Mercurial > hg > Members > tobaru > cbc > CbC_llvm
view test/CodeGen/X86/inline-asm-fpstack.ll @ 33:e4204d083e25
LLVM 3.5
author | Kaito Tokumori <e105711@ie.u-ryukyu.ac.jp> |
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date | Thu, 12 Dec 2013 14:32:10 +0900 |
parents | 95c75e76d11b |
children | 54457678186b |
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; RUN: llc < %s -mcpu=generic -mtriple=i386-apple-darwin | FileCheck %s ; There should be no stack manipulations between the inline asm and ret. ; CHECK: test1 ; CHECK: InlineAsm End ; CHECK-NEXT: ret define x86_fp80 @test1() { %tmp85 = call x86_fp80 asm sideeffect "fld0", "={st(0)}"() ret x86_fp80 %tmp85 } ; CHECK: test2 ; CHECK: InlineAsm End ; CHECK-NEXT: ret define double @test2() { %tmp85 = call double asm sideeffect "fld0", "={st(0)}"() ret double %tmp85 } ; Setting up argument in st(0) should be a single fld. ; CHECK: test3 ; CHECK: fld ; CHECK-NEXT: InlineAsm Start ; Asm consumes stack, nothing should be popped. ; CHECK: InlineAsm End ; CHECK-NOT: fstp ; CHECK: ret define void @test3(x86_fp80 %X) { call void asm sideeffect "frob ", "{st(0)},~{st},~{dirflag},~{fpsr},~{flags}"( x86_fp80 %X) ret void } ; CHECK: test4 ; CHECK: fld ; CHECK-NEXT: InlineAsm Start ; CHECK: InlineAsm End ; CHECK-NOT: fstp ; CHECK: ret define void @test4(double %X) { call void asm sideeffect "frob ", "{st(0)},~{st},~{dirflag},~{fpsr},~{flags}"( double %X) ret void } ; Same as test3/4, but using value from fadd. ; The fadd can be done in xmm or x87 regs - we don't test that. ; CHECK: test5 ; CHECK: InlineAsm End ; CHECK-NOT: fstp ; CHECK: ret define void @test5(double %X) { %Y = fadd double %X, 123.0 call void asm sideeffect "frob ", "{st(0)},~{st},~{dirflag},~{fpsr},~{flags}"( double %Y) ret void } ; CHECK: test6 define void @test6(double %A, double %B, double %C, double %D, double %E) nounwind { entry: ; Uses the same value twice, should have one fstp after the asm. ; CHECK: foo ; CHECK: InlineAsm End ; CHECK-NEXT: fstp ; CHECK-NOT: fstp tail call void asm sideeffect "foo $0 $1", "f,f,~{dirflag},~{fpsr},~{flags}"( double %A, double %A ) nounwind ; Uses two different values, should be in st(0)/st(1) and both be popped. ; CHECK: bar ; CHECK: InlineAsm End ; CHECK-NEXT: fstp ; CHECK-NEXT: fstp tail call void asm sideeffect "bar $0 $1", "f,f,~{dirflag},~{fpsr},~{flags}"( double %B, double %C ) nounwind ; Uses two different values, one of which isn't killed in this asm, it ; should not be popped after the asm. ; CHECK: baz ; CHECK: InlineAsm End ; CHECK-NEXT: fstp ; CHECK-NOT: fstp tail call void asm sideeffect "baz $0 $1", "f,f,~{dirflag},~{fpsr},~{flags}"( double %D, double %E ) nounwind ; This is the last use of %D, so it should be popped after. ; CHECK: baz ; CHECK: InlineAsm End ; CHECK-NEXT: fstp ; CHECK-NOT: fstp ; CHECK: ret tail call void asm sideeffect "baz $0", "f,~{dirflag},~{fpsr},~{flags}"( double %D ) nounwind ret void } ; PR4185 ; Passing a non-killed value to asm in {st}. ; Make sure it is duped before. ; asm kills st(0), so we shouldn't pop anything ; CHECK: testPR4185 ; CHECK: fld %st(0) ; CHECK: fistpl ; CHECK-NOT: fstp ; CHECK: fistpl ; CHECK-NOT: fstp ; CHECK: ret ; A valid alternative would be to remat the constant pool load before each ; inline asm. define void @testPR4185() { return: call void asm sideeffect "fistpl $0", "{st},~{st}"(double 1.000000e+06) call void asm sideeffect "fistpl $0", "{st},~{st}"(double 1.000000e+06) ret void } ; Passing a non-killed value through asm in {st}. ; Make sure it is not duped before. ; Second asm kills st(0), so we shouldn't pop anything ; CHECK: testPR4185b ; CHECK-NOT: fld %st(0) ; CHECK: fistl ; CHECK-NOT: fstp ; CHECK: fistpl ; CHECK-NOT: fstp ; CHECK: ret ; A valid alternative would be to remat the constant pool load before each ; inline asm. define void @testPR4185b() { return: call void asm sideeffect "fistl $0", "{st}"(double 1.000000e+06) call void asm sideeffect "fistpl $0", "{st},~{st}"(double 1.000000e+06) ret void } ; PR4459 ; The return value from ceil must be duped before being consumed by asm. ; CHECK: testPR4459 ; CHECK: ceil ; CHECK: fld %st(0) ; CHECK-NOT: fxch ; CHECK: fistpl ; CHECK-NOT: fxch ; CHECK: fstpt ; CHECK: test define void @testPR4459(x86_fp80 %a) { entry: %0 = call x86_fp80 @ceil(x86_fp80 %a) call void asm sideeffect "fistpl $0", "{st},~{st}"( x86_fp80 %0) call void @test3(x86_fp80 %0 ) ret void } declare x86_fp80 @ceil(x86_fp80) ; PR4484 ; test1 leaves a value on the stack that is needed after the asm. ; CHECK: testPR4484 ; CHECK: calll _test1 ; CHECK-NOT: fstp ; Load %a from stack after ceil ; CHECK: fldt ; CHECK-NOT: fxch ; CHECK: fistpl ; CHECK-NOT: fstp ; Set up call to test. ; CHECK: fstpt ; CHECK: test define void @testPR4484(x86_fp80 %a) { entry: %0 = call x86_fp80 @test1() call void asm sideeffect "fistpl $0", "{st},~{st}"(x86_fp80 %a) call void @test3(x86_fp80 %0) ret void } ; PR4485 ; CHECK: testPR4485 define void @testPR4485(x86_fp80* %a) { entry: %0 = load x86_fp80* %a, align 16 %1 = fmul x86_fp80 %0, 0xK4006B400000000000000 %2 = fmul x86_fp80 %1, 0xK4012F424000000000000 tail call void asm sideeffect "fistpl $0", "{st},~{st}"(x86_fp80 %2) %3 = load x86_fp80* %a, align 16 %4 = fmul x86_fp80 %3, 0xK4006B400000000000000 %5 = fmul x86_fp80 %4, 0xK4012F424000000000000 tail call void asm sideeffect "fistpl $0", "{st},~{st}"(x86_fp80 %5) ret void } ; An input argument in a fixed position is implicitly popped by the asm only if ; the input argument is tied to an output register, or it is in the clobber list. ; The clobber list case is tested above. ; ; This doesn't implicitly pop the stack: ; ; void fist1(long double x, int *p) { ; asm volatile ("fistl %1" : : "t"(x), "m"(*p)); ; } ; ; CHECK: fist1 ; CHECK: fldt ; CHECK: fistl (%e ; CHECK: fstp ; CHECK: ret define void @fist1(x86_fp80 %x, i32* %p) nounwind ssp { entry: tail call void asm sideeffect "fistl $1", "{st},*m,~{memory},~{dirflag},~{fpsr},~{flags}"(x86_fp80 %x, i32* %p) nounwind ret void } ; Here, the input operand is tied to an output which means that is is ; implicitly popped (and then the output is implicitly pushed). ; ; long double fist2(long double x, int *p) { ; long double y; ; asm ("fistl %1" : "=&t"(y) : "0"(x), "m"(*p) : "memory"); ; return y; ; } ; ; CHECK: fist2 ; CHECK: fldt ; CHECK: fistl (%e ; CHECK-NOT: fstp ; CHECK: ret define x86_fp80 @fist2(x86_fp80 %x, i32* %p) nounwind ssp { entry: %0 = tail call x86_fp80 asm "fistl $2", "=&{st},0,*m,~{memory},~{dirflag},~{fpsr},~{flags}"(x86_fp80 %x, i32* %p) nounwind ret x86_fp80 %0 } ; An 'f' constraint is never implicitly popped: ; ; void fucomp1(long double x, long double y) { ; asm volatile ("fucomp %1" : : "t"(x), "f"(y) : "st"); ; } ; CHECK: fucomp1 ; CHECK: fldt ; CHECK: fldt ; CHECK: fucomp %st ; CHECK: fstp ; CHECK-NOT: fstp ; CHECK: ret define void @fucomp1(x86_fp80 %x, x86_fp80 %y) nounwind ssp { entry: tail call void asm sideeffect "fucomp $1", "{st},f,~{st},~{dirflag},~{fpsr},~{flags}"(x86_fp80 %x, x86_fp80 %y) nounwind ret void } ; The 'u' constraint is only popped implicitly when clobbered: ; ; void fucomp2(long double x, long double y) { ; asm volatile ("fucomp %1" : : "t"(x), "u"(y) : "st"); ; } ; ; void fucomp3(long double x, long double y) { ; asm volatile ("fucompp %1" : : "t"(x), "u"(y) : "st", "st(1)"); ; } ; ; CHECK: fucomp2 ; CHECK: fldt ; CHECK: fldt ; CHECK: fucomp %st(1) ; CHECK: fstp ; CHECK-NOT: fstp ; CHECK: ret ; ; CHECK: fucomp3 ; CHECK: fldt ; CHECK: fldt ; CHECK: fucompp %st(1) ; CHECK-NOT: fstp ; CHECK: ret define void @fucomp2(x86_fp80 %x, x86_fp80 %y) nounwind ssp { entry: tail call void asm sideeffect "fucomp $1", "{st},{st(1)},~{st},~{dirflag},~{fpsr},~{flags}"(x86_fp80 %x, x86_fp80 %y) nounwind ret void } define void @fucomp3(x86_fp80 %x, x86_fp80 %y) nounwind ssp { entry: tail call void asm sideeffect "fucompp $1", "{st},{st(1)},~{st},~{st(1)},~{dirflag},~{fpsr},~{flags}"(x86_fp80 %x, x86_fp80 %y) nounwind ret void } ; One input, two outputs, one dead output. %complex = type { float, float } ; CHECK: sincos1 ; CHECK: flds ; CHECK-NOT: fxch ; CHECK: sincos ; CHECK-NOT: fstp ; CHECK: fstp %st(1) ; CHECK-NOT: fstp ; CHECK: ret define float @sincos1(float %x) nounwind ssp { entry: %0 = tail call %complex asm "sincos", "={st},={st(1)},0,~{dirflag},~{fpsr},~{flags}"(float %x) nounwind %asmresult = extractvalue %complex %0, 0 ret float %asmresult } ; Same thing, swapped output operands. ; CHECK: sincos2 ; CHECK: flds ; CHECK-NOT: fxch ; CHECK: sincos ; CHECK-NOT: fstp ; CHECK: fstp %st(1) ; CHECK-NOT: fstp ; CHECK: ret define float @sincos2(float %x) nounwind ssp { entry: %0 = tail call %complex asm "sincos", "={st(1)},={st},1,~{dirflag},~{fpsr},~{flags}"(float %x) nounwind %asmresult = extractvalue %complex %0, 1 ret float %asmresult } ; Clobber st(0) after it was live-out/dead from the previous asm. ; CHECK: sincos3 ; Load x, make a copy for the second asm. ; CHECK: flds ; CHECK: fld %st(0) ; CHECK: sincos ; Discard dead result in st(0), bring x to the top. ; CHECK: fstp %st(0) ; CHECK: fxch ; x is now in st(0) for the second asm ; CHECK: sincos ; Discard both results. ; CHECK: fstp ; CHECK: fstp ; CHECK: ret define float @sincos3(float %x) nounwind ssp { entry: %0 = tail call %complex asm sideeffect "sincos", "={st(1)},={st},1,~{dirflag},~{fpsr},~{flags}"(float %x) nounwind %1 = tail call %complex asm sideeffect "sincos", "={st(1)},={st},1,~{dirflag},~{fpsr},~{flags}"(float %x) nounwind %asmresult = extractvalue %complex %0, 0 ret float %asmresult } ; Pass the same value in two fixed stack slots. ; CHECK: PR10602 ; CHECK: flds LCPI ; CHECK: fld %st(0) ; CHECK: fcomi %st(1), %st(0) define i32 @PR10602() nounwind ssp { entry: %0 = tail call i32 asm "fcomi $2, $1; pushf; pop $0", "=r,{st},{st(1)},~{dirflag},~{fpsr},~{flags}"(double 2.000000e+00, double 2.000000e+00) nounwind ret i32 %0 }