Mercurial > hg > old > magoroku_racing.bad
view gSprite.c @ 21:447281fe6845
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author | gongo |
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date | Sat, 04 Nov 2006 12:32:49 +0000 |
parents | 3780d1b2943e |
children | a1908b83f8fa |
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/* * $Id$ */ #include <stdio.h> #include <stdlib.h> #include "libps2.h" #include "ps2util.h" #include "col.h" #include "field.h" #include "car.h" #include "game.h" #include "gSprite.h" #define DEFOBJ 100 #define SPRITE_COL 0x4f #define SCREEN_HALF_W 320 #define SCREEN_HALF_H 240 static SpriteTable sptable[DEFOBJ]; static ps2utilSprite sp[DEFOBJ]; // 表示スプライト用スタック static unsigned int sp_counter; static Bool flag_spriteInited = FALSE; // スプライトロードフラグ static TEXTURE *sprite_tex; extern CarPtr car; void gSprite_DefSprite(int number, int tx, int ty, int tw, int th) { sptable[number].tx = tx; sptable[number].ty = ty; sptable[number].tw = tw; sptable[number].th = th; } void gSprite_PutSprite(int number, int x, int y) { ps2utilSprite *p = &sp[sp_counter]; ps2util_sprite_Set_basicAttribute( p, (ushort)x, (ushort)y, (ushort)sptable[number].tw*2, (ushort)sptable[number].th*2, (ushort)sptable[number].tx, (ushort)sptable[number].ty, (ushort)sptable[number].tw, (ushort)sptable[number].th, SPRITE_PRIO_FOREGROUND); ps2util_sprite_Request(p); sp_counter++; } void gSprite_PutSpriteEx(int number, int x, int y, float w, float h) { ps2utilSprite *p = &sp[sp_counter]; ps2util_sprite_Set_basicAttribute( p, (ushort)x, (ushort)y, (ushort)sptable[number].tw*w, (ushort)sptable[number].th*h, (ushort)sptable[number].tx, (ushort)sptable[number].ty, (ushort)sptable[number].tw, (ushort)sptable[number].th, SPRITE_PRIO_FOREGROUND); ps2util_sprite_Request(p); sp_counter++; } static void gSprite_Init_Png(char *texname) { if (!(sprite_tex = read_png_file(texname))) { fprintf(stderr, "cannot creat texture - init_png().\n"); fflush(stderr); exit(EXIT_FAILURE); } if (ps2util_tex_Set(sprite_tex) == -1) { fprintf(stderr, "cannot set texture - init_png().\n"); fflush(stderr); exit(EXIT_FAILURE); } } static void gSprite_Create() { int i; for (i=0; i<DEFOBJ; i++) { if (ps2util_sprite_Create(&sp[i], sprite_tex) == -1) { fprintf(stderr, "cannot create sprite No.%d - create_sprite()\n", i); fflush(stderr); exit(EXIT_FAILURE); } ps2util_sprite_Unuse_alpha(&sp[i]); } flag_spriteInited = TRUE; } void gSprite_Init() { ps2util_graphic_Init(); gSprite_Init_Png("img/main2.png"); gSprite_Create(); // スプライト生成 /* スプライトの登録 */ gSprite_DefSprite(10, 1, 1, 512, 666); /* タイトル */ gSprite_DefSprite(17, 1, 35, 33, 33); /* 選択マーク */ gSprite_DefSprite(23, 1, 1, 106, 34); /* スピードメーター */ gSprite_DefSprite(24, 51, 40, 18, 20); /* 右矢印 */ gSprite_DefSprite(25, 33, 40, 17, 20); /* 左矢印 */ gSprite_DefSprite(26, 56, 89, 55, 26); /* km/h */ gSprite_DefSprite(27, 62, 62, 39, 26); /* Rap */ gSprite_DefSprite(28, 430, 62, 53, 46); /* 1P */ gSprite_DefSprite(29, 460, 6, 53, 46); /* 2P */ gSprite_DefSprite(51, 333, 116, 165, 140); /* 選択画面の車 */ gSprite_DefSprite(52, 181, 116, 165, 140); gSprite_DefSprite(53, 12, 116, 165, 140); gSprite_DefSprite(81, 115, 1, 148, 114); /* 選択画面のコース */ // 本当は (82, 272,...)です。二つ目のコース絵がないので gSprite_DefSprite(82, 272, 1, 148, 114); } static void gSprite_Clear() { int i; for (i=0; i<DEFOBJ; i++) { sprite_disappear(&sp[i].attribute); } sp_counter = 0; } void gSprite_Draw_Reset() { if (flag_spriteInited == TRUE) { gSprite_Clear(); } } void gSprite_PutSprite_Pause() { }