Mercurial > hg > old > magoroku_racing
view linda.h @ 122:5219bf3d5e71
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author | e085768 |
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date | Mon, 27 Jun 2011 19:44:46 +0900 |
parents | 0b65ca27f113 |
children | 4f50f5a3b363 |
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#ifndef LINDA_H #define LINDA_H //#include "linda/lindaapi.h" /* +-------+-------+-------+-----------+ | game | car | course| data | | mode | id | id | (fmatrix) | +-------+-------+-------+-----------+ mode : ゲームの状態(オープニング、車選択等) car id : ユーザの選んだ車 course id : 走るコース(1Pのみ選択可能) data : ユーザの車の状態(location、angle等) ユーザのIDはLinda_IDで判断する linda_seq[i]: ユーザID=i */ #define MODE_INIT 0 #define MODE_WAIT 1 #define MODE_WAIT_READY 2 #define MODE_OPENING 3 #define MODE_SELECT_CAR 4 #define MODE_SELECT_COURSE 5 #define MODE_READY 6 #define MODE_MAIN_INIT 7 #define MODE_MAIN_READY 8 #define MODE_MAIN 9 #define MODE_MAIN_PAUSE 10 #define MODE_MAIN_GOAL 11 #define MODE_MAIN_FINISH 12 #define MODE_FINISH 13 #define PLAYER_1P 1 #define CLIENT_MAX 2 #define LINDA_ASK_ID 65535 #define LINDA_HOST "firefly.cr.ie.u-ryukyu.ac.jp" #define PKT_MODE_OFFSET 0 #define PKT_CARID_OFFSET 4 #define PKT_COURSEID_OFFSET 8 #define PKT_DATA_OFFSET 12 #define PKT_HEADER_SIZE 12 #include "game.h" #include "schedule.h" #include <stdbool.h> extern Game *game; // static を付けてたらwaringが出るから消したけど、問題ある?:miya void linda_set_schedule(void *func, int mode, Game *game); bool linda_sche_wait0(int p, Game *game); bool linda_sche_wait1(int p, Game *game); bool linda_sche_wait_ready0(int p, Game *game); bool linda_sche_wait_ready1(int p, Game *game); bool linda_sche_opening0(int p, Game *game); bool linda_sche_opening1(int p, Game *game); bool linda_sche_select_car0(int p, Game *game); bool linda_sche_select_car1(int p, Game *game); bool linda_sche_select_course0(int p, Game *game); bool linda_sche_select_course1(int p, Game *game); bool linda_sche_ready0(int p, Game *game); bool linda_sche_ready1(int p, Game *game); bool linda_sche_main_init(int p, Game *game); bool linda_sche_main_init(int p, Game *game); bool linda_sche_main_ready0(int p, Game *game); bool linda_sche_main_ready1(int p, Game *game); bool linda_sche_main(int p, Game *game); int linda_int(Game *game); // schedule.cで使用してる void linda_env_init( void ); extern void psx_id(unsigned char *); extern void psx_linda(unsigned char *); extern void psx_sync(unsigned char *); //unsigned char psx_reply(int seq); #endif