comparison include/obstack.h @ 111:04ced10e8804

gcc 7
author kono
date Fri, 27 Oct 2017 22:46:09 +0900
parents a06113de4d67
children 84e7813d76e9
comparison
equal deleted inserted replaced
68:561a7518be6b 111:04ced10e8804
1 /* obstack.h - object stack macros 1 /* obstack.h - object stack macros
2 Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998, 2 Copyright (C) 1988-2017 Free Software Foundation, Inc.
3 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2008 3 This file is part of the GNU C Library.
4 Free Software Foundation, Inc. 4
5 5 The GNU C Library is free software; you can redistribute it and/or
6 6 modify it under the terms of the GNU Lesser General Public
7 NOTE: The canonical source of this file is maintained with the GNU C Library. 7 License as published by the Free Software Foundation; either
8 Bugs can be reported to bug-glibc@gnu.org. 8 version 2.1 of the License, or (at your option) any later version.
9 9
10 This program is free software; you can redistribute it and/or modify it 10 The GNU C Library is distributed in the hope that it will be useful,
11 under the terms of the GNU General Public License as published by the
12 Free Software Foundation; either version 2, or (at your option) any
13 later version.
14
15 This program is distributed in the hope that it will be useful,
16 but WITHOUT ANY WARRANTY; without even the implied warranty of 11 but WITHOUT ANY WARRANTY; without even the implied warranty of
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 GNU General Public License for more details. 13 Lesser General Public License for more details.
19 14
20 You should have received a copy of the GNU General Public License 15 You should have received a copy of the GNU Lesser General Public
21 along with this program; if not, write to the Free Software 16 License along with the GNU C Library; if not, see
22 Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA 02110-1301, 17 <http://www.gnu.org/licenses/>. */
23 USA. */
24 18
25 /* Summary: 19 /* Summary:
26 20
27 All the apparent functions defined here are macros. The idea 21 All the apparent functions defined here are macros. The idea
28 is that you would use these pre-tested macros to solve a 22 is that you would use these pre-tested macros to solve a
29 very specific set of problems, and they would run fast. 23 very specific set of problems, and they would run fast.
30 Caution: no side-effects in arguments please!! They may be 24 Caution: no side-effects in arguments please!! They may be
31 evaluated MANY times!! 25 evaluated MANY times!!
32 26
33 These macros operate a stack of objects. Each object starts life 27 These macros operate a stack of objects. Each object starts life
34 small, and may grow to maturity. (Consider building a word syllable 28 small, and may grow to maturity. (Consider building a word syllable
35 by syllable.) An object can move while it is growing. Once it has 29 by syllable.) An object can move while it is growing. Once it has
36 been "finished" it never changes address again. So the "top of the 30 been "finished" it never changes address again. So the "top of the
37 stack" is typically an immature growing object, while the rest of the 31 stack" is typically an immature growing object, while the rest of the
38 stack is of mature, fixed size and fixed address objects. 32 stack is of mature, fixed size and fixed address objects.
39 33
40 These routines grab large chunks of memory, using a function you 34 These routines grab large chunks of memory, using a function you
41 supply, called `obstack_chunk_alloc'. On occasion, they free chunks, 35 supply, called 'obstack_chunk_alloc'. On occasion, they free chunks,
42 by calling `obstack_chunk_free'. You must define them and declare 36 by calling 'obstack_chunk_free'. You must define them and declare
43 them before using any obstack macros. 37 them before using any obstack macros.
44 38
45 Each independent stack is represented by a `struct obstack'. 39 Each independent stack is represented by a 'struct obstack'.
46 Each of the obstack macros expects a pointer to such a structure 40 Each of the obstack macros expects a pointer to such a structure
47 as the first argument. 41 as the first argument.
48 42
49 One motivation for this package is the problem of growing char strings 43 One motivation for this package is the problem of growing char strings
50 in symbol tables. Unless you are "fascist pig with a read-only mind" 44 in symbol tables. Unless you are "fascist pig with a read-only mind"
51 --Gosper's immortal quote from HAKMEM item 154, out of context--you 45 --Gosper's immortal quote from HAKMEM item 154, out of context--you
52 would not like to put any arbitrary upper limit on the length of your 46 would not like to put any arbitrary upper limit on the length of your
53 symbols. 47 symbols.
54 48
55 In practice this often means you will build many short symbols and a 49 In practice this often means you will build many short symbols and a
56 few long symbols. At the time you are reading a symbol you don't know 50 few long symbols. At the time you are reading a symbol you don't know
57 how long it is. One traditional method is to read a symbol into a 51 how long it is. One traditional method is to read a symbol into a
58 buffer, realloc()ating the buffer every time you try to read a symbol 52 buffer, realloc()ating the buffer every time you try to read a symbol
59 that is longer than the buffer. This is beaut, but you still will 53 that is longer than the buffer. This is beaut, but you still will
60 want to copy the symbol from the buffer to a more permanent 54 want to copy the symbol from the buffer to a more permanent
61 symbol-table entry say about half the time. 55 symbol-table entry say about half the time.
62 56
63 With obstacks, you can work differently. Use one obstack for all symbol 57 With obstacks, you can work differently. Use one obstack for all symbol
64 names. As you read a symbol, grow the name in the obstack gradually. 58 names. As you read a symbol, grow the name in the obstack gradually.
65 When the name is complete, finalize it. Then, if the symbol exists already, 59 When the name is complete, finalize it. Then, if the symbol exists already,
66 free the newly read name. 60 free the newly read name.
67 61
68 The way we do this is to take a large chunk, allocating memory from 62 The way we do this is to take a large chunk, allocating memory from
69 low addresses. When you want to build a symbol in the chunk you just 63 low addresses. When you want to build a symbol in the chunk you just
70 add chars above the current "high water mark" in the chunk. When you 64 add chars above the current "high water mark" in the chunk. When you
71 have finished adding chars, because you got to the end of the symbol, 65 have finished adding chars, because you got to the end of the symbol,
72 you know how long the chars are, and you can create a new object. 66 you know how long the chars are, and you can create a new object.
73 Mostly the chars will not burst over the highest address of the chunk, 67 Mostly the chars will not burst over the highest address of the chunk,
74 because you would typically expect a chunk to be (say) 100 times as 68 because you would typically expect a chunk to be (say) 100 times as
75 long as an average object. 69 long as an average object.
76 70
77 In case that isn't clear, when we have enough chars to make up 71 In case that isn't clear, when we have enough chars to make up
78 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) 72 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
79 so we just point to it where it lies. No moving of chars is 73 so we just point to it where it lies. No moving of chars is
80 needed and this is the second win: potentially long strings need 74 needed and this is the second win: potentially long strings need
81 never be explicitly shuffled. Once an object is formed, it does not 75 never be explicitly shuffled. Once an object is formed, it does not
82 change its address during its lifetime. 76 change its address during its lifetime.
83 77
84 When the chars burst over a chunk boundary, we allocate a larger 78 When the chars burst over a chunk boundary, we allocate a larger
85 chunk, and then copy the partly formed object from the end of the old 79 chunk, and then copy the partly formed object from the end of the old
86 chunk to the beginning of the new larger chunk. We then carry on 80 chunk to the beginning of the new larger chunk. We then carry on
87 accreting characters to the end of the object as we normally would. 81 accreting characters to the end of the object as we normally would.
88 82
89 A special macro is provided to add a single char at a time to a 83 A special macro is provided to add a single char at a time to a
90 growing object. This allows the use of register variables, which 84 growing object. This allows the use of register variables, which
91 break the ordinary 'growth' macro. 85 break the ordinary 'growth' macro.
92 86
93 Summary: 87 Summary:
94 We allocate large chunks. 88 We allocate large chunks.
95 We carve out one object at a time from the current chunk. 89 We carve out one object at a time from the current chunk.
96 Once carved, an object never moves. 90 Once carved, an object never moves.
97 We are free to append data of any size to the currently 91 We are free to append data of any size to the currently
98 growing object. 92 growing object.
99 Exactly one object is growing in an obstack at any one time. 93 Exactly one object is growing in an obstack at any one time.
100 You can run one obstack per control block. 94 You can run one obstack per control block.
101 You may have as many control blocks as you dare. 95 You may have as many control blocks as you dare.
102 Because of the way we do it, you can `unwind' an obstack 96 Because of the way we do it, you can "unwind" an obstack
103 back to a previous state. (You may remove objects much 97 back to a previous state. (You may remove objects much
104 as you would with a stack.) 98 as you would with a stack.)
105 */ 99 */
106 100
107 101
108 /* Don't do the contents of this file more than once. */ 102 /* Don't do the contents of this file more than once. */
109 103
110 #ifndef _OBSTACK_H 104 #ifndef _OBSTACK_H
111 #define _OBSTACK_H 1 105 #define _OBSTACK_H 1
106
107 #ifndef _OBSTACK_INTERFACE_VERSION
108 # define _OBSTACK_INTERFACE_VERSION 2
109 #endif
110
111 #include <stddef.h> /* For size_t and ptrdiff_t. */
112 #include <string.h> /* For __GNU_LIBRARY__, and memcpy. */
113
114 #if _OBSTACK_INTERFACE_VERSION == 1
115 /* For binary compatibility with obstack version 1, which used "int"
116 and "long" for these two types. */
117 # define _OBSTACK_SIZE_T unsigned int
118 # define _CHUNK_SIZE_T unsigned long
119 # define _OBSTACK_CAST(type, expr) ((type) (expr))
120 #else
121 /* Version 2 with sane types, especially for 64-bit hosts. */
122 # define _OBSTACK_SIZE_T size_t
123 # define _CHUNK_SIZE_T size_t
124 # define _OBSTACK_CAST(type, expr) (expr)
125 #endif
126
127 /* If B is the base of an object addressed by P, return the result of
128 aligning P to the next multiple of A + 1. B and P must be of type
129 char *. A + 1 must be a power of 2. */
130
131 #define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A)))
132
133 /* Similar to __BPTR_ALIGN (B, P, A), except optimize the common case
134 where pointers can be converted to integers, aligned as integers,
135 and converted back again. If ptrdiff_t is narrower than a
136 pointer (e.g., the AS/400), play it safe and compute the alignment
137 relative to B. Otherwise, use the faster strategy of computing the
138 alignment relative to 0. */
139
140 #define __PTR_ALIGN(B, P, A) \
141 __BPTR_ALIGN (sizeof (ptrdiff_t) < sizeof (void *) ? (B) : (char *) 0, \
142 P, A)
143
144 #ifndef __attribute_pure__
145 # if defined __GNUC_MINOR__ && __GNUC__ * 1000 + __GNUC_MINOR__ >= 2096
146 # define __attribute_pure__ __attribute__ ((__pure__))
147 # else
148 # define __attribute_pure__
149 # endif
150 #endif
112 151
113 #ifdef __cplusplus 152 #ifdef __cplusplus
114 extern "C" { 153 extern "C" {
115 #endif 154 #endif
116 155
117 /* We use subtraction of (char *) 0 instead of casting to int 156 struct _obstack_chunk /* Lives at front of each chunk. */
118 because on word-addressable machines a simple cast to int
119 may ignore the byte-within-word field of the pointer. */
120
121 #ifndef __PTR_TO_INT
122 # define __PTR_TO_INT(P) ((P) - (char *) 0)
123 #endif
124
125 #ifndef __INT_TO_PTR
126 # define __INT_TO_PTR(P) ((P) + (char *) 0)
127 #endif
128
129 /* We need the type of the resulting object. If __PTRDIFF_TYPE__ is
130 defined, as with GNU C, use that; that way we don't pollute the
131 namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is
132 available, include it and use ptrdiff_t. In traditional C, long is
133 the best that we can do. */
134
135 #ifdef __PTRDIFF_TYPE__
136 # define PTR_INT_TYPE __PTRDIFF_TYPE__
137 #else
138 # ifdef HAVE_STDDEF_H
139 # include <stddef.h>
140 # define PTR_INT_TYPE ptrdiff_t
141 # else
142 # define PTR_INT_TYPE long
143 # endif
144 #endif
145
146 #if defined _LIBC || defined HAVE_STRING_H
147 # include <string.h>
148 # define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
149 #else
150 # ifdef memcpy
151 # define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N))
152 # else
153 # define _obstack_memcpy(To, From, N) bcopy ((char *)(From), (To), (N))
154 # endif
155 #endif
156
157 struct _obstack_chunk /* Lives at front of each chunk. */
158 { 157 {
159 char *limit; /* 1 past end of this chunk */ 158 char *limit; /* 1 past end of this chunk */
160 struct _obstack_chunk *prev; /* address of prior chunk or NULL */ 159 struct _obstack_chunk *prev; /* address of prior chunk or NULL */
161 char contents[4]; /* objects begin here */ 160 char contents[4]; /* objects begin here */
162 }; 161 };
163 162
164 struct obstack /* control current object in current chunk */ 163 struct obstack /* control current object in current chunk */
165 { 164 {
166 long chunk_size; /* preferred size to allocate chunks in */ 165 _CHUNK_SIZE_T chunk_size; /* preferred size to allocate chunks in */
167 struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */ 166 struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
168 char *object_base; /* address of object we are building */ 167 char *object_base; /* address of object we are building */
169 char *next_free; /* where to add next char to current object */ 168 char *next_free; /* where to add next char to current object */
170 char *chunk_limit; /* address of char after current chunk */ 169 char *chunk_limit; /* address of char after current chunk */
171 PTR_INT_TYPE temp; /* Temporary for some macros. */ 170 union
172 int alignment_mask; /* Mask of alignment for each object. */ 171 {
173 /* These prototypes vary based on `use_extra_arg', and we use 172 _OBSTACK_SIZE_T i;
174 casts to the prototypeless function type in all assignments, 173 void *p;
175 but having prototypes here quiets -Wstrict-prototypes. */ 174 } temp; /* Temporary for some macros. */
176 struct _obstack_chunk *(*chunkfun) (void *, long); 175 _OBSTACK_SIZE_T alignment_mask; /* Mask of alignment for each object. */
177 void (*freefun) (void *, struct _obstack_chunk *); 176
178 void *extra_arg; /* first arg for chunk alloc/dealloc funcs */ 177 /* These prototypes vary based on 'use_extra_arg'. */
179 unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */ 178 union
180 unsigned maybe_empty_object:1;/* There is a possibility that the current 179 {
181 chunk contains a zero-length object. This 180 void *(*plain) (size_t);
182 prevents freeing the chunk if we allocate 181 void *(*extra) (void *, size_t);
183 a bigger chunk to replace it. */ 182 } chunkfun;
184 unsigned alloc_failed:1; /* No longer used, as we now call the failed 183 union
185 handler on error, but retained for binary 184 {
186 compatibility. */ 185 void (*plain) (void *);
186 void (*extra) (void *, void *);
187 } freefun;
188
189 void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
190 unsigned use_extra_arg : 1; /* chunk alloc/dealloc funcs take extra arg */
191 unsigned maybe_empty_object : 1; /* There is a possibility that the current
192 chunk contains a zero-length object. This
193 prevents freeing the chunk if we allocate
194 a bigger chunk to replace it. */
195 unsigned alloc_failed : 1; /* No longer used, as we now call the failed
196 handler on error, but retained for binary
197 compatibility. */
187 }; 198 };
188 199
189 /* Declare the external functions we use; they are in obstack.c. */ 200 /* Declare the external functions we use; they are in obstack.c. */
190 201
191 extern void _obstack_newchunk (struct obstack *, int); 202 extern void _obstack_newchunk (struct obstack *, _OBSTACK_SIZE_T);
192 extern void _obstack_free (struct obstack *, void *); 203 extern void _obstack_free (struct obstack *, void *);
193 extern int _obstack_begin (struct obstack *, int, int, 204 extern int _obstack_begin (struct obstack *,
194 void *(*) (long), void (*) (void *)); 205 _OBSTACK_SIZE_T, _OBSTACK_SIZE_T,
195 extern int _obstack_begin_1 (struct obstack *, int, int, 206 void *(*) (size_t), void (*) (void *));
196 void *(*) (void *, long), 207 extern int _obstack_begin_1 (struct obstack *,
197 void (*) (void *, void *), void *); 208 _OBSTACK_SIZE_T, _OBSTACK_SIZE_T,
198 extern int _obstack_memory_used (struct obstack *); 209 void *(*) (void *, size_t),
199 210 void (*) (void *, void *), void *);
200 /* Do the function-declarations after the structs 211 extern _OBSTACK_SIZE_T _obstack_memory_used (struct obstack *)
201 but before defining the macros. */ 212 __attribute_pure__;
202 213
203 void obstack_init (struct obstack *obstack); 214
204 215 /* Error handler called when 'obstack_chunk_alloc' failed to allocate
205 void * obstack_alloc (struct obstack *obstack, int size); 216 more memory. This can be set to a user defined function which
206 217 should either abort gracefully or use longjump - but shouldn't
207 void * obstack_copy (struct obstack *obstack, void *address, int size); 218 return. The default action is to print a message and abort. */
208 void * obstack_copy0 (struct obstack *obstack, void *address, int size);
209
210 void obstack_free (struct obstack *obstack, void *block);
211
212 void obstack_blank (struct obstack *obstack, int size);
213
214 void obstack_grow (struct obstack *obstack, void *data, int size);
215 void obstack_grow0 (struct obstack *obstack, void *data, int size);
216
217 void obstack_1grow (struct obstack *obstack, int data_char);
218 void obstack_ptr_grow (struct obstack *obstack, void *data);
219 void obstack_int_grow (struct obstack *obstack, int data);
220
221 void * obstack_finish (struct obstack *obstack);
222
223 int obstack_object_size (struct obstack *obstack);
224
225 int obstack_room (struct obstack *obstack);
226 void obstack_make_room (struct obstack *obstack, int size);
227 void obstack_1grow_fast (struct obstack *obstack, int data_char);
228 void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
229 void obstack_int_grow_fast (struct obstack *obstack, int data);
230 void obstack_blank_fast (struct obstack *obstack, int size);
231
232 void * obstack_base (struct obstack *obstack);
233 void * obstack_next_free (struct obstack *obstack);
234 int obstack_alignment_mask (struct obstack *obstack);
235 int obstack_chunk_size (struct obstack *obstack);
236 int obstack_memory_used (struct obstack *obstack);
237
238 /* Error handler called when `obstack_chunk_alloc' failed to allocate
239 more memory. This can be set to a user defined function. The
240 default action is to print a message and abort. */
241 extern void (*obstack_alloc_failed_handler) (void); 219 extern void (*obstack_alloc_failed_handler) (void);
242 220
243 /* Exit value used when `print_and_abort' is used. */ 221 /* Exit value used when 'print_and_abort' is used. */
244 extern int obstack_exit_failure; 222 extern int obstack_exit_failure;
245 223
246 /* Pointer to beginning of object being allocated or to be allocated next. 224 /* Pointer to beginning of object being allocated or to be allocated next.
247 Note that this might not be the final address of the object 225 Note that this might not be the final address of the object
248 because a new chunk might be needed to hold the final size. */ 226 because a new chunk might be needed to hold the final size. */
249 227
250 #define obstack_base(h) ((h)->object_base) 228 #define obstack_base(h) ((void *) (h)->object_base)
251 229
252 /* Size for allocating ordinary chunks. */ 230 /* Size for allocating ordinary chunks. */
253 231
254 #define obstack_chunk_size(h) ((h)->chunk_size) 232 #define obstack_chunk_size(h) ((h)->chunk_size)
255 233
256 /* Pointer to next byte not yet allocated in current chunk. */ 234 /* Pointer to next byte not yet allocated in current chunk. */
257 235
258 #define obstack_next_free(h) ((h)->next_free) 236 #define obstack_next_free(h) ((void *) (h)->next_free)
259 237
260 /* Mask specifying low bits that should be clear in address of an object. */ 238 /* Mask specifying low bits that should be clear in address of an object. */
261 239
262 #define obstack_alignment_mask(h) ((h)->alignment_mask) 240 #define obstack_alignment_mask(h) ((h)->alignment_mask)
263 241
264 /* To prevent prototype warnings provide complete argument list in 242 /* To prevent prototype warnings provide complete argument list. */
265 standard C version. */ 243 #define obstack_init(h) \
266 # define obstack_init(h) \ 244 _obstack_begin ((h), 0, 0, \
267 _obstack_begin ((h), 0, 0, \ 245 _OBSTACK_CAST (void *(*) (size_t), obstack_chunk_alloc), \
268 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free) 246 _OBSTACK_CAST (void (*) (void *), obstack_chunk_free))
269 247
270 # define obstack_begin(h, size) \ 248 #define obstack_begin(h, size) \
271 _obstack_begin ((h), (size), 0, \ 249 _obstack_begin ((h), (size), 0, \
272 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free) 250 _OBSTACK_CAST (void *(*) (size_t), obstack_chunk_alloc), \
273 251 _OBSTACK_CAST (void (*) (void *), obstack_chunk_free))
274 # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ 252
275 _obstack_begin ((h), (size), (alignment), \ 253 #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
276 (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun)) 254 _obstack_begin ((h), (size), (alignment), \
277 255 _OBSTACK_CAST (void *(*) (size_t), chunkfun), \
278 # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ 256 _OBSTACK_CAST (void (*) (void *), freefun))
279 _obstack_begin_1 ((h), (size), (alignment), \ 257
280 (void *(*) (void *, long)) (chunkfun), \ 258 #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
281 (void (*) (void *, void *)) (freefun), (arg)) 259 _obstack_begin_1 ((h), (size), (alignment), \
282 260 _OBSTACK_CAST (void *(*) (void *, size_t), chunkfun), \
283 # define obstack_chunkfun(h, newchunkfun) \ 261 _OBSTACK_CAST (void (*) (void *, void *), freefun), arg)
284 ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun)) 262
285 263 #define obstack_chunkfun(h, newchunkfun) \
286 # define obstack_freefun(h, newfreefun) \ 264 ((void) ((h)->chunkfun.extra = (void *(*) (void *, size_t)) (newchunkfun)))
287 ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun)) 265
288 266 #define obstack_freefun(h, newfreefun) \
289 #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar)) 267 ((void) ((h)->freefun.extra = (void *(*) (void *, void *)) (newfreefun)))
290 268
291 #define obstack_blank_fast(h,n) ((h)->next_free += (n)) 269 #define obstack_1grow_fast(h, achar) ((void) (*((h)->next_free)++ = (achar)))
270
271 #define obstack_blank_fast(h, n) ((void) ((h)->next_free += (n)))
292 272
293 #define obstack_memory_used(h) _obstack_memory_used (h) 273 #define obstack_memory_used(h) _obstack_memory_used (h)
294 274
295 #if defined __GNUC__ && defined __STDC__ && __STDC__ 275 #if defined __GNUC__
296 /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and 276 # if !defined __GNUC_MINOR__ || __GNUC__ * 1000 + __GNUC_MINOR__ < 2008
297 does not implement __extension__. But that compiler doesn't define
298 __GNUC_MINOR__. */
299 # if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
300 # define __extension__ 277 # define __extension__
301 # endif 278 # endif
302 279
303 /* For GNU C, if not -traditional, 280 /* For GNU C, if not -traditional,
304 we can define these macros to compute all args only once 281 we can define these macros to compute all args only once
305 without using a global variable. 282 without using a global variable.
306 Also, we can avoid using the `temp' slot, to make faster code. */ 283 Also, we can avoid using the 'temp' slot, to make faster code. */
307 284
308 # define obstack_object_size(OBSTACK) \ 285 # define obstack_object_size(OBSTACK) \
309 __extension__ \ 286 __extension__ \
310 ({ struct obstack *__o = (OBSTACK); \ 287 ({ struct obstack const *__o = (OBSTACK); \
311 (unsigned) (__o->next_free - __o->object_base); }) 288 (_OBSTACK_SIZE_T) (__o->next_free - __o->object_base); })
312 289
313 # define obstack_room(OBSTACK) \ 290 /* The local variable is named __o1 to avoid a shadowed variable
314 __extension__ \ 291 warning when invoked from other obstack macros. */
315 ({ struct obstack *__o = (OBSTACK); \ 292 # define obstack_room(OBSTACK) \
316 (unsigned) (__o->chunk_limit - __o->next_free); }) 293 __extension__ \
317 294 ({ struct obstack const *__o1 = (OBSTACK); \
318 # define obstack_make_room(OBSTACK,length) \ 295 (_OBSTACK_SIZE_T) (__o1->chunk_limit - __o1->next_free); })
319 __extension__ \ 296
320 ({ struct obstack *__o = (OBSTACK); \ 297 # define obstack_make_room(OBSTACK, length) \
321 int __len = (length); \ 298 __extension__ \
322 if (__o->chunk_limit - __o->next_free < __len) \ 299 ({ struct obstack *__o = (OBSTACK); \
323 _obstack_newchunk (__o, __len); \ 300 _OBSTACK_SIZE_T __len = (length); \
324 (void) 0; }) 301 if (obstack_room (__o) < __len) \
325 302 _obstack_newchunk (__o, __len); \
326 # define obstack_empty_p(OBSTACK) \ 303 (void) 0; })
327 __extension__ \ 304
328 ({ struct obstack *__o = (OBSTACK); \ 305 # define obstack_empty_p(OBSTACK) \
329 (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); }) 306 __extension__ \
330 307 ({ struct obstack const *__o = (OBSTACK); \
331 # define obstack_grow(OBSTACK,where,length) \ 308 (__o->chunk->prev == 0 \
332 __extension__ \ 309 && __o->next_free == __PTR_ALIGN ((char *) __o->chunk, \
333 ({ struct obstack *__o = (OBSTACK); \ 310 __o->chunk->contents, \
334 int __len = (length); \ 311 __o->alignment_mask)); })
335 if (__o->next_free + __len > __o->chunk_limit) \ 312
336 _obstack_newchunk (__o, __len); \ 313 # define obstack_grow(OBSTACK, where, length) \
337 _obstack_memcpy (__o->next_free, (where), __len); \ 314 __extension__ \
338 __o->next_free += __len; \ 315 ({ struct obstack *__o = (OBSTACK); \
339 (void) 0; }) 316 _OBSTACK_SIZE_T __len = (length); \
340 317 if (obstack_room (__o) < __len) \
341 # define obstack_grow0(OBSTACK,where,length) \ 318 _obstack_newchunk (__o, __len); \
342 __extension__ \ 319 memcpy (__o->next_free, where, __len); \
343 ({ struct obstack *__o = (OBSTACK); \ 320 __o->next_free += __len; \
344 int __len = (length); \ 321 (void) 0; })
345 if (__o->next_free + __len + 1 > __o->chunk_limit) \ 322
346 _obstack_newchunk (__o, __len + 1); \ 323 # define obstack_grow0(OBSTACK, where, length) \
347 _obstack_memcpy (__o->next_free, (where), __len); \ 324 __extension__ \
348 __o->next_free += __len; \ 325 ({ struct obstack *__o = (OBSTACK); \
349 *(__o->next_free)++ = 0; \ 326 _OBSTACK_SIZE_T __len = (length); \
350 (void) 0; }) 327 if (obstack_room (__o) < __len + 1) \
351 328 _obstack_newchunk (__o, __len + 1); \
352 # define obstack_1grow(OBSTACK,datum) \ 329 memcpy (__o->next_free, where, __len); \
353 __extension__ \ 330 __o->next_free += __len; \
354 ({ struct obstack *__o = (OBSTACK); \ 331 *(__o->next_free)++ = 0; \
355 if (__o->next_free + 1 > __o->chunk_limit) \ 332 (void) 0; })
356 _obstack_newchunk (__o, 1); \ 333
357 obstack_1grow_fast (__o, datum); \ 334 # define obstack_1grow(OBSTACK, datum) \
358 (void) 0; }) 335 __extension__ \
359 336 ({ struct obstack *__o = (OBSTACK); \
360 /* These assume that the obstack alignment is good enough for pointers or ints, 337 if (obstack_room (__o) < 1) \
361 and that the data added so far to the current object 338 _obstack_newchunk (__o, 1); \
339 obstack_1grow_fast (__o, datum); })
340
341 /* These assume that the obstack alignment is good enough for pointers
342 or ints, and that the data added so far to the current object
362 shares that much alignment. */ 343 shares that much alignment. */
363 344
364 # define obstack_ptr_grow(OBSTACK,datum) \ 345 # define obstack_ptr_grow(OBSTACK, datum) \
365 __extension__ \ 346 __extension__ \
366 ({ struct obstack *__o = (OBSTACK); \ 347 ({ struct obstack *__o = (OBSTACK); \
367 if (__o->next_free + sizeof (void *) > __o->chunk_limit) \ 348 if (obstack_room (__o) < sizeof (void *)) \
368 _obstack_newchunk (__o, sizeof (void *)); \ 349 _obstack_newchunk (__o, sizeof (void *)); \
369 obstack_ptr_grow_fast (__o, datum); }) 350 obstack_ptr_grow_fast (__o, datum); })
370 351
371 # define obstack_int_grow(OBSTACK,datum) \ 352 # define obstack_int_grow(OBSTACK, datum) \
372 __extension__ \ 353 __extension__ \
373 ({ struct obstack *__o = (OBSTACK); \ 354 ({ struct obstack *__o = (OBSTACK); \
374 if (__o->next_free + sizeof (int) > __o->chunk_limit) \ 355 if (obstack_room (__o) < sizeof (int)) \
375 _obstack_newchunk (__o, sizeof (int)); \ 356 _obstack_newchunk (__o, sizeof (int)); \
376 obstack_int_grow_fast (__o, datum); }) 357 obstack_int_grow_fast (__o, datum); })
377 358
378 # define obstack_ptr_grow_fast(OBSTACK,aptr) \ 359 # define obstack_ptr_grow_fast(OBSTACK, aptr) \
379 __extension__ \ 360 __extension__ \
380 ({ struct obstack *__o1 = (OBSTACK); \ 361 ({ struct obstack *__o1 = (OBSTACK); \
381 *(const void **) __o1->next_free = (aptr); \ 362 void *__p1 = __o1->next_free; \
382 __o1->next_free += sizeof (const void *); \ 363 *(const void **) __p1 = (aptr); \
383 (void) 0; }) 364 __o1->next_free += sizeof (const void *); \
384 365 (void) 0; })
385 # define obstack_int_grow_fast(OBSTACK,aint) \ 366
386 __extension__ \ 367 # define obstack_int_grow_fast(OBSTACK, aint) \
387 ({ struct obstack *__o1 = (OBSTACK); \ 368 __extension__ \
388 *(int *) __o1->next_free = (aint); \ 369 ({ struct obstack *__o1 = (OBSTACK); \
389 __o1->next_free += sizeof (int); \ 370 void *__p1 = __o1->next_free; \
390 (void) 0; }) 371 *(int *) __p1 = (aint); \
391 372 __o1->next_free += sizeof (int); \
392 # define obstack_blank(OBSTACK,length) \ 373 (void) 0; })
393 __extension__ \ 374
394 ({ struct obstack *__o = (OBSTACK); \ 375 # define obstack_blank(OBSTACK, length) \
395 int __len = (length); \ 376 __extension__ \
396 if (__o->chunk_limit - __o->next_free < __len) \ 377 ({ struct obstack *__o = (OBSTACK); \
397 _obstack_newchunk (__o, __len); \ 378 _OBSTACK_SIZE_T __len = (length); \
398 obstack_blank_fast (__o, __len); \ 379 if (obstack_room (__o) < __len) \
399 (void) 0; }) 380 _obstack_newchunk (__o, __len); \
400 381 obstack_blank_fast (__o, __len); })
401 # define obstack_alloc(OBSTACK,length) \ 382
402 __extension__ \ 383 # define obstack_alloc(OBSTACK, length) \
403 ({ struct obstack *__h = (OBSTACK); \ 384 __extension__ \
404 obstack_blank (__h, (length)); \ 385 ({ struct obstack *__h = (OBSTACK); \
405 obstack_finish (__h); }) 386 obstack_blank (__h, (length)); \
406 387 obstack_finish (__h); })
407 # define obstack_copy(OBSTACK,where,length) \ 388
408 __extension__ \ 389 # define obstack_copy(OBSTACK, where, length) \
409 ({ struct obstack *__h = (OBSTACK); \ 390 __extension__ \
410 obstack_grow (__h, (where), (length)); \ 391 ({ struct obstack *__h = (OBSTACK); \
411 obstack_finish (__h); }) 392 obstack_grow (__h, (where), (length)); \
412 393 obstack_finish (__h); })
413 # define obstack_copy0(OBSTACK,where,length) \ 394
414 __extension__ \ 395 # define obstack_copy0(OBSTACK, where, length) \
415 ({ struct obstack *__h = (OBSTACK); \ 396 __extension__ \
416 obstack_grow0 (__h, (where), (length)); \ 397 ({ struct obstack *__h = (OBSTACK); \
417 obstack_finish (__h); }) 398 obstack_grow0 (__h, (where), (length)); \
418 399 obstack_finish (__h); })
419 /* The local variable is named __o1 to avoid a name conflict 400
420 when obstack_blank is called. */ 401 /* The local variable is named __o1 to avoid a shadowed variable
421 # define obstack_finish(OBSTACK) \ 402 warning when invoked from other obstack macros, typically obstack_free. */
422 __extension__ \ 403 # define obstack_finish(OBSTACK) \
423 ({ struct obstack *__o1 = (OBSTACK); \ 404 __extension__ \
424 void *value; \ 405 ({ struct obstack *__o1 = (OBSTACK); \
425 value = (void *) __o1->object_base; \ 406 void *__value = (void *) __o1->object_base; \
426 if (__o1->next_free == value) \ 407 if (__o1->next_free == __value) \
427 __o1->maybe_empty_object = 1; \ 408 __o1->maybe_empty_object = 1; \
428 __o1->next_free \ 409 __o1->next_free \
429 = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\ 410 = __PTR_ALIGN (__o1->object_base, __o1->next_free, \
430 & ~ (__o1->alignment_mask)); \ 411 __o1->alignment_mask); \
431 if (__o1->next_free - (char *)__o1->chunk \ 412 if ((size_t) (__o1->next_free - (char *) __o1->chunk) \
432 > __o1->chunk_limit - (char *)__o1->chunk) \ 413 > (size_t) (__o1->chunk_limit - (char *) __o1->chunk)) \
433 __o1->next_free = __o1->chunk_limit; \ 414 __o1->next_free = __o1->chunk_limit; \
434 __o1->object_base = __o1->next_free; \ 415 __o1->object_base = __o1->next_free; \
435 value; }) 416 __value; })
436 417
437 # define obstack_free(OBSTACK, OBJ) \ 418 # define obstack_free(OBSTACK, OBJ) \
438 __extension__ \ 419 __extension__ \
439 ({ struct obstack *__o = (OBSTACK); \ 420 ({ struct obstack *__o = (OBSTACK); \
440 void *__obj = (void *) (OBJ); \ 421 void *__obj = (void *) (OBJ); \
441 if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \ 422 if (__obj > (void *) __o->chunk && __obj < (void *) __o->chunk_limit) \
442 __o->next_free = __o->object_base = (char *) __obj; \ 423 __o->next_free = __o->object_base = (char *) __obj; \
443 else (obstack_free) (__o, __obj); }) 424 else \
444 425 _obstack_free (__o, __obj); })
445 #else /* not __GNUC__ or not __STDC__ */ 426
446 427 #else /* not __GNUC__ */
447 # define obstack_object_size(h) \ 428
448 (unsigned) ((h)->next_free - (h)->object_base) 429 # define obstack_object_size(h) \
449 430 ((_OBSTACK_SIZE_T) ((h)->next_free - (h)->object_base))
450 # define obstack_room(h) \ 431
451 (unsigned) ((h)->chunk_limit - (h)->next_free) 432 # define obstack_room(h) \
452 433 ((_OBSTACK_SIZE_T) ((h)->chunk_limit - (h)->next_free))
453 # define obstack_empty_p(h) \ 434
454 ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0) 435 # define obstack_empty_p(h) \
436 ((h)->chunk->prev == 0 \
437 && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk, \
438 (h)->chunk->contents, \
439 (h)->alignment_mask))
455 440
456 /* Note that the call to _obstack_newchunk is enclosed in (..., 0) 441 /* Note that the call to _obstack_newchunk is enclosed in (..., 0)
457 so that we can avoid having void expressions 442 so that we can avoid having void expressions
458 in the arms of the conditional expression. 443 in the arms of the conditional expression.
459 Casting the third operand to void was tried before, 444 Casting the third operand to void was tried before,
460 but some compilers won't accept it. */ 445 but some compilers won't accept it. */
461 446
462 # define obstack_make_room(h,length) \ 447 # define obstack_make_room(h, length) \
463 ( (h)->temp = (length), \ 448 ((h)->temp.i = (length), \
464 (((h)->next_free + (h)->temp > (h)->chunk_limit) \ 449 ((obstack_room (h) < (h)->temp.i) \
465 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0)) 450 ? (_obstack_newchunk (h, (h)->temp.i), 0) : 0), \
466 451 (void) 0)
467 # define obstack_grow(h,where,length) \ 452
468 ( (h)->temp = (length), \ 453 # define obstack_grow(h, where, length) \
469 (((h)->next_free + (h)->temp > (h)->chunk_limit) \ 454 ((h)->temp.i = (length), \
470 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \ 455 ((obstack_room (h) < (h)->temp.i) \
471 _obstack_memcpy ((h)->next_free, (where), (h)->temp), \ 456 ? (_obstack_newchunk ((h), (h)->temp.i), 0) : 0), \
472 (h)->next_free += (h)->temp) 457 memcpy ((h)->next_free, where, (h)->temp.i), \
473 458 (h)->next_free += (h)->temp.i, \
474 # define obstack_grow0(h,where,length) \ 459 (void) 0)
475 ( (h)->temp = (length), \ 460
476 (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \ 461 # define obstack_grow0(h, where, length) \
477 ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \ 462 ((h)->temp.i = (length), \
478 _obstack_memcpy ((h)->next_free, (where), (h)->temp), \ 463 ((obstack_room (h) < (h)->temp.i + 1) \
479 (h)->next_free += (h)->temp, \ 464 ? (_obstack_newchunk ((h), (h)->temp.i + 1), 0) : 0), \
480 *((h)->next_free)++ = 0) 465 memcpy ((h)->next_free, where, (h)->temp.i), \
481 466 (h)->next_free += (h)->temp.i, \
482 # define obstack_1grow(h,datum) \ 467 *((h)->next_free)++ = 0, \
483 ( (((h)->next_free + 1 > (h)->chunk_limit) \ 468 (void) 0)
484 ? (_obstack_newchunk ((h), 1), 0) : 0), \ 469
485 obstack_1grow_fast (h, datum)) 470 # define obstack_1grow(h, datum) \
486 471 (((obstack_room (h) < 1) \
487 # define obstack_ptr_grow(h,datum) \ 472 ? (_obstack_newchunk ((h), 1), 0) : 0), \
488 ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \ 473 obstack_1grow_fast (h, datum))
489 ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \ 474
490 obstack_ptr_grow_fast (h, datum)) 475 # define obstack_ptr_grow(h, datum) \
491 476 (((obstack_room (h) < sizeof (char *)) \
492 # define obstack_int_grow(h,datum) \ 477 ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
493 ( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \ 478 obstack_ptr_grow_fast (h, datum))
494 ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \ 479
495 obstack_int_grow_fast (h, datum)) 480 # define obstack_int_grow(h, datum) \
496 481 (((obstack_room (h) < sizeof (int)) \
497 # define obstack_ptr_grow_fast(h,aptr) \ 482 ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
498 (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr)) 483 obstack_int_grow_fast (h, datum))
499 484
500 # define obstack_int_grow_fast(h,aint) \ 485 # define obstack_ptr_grow_fast(h, aptr) \
501 (((int *) ((h)->next_free += sizeof (int)))[-1] = (aptr)) 486 (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr), \
502 487 (void) 0)
503 # define obstack_blank(h,length) \ 488
504 ( (h)->temp = (length), \ 489 # define obstack_int_grow_fast(h, aint) \
505 (((h)->chunk_limit - (h)->next_free < (h)->temp) \ 490 (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint), \
506 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \ 491 (void) 0)
507 obstack_blank_fast (h, (h)->temp)) 492
508 493 # define obstack_blank(h, length) \
509 # define obstack_alloc(h,length) \ 494 ((h)->temp.i = (length), \
510 (obstack_blank ((h), (length)), obstack_finish ((h))) 495 ((obstack_room (h) < (h)->temp.i) \
511 496 ? (_obstack_newchunk ((h), (h)->temp.i), 0) : 0), \
512 # define obstack_copy(h,where,length) \ 497 obstack_blank_fast (h, (h)->temp.i))
513 (obstack_grow ((h), (where), (length)), obstack_finish ((h))) 498
514 499 # define obstack_alloc(h, length) \
515 # define obstack_copy0(h,where,length) \ 500 (obstack_blank ((h), (length)), obstack_finish ((h)))
516 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) 501
517 502 # define obstack_copy(h, where, length) \
518 # define obstack_finish(h) \ 503 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
519 ( ((h)->next_free == (h)->object_base \ 504
520 ? (((h)->maybe_empty_object = 1), 0) \ 505 # define obstack_copy0(h, where, length) \
521 : 0), \ 506 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
522 (h)->temp = __PTR_TO_INT ((h)->object_base), \ 507
523 (h)->next_free \ 508 # define obstack_finish(h) \
524 = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \ 509 (((h)->next_free == (h)->object_base \
525 & ~ ((h)->alignment_mask)), \ 510 ? (((h)->maybe_empty_object = 1), 0) \
526 (((h)->next_free - (char *) (h)->chunk \ 511 : 0), \
527 > (h)->chunk_limit - (char *) (h)->chunk) \ 512 (h)->temp.p = (h)->object_base, \
528 ? ((h)->next_free = (h)->chunk_limit) : 0), \ 513 (h)->next_free \
529 (h)->object_base = (h)->next_free, \ 514 = __PTR_ALIGN ((h)->object_base, (h)->next_free, \
530 (void *) __INT_TO_PTR ((h)->temp)) 515 (h)->alignment_mask), \
531 516 (((size_t) ((h)->next_free - (char *) (h)->chunk) \
532 # define obstack_free(h,obj) \ 517 > (size_t) ((h)->chunk_limit - (char *) (h)->chunk)) \
533 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \ 518 ? ((h)->next_free = (h)->chunk_limit) : 0), \
534 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ 519 (h)->object_base = (h)->next_free, \
535 ? (int) ((h)->next_free = (h)->object_base \ 520 (h)->temp.p)
536 = (h)->temp + (char *) (h)->chunk) \ 521
537 : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0))) 522 # define obstack_free(h, obj) \
538 523 ((h)->temp.p = (void *) (obj), \
539 #endif /* not __GNUC__ or not __STDC__ */ 524 (((h)->temp.p > (void *) (h)->chunk \
525 && (h)->temp.p < (void *) (h)->chunk_limit) \
526 ? (void) ((h)->next_free = (h)->object_base = (char *) (h)->temp.p) \
527 : _obstack_free ((h), (h)->temp.p)))
528
529 #endif /* not __GNUC__ */
540 530
541 #ifdef __cplusplus 531 #ifdef __cplusplus
542 } /* C++ */ 532 } /* C++ */
543 #endif 533 #endif
544 534
545 #endif /* obstack.h */ 535 #endif /* _OBSTACK_H */