Mercurial > hg > old > magoroku_racing.bad
changeset 104:e569ae55a089
regularly .o remove
author | Atuto SHIROMA <e095729@ie.u-ryukyu.ac.jp> |
---|---|
date | Thu, 02 Jun 2011 23:28:31 +0900 |
parents | 3e2a886290d7 |
children | ef64f1182dc8 |
files | .#car.h .hgtags TAGS a.out main test_vector |
diffstat | 6 files changed, 0 insertions(+), 452 deletions(-) [+] |
line wrap: on
line diff
--- a/.#car.h Thu Jun 02 23:21:33 2011 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,1 +0,0 @@ -e095729@takeuMac.local.13267 \ No newline at end of file
--- a/.hgtags Thu Jun 02 23:21:33 2011 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,4 +0,0 @@ -a3b96859edd30eb245da84815147e406faf0d32b release1-1 -c2e4b67420c42a8c810b9bdf4b496b7490621a4b release1 -c2e4b67420c42a8c810b9bdf4b496b7490621a4b start -ce9ef7dcf2f059d9131797f1515bba4c7c259986 ps2
--- a/TAGS Thu Jun 02 23:21:33 2011 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,447 +0,0 @@ - -camera.h,74 -#define CAMERA_H2,17 -typedef struct camera{camera7,74 -} CAMERA;12,158 - -car.h,74 -#define CAR_H4,27 -typedef struct car 8,63 -} Car, *CarPtr;CarPtr21,460 - -carNode.h,23 -#define CARNODE_H2,18 - -col.h,157 -#define COL_H2,14 -typedef struct detection_face 8,72 -} ColFace, *ColFacePtr;ColFacePtr13,164 -typedef struct col_face_handler 15,189 -} ColFaceHd;19,285 - -controler.h,48 -typedef struct SGO_PAD 9,131 -} SGO_PAD;24,376 - -field.h,225 -#define FIELD_H2,16 -#define EFFECT_TEXTURE_USE 14,336 -#define EFFECT_ALPHABLEND_UNUSE 15,365 -#define EFFECT_SHADING_FLAT 16,399 -#define DEFAULT_SET 18,430 -typedef struct field 19,519 -} Field, *FieldPtr;FieldPtr27,705 - -gSprite.h,112 -#define GSPRITE_H2,18 -#define SPRITE_PRIO_FOREGROUND 5,81 -typedef struct sptable 7,115 -} SpriteTable;12,188 - -game.h,81 -#define GAME_H4,29 -typedef struct game 14,148 -} Game, *GamePtr;GamePtr21,332 - -libps2.h,360 -#define LIBPS2_H3,18 -typedef float FVECTOR[FVECTOR7,50 -typedef float FMATRIX[FMATRIX8,106 -typedef struct texture 12,194 -} TEXTURE;20,600 -typedef struct surface 24,647 -} SURFACE;33,1190 -typedef struct object 37,1243 -} OBJECT;44,1512 -} GsPrim;57,1689 -} GsSpritePacket;66,1809 -} SPRITE;78,2111 -typedef struct popygon 87,2207 -} PolygonInfo;90,2259 - -light.h,16 -} LIGHT;11,159 - -linda.h,723 -#define LINDA_H2,16 -#define MODE_INIT 21,547 -#define MODE_WAIT 22,579 -#define MODE_WAIT_READY 23,611 -#define MODE_OPENING 24,643 -#define MODE_SELECT_CAR 25,675 -#define MODE_SELECT_COURSE 26,707 -#define MODE_READY 27,739 -#define MODE_MAIN_INIT 28,771 -#define MODE_MAIN_READY 29,803 -#define MODE_MAIN 30,835 -#define MODE_MAIN_PAUSE 31,867 -#define MODE_MAIN_GOAL 32,899 -#define MODE_MAIN_FINISH 33,931 -#define MODE_FINISH 34,963 -#define PLAYER_1P 36,996 -#define CLIENT_MAX 38,1017 -#define LINDA_ASK_ID 39,1038 -#define LINDA_HOST 40,1065 -#define PKT_MODE_OFFSET 43,1117 -#define PKT_CARID_OFFSET 44,1148 -#define PKT_COURSEID_OFFSET 45,1179 -#define PKT_DATA_OFFSET 46,1210 -#define PKT_HEADER_SIZE 48,1242 - -mytype.h,211 -#define RADIAN(4,33 -#define INIT_VECTOR(5,68 -#define NORM(6,137 -enum { X_AXIS=8,215 -enum { X_AXIS=0, Y_AXIS=8,215 -enum { X_AXIS=0, Y_AXIS=1, Z_AXIS=8,215 -enum { X_AXIS=0, Y_AXIS=1, Z_AXIS=2, W_AXIS=8,215 - -ps2util.h,142 -#define JOYPAD_1 4,48 -#define PS2UTIL_H8,87 -#define ALIGN_16BYTE 14,153 -typedef struct ps2sprite{ps2sprite28,421 -} ps2utilSprite;30,467 - -quotanion.h,25 -#define QUOTANION_H2,20 - -schedule.h,24 -#define SCHEDULE_H3,36 - -sjoy.h,681 -#define SJOY_PS2_R_LEFT 10,273 -#define SJOY_PS2_R_DOWN 11,309 -#define SJOY_PS2_R_UP 12,350 -#define SJOY_PS2_R_RIGHT 13,391 -#define SJOY_PS2_L1 14,432 -#define SJOY_PS2_R1 15,473 -#define SJOY_PS2_L2 16,514 -#define SJOY_PS2_R2 17,555 -#define SJOY_PS2_SELECT 18,596 -#define SJOY_PS2_START 19,637 -#define SJOY_PS2_L_LEFT 20,678 -#define SJOY_PS2_L_DOWN 21,720 -#define SJOY_PS2_L_UP 22,762 -#define SJOY_PS2_L_RIGHT 23,804 -#define SJOY_PS2_SQUARE 26,862 -#define SJOY_PS2_CROSS 27,898 -#define SJOY_PS2_TRIANGLE 28,939 -#define SJOY_PS2_CIRCLE 29,980 -#define SJOY_PS2_LEFT 30,1021 -#define SJOY_PS2_DOWN 31,1063 -#define SJOY_PS2_UP 32,1105 -#define SJOY_PS2_RIGHT 33,1147 - -sprite.h,508 -#define FRAME_ANGLE_NORMAL 1,0 -#define FRAME_ANGLE_REVERSE_HORIZON 2,39 -#define FRAME_ANGLE_REVERSE_VERTICAL 3,78 -#define FRAME_ANGLE_ROTATE_180 4,117 -#define UNVISIBLE 7,190 -#define VISIBLE 8,210 -typedef struct sprite_frame 11,237 -} SPRITE_FRAME;21,401 -typedef struct sprite_polygon 23,418 -} SPRITE_POLYGON;36,679 -typedef struct sprite_polygon_head 38,698 -} SPRITE_POLYGON_HEAD;44,897 -#define free_sprite_frame 49,1067 -} GsPrim;69,1649 -} GsSpritePacket;87,2043 -} SpritePacketHeader;102,2557 - -camera.cc,138 -static CAMERA camera,13,214 -static CAMERA camera, def_camera;13,214 -camera_init(17,255 -void set_camera(53,1122 -camera_update(65,1465 - -car.cc,383 -#define DEFAULT_SET 15,233 -#define BUFSIZE 16,322 -static FVECTOR location 19,377 -static FVECTOR direction 20,418 -car_create(25,497 -car_new_readCSV(73,1792 -CarPtr car_init(115,2664 -car_swerve(136,3085 -car_accelerate(156,3636 -car_field_check(174,4241 -car_move(216,5306 -car_axis_rotation(232,5694 -void car_update(264,6592 -car_destroy(279,6825 -void car_id_update(296,7117 - -carNode.cc,99 -static CarPtr car_list;12,188 -carNode_append(15,218 -carNode_draw(29,380 -carNode_destroy(41,496 - -col.cc,90 -col_detect_approx(20,430 -col_orthocenter(46,1161 -col_detect(71,1818 -col_init(105,2584 - -controler.cc,42 -SGO_PAD pad;21,329 -bool padCheck(23,343 - -field.cc,419 -#define BUFSIZE 13,222 -static int field_num_max 18,287 -static int field_num 19,317 -static FieldPtr field_list;21,344 -static FieldPtr field_actual;22,372 -PolygonInfo xml_read_file(25,427 -field_create(35,553 -field_new_readCSV(82,1834 -field_init(151,3348 -field_draw(166,3616 -void field_update(178,3905 -field_destroy(212,4576 -field_rap_increment(243,5084 -field_set_actual(255,5236 -field_get_actual(261,5299 - -gFont.cc,647 -#define DEFOBJ 15,332 -#define SPRITE_COL 16,351 -#define SCREEN_HALF_W 17,375 -#define SCREEN_HALF_H 18,401 -#define CHAR_W_SIZE 19,427 -#define CHAR_H_SIZE 20,450 -static SpriteTable sptable[sptable22,474 -static ps2utilSprite sp[sp23,512 -static unsigned int sp_counter;24,587 -static bool flag_spriteInited 25,620 -static TEXTURE *font_tex;font_tex27,706 -gFont_Init_Png(30,745 -gFont_Create(48,1118 -gFont_DefSprite(66,1446 -gFont_Init(75,1616 -gFont_PutSprite(93,1884 -gFont_Clear(114,2363 -gFont_Draw_Reset(125,2496 -get_number_char(133,2595 -gFont_SetString(142,2690 -gFont_SetStringInt(158,2957 -gFont_SetFont_OP(167,3093 - -gSprite.cc,562 -#define DEFOBJ 8,123 -#define SPRITE_COL 9,142 -#define SCREEN_HALF_W 10,166 -#define SCREEN_HALF_H 11,192 -static SpriteTable sptable[sptable13,219 -static ps2utilSprite sp[sp14,257 -static unsigned int sp_counter;15,330 -static bool flag_spriteInited 16,363 -static TEXTURE *sprite_tex;sprite_tex18,449 -gSprite_DefSprite(22,484 -gSprite_PutSprite(31,664 -gSprite_PutSpriteEx(48,1140 -gSprite_Init_Png(66,1644 -gSprite_Create(85,2012 -gSprite_Init(104,2349 -gSprite_Clear(132,3406 -gSprite_Draw_Reset(145,3535 -gSprite_PutSprite_Pause(155,3628 - -game.cc,50 -#define linda_init 20,288 -void game_main(23,317 - -game_time.cc,169 -int game_time_get_msec(6,67 -int game_time_conv_ms2cs 29,516 -int game_time_conv_ms2sec 34,603 -int game_time_conv_ms2minute 39,672 -void game_time_set_raptime 56,1044 - -light.cc,187 -FMATRIX normal_light;9,124 -FMATRIX light_color;10,146 -void init_light(13,169 -void ps2_vu0_normal_light_matrix(60,1060 -void ps2_vu0_light_color_matrix(67,1226 -void set_light(73,1371 - -linda.cc,967 -static int my_id;18,343 -static CarPtr linda_carlist[linda_carlist19,361 -static int linda_seq[linda_seq20,404 -set_header(25,485 -get_header(35,658 -make_packet(49,879 -send_packet(71,1369 -get_packet(99,2012 -linda_set_schedule(119,2580 -static bool linda_sche_wait0(128,2777 -linda_sche_wait1(153,3304 -linda_sche_wait_ready0(168,3581 -linda_sche_wait_ready1(197,4119 -linda_sche_opening0(212,4392 -linda_sche_opening1(236,4874 -linda_sche_select_car0(251,5155 -linda_sche_select_car1(275,5649 -linda_sche_select_course0(290,5941 -linda_sche_select_course1(324,6648 -linda_sche_ready0(343,7031 -linda_sche_ready1(367,7506 -linda_sche_main_init(382,7780 -linda_sche_main_ready0(417,8526 -linda_sche_main_ready1(441,9001 -linda_sche_main(456,9265 -linda_update(502,10408 -linda_jiki_compareLocation(514,10583 -linda_jiki_compare(541,11108 -linda_jiki_update(555,11399 -linda_update(580,11965 -get_id(677,14415 -void linda_env_init(694,14743 -linda_init(706,14862 - -main.cc,39 -FILE *main_fp;main_fp6,79 -main(9,99 - -mytype.cc,139 -static clock_t start;10,137 -static clock_t race_start;11,159 -wait_init(14,192 -wait(24,315 -time_RaceStart(39,480 -time_RaceTime(45,533 - -ps2util.cc,1332 -OBJECT *ps2util_obj_Create_fromXML(ps2util_obj_Create_fromXML15,337 -void ps2util_obj_Set_effect(32,610 -void ps2_vu0_copy_vector(38,732 -void ps2util_obj_Renew_transMatrix(44,854 -TEXTURE* read_png_file(52,952 -int ps2util_tex_Set(63,1118 -int ps2util_sprite_Create(68,1170 -void ps2util_obj_Set_texture(74,1255 -void ps2_vu0_unit_matrix(80,1385 -void ps2_vu0_rot_matrix_y(94,1978 -void ps2_vu0_apply_matrix(118,2612 -void ps2_vu0_scale_vector(127,3010 -void ps2_vu0_add_vector(137,3361 -void ps2_vu0_outer_product(147,3581 -float ps2_vu0_inner_product(156,3818 -void ps2_vu0_mul_matrix(162,3932 -void ps2_vu0_copy_matrix(186,5669 -void ps2util_obj_Free(191,5774 -void ps2_vu0_sub_vector(198,5829 -void ps2_vu0_normalize(208,6019 -void xml_free(219,6266 -void ps2util_obj_Draw(225,6312 -void ps2util_sprite_Destroy(231,6365 -void ps2util_sprite_Set_basicAttribute(239,6441 -void ps2util_sprite_Request(249,6747 -void ps2util_sprite_Unuse_alpha(255,6808 -void ps2util_graphic_Init(260,6873 -#define SPRITE_HAS_4VERTEXIS 269,6969 -#define PS2_GS_XYZ3 271,7001 -sprite_disappear(274,7093 -void delete_name_dictionary(290,7483 -void free_texture(323,8160 -int malloc_align16(339,8488 -void ps2util_tex_Exclude(363,9016 -void ps2util_sprite_Draw(369,9116 -void ps2util_graphic_Finish(374,9185 -void ps2util_sprite_Use_alpha(381,9287 - -quotanion.cc,69 -quotanion(11,226 -quotanion_rotmatrix(25,529 -degree2radian(47,1167 - -schedule.cc,1007 -#define linda_update(31,521 -#define MAXCAR 34,575 -#define MAXFIELD 35,616 -#define MAXRAP 36,660 -#define SP_SEL_CAR 37,695 -#define SP_SEL_COURSE 38,720 -static int start_time,63,1507 -static int start_time,time_count;63,1507 -static int RUNNIG=64,1541 -char raptime[raptime65,1562 -static int ranking 67,1581 -static LIGHT l;68,1605 -static int i=69,1621 -static int change_state 73,1723 -set_schedule_assumption(79,1827 -unset_schedule(86,1933 -set_schedule(92,1987 -graphic_init(99,2085 -play_init(106,2228 -void linda_env_init(114,2382 -static void game_env_init 119,2445 -sche_game_init(136,2678 -sche_game_opening(191,3735 -sche_game_select_car(224,4256 -sche_game_select_course(255,4895 -sche_game_ready(286,5566 -sche_game_main_init(313,6182 -sche_game_main_ready(323,6333 -sche_game_main(330,6470 -sche_game_main_pause(396,7996 -sche_game_main_goal(430,8696 -sche_game_main_finish(460,9374 -sche_game_main_finish2(470,9533 -void wait_sync(482,9723 -void swap_dbuff(488,9793 -schedule(494,9849 - -sjoy.cc,431 -#define N_JOY 14,195 -static char *g_devName[g_devName16,214 -static int g_fd[g_fd21,280 -int sjoy_open(29,521 -int sjoy_close(52,1095 -struct js_event68,1343 -int g_button[g_button75,1404 -int g_axis[g_axis76,1422 -#define JS_EVENT_INIT 78,1443 -#define JS_EVENT_BUTTON 79,1467 -#define JS_EVENT_AXIS 80,1493 -void sjoy_poll(85,1631 -int sjoy_get_button(119,2308 -int sjoy_get_axis(125,2439 -int sjoy_get_ps2_button(131,2582 - -test_vector.cc,157 -int main(16,358 -void init_FVECTOR(134,2887 -void init_FMATRIX(144,3081 -void output_FVECTOR(159,3395 -void output_FMATRIX(169,3558 -void all_init(184,3789 - -title_scene.cc,360 - TITLE_INIT,::TITLE_INIT10,123 - TITLE_MAIN,::TITLE_MAIN11,139 - TITLE_FINISH::TITLE_FINISH12,155 -} TITLE_STATE;13,172 -static ps2utilSprite title_sprite;15,188 -static TEXTURE *title_img;title_img17,224 -#define TITLE_IMG_FILE 19,252 -title_init(23,305 -title_init_call(44,735 -title_finish(50,786 -title_finish_call(58,919 -title_scene(64,966 - -title_scene.h,0 - -game_time.h,0 - -gFont.h,0