Mercurial > hg > old > magoroku_racing
view gSprite.h @ 102:31b24eaf05cc
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author | Atuto SHIROMA <e095729@ie.u-ryukyu.ac.jp> |
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date | Thu, 02 Jun 2011 23:11:44 +0900 |
parents | 0b65ca27f113 |
children | 31dd5c07f7c1 |
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#ifndef GSPRITE_H #define GSPRITE_H //スプライトの優先順位らしい ? #define SPRITE_PRIO_FOREGROUND 1 typedef struct sptable { int tx; int ty; int tw; int th; } SpriteTable; // extern とってみたけど、なにか不都合ありますか?:miya void gSprite_Init(); void gSprite_Draw_Reset(); void gSprite_PutSprite(int number, int x, int y); void gSprite_PutSpriteEx(int number, int x, int y, float w, float h); void gSprite_DefSprite(int number, int tx, int ty, int tw, int th); #endif