Mercurial > hg > Members > tobaru > cbc > CbC_llvm
view test/CodeGen/X86/avx-load-store.ll @ 33:e4204d083e25
LLVM 3.5
author | Kaito Tokumori <e105711@ie.u-ryukyu.ac.jp> |
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date | Thu, 12 Dec 2013 14:32:10 +0900 |
parents | 95c75e76d11b |
children | afa8332a0e37 |
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; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=corei7-avx -mattr=+avx | FileCheck %s ; RUN: llc -O0 < %s -mtriple=x86_64-apple-darwin -mcpu=corei7-avx -mattr=+avx | FileCheck %s -check-prefix=CHECK_O0 ; CHECK: vmovaps ; CHECK: vmovaps ; CHECK: vmovaps ; CHECK: vmovaps ; CHECK: vmovaps ; CHECK: vmovaps define void @test_256_load(double* nocapture %d, float* nocapture %f, <4 x i64>* nocapture %i) nounwind uwtable ssp { entry: %0 = bitcast double* %d to <4 x double>* %tmp1.i = load <4 x double>* %0, align 32 %1 = bitcast float* %f to <8 x float>* %tmp1.i17 = load <8 x float>* %1, align 32 %tmp1.i16 = load <4 x i64>* %i, align 32 tail call void @dummy(<4 x double> %tmp1.i, <8 x float> %tmp1.i17, <4 x i64> %tmp1.i16) nounwind store <4 x double> %tmp1.i, <4 x double>* %0, align 32 store <8 x float> %tmp1.i17, <8 x float>* %1, align 32 store <4 x i64> %tmp1.i16, <4 x i64>* %i, align 32 ret void } declare void @dummy(<4 x double>, <8 x float>, <4 x i64>) ;; ;; The two tests below check that we must fold load + scalar_to_vector ;; + ins_subvec+ zext into only a single vmovss or vmovsd or vinsertps from memory ; CHECK: mov00 define <8 x float> @mov00(<8 x float> %v, float * %ptr) nounwind { %val = load float* %ptr ; CHECK: vinsertps ; CHECK: vinsertf128 %i0 = insertelement <8 x float> zeroinitializer, float %val, i32 0 ret <8 x float> %i0 ; CHECK: ret } ; CHECK: mov01 define <4 x double> @mov01(<4 x double> %v, double * %ptr) nounwind { %val = load double* %ptr ; CHECK: vmovlpd ; CHECK: vinsertf128 %i0 = insertelement <4 x double> zeroinitializer, double %val, i32 0 ret <4 x double> %i0 ; CHECK: ret } ; CHECK: vmovaps %ymm define void @storev16i16(<16 x i16> %a) nounwind { store <16 x i16> %a, <16 x i16>* undef, align 32 unreachable } ; CHECK: storev16i16_01 ; CHECK: vextractf128 ; CHECK: vmovups %xmm define void @storev16i16_01(<16 x i16> %a) nounwind { store <16 x i16> %a, <16 x i16>* undef, align 4 unreachable } ; CHECK: storev32i8 ; CHECK: vmovaps %ymm define void @storev32i8(<32 x i8> %a) nounwind { store <32 x i8> %a, <32 x i8>* undef, align 32 unreachable } ; CHECK: storev32i8_01 ; CHECK: vextractf128 ; CHECK: vmovups %xmm define void @storev32i8_01(<32 x i8> %a) nounwind { store <32 x i8> %a, <32 x i8>* undef, align 4 unreachable } ; It is faster to make two saves, if the data is already in XMM registers. For ; example, after making an integer operation. ; CHECK: _double_save ; CHECK-NOT: vinsertf128 $1 ; CHECK-NOT: vinsertf128 $0 ; CHECK: vmovaps %xmm ; CHECK: vmovaps %xmm define void @double_save(<4 x i32> %A, <4 x i32> %B, <8 x i32>* %P) nounwind ssp { entry: %Z = shufflevector <4 x i32>%A, <4 x i32>%B, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> store <8 x i32> %Z, <8 x i32>* %P, align 16 ret void } declare void @llvm.x86.avx.maskstore.ps.256(i8*, <8 x float>, <8 x float>) nounwind ; CHECK_O0: _f_f ; CHECK-O0: vmovss LCPI ; CHECK-O0: vxorps %xmm ; CHECK-O0: vmovss %xmm define void @f_f() nounwind { allocas: br i1 undef, label %cif_mask_all, label %cif_mask_mixed cif_mask_all: ; preds = %allocas unreachable cif_mask_mixed: ; preds = %allocas br i1 undef, label %cif_mixed_test_all, label %cif_mixed_test_any_check cif_mixed_test_all: ; preds = %cif_mask_mixed call void @llvm.x86.avx.maskstore.ps.256(i8* undef, <8 x float> <float 0xFFFFFFFFE0000000, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00>, <8 x float> undef) nounwind unreachable cif_mixed_test_any_check: ; preds = %cif_mask_mixed unreachable } ; CHECK: add8i32 ; CHECK: vmovups ; CHECK: vmovups ; CHECK-NOT: vinsertf128 ; CHECK-NOT: vextractf128 ; CHECK: vmovups ; CHECK: vmovups define void @add8i32(<8 x i32>* %ret, <8 x i32>* %bp) nounwind { %b = load <8 x i32>* %bp, align 1 %x = add <8 x i32> zeroinitializer, %b store <8 x i32> %x, <8 x i32>* %ret, align 1 ret void } ; CHECK: add4i64a64 ; CHECK: vmovaps ({{.*}}), %ymm{{.*}} ; CHECK: vmovaps %ymm{{.*}}, ({{.*}}) define void @add4i64a64(<4 x i64>* %ret, <4 x i64>* %bp) nounwind { %b = load <4 x i64>* %bp, align 64 %x = add <4 x i64> zeroinitializer, %b store <4 x i64> %x, <4 x i64>* %ret, align 64 ret void } ; CHECK: add4i64a16 ; CHECK: vmovaps {{.*}}({{.*}}), %xmm{{.*}} ; CHECK: vmovaps {{.*}}({{.*}}), %xmm{{.*}} ; CHECK: vmovaps %xmm{{.*}}, {{.*}}({{.*}}) ; CHECK: vmovaps %xmm{{.*}}, {{.*}}({{.*}}) define void @add4i64a16(<4 x i64>* %ret, <4 x i64>* %bp) nounwind { %b = load <4 x i64>* %bp, align 16 %x = add <4 x i64> zeroinitializer, %b store <4 x i64> %x, <4 x i64>* %ret, align 16 ret void }