Mercurial > hg > old > magoroku_racing
comparison controler.c @ 0:0fae5658fb0b
Initial revision
author | gongo |
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date | Thu, 02 Nov 2006 08:55:19 +0000 |
parents | |
children | b6a1385f19be |
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-1:000000000000 | 0:0fae5658fb0b |
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1 /* | |
2 * $Id$ | |
3 */ | |
4 #include <stdio.h> | |
5 #include <stdlib.h> | |
6 #include "libps2.h" | |
7 #include "ps2util.h" | |
8 #include "col.h" | |
9 #include "field.h" | |
10 #include "car.h" | |
11 #include "controler.h" | |
12 #include "game.h" | |
13 | |
14 SGO_PAD pad; | |
15 | |
16 #ifdef DEMO_CREATE | |
17 extern void setPadValue(int pad); | |
18 #endif | |
19 extern int getPadValue(); | |
20 | |
21 Bool | |
22 padCheck() | |
23 { | |
24 int pad1; | |
25 | |
26 pad1 = sjoy_get_ps2_button( JOYPAD_1 ); | |
27 | |
28 #ifdef DEMO_CREATE | |
29 if (game.state == GAME_MAIN) | |
30 setPadValue(pad1); | |
31 #endif | |
32 | |
33 if (pad1 & SJOY_PS2_START) { | |
34 pad.st += (pad.st > 100) ? 0 : 1; | |
35 } else { | |
36 pad.st = 0; | |
37 } | |
38 | |
39 if (game.demo_flg == 1) { | |
40 pad1 = getPadValue(); | |
41 } | |
42 | |
43 if (pad1 & SJOY_PS2_SELECT) { | |
44 pad.se += (pad.se > 100) ? 0 : 1; | |
45 } else { | |
46 pad.se = 0; | |
47 } | |
48 if (pad1 & SJOY_PS2_LEFT) { | |
49 pad.left += (pad.left > 100) ? 0 : 1; | |
50 } else { | |
51 pad.left = 0; | |
52 } | |
53 if (pad1 & SJOY_PS2_RIGHT) { | |
54 pad.right += (pad.right > 100) ? 0 : 1; | |
55 } else { | |
56 pad.right = 0; | |
57 } | |
58 if (pad1 & SJOY_PS2_UP) { | |
59 pad.up += (pad.up > 100) ? 0 : 1; | |
60 } else { | |
61 pad.up = 0; | |
62 } | |
63 if (pad1 & SJOY_PS2_DOWN) { | |
64 pad.down += (pad.down > 100) ? 0 : 1; | |
65 } else { | |
66 pad.down = 0; | |
67 } | |
68 if (pad1 & SJOY_PS2_R1) { | |
69 pad.r1 += (pad.r1 > 100) ? 0 : 1; | |
70 } else { | |
71 pad.r1 = 0; | |
72 } | |
73 if (pad1 & SJOY_PS2_R2) { | |
74 pad.r2 += (pad.r2 > 100) ? 0 : 1; | |
75 } else { | |
76 pad.r2 = 0; | |
77 } | |
78 if (pad1 & SJOY_PS2_L1) { | |
79 pad.l1 += (pad.l1 > 100) ? 0 : 1; | |
80 } else { | |
81 pad.l1 = 0; | |
82 } | |
83 if (pad1 & SJOY_PS2_L2) { | |
84 pad.l2 += (pad.l2 > 100) ? 0 : 1; | |
85 } else { | |
86 pad.l2 = 0; | |
87 } | |
88 if (pad1 & SJOY_PS2_CROSS) { | |
89 pad.cross += (pad.cross > 100) ? 0 : 1; | |
90 } else { | |
91 pad.cross = 0; | |
92 } | |
93 if (pad1 & SJOY_PS2_CIRCLE) { | |
94 pad.circle += (pad.circle > 100) ? 0 : 1; | |
95 } else { | |
96 pad.circle = 0; | |
97 } | |
98 if (pad1 & SJOY_PS2_TRIANGLE) { | |
99 pad.triangle += (pad.triangle > 100) ? 0 : 1; | |
100 } else { | |
101 pad.triangle = 0; | |
102 } | |
103 if (pad1 & SJOY_PS2_SQUARE) { | |
104 pad.square += (pad.square > 100) ? 0 : 1; | |
105 } else { | |
106 pad.square = 0; | |
107 } | |
108 | |
109 if ( (pad1 & SJOY_PS2_SELECT) && (pad1 & SJOY_PS2_START) && | |
110 (pad1 & SJOY_PS2_L1) && (pad1 & SJOY_PS2_R1) && | |
111 (pad1 & SJOY_PS2_L2) && (pad1 & SJOY_PS2_R2)) { | |
112 return FALSE; | |
113 } | |
114 | |
115 return TRUE; | |
116 } |