Mercurial > hg > old > magoroku_racing.bad
view controler.c @ 0:0fae5658fb0b
Initial revision
author | gongo |
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date | Thu, 02 Nov 2006 08:55:19 +0000 |
parents | |
children | b6a1385f19be |
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/* * $Id$ */ #include <stdio.h> #include <stdlib.h> #include "libps2.h" #include "ps2util.h" #include "col.h" #include "field.h" #include "car.h" #include "controler.h" #include "game.h" SGO_PAD pad; #ifdef DEMO_CREATE extern void setPadValue(int pad); #endif extern int getPadValue(); Bool padCheck() { int pad1; pad1 = sjoy_get_ps2_button( JOYPAD_1 ); #ifdef DEMO_CREATE if (game.state == GAME_MAIN) setPadValue(pad1); #endif if (pad1 & SJOY_PS2_START) { pad.st += (pad.st > 100) ? 0 : 1; } else { pad.st = 0; } if (game.demo_flg == 1) { pad1 = getPadValue(); } if (pad1 & SJOY_PS2_SELECT) { pad.se += (pad.se > 100) ? 0 : 1; } else { pad.se = 0; } if (pad1 & SJOY_PS2_LEFT) { pad.left += (pad.left > 100) ? 0 : 1; } else { pad.left = 0; } if (pad1 & SJOY_PS2_RIGHT) { pad.right += (pad.right > 100) ? 0 : 1; } else { pad.right = 0; } if (pad1 & SJOY_PS2_UP) { pad.up += (pad.up > 100) ? 0 : 1; } else { pad.up = 0; } if (pad1 & SJOY_PS2_DOWN) { pad.down += (pad.down > 100) ? 0 : 1; } else { pad.down = 0; } if (pad1 & SJOY_PS2_R1) { pad.r1 += (pad.r1 > 100) ? 0 : 1; } else { pad.r1 = 0; } if (pad1 & SJOY_PS2_R2) { pad.r2 += (pad.r2 > 100) ? 0 : 1; } else { pad.r2 = 0; } if (pad1 & SJOY_PS2_L1) { pad.l1 += (pad.l1 > 100) ? 0 : 1; } else { pad.l1 = 0; } if (pad1 & SJOY_PS2_L2) { pad.l2 += (pad.l2 > 100) ? 0 : 1; } else { pad.l2 = 0; } if (pad1 & SJOY_PS2_CROSS) { pad.cross += (pad.cross > 100) ? 0 : 1; } else { pad.cross = 0; } if (pad1 & SJOY_PS2_CIRCLE) { pad.circle += (pad.circle > 100) ? 0 : 1; } else { pad.circle = 0; } if (pad1 & SJOY_PS2_TRIANGLE) { pad.triangle += (pad.triangle > 100) ? 0 : 1; } else { pad.triangle = 0; } if (pad1 & SJOY_PS2_SQUARE) { pad.square += (pad.square > 100) ? 0 : 1; } else { pad.square = 0; } if ( (pad1 & SJOY_PS2_SELECT) && (pad1 & SJOY_PS2_START) && (pad1 & SJOY_PS2_L1) && (pad1 & SJOY_PS2_R1) && (pad1 & SJOY_PS2_L2) && (pad1 & SJOY_PS2_R2)) { return FALSE; } return TRUE; }