Mercurial > hg > Members > tobaru > cbc > CbC_llvm
view test/CodeGen/X86/mult-alt-generic-i686.ll @ 33:e4204d083e25
LLVM 3.5
author | Kaito Tokumori <e105711@ie.u-ryukyu.ac.jp> |
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date | Thu, 12 Dec 2013 14:32:10 +0900 |
parents | 95c75e76d11b |
children | 54457678186b |
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; RUN: llc < %s -march=x86 ; ModuleID = 'mult-alt-generic.c' target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:32:32-n8:16:32" target triple = "i686" @mout0 = common global i32 0, align 4 @min1 = common global i32 0, align 4 @marray = common global [2 x i32] zeroinitializer, align 4 define void @single_m() nounwind { entry: call void asm "foo $1,$0", "=*m,*m,~{dirflag},~{fpsr},~{flags}"(i32* @mout0, i32* @min1) nounwind ret void } define void @single_o() nounwind { entry: %out0 = alloca i32, align 4 %index = alloca i32, align 4 store i32 0, i32* %out0, align 4 store i32 1, i32* %index, align 4 ret void } define void @single_V() nounwind { entry: ret void } define void @single_lt() nounwind { entry: %out0 = alloca i32, align 4 %in1 = alloca i32, align 4 store i32 0, i32* %out0, align 4 store i32 1, i32* %in1, align 4 %tmp = load i32* %in1, align 4 %0 = call i32 asm "foo $1,$0", "=r,<r,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind store i32 %0, i32* %out0, align 4 %tmp1 = load i32* %in1, align 4 %1 = call i32 asm "foo $1,$0", "=r,r<,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind store i32 %1, i32* %out0, align 4 ret void } define void @single_gt() nounwind { entry: %out0 = alloca i32, align 4 %in1 = alloca i32, align 4 store i32 0, i32* %out0, align 4 store i32 1, i32* %in1, align 4 %tmp = load i32* %in1, align 4 %0 = call i32 asm "foo $1,$0", "=r,>r,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind store i32 %0, i32* %out0, align 4 %tmp1 = load i32* %in1, align 4 %1 = call i32 asm "foo $1,$0", "=r,r>,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind store i32 %1, i32* %out0, align 4 ret void } define void @single_r() nounwind { entry: %out0 = alloca i32, align 4 %in1 = alloca i32, align 4 store i32 0, i32* %out0, align 4 store i32 1, i32* %in1, align 4 %tmp = load i32* %in1, align 4 %0 = call i32 asm "foo $1,$0", "=r,r,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind store i32 %0, i32* %out0, align 4 ret void } define void @single_i() nounwind { entry: %out0 = alloca i32, align 4 store i32 0, i32* %out0, align 4 %0 = call i32 asm "foo $1,$0", "=r,i,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind store i32 %0, i32* %out0, align 4 ret void } define void @single_n() nounwind { entry: %out0 = alloca i32, align 4 store i32 0, i32* %out0, align 4 %0 = call i32 asm "foo $1,$0", "=r,n,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind store i32 %0, i32* %out0, align 4 ret void } define void @single_E() nounwind { entry: %out0 = alloca double, align 8 store double 0.000000e+000, double* %out0, align 8 ; No lowering support. ; %0 = call double asm "foo $1,$0", "=r,E,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+001) nounwind ; store double %0, double* %out0, align 8 ret void } define void @single_F() nounwind { entry: %out0 = alloca double, align 8 store double 0.000000e+000, double* %out0, align 8 ; No lowering support. ; %0 = call double asm "foo $1,$0", "=r,F,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+000) nounwind ; store double %0, double* %out0, align 8 ret void } define void @single_s() nounwind { entry: %out0 = alloca i32, align 4 store i32 0, i32* %out0, align 4 ret void } define void @single_g() nounwind { entry: %out0 = alloca i32, align 4 %in1 = alloca i32, align 4 store i32 0, i32* %out0, align 4 store i32 1, i32* %in1, align 4 %tmp = load i32* %in1, align 4 %0 = call i32 asm "foo $1,$0", "=r,imr,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind store i32 %0, i32* %out0, align 4 %tmp1 = load i32* @min1, align 4 %1 = call i32 asm "foo $1,$0", "=r,imr,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind store i32 %1, i32* %out0, align 4 %2 = call i32 asm "foo $1,$0", "=r,imr,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind store i32 %2, i32* %out0, align 4 ret void } define void @single_X() nounwind { entry: %out0 = alloca i32, align 4 %in1 = alloca i32, align 4 store i32 0, i32* %out0, align 4 store i32 1, i32* %in1, align 4 %tmp = load i32* %in1, align 4 %0 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind store i32 %0, i32* %out0, align 4 %tmp1 = load i32* @min1, align 4 %1 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind store i32 %1, i32* %out0, align 4 %2 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind store i32 %2, i32* %out0, align 4 %3 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(i32* getelementptr inbounds ([2 x i32]* @marray, i32 0, i32 0)) nounwind store i32 %3, i32* %out0, align 4 %4 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+001) nounwind store i32 %4, i32* %out0, align 4 %5 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+000) nounwind store i32 %5, i32* %out0, align 4 ret void } define void @single_p() nounwind { entry: %out0 = alloca i32, align 4 store i32 0, i32* %out0, align 4 %0 = call i32 asm "foo $1,$0", "=r,im,~{dirflag},~{fpsr},~{flags}"(i32* getelementptr inbounds ([2 x i32]* @marray, i32 0, i32 0)) nounwind store i32 %0, i32* %out0, align 4 ret void } define void @multi_m() nounwind { entry: %tmp = load i32* @min1, align 4 call void asm "foo $1,$0", "=*m|r,m|r,~{dirflag},~{fpsr},~{flags}"(i32* @mout0, i32 %tmp) nounwind ret void } define void @multi_o() nounwind { entry: %out0 = alloca i32, align 4 %index = alloca i32, align 4 store i32 0, i32* %out0, align 4 store i32 1, i32* %index, align 4 ret void } define void @multi_V() nounwind { entry: ret void } define void @multi_lt() nounwind { entry: %out0 = alloca i32, align 4 %in1 = alloca i32, align 4 store i32 0, i32* %out0, align 4 store i32 1, i32* %in1, align 4 %tmp = load i32* %in1, align 4 %0 = call i32 asm "foo $1,$0", "=r|r,r|<r,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind store i32 %0, i32* %out0, align 4 %tmp1 = load i32* %in1, align 4 %1 = call i32 asm "foo $1,$0", "=r|r,r|r<,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind store i32 %1, i32* %out0, align 4 ret void } define void @multi_gt() nounwind { entry: %out0 = alloca i32, align 4 %in1 = alloca i32, align 4 store i32 0, i32* %out0, align 4 store i32 1, i32* %in1, align 4 %tmp = load i32* %in1, align 4 %0 = call i32 asm "foo $1,$0", "=r|r,r|>r,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind store i32 %0, i32* %out0, align 4 %tmp1 = load i32* %in1, align 4 %1 = call i32 asm "foo $1,$0", "=r|r,r|r>,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind store i32 %1, i32* %out0, align 4 ret void } define void @multi_r() nounwind { entry: %out0 = alloca i32, align 4 %in1 = alloca i32, align 4 store i32 0, i32* %out0, align 4 store i32 1, i32* %in1, align 4 %tmp = load i32* %in1, align 4 %0 = call i32 asm "foo $1,$0", "=r|r,r|m,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind store i32 %0, i32* %out0, align 4 ret void } define void @multi_i() nounwind { entry: %out0 = alloca i32, align 4 store i32 0, i32* %out0, align 4 %0 = call i32 asm "foo $1,$0", "=r|r,r|i,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind store i32 %0, i32* %out0, align 4 ret void } define void @multi_n() nounwind { entry: %out0 = alloca i32, align 4 store i32 0, i32* %out0, align 4 %0 = call i32 asm "foo $1,$0", "=r|r,r|n,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind store i32 %0, i32* %out0, align 4 ret void } define void @multi_E() nounwind { entry: %out0 = alloca double, align 8 store double 0.000000e+000, double* %out0, align 8 ; No lowering support. ; %0 = call double asm "foo $1,$0", "=r|r,r|E,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+001) nounwind ; store double %0, double* %out0, align 8 ret void } define void @multi_F() nounwind { entry: %out0 = alloca double, align 8 store double 0.000000e+000, double* %out0, align 8 ; No lowering support. ; %0 = call double asm "foo $1,$0", "=r|r,r|F,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+000) nounwind ; store double %0, double* %out0, align 8 ret void } define void @multi_s() nounwind { entry: %out0 = alloca i32, align 4 store i32 0, i32* %out0, align 4 ret void } define void @multi_g() nounwind { entry: %out0 = alloca i32, align 4 %in1 = alloca i32, align 4 store i32 0, i32* %out0, align 4 store i32 1, i32* %in1, align 4 %tmp = load i32* %in1, align 4 %0 = call i32 asm "foo $1,$0", "=r|r,r|imr,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind store i32 %0, i32* %out0, align 4 %tmp1 = load i32* @min1, align 4 %1 = call i32 asm "foo $1,$0", "=r|r,r|imr,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind store i32 %1, i32* %out0, align 4 %2 = call i32 asm "foo $1,$0", "=r|r,r|imr,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind store i32 %2, i32* %out0, align 4 ret void } define void @multi_X() nounwind { entry: %out0 = alloca i32, align 4 %in1 = alloca i32, align 4 store i32 0, i32* %out0, align 4 store i32 1, i32* %in1, align 4 %tmp = load i32* %in1, align 4 %0 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind store i32 %0, i32* %out0, align 4 %tmp1 = load i32* @min1, align 4 %1 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind store i32 %1, i32* %out0, align 4 %2 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind store i32 %2, i32* %out0, align 4 %3 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(i32* getelementptr inbounds ([2 x i32]* @marray, i32 0, i32 0)) nounwind store i32 %3, i32* %out0, align 4 %4 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+001) nounwind store i32 %4, i32* %out0, align 4 %5 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+000) nounwind store i32 %5, i32* %out0, align 4 ret void } define void @multi_p() nounwind { entry: %out0 = alloca i32, align 4 store i32 0, i32* %out0, align 4 %0 = call i32 asm "foo $1,$0", "=r|r,r|im,~{dirflag},~{fpsr},~{flags}"(i32* getelementptr inbounds ([2 x i32]* @marray, i32 0, i32 0)) nounwind store i32 %0, i32* %out0, align 4 ret void }