Mercurial > hg > old > magoroku_racing.bad
view carNode.cc @ 135:1a92b58b5d01
car_move
author | Atuto SHIROMA <e095729@ie.u-ryukyu.ac.jp> |
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date | Thu, 21 Jul 2011 17:25:00 +0900 |
parents | 2cc2796b3681 |
children |
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#include <stdio.h> #include <stdlib.h> #include "libps2.h" #include "ps2util.h" #include "car.h" #include "game.h" #include "carNode.h" #include "gSprite.h" /* --- car.c --- */ void car_destroy(CarPtr car); // Carポインターの最初。Rootって言うの? static CarPtr car_list; void carNode_append(CarPtr newCar) { printf("carNode_append()\n"); CarPtr p = car_list; if (!p) { // ここでCar構造体のルート部分設定 car_list = newCar; } else { // car_listの最後に追加 while (p->next) p = p->next; p->next = newCar; } } void carNode_draw() { CarPtr p = car_list; // 登録した車の数だけ繰り返す? while (p) { gSprite_PutObject( CHOICE_CAR, p->body ); p = p->next; } } void carNode_destroy() { CarPtr p = car_list; while (p) { car_destroy(p); p = p->next; } car_list = NULL; }