_t LenSoFar = ~0ULL; for (Value *IncValue : PN->incoming_values()) { uint64_t Len = GetStringLengthH(IncValue, PHIs); if (Len == 0) return 0; // Unknown length -> unknown. if (Len == ~0ULL) continue; if (Len != LenSoFar && LenSoFar != ~0ULL) return 0; // Disagree -> unknown. LenSoFar = Len; } // Success, all agree. return LenSoFar; } // strlen(select(c,x,y)) -> strlen(x) ^ strlen(y) if (SelectInst *SI = dyn_cast<SelectInst>(V)) { uint64_t Len1 = GetStringLengthH(SI->getTrueValue(), PHIs); if (Len1 == 0) return 0; uint64_t Len2 = GetStringLengthH(SI->getFalseValue(), PHIs); if (Len2 == 0) return 0; if (Len1 == ~0ULL) return Len2; if (Len2 == ~0ULL) return Len1; if (Len1 != Len2) return 0; return Len1; } // Otherwise, see if we can read the string. StringRef StrData; if (!getConstantStringInfo(V, StrData)) return 0; return StrData.size()+1; } /// If we can compute the length of the string pointed to by /// the specified pointer, return 'len+1'. If we can't, return 0. uint64_t llvm::GetStringLength(Value *V) { if (!V->getType()->isPointerTy()) return 0; SmallPtrSet<PHINode*, 32> PHIs; uint64_t Len = GetStringLengthH(V, PHIs); // If Len is ~0ULL, we had an infinite phi cycle: this is dead code, so return // an empty string as a length. return Len == ~0ULL ? 1 : Len; } /// \brief \p PN defines a loop-variant pointer to an object. Check if the /// previous iteration of the loop was referring to the same object as \p PN. static bool isSameUnderlyingObjectInLoop(PHINode *PN, LoopInfo *LI) { // Find the loop-defined value. Loop *L = LI->getLoopFor(PN->getParent()); if (PN->getNumIncomingValues() != 2) return true; // Find the value from previous iteration. auto *PrevValue = dyn_cast<Instruction>(PN->getIncomingValue(0)); if (!PrevValue || LI->getLoopFor(PrevValue->getParent()) != L) PrevValue = dyn_cast<Instruction>(PN->getIncomingValue(1)); if (!PrevValue || LI->getLoopFor(PrevValue->getParent()) != L) return true; // If a new pointer is loaded in the loop, the pointer references a different // object in every iteration. E.g.: // for (i) // int *p = a[i]; // ... if (auto *Load = dyn_cast<LoadInst>(PrevValue)) if (!L->isLoopInvariant(Load->getPointerOperand())) return false; return true; } Value *llvm::GetUnderlyingObject(Value *V, const DataLayout &DL, unsigned MaxLookup) { if (!V->getType()->isPointerTy()) return V; for (unsigned Count = 0; MaxLookup == 0 || Count < MaxLookup; ++Count) { if (GEPOperator *GEP = dyn_cast<GEPOperator>(V)) { V = GEP->getPointerOperand(); } else if (Operator::getOpcode(V) == Instruction::BitCast || Operator::getOpcode(V) == Instruction::AddrSpaceCast) { V = cast<Operator>(V)->getOperand(0); } else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) { if (GA->mayBeOverridden()) return V; V = GA->getAliasee(); } else { // See if InstructionSimplify knows any relevant tricks. if (Instruction *I = dyn_cast<Instruction>(V)) // TODO: Acquire a DominatorTree and AssumptionCache and use them. if (Value *Simplified = SimplifyInstruction(I, DL, nullptr)) { V = Simplified; continue; } return V; } assert(V->getType()->isPointerTy() && "Unexpected operand type!"); } return V; } void llvm::GetUnderlyingObjects(Value *V, SmallVectorImpl<Value *> &Objects, const DataLayout &DL, LoopInfo *LI, unsigned MaxLookup) { SmallPtrSet<Value *, 4> Visited; SmallVector<Value *, 4> Worklist; Worklist.push_back(V); do { Value *P = Worklist.pop_back_val(); P = GetUnderlyingObject(P, DL, MaxLookup); if (!Visited.insert(P).second) continue; if (SelectInst *SI = dyn_cast<SelectInst>(P)) { Worklist.push_back(SI->getTrueValue()); Worklist.push_back(SI->getFalseValue()); continue; } if (PHINode *PN = dyn_cast<PHINode>(P)) { // If this PHI changes the underlying object in every iteration of the // loop, don't look through it. Consider: // int **A; // for (i) { // Prev = Curr; // Prev = PHI (Prev_0, Curr) // Curr = A[i]; // *Prev, *Curr; // // Prev is tracking Curr one iteration behind so they refer to different // underlying objects. if (!LI || !LI->isLoopHeader(PN->getParent()) || isSameUnderlyingObjectInLoop(PN, LI)) for (Value *IncValue : PN->incoming_values()) Worklist.push_back(IncValue); continue; } Objects.push_back(P); } while (!Worklist.empty()); } /// Return true if the only users of this pointer are lifetime markers. bool llvm::onlyUsedByLifetimeMarkers(const Value *V) { for (const User *U : V->users()) { const IntrinsicInst *II = dyn_cast<IntrinsicInst>(U); if (!II) return false; if (II->getIntrinsicID() != Intrinsic::lifetime_start && II->getIntrinsicID() != Intrinsic::lifetime_end) return false; } return true; } static bool isDereferenceableFromAttribute(const Value *BV, APInt Offset, Type *Ty, const DataLayout &DL, const Instruction *CtxI, const DominatorTree *DT, const TargetLibraryInfo *TLI) { assert(Offset.isNonNegative() && "offset can't be negative"); assert(Ty->isSized() && "must be sized"); APInt DerefBytes(Offset.getBitWidth(), 0); bool CheckForNonNull = false; if (const Argument *A = dyn_cast<Argument>(BV)) { DerefBytes = A->getDereferenceableBytes(); if (!DerefBytes.getBoolValue()) { DerefBytes = A->getDereferenceableOrNullBytes(); CheckForNonNull = true; } } else if (auto CS = ImmutableCallSite(BV)) { DerefBytes = CS.getDereferenceableBytes(0); if (!DerefBytes.getBoolValue()) { DerefBytes = CS.getDereferenceableOrNullBytes(0); CheckForNonNull = true; } } else if (const LoadInst *LI = dyn_cast<LoadInst>(BV)) { if (MDNode *MD = LI->getMetadata(LLVMContext::MD_dereferenceable)) { ConstantInt *CI = mdconst::extract<ConstantInt>(MD->getOperand(0)); DerefBytes = CI->getLimitedValue(); } if (!DerefBytes.getBoolValue()) { if (MDNode *MD = LI->getMetadata(LLVMContext::MD_dereferenceable_or_null)) { ConstantInt *CI = mdconst::extract<ConstantInt>(MD->getOperand(0)); DerefBytes = CI->getLimitedValue(); } CheckForNonNull = true; } } if (DerefBytes.getBoolValue()) if (DerefBytes.uge(Offset + DL.getTypeStoreSize(Ty))) if (!CheckForNonNull || isKnownNonNullAt(BV, CtxI, DT, TLI)) return true; return false; } static bool isDereferenceableFromAttribute(const Value *V, const DataLayout &DL, const Instruction *CtxI, const DominatorTree *DT, const TargetLibraryInfo *TLI) { Type *VTy = V->getType(); Type *Ty = VTy->getPointerElementType(); if (!Ty->isSized()) return false; APInt Offset(DL.getTypeStoreSizeInBits(VTy), 0); return isDereferenceableFromAttribute(V, Offset, Ty, DL, CtxI, DT, TLI); } static bool isAligned(const Value *Base, APInt Offset, unsigned Align, const DataLayout &DL) { APInt BaseAlign(Offset.getBitWidth(), getAlignment(Base, DL)); if (!BaseAlign) { Type *Ty = Base->getType()->getPointerElementType(); if (!Ty->isSized()) return false; BaseAlign = DL.getABITypeAlignment(Ty); } APInt Alignment(Offset.getBitWidth(), Align); assert(Alignment.isPowerOf2() && "must be a power of 2!"); return BaseAlign.uge(Alignment) && !(Offset & (Alignment-1)); } static bool isAligned(const Value *Base, unsigned Align, const DataLayout &DL) { Type *Ty = Base->getType(); assert(Ty->isSized() && "must be sized"); APInt Offset(DL.getTypeStoreSizeInBits(Ty), 0); return isAligned(Base, Offset, Align, DL); } /// Test if V is always a pointer to allocated and suitably aligned memory for /// a simple load or store. static bool isDereferenceableAndAlignedPointer( const Value *V, unsigned Align, const DataLayout &DL, const Instruction *CtxI, const DominatorTree *DT, const TargetLibraryInfo *TLI, SmallPtrSetImpl<const Value *> &Visited) { // Note that it is not safe to speculate into a malloc'd region because // malloc may return null. // These are obviously ok if aligned. if (isa<AllocaInst>(V)) return isAligned(V, Align, DL); // It's not always safe to follow a bitcast, for example: // bitcast i8* (alloca i8) to i32* // would result in a 4-byte load from a 1-byte alloca. However, // if we're casting from a pointer from a type of larger size // to a type of smaller size (or the same size), and the alignment // is at least as large as for the resulting pointer type, then // we can look through the bitcast. if (const BitCastOperator *BC = dyn_cast<BitCastOperator>(V)) { Type *STy = BC->getSrcTy()->getPointerElementType(), *DTy = BC->getDestTy()->getPointerElementType(); if (STy->isSized() && DTy->isSized() && (DL.getTypeStoreSize(STy) >= DL.getTypeStoreSize(DTy)) && (DL.getABITypeAlignment(STy) >= DL.getABITypeAlignment(DTy))) return isDereferenceableAndAlignedPointer(BC->getOperand(0), Align, DL, CtxI, DT, TLI, Visited); } // Global variables which can't collapse to null are ok. if (const GlobalVariable *GV = dyn_cast<GlobalVariable>(V)) if (!GV->hasExternalWeakLinkage()) return isAligned(V, Align, DL); // byval arguments are okay. if (const Argument *A = dyn_cast<Argument>(V)) if (A->hasByValAttr()) return isAligned(V, Align, DL); if (isDereferenceableFromAttribute(V, DL, CtxI, DT, TLI)) return isAligned(V, Align, DL); // For GEPs, determine if the indexing lands within the allocated object. if (const GEPOperator *GEP = dyn_cast<GEPOperator>(V)) { Type *Ty = GEP->getResultElementType(); const Value *Base = GEP->getPointerOperand(); // Conservatively require that the base pointer be fully dereferenceable // and aligned. if (!Visited.insert(Base).second) return false; if (!isDereferenceableAndAlignedPointer(Base, Align, DL, CtxI, DT, TLI, Visited)) return false; APInt Offset(DL.getPointerTypeSizeInBits(GEP->getType()), 0); if (!GEP->accumulateConstantOffset(DL, Offset)) return false; // Check if the load is within the bounds of the underlying object // and offset is aligned. uint64_t LoadSize = DL.getTypeStoreSize(Ty); Type *BaseType = GEP->getSourceElementType(); assert(isPowerOf2_32(Align) && "must be a power of 2!"); return (Offset + LoadSize).ule(DL.getTypeAllocSize(BaseType)) && !(Offset & APInt(Offset.getBitWidth(), Align-1)); } // For gc.relocate, look through relocations if (const GCRelocateInst *RelocateInst = dyn_cast<GCRelocateInst>(V)) return isDereferenceableAndAlignedPointer( RelocateInst->getDerivedPtr(), Align, DL, CtxI, DT, TLI, Visited); if (const AddrSpaceCastInst *ASC = dyn_cast<AddrSpaceCastInst>(V)) return isDereferenceableAndAlignedPointer(ASC->getOperand(0), Align, DL, CtxI, DT, TLI, Visited); // If we don't know, assume the worst. return false; } bool llvm::isDereferenceableAndAlignedPointer(const Value *V, unsigned Align, const DataLayout &DL, const Instruction *CtxI, const DominatorTree *DT, const TargetLibraryInfo *TLI) { // When dereferenceability information is provided by a dereferenceable // attribute, we know exactly how many bytes are dereferenceable. If we can // determine the exact offset to the attributed variable, we can use that // information here. Type *VTy = V->getType(); Type *Ty = VTy->getPointerElementType(); // Require ABI alignment for loads without alignment specification if (Align == 0) Align = DL.getABITypeAlignment(Ty); if (Ty->isSized()) { APInt Offset(DL.getTypeStoreSizeInBits(VTy), 0); const Value *BV = V->stripAndAccumulateInBoundsConstantOffsets(DL, Offset); if (Offset.isNonNegative()) if (isDereferenceableFromAttribute(BV, Offset, Ty, DL, CtxI, DT, TLI) && isAligned(BV, Offset, Align, DL)) return true; } SmallPtrSet<const Value *, 32> Visited; return ::isDereferenceableAndAlignedPointer(V, Align, DL, CtxI, DT, TLI, Visited); } bool llvm::isDereferenceablePointer(const Value *V, const DataLayout &DL, const Instruction *CtxI, const DominatorTree *DT, const TargetLibraryInfo *TLI) { return isDereferenceableAndAlignedPointer(V, 1, DL, CtxI, DT, TLI); } bool llvm::isSafeToSpeculativelyExecute(const Value *V, const Instruction *CtxI, const DominatorTree *DT, const TargetLibraryInfo *TLI) { const Operator *Inst = dyn_cast<Operator>(V); if (!Inst) return false; for (unsigned i = 0, e = Inst->getNumOperands(); i != e; ++i) if (Constant *C = dyn_cast<Constant>(Inst->getOperand(i))) if (C->canTrap()) return false; switch (Inst->getOpcode()) { default: return true; case Instruction::UDiv: case Instruction::URem: { // x / y is undefined if y == 0. const APInt *V; if (match(Inst->getOperand(1), m_APInt(V))) return *V != 0; return false; } case Instruction::SDiv: case Instruction::SRem: { // x / y is undefined if y == 0 or x == INT_MIN and y == -1 const APInt *Numerator, *Denominator; if (!match(Inst->getOperand(1), m_APInt(Denominator))) return false; // We cannot hoist this division if the denominator is 0. if (*Denominator == 0) return false; // It's safe to hoist if the denominator is not 0 or -1. if (*Denominator != -1) return true; // At this point we know that the denominator is -1. It is safe to hoist as // long we know that the numerator is not INT_MIN. if (match(Inst->getOperand(0), m_APInt(Numerator))) return !Numerator->isMinSignedValue(); // The numerator *might* be MinSignedValue. return false; } case Instruction::Load: { const LoadInst *LI = cast<LoadInst>(Inst); if (!LI->isUnordered() || // Speculative load may create a race that did not exist in the source. LI->getParent()->getParent()->hasFnAttribute( Attribute::SanitizeThread) || // Speculative load may load data from dirty regions. LI->getParent()->getParent()->hasFnAttribute( Attribute::SanitizeAddress)) return false; const DataLayout &DL = LI->getModule()->getDataLayout(); return isDereferenceableAndAlignedPointer( LI->getPointerOperand(), LI->getAlignment(), DL, CtxI, DT, TLI); } case Instruction::Call: { if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst)) { switch (II->getIntrinsicID()) { // These synthetic intrinsics have no side-effects and just mark // information about their operands. // FIXME: There are other no-op synthetic instructions that potentially // should be considered at least *safe* to speculate... case Intrinsic::dbg_declare: case Intrinsic::dbg_value: return true; case Intrinsic::bswap: case Intrinsic::ctlz: case Intrinsic::ctpop: case Intrinsic::cttz: case Intrinsic::objectsize: case Intrinsic::sadd_with_overflow: case Intrinsic::smul_with_overflow: case Intrinsic::ssub_with_overflow: case Intrinsic::uadd_with_overflow: case Intrinsic::umul_with_overflow: case Intrinsic::usub_with_overflow: return true; // Sqrt should be OK, since the llvm sqrt intrinsic isn't defined to set // errno like libm sqrt would. case Intrinsic::sqrt: case Intrinsic::fma: case Intrinsic::fmuladd: case Intrinsic::fabs: case Intrinsic::minnum: case Intrinsic::maxnum: return true; // TODO: some fp intrinsics are marked as having the same error handling // as libm. They're safe to speculate when they won't error. // TODO: are convert_{from,to}_fp16 safe? // TODO: can we list target-specific intrinsics here? default: break; } } return false; // The called function could have undefined behavior or // side-effects, even if marked readnone nounwind. } case Instruction::VAArg: case Instruction::Alloca: case Instruction::Invoke: case Instruction::PHI: case Instruction::Store: case Instruction::Ret: case Instruction::Br: case Instruction::IndirectBr: case Instruction::Switch: case Instruction::Unreachable: case Instruction::Fence: case Instruction::AtomicRMW: case Instruction::AtomicCmpXchg: case Instruction::LandingPad: case Instruction::Resume: case Instruction::CatchSwitch: case Instruction::CatchPad: case Instruction::CatchRet: case Instruction::CleanupPad: case Instruction::CleanupRet: return false; // Misc instructions which have effects } } bool llvm::mayBeMemoryDependent(const Instruction &I) { return I.mayReadOrWriteMemory() || !isSafeToSpeculativelyExecute(&I); } /// Return true if we know that the specified value is never null. bool llvm::isKnownNonNull(const Value *V, const TargetLibraryInfo *TLI) { assert(V->getType()->isPointerTy() && "V must be pointer type"); // Alloca never returns null, malloc might. if (isa<AllocaInst>(V)) return true; // A byval, inalloca, or nonnull argument is never null. if (const Argument *A = dyn_cast<Argument>(V)) return A->hasByValOrInAllocaAttr() || A->hasNonNullAttr(); // A global variable in address space 0 is non null unless extern weak. // Other address spaces may have null as a valid address for a global, // so we can't assume anything. if (const GlobalValue *GV = dyn_cast<GlobalValue>(V)) return !GV->hasExternalWeakLinkage() && GV->getType()->getAddressSpace() == 0; // A Load tagged w/nonnull metadata is never null. if (const LoadInst *LI = dyn_cast<LoadInst>(V)) return LI->getMetadata(LLVMContext::MD_nonnull); if (auto CS = ImmutableCallSite(V)) if (CS.isReturnNonNull()) return true; return false; } static bool isKnownNonNullFromDominatingCondition(const Value *V, const Instruction *CtxI, const DominatorTree *DT) { assert(V->getType()->isPointerTy() && "V must be pointer type"); unsigned NumUsesExplored = 0; for (auto U : V->users()) { // Avoid massive lists if (NumUsesExplored >= DomConditionsMaxUses) break; NumUsesExplored++; // Consider only compare instructions uniquely controlling a branch const ICmpInst *Cmp = dyn_cast<ICmpInst>(U); if (!Cmp) continue; if (DomConditionsSingleCmpUse && !Cmp->hasOneUse()) continue; for (auto *CmpU : Cmp->users()) { const BranchInst *BI = dyn_cast<BranchInst>(CmpU); if (!BI) continue; assert(BI->isConditional() && "uses a comparison!"); BasicBlock *NonNullSuccessor = nullptr; CmpInst::Predicate Pred; if (match(const_cast<ICmpInst*>(Cmp), m_c_ICmp(Pred, m_Specific(V), m_Zero()))) { if (Pred == ICmpInst::ICMP_EQ) NonNullSuccessor = BI->getSuccessor(1); else if (Pred == ICmpInst::ICMP_NE) NonNullSuccessor = BI->getSuccessor(0); } if (NonNullSuccessor) { BasicBlockEdge Edge(BI->getParent(), NonNullSuccessor); if (Edge.isSingleEdge() && DT->dominates(Edge, CtxI->getParent())) return true; } } } return false; } bool llvm::isKnownNonNullAt(const Value *V, const Instruction *CtxI, const DominatorTree *DT, const TargetLibraryInfo *TLI) { if (isKnownNonNull(V, TLI)) return true; return CtxI ? ::isKnownNonNullFromDominatingCondition(V, CtxI, DT) : false; } OverflowResult llvm::computeOverflowForUnsignedMul(Value *LHS, Value *RHS, const DataLayout &DL, AssumptionCache *AC, const Instruction *CxtI, const DominatorTree *DT) { // Multiplying n * m significant bits yields a result of n + m significant // bits. If the total number of significant bits does not exceed the // result bit width (minus 1), there is no overflow. // This means if we have enough leading zero bits in the operands // we can guarantee that the result does not overflow. // Ref: "Hacker's Delight" by Henry Warren unsigned BitWidth = LHS->getType()->getScalarSizeInBits(); APInt LHSKnownZero(BitWidth, 0); APInt LHSKnownOne(BitWidth, 0); APInt RHSKnownZero(BitWidth, 0); APInt RHSKnownOne(BitWidth, 0); computeKnownBits(LHS, LHSKnownZero, LHSKnownOne, DL, /*Depth=*/0, AC, CxtI, DT); computeKnownBits(RHS, RHSKnownZero, RHSKnownOne, DL, /*Depth=*/0, AC, CxtI, DT); // Note that underestimating the number of zero bits gives a more // conservative answer. unsigned ZeroBits = LHSKnownZero.countLeadingOnes() + RHSKnownZero.countLeadingOnes(); // First handle the easy case: if we have enough zero bits there's // definitely no overflow. if (ZeroBits >= BitWidth) return OverflowResult::NeverOverflows; // Get the largest possible values for each operand. APInt LHSMax = ~LHSKnownZero; APInt RHSMax = ~RHSKnownZero; // We know the multiply operation doesn't overflow if the maximum values for // each operand will not overflow after we multiply them together. bool MaxOverflow; LHSMax.umul_ov(RHSMax, MaxOverflow); if (!MaxOverflow) return OverflowResult::NeverOverflows; // We know it always overflows if multiplying the smallest possible values for // the operands also results in overflow. bool MinOverflow; LHSKnownOne.umul_ov(RHSKnownOne, MinOverflow); if (MinOverflow) return OverflowResult::AlwaysOverflows; return OverflowResult::MayOverflow; } OverflowResult llvm::computeOverflowForUnsignedAdd(Value *LHS, Value *RHS, const DataLayout &DL, AssumptionCache *AC, const Instruction *CxtI, const DominatorTree *DT) { bool LHSKnownNonNegative, LHSKnownNegative; ComputeSignBit(LHS, LHSKnownNonNegative, LHSKnownNegative, DL, /*Depth=*/0, AC, CxtI, DT); if (LHSKnownNonNegative || LHSKnownNegative) { bool RHSKnownNonNegative, RHSKnownNegative; ComputeSignBit(RHS, RHSKnownNonNegative, RHSKnownNegative, DL, /*Depth=*/0, AC, CxtI, DT); if (LHSKnownNegative && RHSKnownNegative) { // The sign bit is set in both cases: this MUST overflow. // Create a simple add instruction, and insert it into the struct. return OverflowResult::AlwaysOverflows; } if (LHSKnownNonNegative && RHSKnownNonNegative) { // The sign bit is clear in both cases: this CANNOT overflow. // Create a simple add instruction, and insert it into the struct. return OverflowResult::NeverOverflows; } } return OverflowResult::MayOverflow; } static OverflowResult computeOverflowForSignedAdd( Value *LHS, Value *RHS, AddOperator *Add, const DataLayout &DL, AssumptionCache *AC, const Instruction *CxtI, const DominatorTree *DT) { if (Add && Add->hasNoSignedWrap()) { return OverflowResult::NeverOverflows; } bool LHSKnownNonNegative, LHSKnownNegative; bool RHSKnownNonNegative, RHSKnownNegative; ComputeSignBit(LHS, LHSKnownNonNegative, LHSKnownNegative, DL, /*Depth=*/0, AC, CxtI, DT); ComputeSignBit(RHS, RHSKnownNonNegative, RHSKnownNegative, DL, /*Depth=*/0, AC, CxtI, DT); if ((LHSKnownNonNegative && RHSKnownNegative) || (LHSKnownNegative && RHSKnownNonNegative)) { // The sign bits are opposite: this CANNOT overflow. return OverflowResult::NeverOverflows; } // The remaining code needs Add to be available. Early returns if not so. if (!Add) return OverflowResult::MayOverflow; // If the sign of Add is the same as at least one of the operands, this add // CANNOT overflow. This is particularly useful when the sum is // @llvm.assume'ed non-negative rather than proved so from analyzing its // operands. bool LHSOrRHSKnownNonNegative = (LHSKnownNonNegative || RHSKnownNonNegative); bool LHSOrRHSKnownNegative = (LHSKnownNegative || RHSKnownNegative); if (LHSOrRHSKnownNonNegative || LHSOrRHSKnownNegative) { bool AddKnownNonNegative, AddKnownNegative; ComputeSignBit(Add, AddKnownNonNegative, AddKnownNegative, DL, /*Depth=*/0, AC, CxtI, DT); if ((AddKnownNonNegative && LHSOrRHSKnownNonNegative) || (AddKnownNegative && LHSOrRHSKnownNegative)) { return OverflowResult::NeverOverflows; } } return OverflowResult::MayOverflow; } OverflowResult llvm::computeOverflowForSignedAdd(AddOperator *Add, const DataLayout &DL, AssumptionCache *AC, const Instruction *CxtI, const DominatorTree *DT) { return ::computeOverflowForSignedAdd(Add->getOperand(0), Add->getOperand(1), Add, DL, AC, CxtI, DT); } OverflowResult llvm::computeOverflowForSignedAdd(Value *LHS, Value *RHS, const DataLayout &DL, AssumptionCache *AC, const Instruction *CxtI, const DominatorTree *DT) { return ::computeOverflowForSignedAdd(LHS, RHS, nullptr, DL, AC, CxtI, DT); } bool llvm::isGuaranteedToTransferExecutionToSuccessor(const Instruction *I) { // FIXME: This conservative implementation can be relaxed. E.g. most // atomic operations are guaranteed to terminate on most platforms // and most functions terminate. return !I->isAtomic() && // atomics may never succeed on some platforms !isa<CallInst>(I) && // could throw and might not terminate !isa<InvokeInst>(I) && // might not terminate and could throw to // non-successor (see bug 24185 for details). !isa<ResumeInst>(I) && // has no successors !isa<ReturnInst>(I); // has no successors } bool llvm::isGuaranteedToExecuteForEveryIteration(const Instruction *I, const Loop *L) { // The loop header is guaranteed to be executed for every iteration. // // FIXME: Relax this constraint to cover all basic blocks that are // guaranteed to be executed at every iteration. if (I->getParent() != L->getHeader()) return false; for (const Instruction &LI : *L->getHeader()) { if (&LI == I) return true; if (!isGuaranteedToTransferExecutionToSuccessor(&LI)) return false; } llvm_unreachable("Instruction not contained in its own parent basic block."); } bool llvm::propagatesFullPoison(const Instruction *I) { switch (I->getOpcode()) { case Instruction::Add: case Instruction::Sub: case Instruction::Xor: case Instruction::Trunc: case Instruction::BitCast: case Instruction::AddrSpaceCast: // These operations all propagate poison unconditionally. Note that poison // is not any particular value, so xor or subtraction of poison with // itself still yields poison, not zero. return true; case Instruction::AShr: case Instruction::SExt: // For these operations, one bit of the input is replicated across // multiple output bits. A replicated poison bit is still poison. return true; case Instruction::Shl: { // Left shift *by* a poison value is poison. The number of // positions to shift is unsigned, so no negative values are // possible there. Left shift by zero places preserves poison. So // it only remains to consider left shift of poison by a positive // number of places. // // A left shift by a positive number of places leaves the lowest order bit // non-poisoned. However, if such a shift has a no-wrap flag, then we can // make the poison operand violate that flag, yielding a fresh full-poison // value. auto *OBO = cast<OverflowingBinaryOperator>(I); return OBO->hasNoUnsignedWrap() || OBO->hasNoSignedWrap(); } case Instruction::Mul: { // A multiplication by zero yields a non-poison zero result, so we need to // rule out zero as an operand. Conservatively, multiplication by a // non-zero constant is not multiplication by zero. // // Multiplication by a non-zero constant can leave some bits // non-poisoned. For example, a multiplication by 2 leaves the lowest // order bit unpoisoned. So we need to consider that. // // Multiplication by 1 preserves poison. If the multiplication has a // no-wrap flag, then we can make the poison operand violate that flag // when multiplied by any integer other than 0 and 1. auto *OBO = cast<OverflowingBinaryOperator>(I); if (OBO->hasNoUnsignedWrap() || OBO->hasNoSignedWrap()) { for (Value *V : OBO->operands()) { if (auto *CI = dyn_cast<ConstantInt>(V)) { // A ConstantInt cannot yield poison, so we can assume that it is // the other operand that is poison. return !CI->isZero(); } } } return false; } case Instruction::GetElementPtr: // A GEP implicitly represents a sequence of additions, subtractions, // truncations, sign extensions and multiplications. The multiplications // are by the non-zero sizes of some set of types, so we do not have to be // concerned with multiplication by zero. If the GEP is in-bounds, then // these operations are implicitly no-signed-wrap so poison is propagated // by the arguments above for Add, Sub, Trunc, SExt and Mul. return cast<GEPOperator>(I)->isInBounds(); default: return false; } } const Value *llvm::getGuaranteedNonFullPoisonOp(const Instruction *I) { switch (I->getOpcode()) { case Instruction::Store: return cast<StoreInst>(I)->getPointerOperand(); case Instruction::Load: return cast<LoadInst>(I)->getPointerOperand(); case Instruction::AtomicCmpXchg: return cast<AtomicCmpXchgInst>(I)->getPointerOperand(); case Instruction::AtomicRMW: return cast<AtomicRMWInst>(I)->getPointerOperand(); case Instruction::UDiv: case Instruction::SDiv: case Instruction::URem: case Instruction::SRem: return I->getOperand(1); default: return nullptr; } } bool llvm::isKnownNotFullPoison(const Instruction *PoisonI) { // We currently only look for uses of poison values within the same basic // block, as that makes it easier to guarantee that the uses will be // executed given that PoisonI is executed. // // FIXME: Expand this to consider uses beyond the same basic block. To do // this, look out for the distinction between post-dominance and strong // post-dominance. const BasicBlock *BB = PoisonI->getParent(); // Set of instructions that we have proved will yield poison if PoisonI // does. SmallSet<const Value *, 16> YieldsPoison; YieldsPoison.insert(PoisonI); for (BasicBlock::const_iterator I = PoisonI->getIterator(), E = BB->end(); I != E; ++I) { if (&*I != PoisonI) { const Value *NotPoison = getGuaranteedNonFullPoisonOp(&*I); if (NotPoison != nullptr && YieldsPoison.count(NotPoison)) return true; if (!isGuaranteedToTransferExecutionToSuccessor(&*I)) return false; } // Mark poison that propagates from I through uses of I. if (YieldsPoison.count(&*I)) { for (const User *User : I->users()) { const Instruction *UserI = cast<Instruction>(User); if (UserI->getParent() == BB && propagatesFullPoison(UserI)) YieldsPoison.insert(User); } } } return false; } static bool isKnownNonNaN(Value *V, FastMathFlags FMF) { if (FMF.noNaNs()) return true; if (auto *C = dyn_cast<ConstantFP>(V)) return !C->isNaN(); return false; } static bool isKnownNonZero(Value *V) { if (auto *C = dyn_cast<ConstantFP>(V)) return !C->isZero(); return false; } static SelectPatternResult matchSelectPattern(CmpInst::Predicate Pred, FastMathFlags FMF, Value *CmpLHS, Value *CmpRHS, Value *TrueVal, Value *FalseVal, Value *&LHS, Value *&RHS) { LHS = CmpLHS; RHS = CmpRHS; // If the predicate is an "or-equal" (FP) predicate, then signed zeroes may // return inconsistent results between implementations. // (0.0 <= -0.0) ? 0.0 : -0.0 // Returns 0.0 // minNum(0.0, -0.0) // May return -0.0 or 0.0 (IEEE 754-2008 5.3.1) // Therefore we behave conservatively and only proceed if at least one of the // operands is known to not be zero, or if we don't care about signed zeroes. switch (Pred) { default: break; case CmpInst::FCMP_OGE: case CmpInst::FCMP_OLE: case CmpInst::FCMP_UGE: case CmpInst::FCMP_ULE: if (!FMF.noSignedZeros() && !isKnownNonZero(CmpLHS) && !isKnownNonZero(CmpRHS)) return {SPF_UNKNOWN, SPNB_NA, false}; } SelectPatternNaNBehavior NaNBehavior = SPNB_NA; bool Ordered = false; // When given one NaN and one non-NaN input: // - maxnum/minnum (C99 fmaxf()/fminf()) return the non-NaN input. // - A simple C99 (a < b ? a : b) construction will return 'b' (as the // ordered comparison fails), which could be NaN or non-NaN. // so here we discover exactly what NaN behavior is required/accepted. if (CmpInst::isFPPredicate(Pred)) { bool LHSSafe = isKnownNonNaN(CmpLHS, FMF); bool RHSSafe = isKnownNonNaN(CmpRHS, FMF); if (LHSSafe && RHSSafe) { // Both operands are known non-NaN. NaNBehavior = SPNB_RETURNS_ANY; } else if (CmpInst::isOrdered(Pred)) { // An ordered comparison will return false when given a NaN, so it // returns the RHS. Ordered = true; if (LHSSafe) // LHS is non-NaN, so if RHS is NaN then NaN will be returned. NaNBehavior = SPNB_RETURNS_NAN; else if (RHSSafe) NaNBehavior = SPNB_RETURNS_OTHER; else // Completely unsafe. return {SPF_UNKNOWN, SPNB_NA, false}; } else { Ordered = false; // An unordered comparison will return true when given a NaN, so it // returns the LHS. if (LHSSafe) // LHS is non-NaN, so if RHS is NaN then non-NaN will be returned. NaNBehavior = SPNB_RETURNS_OTHER; else if (RHSSafe) NaNBehavior = SPNB_RETURNS_NAN; else // Completely unsafe. return {SPF_UNKNOWN, SPNB_NA, false}; } } if (TrueVal == CmpRHS && FalseVal == CmpLHS) { std::swap(CmpLHS, CmpRHS); Pred = CmpInst::getSwappedPredicate(Pred); if (NaNBehavior == SPNB_RETURNS_NAN) NaNBehavior = SPNB_RETURNS_OTHER; else if (NaNBehavior == SPNB_RETURNS_OTHER) NaNBehavior = SPNB_RETURNS_NAN; Ordered = !Ordered; } // ([if]cmp X, Y) ? X : Y if (TrueVal == CmpLHS && FalseVal == CmpRHS) { switch (Pred) { default: return {SPF_UNKNOWN, SPNB_NA, false}; // Equality. case ICmpInst::ICMP_UGT: case ICmpInst::ICMP_UGE: return {SPF_UMAX, SPNB_NA, false}; case ICmpInst::ICMP_SGT: case ICmpInst::ICMP_SGE: return {SPF_SMAX, SPNB_NA, false}; case ICmpInst::ICMP_ULT: case ICmpInst::ICMP_ULE: return {SPF_UMIN, SPNB_NA, false}; case ICmpInst::ICMP_SLT: case ICmpInst::ICMP_SLE: return {SPF_SMIN, SPNB_NA, false}; case FCmpInst::FCMP_UGT: case FCmpInst::FCMP_UGE: case FCmpInst::FCMP_OGT: case FCmpInst::FCMP_OGE: return {SPF_FMAXNUM, NaNBehavior, Ordered}; case FCmpInst::FCMP_ULT: case FCmpInst::FCMP_ULE: case FCmpInst::FCMP_OLT: case FCmpInst::FCMP_OLE: return {SPF_FMINNUM, NaNBehavior, Ordered}; } } if (ConstantInt *C1 = dyn_cast<ConstantInt>(CmpRHS)) { if ((CmpLHS == TrueVal && match(FalseVal, m_Neg(m_Specific(CmpLHS)))) || (CmpLHS == FalseVal && match(TrueVal, m_Neg(m_Specific(CmpLHS))))) { // ABS(X) ==> (X >s 0) ? X : -X and (X >s -1) ? X : -X // NABS(X) ==> (X >s 0) ? -X : X and (X >s -1) ? -X : X if (Pred == ICmpInst::ICMP_SGT && (C1->isZero() || C1->isMinusOne())) { return {(CmpLHS == TrueVal) ? SPF_ABS : SPF_NABS, SPNB_NA, false}; } // ABS(X) ==> (X <s 0) ? -X : X and (X <s 1) ? -X : X // NABS(X) ==> (X <s 0) ? X : -X and (X <s 1) ? X : -X if (Pred == ICmpInst::ICMP_SLT && (C1->isZero() || C1->isOne())) { return {(CmpLHS == FalseVal) ? SPF_ABS : SPF_NABS, SPNB_NA, false}; } } // Y >s C ? ~Y : ~C == ~Y <s ~C ? ~Y : ~C = SMIN(~Y, ~C) if (const auto *C2 = dyn_cast<ConstantInt>(FalseVal)) { if (C1->getType() == C2->getType() && ~C1->getValue() == C2->getValue() && (match(TrueVal, m_Not(m_Specific(CmpLHS))) || match(CmpLHS, m_Not(m_Specific(TrueVal))))) { LHS = TrueVal; RHS = FalseVal; return {SPF_SMIN, SPNB_NA, false}; } } } // TODO: (X > 4) ? X : 5 --> (X >= 5) ? X : 5 --> MAX(X, 5) return {SPF_UNKNOWN, SPNB_NA, false}; } static Value *lookThroughCast(CmpInst *CmpI, Value *V1, Value *V2, Instruction::CastOps *CastOp) { CastInst *CI = dyn_cast<CastInst>(V1); Constant *C = dyn_cast<Constant>(V2); CastInst *CI2 = dyn_cast<CastInst>(V2); if (!CI) return nullptr; *CastOp = CI->getOpcode(); if (CI2) { // If V1 and V2 are both the same cast from the same type, we can look // through V1. if (CI2->getOpcode() == CI->getOpcode() && CI2->getSrcTy() == CI->getSrcTy()) return CI2->getOperand(0); return nullptr; } else if (!C) { return nullptr; } if (isa<SExtInst>(CI) && CmpI->isSigned()) { Constant *T = ConstantExpr::getTrunc(C, CI->getSrcTy()); // This is only valid if the truncated value can be sign-extended // back to the original value. if (ConstantExpr::getSExt(T, C->getType()) == C) return T; return nullptr; } if (isa<ZExtInst>(CI) && CmpI->isUnsigned()) return ConstantExpr::getTrunc(C, CI->getSrcTy()); if (isa<TruncInst>(CI)) return ConstantExpr::getIntegerCast(C, CI->getSrcTy(), CmpI->isSigned()); if (isa<FPToUIInst>(CI)) return ConstantExpr::getUIToFP(C, CI->getSrcTy(), true); if (isa<FPToSIInst>(CI)) return ConstantExpr::getSIToFP(C, CI->getSrcTy(), true); if (isa<UIToFPInst>(CI)) return ConstantExpr::getFPToUI(C, CI->getSrcTy(), true); if (isa<SIToFPInst>(CI)) return ConstantExpr::getFPToSI(C, CI->getSrcTy(), true); if (isa<FPTruncInst>(CI)) return ConstantExpr::getFPExtend(C, CI->getSrcTy(), true); if (isa<FPExtInst>(CI)) return ConstantExpr::getFPTrunc(C, CI->getSrcTy(), true); return nullptr; } SelectPatternResult llvm::matchSelectPattern(Value *V, Value *&LHS, Value *&RHS, Instruction::CastOps *CastOp) { SelectInst *SI = dyn_cast<SelectInst>(V); if (!SI) return {SPF_UNKNOWN, SPNB_NA, false}; CmpInst *CmpI = dyn_cast<CmpInst>(SI->getCondition()); if (!CmpI) return {SPF_UNKNOWN, SPNB_NA, false}; CmpInst::Predicate Pred = CmpI->getPredicate(); Value *CmpLHS = CmpI->getOperand(0); Value *CmpRHS = CmpI->getOperand(1); Value *TrueVal = SI->getTrueValue(); Value *FalseVal = SI->getFalseValue(); FastMathFlags FMF; if (isa<FPMathOperator>(CmpI)) FMF = CmpI->getFastMathFlags(); // Bail out early. if (CmpI->isEquality()) return {SPF_UNKNOWN, SPNB_NA, false}; // Deal with type mismatches. if (CastOp && CmpLHS->getType() != TrueVal->getType()) { if (Value *C = lookThroughCast(CmpI, TrueVal, FalseVal, CastOp)) return ::matchSelectPattern(Pred, FMF, CmpLHS, CmpRHS, cast<CastInst>(TrueVal)->getOperand(0), C, LHS, RHS); if (Value *C = lookThroughCast(CmpI, FalseVal, TrueVal, CastOp)) return ::matchSelectPattern(Pred, FMF, CmpLHS, CmpRHS, C, cast<CastInst>(FalseVal)->getOperand(0), LHS, RHS); } return ::matchSelectPattern(Pred, FMF, CmpLHS, CmpRHS, TrueVal, FalseVal, LHS, RHS); } ConstantRange llvm::getConstantRangeFromMetadata(MDNode &Ranges) { const unsigned NumRanges = Ranges.getNumOperands() / 2; assert(NumRanges >= 1 && "Must have at least one range!"); assert(Ranges.getNumOperands() % 2 == 0 && "Must be a sequence of pairs"); auto *FirstLow = mdconst::extract<ConstantInt>(Ranges.getOperand(0)); auto *FirstHigh = mdconst::extract<ConstantInt>(Ranges.getOperand(1)); ConstantRange CR(FirstLow->getValue(), FirstHigh->getValue()); for (unsigned i = 1; i < NumRanges; ++i) { auto *Low = mdconst::extract<ConstantInt>(Ranges.getOperand(2 * i + 0)); auto *High = mdconst::extract<ConstantInt>(Ranges.getOperand(2 * i + 1)); // Note: unionWith will potentially create a range that contains values not // contained in any of the original N ranges. CR = CR.unionWith(ConstantRange(Low->getValue(), High->getValue())); } return CR; } /// Return true if "icmp Pred LHS RHS" is always true. static bool isTruePredicate(CmpInst::Predicate Pred, Value *LHS, Value *RHS, const DataLayout &DL, unsigned Depth, AssumptionCache *AC, const Instruction *CxtI, const DominatorTree *DT) { assert(!LHS->getType()->isVectorTy() && "TODO: extend to handle vectors!"); if (ICmpInst::isTrueWhenEqual(Pred) && LHS == RHS) return true; switch (Pred) { default: return false; case CmpInst::ICMP_SLE: { const APInt *C; // LHS s<= LHS +_{nsw} C if C >= 0 if (match(RHS, m_NSWAdd(m_Specific(LHS), m_APInt(C)))) return !C->isNegative(); return false; } case CmpInst::ICMP_ULE: { const APInt *C; // LHS u<= LHS +_{nuw} C for any C if (match(RHS, m_NUWAdd(m_Specific(LHS), m_APInt(C)))) return true; // Match A to (X +_{nuw} CA) and B to (X +_{nuw} CB) auto MatchNUWAddsToSameValue = [&](Value *A, Value *B, Value *&X, const APInt *&CA, const APInt *&CB) { if (match(A, m_NUWAdd(m_Value(X), m_APInt(CA))) && match(B, m_NUWAdd(m_Specific(X), m_APInt(CB)))) return true; // If X & C == 0 then (X | C) == X +_{nuw} C if (match(A, m_Or(m_Value(X), m_APInt(CA))) && match(B, m_Or(m_Specific(X), m_APInt(CB)))) { unsigned BitWidth = CA->getBitWidth(); APInt KnownZero(BitWidth, 0), KnownOne(BitWidth, 0); computeKnownBits(X, KnownZero, KnownOne, DL, Depth + 1, AC, CxtI, DT); if ((KnownZero & *CA) == *CA && (KnownZero & *CB) == *CB) return true; } return false; }; Value *X; const APInt *CLHS, *CRHS; if (MatchNUWAddsToSameValue(LHS, RHS, X, CLHS, CRHS)) return CLHS->ule(*CRHS); return false; } } } /// Return true if "icmp Pred BLHS BRHS" is true whenever "icmp Pred /// ALHS ARHS" is true. static bool isImpliedCondOperands(CmpInst::Predicate Pred, Value *ALHS, Value *ARHS, Value *BLHS, Value *BRHS, const DataLayout &DL, unsigned Depth, AssumptionCache *AC, const Instruction *CxtI, const DominatorTree *DT) { switch (Pred) { default: return false; case CmpInst::ICMP_SLT: case CmpInst::ICMP_SLE: return isTruePredicate(CmpInst::ICMP_SLE, BLHS, ALHS, DL, Depth, AC, CxtI, DT) && isTruePredicate(CmpInst::ICMP_SLE, ARHS, BRHS, DL, Depth, AC, CxtI, DT); case CmpInst::ICMP_ULT: case CmpInst::ICMP_ULE: return isTruePredicate(CmpInst::ICMP_ULE, BLHS, ALHS, DL, Depth, AC, CxtI, DT) && isTruePredicate(CmpInst::ICMP_ULE, ARHS, BRHS, DL, Depth, AC, CxtI, DT); } } bool llvm::isImpliedCondition(Value *LHS, Value *RHS, const DataLayout &DL, unsigned Depth, AssumptionCache *AC, const Instruction *CxtI, const DominatorTree *DT) { assert(LHS->getType() == RHS->getType() && "mismatched type"); Type *OpTy = LHS->getType(); assert(OpTy->getScalarType()->isIntegerTy(1)); // LHS ==> RHS by definition if (LHS == RHS) return true; if (OpTy->isVectorTy()) // TODO: extending the code below to handle vectors return false; assert(OpTy->isIntegerTy(1) && "implied by above"); ICmpInst::Predicate APred, BPred; Value *ALHS, *ARHS; Value *BLHS, *BRHS; if (!match(LHS, m_ICmp(APred, m_Value(ALHS), m_Value(ARHS))) || !match(RHS, m_ICmp(BPred, m_Value(BLHS), m_Value(BRHS)))) return false; if (APred == BPred) return isImpliedCondOperands(APred, ALHS, ARHS, BLHS, BRHS, DL, Depth, AC, CxtI, DT); return false; }