Mercurial > hg > Members > tobaru > cbc > CbC_llvm
view lib/Target/R600/R600Defines.h @ 33:e4204d083e25
LLVM 3.5
author | Kaito Tokumori <e105711@ie.u-ryukyu.ac.jp> |
---|---|
date | Thu, 12 Dec 2013 14:32:10 +0900 |
parents | 95c75e76d11b |
children | 54457678186b |
line wrap: on
line source
//===-- R600Defines.h - R600 Helper Macros ----------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // /// \file //===----------------------------------------------------------------------===// #ifndef R600DEFINES_H_ #define R600DEFINES_H_ #include "llvm/MC/MCRegisterInfo.h" // Operand Flags #define MO_FLAG_CLAMP (1 << 0) #define MO_FLAG_NEG (1 << 1) #define MO_FLAG_ABS (1 << 2) #define MO_FLAG_MASK (1 << 3) #define MO_FLAG_PUSH (1 << 4) #define MO_FLAG_NOT_LAST (1 << 5) #define MO_FLAG_LAST (1 << 6) #define NUM_MO_FLAGS 7 /// \brief Helper for getting the operand index for the instruction flags /// operand. #define GET_FLAG_OPERAND_IDX(Flags) (((Flags) >> 7) & 0x3) namespace R600_InstFlag { enum TIF { TRANS_ONLY = (1 << 0), TEX = (1 << 1), REDUCTION = (1 << 2), FC = (1 << 3), TRIG = (1 << 4), OP3 = (1 << 5), VECTOR = (1 << 6), //FlagOperand bits 7, 8 NATIVE_OPERANDS = (1 << 9), OP1 = (1 << 10), OP2 = (1 << 11), VTX_INST = (1 << 12), TEX_INST = (1 << 13), ALU_INST = (1 << 14), LDS_1A = (1 << 15), LDS_1A1D = (1 << 16), IS_EXPORT = (1 << 17), LDS_1A2D = (1 << 18) }; } #define HAS_NATIVE_OPERANDS(Flags) ((Flags) & R600_InstFlag::NATIVE_OPERANDS) /// \brief Defines for extracting register infomation from register encoding #define HW_REG_MASK 0x1ff #define HW_CHAN_SHIFT 9 #define GET_REG_CHAN(reg) ((reg) >> HW_CHAN_SHIFT) #define GET_REG_INDEX(reg) ((reg) & HW_REG_MASK) #define IS_VTX(desc) ((desc).TSFlags & R600_InstFlag::VTX_INST) #define IS_TEX(desc) ((desc).TSFlags & R600_InstFlag::TEX_INST) namespace OpName { enum VecOps { UPDATE_EXEC_MASK_X, UPDATE_PREDICATE_X, WRITE_X, OMOD_X, DST_REL_X, CLAMP_X, SRC0_X, SRC0_NEG_X, SRC0_REL_X, SRC0_ABS_X, SRC0_SEL_X, SRC1_X, SRC1_NEG_X, SRC1_REL_X, SRC1_ABS_X, SRC1_SEL_X, PRED_SEL_X, UPDATE_EXEC_MASK_Y, UPDATE_PREDICATE_Y, WRITE_Y, OMOD_Y, DST_REL_Y, CLAMP_Y, SRC0_Y, SRC0_NEG_Y, SRC0_REL_Y, SRC0_ABS_Y, SRC0_SEL_Y, SRC1_Y, SRC1_NEG_Y, SRC1_REL_Y, SRC1_ABS_Y, SRC1_SEL_Y, PRED_SEL_Y, UPDATE_EXEC_MASK_Z, UPDATE_PREDICATE_Z, WRITE_Z, OMOD_Z, DST_REL_Z, CLAMP_Z, SRC0_Z, SRC0_NEG_Z, SRC0_REL_Z, SRC0_ABS_Z, SRC0_SEL_Z, SRC1_Z, SRC1_NEG_Z, SRC1_REL_Z, SRC1_ABS_Z, SRC1_SEL_Z, PRED_SEL_Z, UPDATE_EXEC_MASK_W, UPDATE_PREDICATE_W, WRITE_W, OMOD_W, DST_REL_W, CLAMP_W, SRC0_W, SRC0_NEG_W, SRC0_REL_W, SRC0_ABS_W, SRC0_SEL_W, SRC1_W, SRC1_NEG_W, SRC1_REL_W, SRC1_ABS_W, SRC1_SEL_W, PRED_SEL_W, IMM_0, IMM_1, VEC_COUNT }; } //===----------------------------------------------------------------------===// // Config register definitions //===----------------------------------------------------------------------===// #define R_02880C_DB_SHADER_CONTROL 0x02880C #define S_02880C_KILL_ENABLE(x) (((x) & 0x1) << 6) // These fields are the same for all shader types and families. #define S_NUM_GPRS(x) (((x) & 0xFF) << 0) #define S_STACK_SIZE(x) (((x) & 0xFF) << 8) //===----------------------------------------------------------------------===// // R600, R700 Registers //===----------------------------------------------------------------------===// #define R_028850_SQ_PGM_RESOURCES_PS 0x028850 #define R_028868_SQ_PGM_RESOURCES_VS 0x028868 //===----------------------------------------------------------------------===// // Evergreen, Northern Islands Registers //===----------------------------------------------------------------------===// #define R_028844_SQ_PGM_RESOURCES_PS 0x028844 #define R_028860_SQ_PGM_RESOURCES_VS 0x028860 #define R_028878_SQ_PGM_RESOURCES_GS 0x028878 #define R_0288D4_SQ_PGM_RESOURCES_LS 0x0288d4 #define R_0288E8_SQ_LDS_ALLOC 0x0288E8 #endif // R600DEFINES_H_