view controler.c @ 0:0fae5658fb0b

Initial revision
author gongo
date Thu, 02 Nov 2006 08:55:19 +0000
parents
children b6a1385f19be
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/*
 * $Id$
 */
#include <stdio.h>
#include <stdlib.h>
#include "libps2.h"
#include "ps2util.h"
#include "col.h"
#include "field.h"
#include "car.h"
#include "controler.h"
#include "game.h"

SGO_PAD pad;

#ifdef DEMO_CREATE
extern void setPadValue(int pad);
#endif
extern int getPadValue();

Bool
padCheck()
{
    int pad1;

    pad1 = sjoy_get_ps2_button( JOYPAD_1 );

#ifdef DEMO_CREATE
    if (game.state == GAME_MAIN)
	setPadValue(pad1);
#endif

    if (pad1 & SJOY_PS2_START) {
	pad.st += (pad.st > 100) ? 0 : 1;
    } else {
	pad.st = 0;
    }

    if (game.demo_flg == 1) {
	pad1 = getPadValue();
    }

    if (pad1 & SJOY_PS2_SELECT) {
	pad.se += (pad.se > 100) ? 0 : 1;
    } else {
	pad.se = 0;
    }
    if (pad1 & SJOY_PS2_LEFT) {
	pad.left += (pad.left > 100) ? 0 : 1;
    } else {
	pad.left = 0;
    }
    if (pad1 & SJOY_PS2_RIGHT) {
	pad.right += (pad.right > 100) ? 0 : 1;
    } else {
	pad.right = 0;
    }
    if (pad1 & SJOY_PS2_UP) {
	pad.up += (pad.up > 100) ? 0 : 1;
    } else {
	pad.up = 0;
    }
    if (pad1 & SJOY_PS2_DOWN) {
	pad.down += (pad.down > 100) ? 0 : 1;
    } else {
	pad.down = 0;
    }
    if (pad1 & SJOY_PS2_R1) {
	pad.r1 += (pad.r1 > 100) ? 0 : 1;
    } else {
	pad.r1 = 0;
    }
    if (pad1 & SJOY_PS2_R2) {
	pad.r2 += (pad.r2 > 100) ? 0 : 1;
    } else {
	pad.r2 = 0;
    }
    if (pad1 & SJOY_PS2_L1) {
	pad.l1 += (pad.l1 > 100) ? 0 : 1;
    } else {
	pad.l1 = 0;
    }
    if (pad1 & SJOY_PS2_L2) {
	pad.l2 += (pad.l2 > 100) ? 0 : 1;
    } else {
	pad.l2 = 0;
    }
    if (pad1 & SJOY_PS2_CROSS) {
	pad.cross += (pad.cross > 100) ? 0 : 1;
    } else {
	pad.cross = 0;
    }
    if (pad1 & SJOY_PS2_CIRCLE) {
	pad.circle += (pad.circle > 100) ? 0 : 1;
    } else {
	pad.circle = 0;
    }
    if (pad1 & SJOY_PS2_TRIANGLE) {
	pad.triangle += (pad.triangle > 100) ? 0 : 1;
    } else {
	pad.triangle = 0;
    }
    if (pad1 & SJOY_PS2_SQUARE) {
	pad.square += (pad.square > 100) ? 0 : 1;
    } else {
	pad.square = 0;
    }

    if ( (pad1 & SJOY_PS2_SELECT) && (pad1 & SJOY_PS2_START) && 
	 (pad1 & SJOY_PS2_L1) && (pad1 & SJOY_PS2_R1) && 
	 (pad1 & SJOY_PS2_L2) && (pad1 & SJOY_PS2_R2)) {
	return FALSE;
    }

    return TRUE;
}