Mercurial > hg > old > magoroku_racing
changeset 152:9fc2d52b28c5 default
merge
author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
---|---|
date | Sat, 30 Jul 2011 14:44:30 +0900 |
parents | 03facc8588eb (current diff) 7a66ffe9561e (diff) |
children | |
files | TAGS |
diffstat | 1 files changed, 0 insertions(+), 617 deletions(-) [+] |
line wrap: on
line diff
--- a/TAGS Sat Jul 30 14:43:05 2011 +0900 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,617 +0,0 @@ - -Magoroku.h,121 -#define INCLUDE_MAGOROKU_H2,27 -class Magoroku 10,170 -typedef void (*move)move18,378 -typedef void (*coll)coll19,449 - -camera.h,74 -#define CAMERA_H2,17 -typedef struct camera{camera7,74 -} CAMERA;12,205 - -car.h,74 -#define CAR_H4,27 -typedef struct car 9,83 -} Car, *CarPtr;CarPtr25,486 - -carNode.h,23 -#define CARNODE_H2,18 - -col.h,157 -#define COL_H2,14 -typedef struct detection_face 7,71 -} ColFace, *ColFacePtr;ColFacePtr12,179 -typedef struct col_face_handler 14,204 -} ColFaceHd;18,294 - -controler.h,467 -#define CONTROLER_H2,20 -#define PS2_CROSS 6,70 -#define PS2_CIRCLE 7,90 -#define PS2_SQUARE 8,111 -#define PS2_TRIANGLE 9,132 -#define PS2_L1 11,156 -#define PS2_R1 12,173 -#define PS2_L2 13,190 -#define PS2_R2 14,207 -#define PS2_START 15,224 -#define PS2_SELECT 16,244 -#define PS2_L3 17,265 -#define PS2_R3 18,283 -#define PS2_LEFT 20,302 -#define PS2_RIGHT 21,322 -#define PS2_UP 22,343 -#define PS2_DOWN 23,361 -typedef struct SGO_PAD 34,514 -} SGO_PAD;49,731 - -field.h,225 -#define FIELD_H2,16 -#define EFFECT_TEXTURE_USE 14,336 -#define EFFECT_ALPHABLEND_UNUSE 15,365 -#define EFFECT_SHADING_FLAT 16,399 -#define DEFAULT_SET 18,430 -typedef struct field 19,519 -} Field, *FieldPtr;FieldPtr28,796 - -gSprite.h,849 -#define GSPRITE_H2,18 -#define TEST_Z_GRID 7,74 -enum eSpName 11,226 - TITLE 12,241 - SELECT 13,262 - SP_METER 14,283 - R_ARROW 15,304 - L_ARROW 16,325 - KM 17,346 - RAP 18,372 - PLAYER_1 19,391 - PLAYER_2 20,412 - SELECT_CAR_1 22,436 - SELECT_CAR_2 23,457 - SELECT_CAR_3 24,478 - SELECT_CORSE_1 26,502 - SELECT_CORSE_2 27,525 - CHOICE_CAR,35,619 - COURSE1_1,37,674 - COURSE1_2,38,687 - COURSE1_3,39,700 - COURSE2_1,41,716 - COURSE2_2,42,729 - COURSE2_3,43,742 - COURSE3_1,45,756 - COURSE3_2,46,769 - COURSE3_3,47,782 - COURSE4_1,49,796 - COURSE4_2,50,809 - COURSE4_3,51,822 - COURSE5_1,53,838 - COURSE5_2,54,851 - COURSE5_3,55,864 - COURSE6_1,57,878 - COURSE6_2,58,891 - COURSE6_3,59,904 - SP_TABLE_MAX_NUM 61,918 -#define SPRITE_PRIO_FOREGROUND 67,1025 -typedef struct SpriteTable 69,1059 -} SpriteTable;83,1262 - -game.h,81 -#define GAME_H4,29 -typedef struct game 14,148 -} Game, *GamePtr;GamePtr21,339 - -libps2.h,266 -#define LIBPS2_H3,18 -typedef float FVECTOR[FVECTOR9,77 -typedef float FMATRIX[FMATRIX10,133 -typedef struct object 44,1400 -} OBJECT;63,2043 -} GsPrim;98,2557 -} GsSpritePacket;108,2678 -} SPRITE;123,2983 -typedef struct popygon 130,3077 -} PolygonInfo;133,3148 - -light.h,16 -} LIGHT;11,159 - -linda.h,723 -#define LINDA_H2,16 -#define MODE_INIT 21,547 -#define MODE_WAIT 22,579 -#define MODE_WAIT_READY 23,611 -#define MODE_OPENING 24,643 -#define MODE_SELECT_CAR 25,675 -#define MODE_SELECT_COURSE 26,707 -#define MODE_READY 27,739 -#define MODE_MAIN_INIT 28,771 -#define MODE_MAIN_READY 29,803 -#define MODE_MAIN 30,835 -#define MODE_MAIN_PAUSE 31,867 -#define MODE_MAIN_GOAL 32,899 -#define MODE_MAIN_FINISH 33,931 -#define MODE_FINISH 34,963 -#define PLAYER_1P 36,996 -#define CLIENT_MAX 38,1017 -#define LINDA_ASK_ID 39,1038 -#define LINDA_HOST 40,1065 -#define PKT_MODE_OFFSET 43,1117 -#define PKT_CARID_OFFSET 44,1148 -#define PKT_COURSEID_OFFSET 45,1179 -#define PKT_DATA_OFFSET 46,1210 -#define PKT_HEADER_SIZE 48,1242 - -mytype.h,211 -#define RADIAN(4,33 -#define INIT_VECTOR(5,68 -#define NORM(6,137 -enum { X_AXIS=8,215 -enum { X_AXIS=0, Y_AXIS=8,215 -enum { X_AXIS=0, Y_AXIS=1, Z_AXIS=8,215 -enum { X_AXIS=0, Y_AXIS=1, Z_AXIS=2, W_AXIS=8,215 - -name_dictionary.h,31 -#define NAME_DICTIONARY_H2,26 - -ps2util.h,142 -#define JOYPAD_1 4,48 -#define PS2UTIL_H8,87 -#define ALIGN_16BYTE 14,153 -typedef struct ps2sprite{ps2sprite28,427 -} ps2utilSprite;30,473 - -quotanion.h,25 -#define QUOTANION_H2,20 - -schedule.h,24 -#define SCHEDULE_H3,36 - -sjoy.h,681 -#define SJOY_PS2_R_LEFT 10,273 -#define SJOY_PS2_R_DOWN 11,309 -#define SJOY_PS2_R_UP 12,350 -#define SJOY_PS2_R_RIGHT 13,391 -#define SJOY_PS2_L1 14,432 -#define SJOY_PS2_R1 15,473 -#define SJOY_PS2_L2 16,514 -#define SJOY_PS2_R2 17,555 -#define SJOY_PS2_SELECT 18,596 -#define SJOY_PS2_START 19,637 -#define SJOY_PS2_L_LEFT 20,678 -#define SJOY_PS2_L_DOWN 21,720 -#define SJOY_PS2_L_UP 22,762 -#define SJOY_PS2_L_RIGHT 23,804 -#define SJOY_PS2_SQUARE 26,862 -#define SJOY_PS2_CROSS 27,898 -#define SJOY_PS2_TRIANGLE 28,939 -#define SJOY_PS2_CIRCLE 29,980 -#define SJOY_PS2_LEFT 30,1021 -#define SJOY_PS2_DOWN 31,1063 -#define SJOY_PS2_UP 32,1105 -#define SJOY_PS2_RIGHT 33,1147 - -sound.h,412 -#define _SOUND_H_2,18 -#define BGM 4,37 -#define SHOT_A 5,51 -#define SHOT_B 6,68 -#define SHOT_C 7,85 -#define RING 8,102 -#define NEW 9,117 -#define JIKIOUT 10,131 -#define BOM 11,149 -#define SE_VOLUME 13,164 - #define LASER_A 15,186 - #define LASER_C 16,205 - #define JIKIOUT 17,224 -#define VH_NAME 19,244 -#define VB_NAME 20,287 -#define SQVH_ADDR 21,330 -#define SQVB_ADDR 22,376 -#define SQ_ADDR 23,422 - -sprite.h,508 -#define FRAME_ANGLE_NORMAL 1,0 -#define FRAME_ANGLE_REVERSE_HORIZON 2,39 -#define FRAME_ANGLE_REVERSE_VERTICAL 3,78 -#define FRAME_ANGLE_ROTATE_180 4,117 -#define UNVISIBLE 7,190 -#define VISIBLE 8,210 -typedef struct sprite_frame 11,237 -} SPRITE_FRAME;21,401 -typedef struct sprite_polygon 23,418 -} SPRITE_POLYGON;36,679 -typedef struct sprite_polygon_head 38,698 -} SPRITE_POLYGON_HEAD;44,897 -#define free_sprite_frame 49,1067 -} GsPrim;69,1649 -} GsSpritePacket;87,2043 -} SpritePacketHeader;102,2557 - -Magoroku.cc,507 -int runmode;48,1073 -SDL_Joystick *joy;joy50,1087 -const char *usr_help_str usr_help_str52,1107 -Viewer *droot;droot56,1293 -static int screen_w;58,1309 -static int screen_h;59,1333 -Magoroku::init(63,1418 -Application *application(application71,1536 -Magoroku::app_loop(95,2076 -Magoroku::application_task(105,2268 -task_init(115,2398 -FILE *main_fp;main_fp120,2441 -TMmain(123,2461 -TMend(150,2920 -static int light_sysswitch 160,3042 -static int light_num 161,3074 -LightSysSwitch_2(165,3189 - -Ss.cc,403 -int SsUtKeyOn(11,255 -int SsUtKeyOff(17,360 -void SsSetSerialAttr(23,447 -void SsSetSerialVol(28,508 -int SsUtSetReverbType(33,556 -void SsSetMVol(40,612 -void SsUtReverbOn(48,656 -int VSync(55,693 -int SsVabTransfer(63,742 -int SsSeqOpen(71,860 -void SsSeqPlay(78,927 -void SsSeqStop(84,996 -void SsSeqClose(90,1038 -void SsSetTempo(113,1286 -void GetPadBuf(118,1329 -void SsUtSetReverbDepth(123,1406 - -camera.cc,174 -static CAMERA camera,13,214 -static CAMERA camera, def_camera;13,214 -camera_init(17,255 -void set_camera(51,1136 -camera_update(63,1479 -CAMERA get_MagorokuCamera(106,2576 - -car.cc,386 -#define DEFAULT_SET 18,283 -#define BUFSIZE 19,372 -static FVECTOR location 22,427 -static FVECTOR direction 24,469 -car_create(29,548 -car_new_readCSV(108,2930 -CarPtr car_init(154,3922 -car_swerve(177,4345 -car_accelerate(199,5008 -car_field_check(222,5707 -car_move(264,6772 -car_axis_rotation(326,8805 -void car_update(365,9789 -car_destroy(384,10210 -void car_id_update(404,10517 - -carNode.cc,99 -static CarPtr car_list;15,266 -carNode_append(18,296 -carNode_draw(38,597 -carNode_destroy(50,773 - -col.cc,95 -col_detect_approx(21,451 -col_orthocenter(47,1182 -col_detect(70,1835 -void col_init(107,2814 - -controler.cc,72 -struct SGO_PAD pad;18,294 -bool padCheck(24,429 -bool keybord(115,2735 - -field.cc,420 -#define BUFSIZE 17,273 -static int field_num_max 23,374 -static int field_num 27,537 -static FieldPtr field_list;30,625 -static FieldPtr field_actual;33,681 -PolygonInfo* xml_read_file(37,737 -field_create(47,864 -field_new_readCSV(102,2320 -field_init(184,3917 -field_draw(200,4233 -void field_update(221,4817 -field_destroy(257,5492 -field_rap_increment(292,6014 -field_set_actual(304,6166 -field_get_actual(310,6229 - -gFont.cc,625 -#define DEFOBJ 15,332 -#define SPRITE_COL 16,351 -#define SCREEN_HALF_W 17,375 -#define SCREEN_HALF_H 18,401 -#define CHAR_W_SIZE 19,427 -#define CHAR_H_SIZE 20,450 -static SpriteTable sptable[sptable22,474 -static ps2utilSprite sp[sp23,512 -static unsigned int sp_counter;24,587 -static bool flag_spriteInited 25,620 -gFont_Init_Png(30,773 -gFont_Create(50,1162 -gFont_DefSprite(69,1501 -DefSprite(78,1669 -gFont_Init(92,1977 -gFont_PutSprite(109,2244 -gFont_Clear(130,2723 -gFont_Draw_Reset(141,2848 -get_number_char(149,2941 -gFont_SetString(158,3034 -gFont_SetStringInt(179,3495 -gFont_SetFont_OP(188,3631 - -gSprite.cc,912 -#define DEFOBJ 17,287 -#define SPRITE_COL 18,307 -#define SCREEN_HALF_W 19,331 -#define SCREEN_HALF_H 20,357 -static SpriteTable sptable[sptable22,384 -static ps2utilSprite sp[sp23,420 -static unsigned int sp_counter;24,493 -static bool flag_spriteInited 25,525 -/*static*/ SceneGraphPtr root;31,657 -static float my_scale 33,689 -static FVECTOR cameraMan_pos 36,718 -static FVECTOR cameraMan_angle 37,765 -FVECTOR def_cameraMan 39,815 -CameraPtr camera;44,886 -void flip(48,993 -SceneGraphPtr getRootPtr(101,2514 -float get_cameraPos(118,2706 -void set_cameraMan(129,2864 -void set_cameraPos(143,3246 -gSprite_DefSprite(154,3466 -void gSprite_PutSprite(168,3860 -void gSprite_PutObject(235,5575 -gSprite_PutSpriteEx(286,7136 -gSprite_Init(321,8333 -gSprite_Clear(370,10421 -gSprite_Draw_Reset(383,10550 -gSprite_PutSprite_Pause(393,10643 -void call_createFromXMLfile(398,10711 -void cameraControl(430,11333 - -game.cc,50 -#define linda_init(25,359 -void game_main(28,390 - -game_time.cc,169 -int game_time_get_msec(6,67 -int game_time_conv_ms2cs 29,516 -int game_time_conv_ms2sec 34,603 -int game_time_conv_ms2minute 39,672 -void game_time_set_raptime 56,1044 - -getStrFromFile.cc,27 -int getStrFromFile(18,580 - -light.cc,187 -FMATRIX normal_light;9,124 -FMATRIX light_color;10,146 -void init_light(13,169 -void ps2_vu0_normal_light_matrix(60,1060 -void ps2_vu0_light_color_matrix(66,1213 -void set_light(71,1361 - -linda.cc,967 -static int my_id;18,343 -static CarPtr linda_carlist[linda_carlist19,361 -static int linda_seq[linda_seq20,404 -set_header(25,485 -get_header(35,650 -make_packet(49,871 -send_packet(71,1361 -get_packet(99,2004 -linda_set_schedule(119,2572 -static bool linda_sche_wait0(128,2769 -linda_sche_wait1(153,3296 -linda_sche_wait_ready0(168,3573 -linda_sche_wait_ready1(197,4111 -linda_sche_opening0(212,4384 -linda_sche_opening1(236,4866 -linda_sche_select_car0(251,5147 -linda_sche_select_car1(275,5641 -linda_sche_select_course0(290,5933 -linda_sche_select_course1(323,6639 -linda_sche_ready0(342,7022 -linda_sche_ready1(366,7497 -linda_sche_main_init(381,7771 -linda_sche_main_ready0(416,8517 -linda_sche_main_ready1(440,8992 -linda_sche_main(455,9256 -linda_update(500,10398 -linda_jiki_compareLocation(512,10573 -linda_jiki_compare(539,11098 -linda_jiki_update(553,11389 -linda_update(578,11956 -get_id(675,14406 -void linda_env_init(692,14734 -linda_init(704,14853 - -main.cc,39 -FILE *main_fp;main_fp6,79 -main(9,99 - -mytype.cc,139 -static clock_t start;10,137 -static clock_t race_start;11,159 -wait_init(14,192 -wait(24,315 -time_RaceStart(39,480 -time_RaceTime(45,533 - -name_dictionary.cc,307 -#define NAME_HASH_SIZE 6,80 -#define REHASH_NUM 7,131 -typedef struct name_dic 9,173 -} NAME_DIC;12,238 -static NAME_DIC *name_hash=name_hash14,251 -int hash_func(16,285 -const char *refer_name_dictionary(refer_name_dictionary32,541 -void delete_name_dictionary(62,1356 -int init_name_dictionary(87,1914 - -ps2util.cc,1202 -OBJECT *ps2util_obj_Create_fromXML(ps2util_obj_Create_fromXML20,414 -void ps2util_obj_Set_effect(38,768 -void ps2_vu0_copy_vector(44,891 -void ps2util_obj_Renew_transMatrix(50,1013 -int ps2util_tex_Set(71,1299 -int ps2util_sprite_Create(76,1350 -void ps2util_obj_Set_texture(82,1434 -void ps2_vu0_unit_matrix(89,1564 -void ps2_vu0_rot_matrix_y(103,2160 -void ps2_vu0_apply_matrix(135,2906 -void ps2_vu0_scale_vector(143,3299 -void ps2_vu0_add_vector(153,3647 -void ps2_vu0_outer_product(163,3867 -float ps2_vu0_inner_product(172,4104 -void ps2_vu0_mul_matrix(178,4218 -void ps2_vu0_copy_matrix(202,5955 -void ps2util_obj_Free(207,6060 -void ps2_vu0_sub_vector(214,6115 -void ps2_vu0_normalize(224,6305 -void xml_free(235,6552 -void ps2util_obj_Draw(247,6788 -void ps2util_sprite_Destroy(274,7588 -void ps2util_sprite_Set_basicAttribute(281,7693 -void ps2util_sprite_Request(291,7999 -void ps2util_sprite_Unuse_alpha(297,8060 -void ps2util_graphic_Init(302,8125 -#define SPRITE_HAS_4VERTEXIS 311,8221 -#define PS2_GS_XYZ3 313,8253 -sprite_disappear(316,8345 -int malloc_align16(348,9010 -void ps2util_sprite_Draw(377,9614 -void ps2util_graphic_Finish(382,9683 -void ps2util_sprite_Use_alpha(389,9785 - -quotanion.cc,69 -quotanion(11,226 -quotanion_rotmatrix(25,509 -degree2radian(47,1115 - -schedule.cc,1047 -#define linda_update(32,538 -#define MAXCAR 35,592 -#define MAXFIELD 36,633 -#define MAXRAP 37,677 -#define SP_SEL_CAR 38,712 -#define SP_SEL_COURSE 39,737 -static int start_time,63,1523 -static int start_time,time_count;63,1523 -static int RUNNIG=64,1557 -char raptime[raptime65,1578 -static int ranking 67,1597 -static LIGHT l;68,1621 -static int i=69,1637 -static int change_state 73,1749 -set_schedule_assumption(82,1899 -unset_schedule(89,2015 -set_schedule(95,2069 -graphic_init(102,2167 -play_init(113,2358 -void linda_env_init(127,2641 -static void game_env_init 132,2704 -sche_game_init(148,2938 -sche_game_opening(211,4177 -sche_game_select_car(254,5061 -sche_game_select_course(290,5803 -sche_game_ready(321,6586 -sche_game_main_init(349,7433 -sche_game_main_ready(383,8240 -sche_game_main(391,8378 -sche_game_main_pause(493,10881 -sche_game_main_goal(528,11647 -sche_game_main_finish(560,12375 -sche_game_main_finish2(570,12534 -void wait_sync(581,12725 -void swap_dbuff(587,12795 -schedule(593,12851 -void testCarControll(623,13340 - -sjoy.cc,437 -#define N_JOY 14,195 -static const char *g_devName[g_devName16,214 -static int g_fd[g_fd21,286 -int sjoy_open(29,527 -int sjoy_close(52,1101 -struct js_event68,1349 -int g_button[g_button75,1410 -int g_axis[g_axis76,1428 -#define JS_EVENT_INIT 78,1449 -#define JS_EVENT_BUTTON 79,1473 -#define JS_EVENT_AXIS 80,1499 -void sjoy_poll(85,1637 -int sjoy_get_button(119,2314 -int sjoy_get_axis(125,2445 -int sjoy_get_ps2_button(131,2588 - -sound.cc,578 -Mix_Chunk *chunk[chunk14,355 -int channel[channel15,419 -static char buf0[buf019,502 -long vh_addr[vh_addr21,532 -int vb_addr[vb_addr26,643 -int vab[vab31,788 -unsigned char *buf;buf32,820 -int cnt;33,840 -int seqno 34,849 -int seq[seq36,866 -int sdvab;37,898 -int SQ[SQ41,959 -void Soundss(45,1093 -void SoundPlay(108,3399 -void SoundStop(120,3682 -int no_useSDLMixer 133,3965 -InitSdlMixer(136,3995 -void LoadSdlMixer(146,4219 -PlaySdlMixer(175,5174 -PauseSdlMixer(186,5392 -ResumeSdlMixer(197,5565 -TimeSdlMixer(208,5740 -FreeSdlMixer(221,6002 -InitVolume(236,6223 - -test_vector.cc,157 -int main(16,358 -void init_FVECTOR(134,2887 -void init_FMATRIX(144,3081 -void output_FVECTOR(159,3395 -void output_FMATRIX(169,3558 -void all_init(184,3789 - -title_scene.cc,316 - TITLE_INIT,::TITLE_INIT10,123 - TITLE_MAIN,::TITLE_MAIN11,139 - TITLE_FINISH::TITLE_FINISH12,155 -} TITLE_STATE;13,172 -static ps2utilSprite title_sprite;15,188 -#define TITLE_IMG_FILE 19,254 -title_init(23,307 -title_init_call(46,755 -title_finish(52,806 -title_finish_call(60,943 -title_scene(66,990 - -title_scene.h,0 - -getStrFromFile.h,0 - -game_time.h,0 - -gFont.h,0 - -Ss.h,0 - -LoadSprite.h,0