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author | Kaito Tokumori <e105711@ie.u-ryukyu.ac.jp> |
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date | Wed, 01 Jul 2015 19:06:07 +0900 |
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children | 20257f618ddd |
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<!DOCTYPE html> <html> <head> <meta charset='utf-8'> <title>Presen</title> <!-- style sheet links --> <link rel="stylesheet/less" href="themes/blank/projection.css.less" media="screen,projection"> <link rel="stylesheet/less" href="themes/blank/screen.css.less" media="screen"> <link rel="stylesheet/less" href="themes/blank/print.css.less" media="print"> <link rel="stylesheet/less" href="blank.css.less" media="screen,projection"> <!-- add js libs (less, jquery) --> <script src="js/less-1.1.4.min.js"></script> <script src="js/jquery-1.7.min.js"></script> <!-- S6 JS --> <script src="js/jquery.slideshow.js"></script> <script src="js/jquery.slideshow.counter.js"></script> <script src="js/jquery.slideshow.controls.js"></script> <script src="js/jquery.slideshow.footer.js"></script> <script src="js/jquery.slideshow.autoplay.js"></script> <script> $(document).ready( function() { Slideshow.init(); // Example 2: Start Off in Outline Mode // Slideshow.init( { mode: 'outline' } ); // Example 3: Use Custom Transition // Slideshow.transition = transitionScrollUp; // Slideshow.init(); // Example 4: Start Off in Autoplay Mode with Custom Transition // Slideshow.transition = transitionScrollUp; // Slideshow.init( { mode: 'autoplay' } ); } ); </script> </head> <body> <div class="layout"> <div id="header"></div> <div id="footer"> <div align="right"> <img src="images/concurrency.png" width="200"> </div> </div> </div> <div class="presentation"> <div class='slide cover'> <table width="90%" height="90%" border="0" align="center"> <tr> <td><div align="center"> <h1><font color="#808db5">Implimentating Continuation based language in Clang and LLVM</font></h1> </div></td> </tr> <tr> <td><div align="left"> Kaito Tokumori, Shinji Kono <script> document.write("<br>July 4, 2015"); </script> <hr style="color:#ffcc00;background-color:#ffcc00;text-align:left;border:none;width:300%;height:0.2em;"> </div></td> </tr> </table> </div> <div class='slide'> <h2>Objective</h2> <ul> <li>Reliable computation <li>Concurrent execution <li>Reliable improvement <li>Reusablity </ul> <h3>Introducing new units of programming</h3> </div> <div class='slide'> <h2>Traditional units of programming</h2> <ul> <li>Machine instruction <li>Statements of programming language <li>Function call / Method <li>Module / Class / Interface <li>Thread / Process <li>Object <li>Record / Table </ul> </div> <div class='slide'> <h2>What we want to do with programming units?</h2> <ul> <li>Divide large functions into small parts. <li>Add hidden arguments without code modification. <li>Add meta computation. <li>Extract concurrency from programming units. </ul> <h3>It is not easy in the traditional units.</h3> </div> <div class='slide'> <h2>New programing units</h2> <ul> <li>Units of programming: code segments, data segments. <li>Code segments are units of calculation. <li>Data segments are sets of typed data. </ul> </div> <div class='slide'> <h2>Code segments</h2> <ul> <li>Function from input data segments to output data segments. <li>Code segments have no states. <li>Access in typed data in the data segments by name. <li>Specify code segmnets to be executed using goto. </ul> <h3>It is easy to divide or combine.</h3> </div> <div class='slide'> <h2>Data segments</h2> <ul> <li>Set of typed data. <li>Type signatures are in meta data segments. <li>Variable and extendable data structure. <li>Data segments are dominated by connected code segments. <li>Code segments atomically access connected data segments. </ul> <h3>It is easy to divide or combine.</h3> </div> <div class='slide'> <h2>Meta code / data segments</h2> <ul> <li>Execution contexts: Thread <li>Type signatures of data segments. <li>Data segment linkages: Pointer <li>Machine code </ul> <h3>Meta code segments are executed right after the goto.</h3> <h3>Meta data segments are kinds of process data.</h3> </div> <div class='slide'> <h2>Continuation based C (CbC)</h2> <ul> <li>An implementation of code segments. <li>CbC stands for Continuation based C. <li>Basic syntax is the same as the C. <li>Code segments are set of C statements with goto. <li>Data segments are inplemented as C structures. </ul> </div> <div class='slide'> <h2>Continuation based C (CbC)</h2> <ul> <li>CbC uses goto for code segments transition. <ul> <li>They don't keep states. </ul> <li> <ul> <li>Compatible with the C. </ul> <li>The feature for return to C functions from code segments is named Continuaton with environment. <li>CbC can use C function call but you can replace them with CbC goto by replacing roop syntax with recursive continuation. <li>Continuation does not use a call instruction, but use a jmp instruction. <li>CbC uses data segments for typed data structure. <ul> <li>They have type information for meta computing. <li>You can use normal arguments too. </ul> </ul> </div> <div class='slide'> <h2>CbC sample (with normal arguments)</h2> <table border='1' align='center' width='80%'> <tr><td width='50%'> <pre class='small_code'> <div class="highlight"><font color='red'>__code</font> code1(int n,__code(*exit_code)(int,void *),void *exit_env){ printf("code1 : code entry1\n"); <font color='red'>goto exit_code(n,exit_env);</font> }</div> int caller(){ printf("caller : main1 entry\n"); __code (*__ret)(int, void *) = __return; struct __CbC_env *__env = __environment; goto code1(1, __ret, __env); return 0; } int main(){ int n; n = caller(); printf("return = %d\n",n); return 0; } </pre> </td><td valign='top'> <ul> <li>We can write code segments like C functions. <li>CbC transition is goto so code segments do not return to previous one. <li>There are no return values. </td></tr> </table> </div> <!-- <div class='slide'> <h2>CbC sample (continuation with environments)</h2> <table border='1' align='center' width='80%'> <tr><td width='50%'> <pre class='small_code'> __code code1(int n,__code(*exit_code)(int,void *),void *exit_env){ printf("code1 : code entry1\n"); goto exit_code(n,exit_env); } <div class="highlight">int caller(){ printf("caller : main1 entry\n"); __code (*__ret)(int, void *) = <font color='red'>__return</font>; struct __CbC_env *__env = <font color='red'>__environment</font>; goto code1(1, __ret, __env); return 0; }</div> int main(){ int n; n = caller(); printf("return = %d\n",n); return 0; } </pre> </td><td valign='top'> <ul> <li>The feature for return to C functions from code segments. <li>__return is a code segment pointer for return C functions. <li>__environment is a envitonment for return C functions. <li>Code1 use a continuation with environments to return main function. </td></tr> </table> </div> --> <div class='slide'> <h2>CbC sample (with data segments)</h2> <table border='1' align='center' width='80%'> <tr><td width='50%'> <pre class='small_code'> __code code1(Data1 data){ goto code2(data); } __code code2(Data2 data){ goto code3(data); } int main(){ goto start_code(context, Code1); } </pre> </td><td valign='top'> <ul> <li> <li> <li> </td></tr> </table> </div> <div class='slide'> <h2>CbC compilers</h2> <ul> <li>Micro-C(one pass standalone compiler) <li>GCC(GNU Compiler Collection) <li>LLVM and Clang <ul> <li>The latest one! </ul> </ul> </div> <div class='slide'> <h2>What is LLVM and Clang?</h2> <ul> <li>LLVM is a compiler framework. <li>LLVM has a intermidiate language which is called LLVM IR, LLVM language or LLVM bitcode. <li>LLVM translates LLVM IR to assembly language. <li>LLVM has a many kinds of optimization. <li>Clang is C, C++ and Obj-C compiler frontend. <li>Clang uses LLVM for compiler backend. </ul> </div> <div class='slide'> <h2>Why LLVM?</h2> <ul> <li>Apple supported. <li>OS X default compiler. <li>LLVM IR's documantation is useful and readable. <li>LLVM and Clang has readable documantation of their source codes. </ul> </div> <div class='slide'> <h2>LLVM and Clang's compilation flow</h2> <ul> <li>Sorce codes are translated into clang AST by parser. <li>clang AST is translated into LLVM IR by code generator. <li>LLVM IR is translated into machine code by SelectionDAGISel. <li>Machine code is optimized by optimizations and then, it is translated into assembly code. </ul> <div align="center"><img src="fig/clang_llvm_structure.svg" width="45%"></div> </div> <div class='slide'> <h2>LLVM and Clang's intermidiate representations</h2> <table border='1' align='center' width='80%'> <tr><td width='25%'> Name </td><td> Desctiption </td></tr> <tr><td> clang AST </td><td> Abstract Syntax Tree. It is a representation of the structure source codes. </td></tr> <tr><td> LLVM IR </td><td> The main intermidiate representation of LLVM. It has three diffirent forms: as an in-memory compiler IR, as an on-disk bitcode representation, and as a human readable assembly language representation. </td></tr> <tr><td> SelectionDAG </td><td> Directed Acyclic Graph. Its nodes indicate what operation the node performs and the operands to the operation. </td></tr> <tr><td> Machine Code </td><td> This representation is designed to support both an SSA representation for machine code, as well as register allocated, non-SSA form. </td></tr> <tr><td> MC Layer </td><td> It is used to represent and process code at the raw machine code level. User can some kinds of file (.s, .o, .ll, a.out) by same API. </td></tr> </table> <br> <p align='center' class='step emphasize'>LLVM's intermidiate representations are do not be modified.</p> </div> <div class='slide'> <h2>Abstract Syntax Tree</h2> <ul> <li>You can see it if you give clang '-Xclang -ast-dump' options. <li>The nodes indicate Decl (declaration), Stmt (statement) or Expr (expresstion). </ul> <table border='1'> <tr> <td>source code <td>AST </tr> <tr> <td valign='top' width='20%'> <pre class='small_code'> __code code1(int n,__code(*exit_code)(int,void *),void *exit_env){ printf("code1 : code entry1\n"); goto exit_code(n,exit_env); } </pre> <td><img src="fig/clangAST_char.svg" width="100%"> </tr> </table> <p>We modify Clang which come to generate the AST when they get CbC syntax.</p> </div> <div class='slide'> <h2>Problems on implementating</h2> <ul> <li>How to implement code segments and data segments? <li>How to implement jmp instruction based transition? <li>How to implement goto with environment syntax? </ul> </div> <div class='slide'> <h2>Basic strategy of implementating</h2> <ul> <li>Code segments are implemented by C functions. <li>Data segments are implemented by C structs. <li>Transition is implemented by forced tail call elimination. <li>Goto with environment is implemented by setjmp and longjmp. </ul> </div> <div class='slide'> <h2>Implementating CbC compiler in LLVM and Clang</h2> <h3>Implemented</h3> <ul> <li>add __code type for code segment. <li>translate Clang's __code type into LLVM's __code type. <li>add goto syntax for transition. <li>force to tail call elimination. <li>goto with environment. <li>automatically prototype declatation genarating. <!--<li>connect code segments with meta code segments --> </ul> <h3>Implementing now</h3> <ul> <li>connect code segments with meta code segments. <li>generate data segment automatically. <li>Syntax for accessing to data segment type. </ul> </div> <div class='slide'> <h2>__code type</h2> <p>modify parser.</p> <div align='center'><img src="fig/clang_llvm_slide_parse.svg" width="70%"></div> </div> <div class='slide'> <h2>__code type</h2> <table width='100%'> <tr><td> <ul> <li>Clang and LLVM handle code segments as __code type functions. <li>Code segments do not have return value so they are handled like void functions. <li>Clang and LLVM use different class for handling type so we have to modify both. <li>In Clang, we create type keyword, ID, and Type class. <li>In LLVM, we create Type class and ID. <li>The following code is the place where Clang parse a __code type. <li>DS.SetTypeSpecType() set AST nodes __code type. </ul> </tr> <tr> <td style="border: double;"> <pre class='code'> case tok::kw___code: { LangOptions* LOP; LOP = const_cast<LangOptions*>(&getLangOpts()); LOP->HasCodeSegment = 1; isInvalid = <font color='red'>DS.SetTypeSpecType(DeclSpec::TST___code, Loc, PrevSpec, DiagID);</font> break; }</pre> </tr> </table> </div> <div class='slide'> <h2>translation Clang's __code type into LLVM's __code type</h2> <p>Clang's types are translated in CodeGen.</p> <div align='center'><img src="fig/clang_llvm_slide_cg.svg" width="70%"></div> </div> <div class='slide'> <h2>translation Clang's __code type into LLVM's __code type</h2> <table width='100%'> <tr><td> <ul> <li>The following code is the translation place. <li>Code segments have no return value so __code type is handled like void type. </ul> </tr> <tr> <td style="border: double;"> <pre class='code'> case ABIArgInfo::Ignore: #ifndef noCbC if (FI.getReturnType().getTypePtr()->is__CodeType()) resultType = llvm::Type::get__CodeTy(getLLVMContext()); else resultType = llvm::Type::getVoidTy(getLLVMContext()); #else resultType = llvm::Type::getVoidTy(getLLVMContext()); #endif break;</pre> </tr> </table> </div> <div class='slide'> <h2>goto syntax for transition</h2> <p>modify parser.</p> <div align='center'><img src="fig/clang_llvm_slide_parse.svg" width="70%"></div> </div> <div class='slide'> <h2>goto syntax for transition</h2> <table width='100%'> <tr><td> <ul> <li>Add new goto syntax for transition. <li>Jmp instraction based transition is enabled by tail call elimination. <li>In this part, clang create AST for normal function call and force to tail call elimination later. <li>The following code is the place where CbC goto was parsed. <li>If the goto is not for C syntax, we judge it is for CbC syntax. </ul> </tr> <tr> <td style="border: double;"> <pre class='code'> case tok::kw_goto: #ifndef noCbC if (!(NextToken().is(tok::identifier) && PP.LookAhead(1).is(tok::semi)) && NextToken().isNot(tok::star)) { SemiError = "goto code segment"; return ParseCbCGotoStatement(Attrs, Stmts); } #endif Res = ParseGotoStatement(); SemiError = "goto"; break;</pre> </tr> </table> </div> <div class='slide'> <h2>goto syntax for transition</h2> <ul> <li>Add return statement after goto transition. <li>It is one the requirement force to tail call elimination. </ul> <table border='1' width='80%' align='center'> <tr> <td>original input code <td>Clang genarates it </tr> <tr> <td><pre class='small_code'> __code code1() { : goto code2(); } </pre> <td><pre class='small_code'> void code1() { : code2(); <font color='red'>return;</font> } </pre> </tr> </table> </div> <div class='slide'> <h2>Jmp instruction based transition</h2> <ul> <li>It is implemented by Tail Call Elimination (TCE). <li>TCE is one of the optimization. <li>If the function call is immediately followed by return, it is tail call. <li>TCE replace tail call's call instructions with jmp instructions. <li>Code segments' transition is implemented by forced tail call elimination. </ul> <div align='center'><img src="fig/TCE.svg" width="40%"></div> </div> <div class='slide'> <h2>Forcing Tail Call Elimination</h2> <p>TCE is enabled at CodeGen.</p> <p>TCE is act at SelectionDAGISel.</p> <div align='center'><img src="fig/clang_llvm_slide_cg_DAG.svg" width="70%"></div> </div> <div class='slide'> <h2>Forcing Tail Call Elimination</h2> <p>LLVM IR has function call flags. We can give LLVM some information for function call by them. We use them for force to tail call elimination. <p>We have to meet the following requirements.</p> <ul> <li>set tail flag at the code segments call. <li>tailcallopt is enabled. <li>the caller and calle's calling conventions must be the same and their types should be cc10, cc11 or fastcc. <li>return value type has to be the same as the caller's. </ul> <br> <p>We met them by following ways.</p> <ul> <li>Always add tail call elimination pass and set flag at the code segments call. <li>If the input code contains code segment, tailcallopt is enabled automatically. <li>Fast cc is used consistently in code segments call. <li>All the code segments return value type is void. </ul> </div> <div class='slide'> <h2>Goto with environment</h2> <p>Goto with environment is enabled by modifying parser.</p> <div align='center'><img src="fig/clang_llvm_slide_parse.svg" width="70%"></div> </div> <div class='slide'> <h2>What is a Goto with environment?</h2> <ul> <li>Code segments do not have environment cut functions have. <li>Usually, code segments can't return to functions. <li>Goto with environment enable to it. <li>In the GCC, use nested functions to implementing. <li>In the LLVM and Clang, use setjmp and longjmp to implementing. </ul> </div> <div class='slide'> <h2>Sample code of Goto with environment</h2> <table width='100%'> <tr><td valign='top'> <ul> <li>Use new keywords __return and __environment. <li>__return is a code segment pointer for C functions. <li>__environment is a envitonment for C functions. <li>Code1 use a continuation with environments to return main function. </ul> <td style="border: double;"> <pre class='small_code'><div class='highlight'>__code code1(int n,__code(*exit_code)(int,void *),void *exit_env){ printf("code1 : code entry1\n"); goto exit_code(n,exit_env); } int caller(){ printf("caller : main1 entry\n"); __code (*__ret)(int, void *) = <font color='red'>__return</font>; struct __CbC_env *__env = <font color='red'>__environment</font>; goto code1(1, __ret, __env); return 0; } int main(){ int n; n = caller(); printf("return = %d\n",n); return 0; } </div></pre> </tr> </table> </div> <div class='slide'> <h2>Implementing goto with environment</h2> <ul> <li>Include setjmp.h always. <li>Generate C struct for saving environment. <ul> <li>This struct is __environment. </ul> <li>Insert setjmp in C function. <li>Generate longjmp code segment as return. <ul> <li>This code segment is pointed by __return. </ul> </ul> </div> <div class='slide'> <h2>Prototype declaration generating</h2> <p>modify parser.</p> <div align='center'><img src="fig/clang_llvm_slide_parse.svg" width="70%"></div> </div> <div class='slide'> <h2>Prototype declaration generating</h2> <ul> <li>In CbC, programmer write a lot of code segments. <li>When function pointer's arguments are omitted, TCE was failed sometimes. <li>Automatically prototype declaration generating saves a lot of effort. <li>When parser meet a code segment call, it stop current parsing and search called code segment declaration. <li>If the declaration was not found, search definision and generate declaration. <ul> <li>Of course you can write declaration yourself too. </ul> <!-- <li>This feature is important to code segment transition.--> </ul> <table border='1' width='80%' align='center'> <tr> <td>original input code <td>Clang genarates it </tr> <tr> <td><pre class='small_code'> __code code1(int a, int b) { : goto code2(a,b); } __code code2(int a, int b){ : } </pre> <td><pre class='small_code'> <font color='red'>__code code2(int a, int b);</font> __code code1(int a, int b) { : goto code2(a,b); } __code code2(int a, int b){ : } </pre> </tr> </table> </div> <div class='slide'> <h2>Connect code segments with meta code segments</h2> <ul> <li>All code segments are transition to next one via meta code segments. <!-- <li>Meta code segments calculate meta computation like a memory allocation, exception, scheduling.--> <li>Normal level code segments don't have to know meta code segments. <li>When code segments transition to next code segment, compiler connect it with meta code segments. <li>Meta code segments use context which has code segments pointer and name. <li>Context is added arguments by compiler. <li>You can omit meta computing if you do not need it. <ul> <li>In this case, code segments transition to next one via default meta code segment. <li>Default meta code segment get next code segment from context and transition to it. </ul> </ul> <h3>code segments view</h3> <div align='center'><img src="fig/cs_meta_csview.svg" width="35%"></div> <h3>actual code segments transition</h3> <div align='center'><img src="fig/cs_metacs.svg" width="35%"></div> </div> <div class='slide'> <h2>Connect code segments with meta code segments</h2> <table border='1' width='80%' align='center'> <tr> <td>original input code <td>Clang genarates it </tr> <tr> <td><pre class='small_code'> __code code1() { goto code2(); } __code code2(){ goto code3(); } </pre> <td><pre class='small_code'> __code code1(struct Context* context) { <font color='red'>goto meta(context,Code2);</font> } __code code2(struct Context* context){ <font color='red'>goto meta(context,Code3);</font> } __code meta(struct Context* context, enum Code next) { goto (context->code[next])(context); } </pre> </tr> </table> </div> </div> <!-- presentation --> </body> </html>