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author | Shohei KOKUBO <e105744@ie.u-ryukyu.ac.jp> |
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date | Tue, 09 Feb 2016 17:10:44 +0900 |
parents | 52eec0b77576 |
children |
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/* Context definition example */ #define ALLOCATE_SIZE 1000 // Code Gear Name enum Code { Code1, Code2, Allocator, Exit, }; // Unique Data Gear enum UniqueData { Allocate, }; struct Context { enum Code next; int codeNum; __code (**code) (struct Context*); void* heapStart; void* heap; long heapLimit; int dataNum; union Data **data; }; // Data Gear definition union Data { // size: 4 byte struct Data1 { int i; } data1; // size: 5 byte struct Data2 { int i; char c; } data2; // size: 8 byte struct Allocate { long size; } allocate; };