Mercurial > hg > CbC > CbC_gcc
annotate include/splay-tree.h @ 145:1830386684a0
gcc-9.2.0
author | anatofuz |
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date | Thu, 13 Feb 2020 11:34:05 +0900 |
parents | 84e7813d76e9 |
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rev | line source |
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0 | 1 /* A splay-tree datatype. |
145 | 2 Copyright (C) 1998-2020 Free Software Foundation, Inc. |
0 | 3 Contributed by Mark Mitchell (mark@markmitchell.com). |
4 | |
5 This file is part of GCC. | |
6 | |
7 GCC is free software; you can redistribute it and/or modify it | |
8 under the terms of the GNU General Public License as published by | |
9 the Free Software Foundation; either version 2, or (at your option) | |
10 any later version. | |
11 | |
12 GCC is distributed in the hope that it will be useful, but | |
13 WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 General Public License for more details. | |
16 | |
17 You should have received a copy of the GNU General Public License | |
18 along with GCC; see the file COPYING. If not, write to | |
19 the Free Software Foundation, 51 Franklin Street - Fifth Floor, | |
20 Boston, MA 02110-1301, USA. */ | |
21 | |
22 /* For an easily readable description of splay-trees, see: | |
23 | |
24 Lewis, Harry R. and Denenberg, Larry. Data Structures and Their | |
25 Algorithms. Harper-Collins, Inc. 1991. | |
26 | |
27 The major feature of splay trees is that all basic tree operations | |
28 are amortized O(log n) time for a tree with n nodes. */ | |
29 | |
30 #ifndef _SPLAY_TREE_H | |
31 #define _SPLAY_TREE_H | |
32 | |
33 #ifdef __cplusplus | |
34 extern "C" { | |
35 #endif /* __cplusplus */ | |
36 | |
37 #include "ansidecl.h" | |
38 | |
111 | 39 #ifdef HAVE_STDINT_H |
40 #include <stdint.h> | |
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41 #endif |
111 | 42 #ifdef HAVE_INTTYPES_H |
43 #include <inttypes.h> | |
0 | 44 #endif |
45 | |
46 /* Use typedefs for the key and data types to facilitate changing | |
47 these types, if necessary. These types should be sufficiently wide | |
48 that any pointer or scalar can be cast to these types, and then | |
49 cast back, without loss of precision. */ | |
111 | 50 typedef uintptr_t splay_tree_key; |
51 typedef uintptr_t splay_tree_value; | |
0 | 52 |
53 /* Forward declaration for a node in the tree. */ | |
54 typedef struct splay_tree_node_s *splay_tree_node; | |
55 | |
56 /* The type of a function which compares two splay-tree keys. The | |
57 function should return values as for qsort. */ | |
58 typedef int (*splay_tree_compare_fn) (splay_tree_key, splay_tree_key); | |
59 | |
60 /* The type of a function used to deallocate any resources associated | |
145 | 61 with the key. If you provide this function, the splay tree |
62 will take the ownership of the memory of the splay_tree_key arg | |
63 of splay_tree_insert. This function is called to release the keys | |
64 present in the tree when calling splay_tree_delete or splay_tree_remove. | |
65 If splay_tree_insert is called with a key equal to a key already | |
66 present in the tree, the old key and old value will be released. */ | |
0 | 67 typedef void (*splay_tree_delete_key_fn) (splay_tree_key); |
68 | |
69 /* The type of a function used to deallocate any resources associated | |
145 | 70 with the value. If you provide this function, the memory of the |
71 splay_tree_value arg of splay_tree_insert is managed similarly to | |
72 the splay_tree_key memory: see splay_tree_delete_key_fn. */ | |
0 | 73 typedef void (*splay_tree_delete_value_fn) (splay_tree_value); |
74 | |
75 /* The type of a function used to iterate over the tree. */ | |
76 typedef int (*splay_tree_foreach_fn) (splay_tree_node, void*); | |
77 | |
78 /* The type of a function used to allocate memory for tree root and | |
79 node structures. The first argument is the number of bytes needed; | |
80 the second is a data pointer the splay tree functions pass through | |
81 to the allocator. This function must never return zero. */ | |
82 typedef void *(*splay_tree_allocate_fn) (int, void *); | |
83 | |
84 /* The type of a function used to free memory allocated using the | |
85 corresponding splay_tree_allocate_fn. The first argument is the | |
86 memory to be freed; the latter is a data pointer the splay tree | |
87 functions pass through to the freer. */ | |
88 typedef void (*splay_tree_deallocate_fn) (void *, void *); | |
89 | |
90 /* The nodes in the splay tree. */ | |
111 | 91 struct splay_tree_node_s { |
0 | 92 /* The key. */ |
111 | 93 splay_tree_key key; |
0 | 94 |
95 /* The value. */ | |
111 | 96 splay_tree_value value; |
0 | 97 |
98 /* The left and right children, respectively. */ | |
111 | 99 splay_tree_node left; |
100 splay_tree_node right; | |
0 | 101 }; |
102 | |
103 /* The splay tree itself. */ | |
111 | 104 struct splay_tree_s { |
0 | 105 /* The root of the tree. */ |
111 | 106 splay_tree_node root; |
0 | 107 |
108 /* The comparision function. */ | |
109 splay_tree_compare_fn comp; | |
110 | |
111 /* The deallocate-key function. NULL if no cleanup is necessary. */ | |
112 splay_tree_delete_key_fn delete_key; | |
113 | |
114 /* The deallocate-value function. NULL if no cleanup is necessary. */ | |
115 splay_tree_delete_value_fn delete_value; | |
116 | |
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117 /* Node allocate function. Takes allocate_data as a parameter. */ |
0 | 118 splay_tree_allocate_fn allocate; |
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119 |
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120 /* Free function for nodes and trees. Takes allocate_data as a parameter. */ |
0 | 121 splay_tree_deallocate_fn deallocate; |
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122 |
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123 /* Parameter for allocate/free functions. */ |
111 | 124 void *allocate_data; |
0 | 125 }; |
126 | |
127 typedef struct splay_tree_s *splay_tree; | |
128 | |
129 extern splay_tree splay_tree_new (splay_tree_compare_fn, | |
130 splay_tree_delete_key_fn, | |
131 splay_tree_delete_value_fn); | |
132 extern splay_tree splay_tree_new_with_allocator (splay_tree_compare_fn, | |
133 splay_tree_delete_key_fn, | |
134 splay_tree_delete_value_fn, | |
135 splay_tree_allocate_fn, | |
136 splay_tree_deallocate_fn, | |
137 void *); | |
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138 extern splay_tree splay_tree_new_typed_alloc (splay_tree_compare_fn, |
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139 splay_tree_delete_key_fn, |
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140 splay_tree_delete_value_fn, |
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141 splay_tree_allocate_fn, |
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142 splay_tree_allocate_fn, |
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143 splay_tree_deallocate_fn, |
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144 void *); |
0 | 145 extern void splay_tree_delete (splay_tree); |
146 extern splay_tree_node splay_tree_insert (splay_tree, | |
147 splay_tree_key, | |
148 splay_tree_value); | |
149 extern void splay_tree_remove (splay_tree, splay_tree_key); | |
150 extern splay_tree_node splay_tree_lookup (splay_tree, splay_tree_key); | |
151 extern splay_tree_node splay_tree_predecessor (splay_tree, splay_tree_key); | |
152 extern splay_tree_node splay_tree_successor (splay_tree, splay_tree_key); | |
153 extern splay_tree_node splay_tree_max (splay_tree); | |
154 extern splay_tree_node splay_tree_min (splay_tree); | |
155 extern int splay_tree_foreach (splay_tree, splay_tree_foreach_fn, void*); | |
156 extern int splay_tree_compare_ints (splay_tree_key, splay_tree_key); | |
131 | 157 extern int splay_tree_compare_pointers (splay_tree_key, splay_tree_key); |
158 extern int splay_tree_compare_strings (splay_tree_key, splay_tree_key); | |
159 extern void splay_tree_delete_pointers (splay_tree_value); | |
0 | 160 |
161 #ifdef __cplusplus | |
162 } | |
163 #endif /* __cplusplus */ | |
164 | |
165 #endif /* _SPLAY_TREE_H */ |