view gSprite.h @ 100:e5f2eb98b575

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author e085768
date Thu, 02 Jun 2011 18:19:07 +0900
parents 0b65ca27f113
children 31dd5c07f7c1
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#ifndef GSPRITE_H
#define GSPRITE_H

//スプライトの優先順位らしい ?
#define SPRITE_PRIO_FOREGROUND 1

typedef struct sptable {
    int tx;
    int ty;
    int tw;
    int th;
} SpriteTable;


// extern とってみたけど、なにか不都合ありますか?:miya
void gSprite_Init();
void gSprite_Draw_Reset();
void gSprite_PutSprite(int number, int x, int y);
void gSprite_PutSpriteEx(int number, int x, int y, float w, float h);
void gSprite_DefSprite(int number, int tx, int ty, int tw, int th);

#endif