Mercurial > hg > CbC > CbC_gcc
comparison include/obstack.h @ 111:04ced10e8804
gcc 7
author | kono |
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date | Fri, 27 Oct 2017 22:46:09 +0900 |
parents | a06113de4d67 |
children | 84e7813d76e9 |
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1 /* obstack.h - object stack macros | 1 /* obstack.h - object stack macros |
2 Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998, | 2 Copyright (C) 1988-2017 Free Software Foundation, Inc. |
3 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2008 | 3 This file is part of the GNU C Library. |
4 Free Software Foundation, Inc. | 4 |
5 | 5 The GNU C Library is free software; you can redistribute it and/or |
6 | 6 modify it under the terms of the GNU Lesser General Public |
7 NOTE: The canonical source of this file is maintained with the GNU C Library. | 7 License as published by the Free Software Foundation; either |
8 Bugs can be reported to bug-glibc@gnu.org. | 8 version 2.1 of the License, or (at your option) any later version. |
9 | 9 |
10 This program is free software; you can redistribute it and/or modify it | 10 The GNU C Library is distributed in the hope that it will be useful, |
11 under the terms of the GNU General Public License as published by the | |
12 Free Software Foundation; either version 2, or (at your option) any | |
13 later version. | |
14 | |
15 This program is distributed in the hope that it will be useful, | |
16 but WITHOUT ANY WARRANTY; without even the implied warranty of | 11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
18 GNU General Public License for more details. | 13 Lesser General Public License for more details. |
19 | 14 |
20 You should have received a copy of the GNU General Public License | 15 You should have received a copy of the GNU Lesser General Public |
21 along with this program; if not, write to the Free Software | 16 License along with the GNU C Library; if not, see |
22 Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA 02110-1301, | 17 <http://www.gnu.org/licenses/>. */ |
23 USA. */ | |
24 | 18 |
25 /* Summary: | 19 /* Summary: |
26 | 20 |
27 All the apparent functions defined here are macros. The idea | 21 All the apparent functions defined here are macros. The idea |
28 is that you would use these pre-tested macros to solve a | 22 is that you would use these pre-tested macros to solve a |
29 very specific set of problems, and they would run fast. | 23 very specific set of problems, and they would run fast. |
30 Caution: no side-effects in arguments please!! They may be | 24 Caution: no side-effects in arguments please!! They may be |
31 evaluated MANY times!! | 25 evaluated MANY times!! |
32 | 26 |
33 These macros operate a stack of objects. Each object starts life | 27 These macros operate a stack of objects. Each object starts life |
34 small, and may grow to maturity. (Consider building a word syllable | 28 small, and may grow to maturity. (Consider building a word syllable |
35 by syllable.) An object can move while it is growing. Once it has | 29 by syllable.) An object can move while it is growing. Once it has |
36 been "finished" it never changes address again. So the "top of the | 30 been "finished" it never changes address again. So the "top of the |
37 stack" is typically an immature growing object, while the rest of the | 31 stack" is typically an immature growing object, while the rest of the |
38 stack is of mature, fixed size and fixed address objects. | 32 stack is of mature, fixed size and fixed address objects. |
39 | 33 |
40 These routines grab large chunks of memory, using a function you | 34 These routines grab large chunks of memory, using a function you |
41 supply, called `obstack_chunk_alloc'. On occasion, they free chunks, | 35 supply, called 'obstack_chunk_alloc'. On occasion, they free chunks, |
42 by calling `obstack_chunk_free'. You must define them and declare | 36 by calling 'obstack_chunk_free'. You must define them and declare |
43 them before using any obstack macros. | 37 them before using any obstack macros. |
44 | 38 |
45 Each independent stack is represented by a `struct obstack'. | 39 Each independent stack is represented by a 'struct obstack'. |
46 Each of the obstack macros expects a pointer to such a structure | 40 Each of the obstack macros expects a pointer to such a structure |
47 as the first argument. | 41 as the first argument. |
48 | 42 |
49 One motivation for this package is the problem of growing char strings | 43 One motivation for this package is the problem of growing char strings |
50 in symbol tables. Unless you are "fascist pig with a read-only mind" | 44 in symbol tables. Unless you are "fascist pig with a read-only mind" |
51 --Gosper's immortal quote from HAKMEM item 154, out of context--you | 45 --Gosper's immortal quote from HAKMEM item 154, out of context--you |
52 would not like to put any arbitrary upper limit on the length of your | 46 would not like to put any arbitrary upper limit on the length of your |
53 symbols. | 47 symbols. |
54 | 48 |
55 In practice this often means you will build many short symbols and a | 49 In practice this often means you will build many short symbols and a |
56 few long symbols. At the time you are reading a symbol you don't know | 50 few long symbols. At the time you are reading a symbol you don't know |
57 how long it is. One traditional method is to read a symbol into a | 51 how long it is. One traditional method is to read a symbol into a |
58 buffer, realloc()ating the buffer every time you try to read a symbol | 52 buffer, realloc()ating the buffer every time you try to read a symbol |
59 that is longer than the buffer. This is beaut, but you still will | 53 that is longer than the buffer. This is beaut, but you still will |
60 want to copy the symbol from the buffer to a more permanent | 54 want to copy the symbol from the buffer to a more permanent |
61 symbol-table entry say about half the time. | 55 symbol-table entry say about half the time. |
62 | 56 |
63 With obstacks, you can work differently. Use one obstack for all symbol | 57 With obstacks, you can work differently. Use one obstack for all symbol |
64 names. As you read a symbol, grow the name in the obstack gradually. | 58 names. As you read a symbol, grow the name in the obstack gradually. |
65 When the name is complete, finalize it. Then, if the symbol exists already, | 59 When the name is complete, finalize it. Then, if the symbol exists already, |
66 free the newly read name. | 60 free the newly read name. |
67 | 61 |
68 The way we do this is to take a large chunk, allocating memory from | 62 The way we do this is to take a large chunk, allocating memory from |
69 low addresses. When you want to build a symbol in the chunk you just | 63 low addresses. When you want to build a symbol in the chunk you just |
70 add chars above the current "high water mark" in the chunk. When you | 64 add chars above the current "high water mark" in the chunk. When you |
71 have finished adding chars, because you got to the end of the symbol, | 65 have finished adding chars, because you got to the end of the symbol, |
72 you know how long the chars are, and you can create a new object. | 66 you know how long the chars are, and you can create a new object. |
73 Mostly the chars will not burst over the highest address of the chunk, | 67 Mostly the chars will not burst over the highest address of the chunk, |
74 because you would typically expect a chunk to be (say) 100 times as | 68 because you would typically expect a chunk to be (say) 100 times as |
75 long as an average object. | 69 long as an average object. |
76 | 70 |
77 In case that isn't clear, when we have enough chars to make up | 71 In case that isn't clear, when we have enough chars to make up |
78 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) | 72 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) |
79 so we just point to it where it lies. No moving of chars is | 73 so we just point to it where it lies. No moving of chars is |
80 needed and this is the second win: potentially long strings need | 74 needed and this is the second win: potentially long strings need |
81 never be explicitly shuffled. Once an object is formed, it does not | 75 never be explicitly shuffled. Once an object is formed, it does not |
82 change its address during its lifetime. | 76 change its address during its lifetime. |
83 | 77 |
84 When the chars burst over a chunk boundary, we allocate a larger | 78 When the chars burst over a chunk boundary, we allocate a larger |
85 chunk, and then copy the partly formed object from the end of the old | 79 chunk, and then copy the partly formed object from the end of the old |
86 chunk to the beginning of the new larger chunk. We then carry on | 80 chunk to the beginning of the new larger chunk. We then carry on |
87 accreting characters to the end of the object as we normally would. | 81 accreting characters to the end of the object as we normally would. |
88 | 82 |
89 A special macro is provided to add a single char at a time to a | 83 A special macro is provided to add a single char at a time to a |
90 growing object. This allows the use of register variables, which | 84 growing object. This allows the use of register variables, which |
91 break the ordinary 'growth' macro. | 85 break the ordinary 'growth' macro. |
92 | 86 |
93 Summary: | 87 Summary: |
94 We allocate large chunks. | 88 We allocate large chunks. |
95 We carve out one object at a time from the current chunk. | 89 We carve out one object at a time from the current chunk. |
96 Once carved, an object never moves. | 90 Once carved, an object never moves. |
97 We are free to append data of any size to the currently | 91 We are free to append data of any size to the currently |
98 growing object. | 92 growing object. |
99 Exactly one object is growing in an obstack at any one time. | 93 Exactly one object is growing in an obstack at any one time. |
100 You can run one obstack per control block. | 94 You can run one obstack per control block. |
101 You may have as many control blocks as you dare. | 95 You may have as many control blocks as you dare. |
102 Because of the way we do it, you can `unwind' an obstack | 96 Because of the way we do it, you can "unwind" an obstack |
103 back to a previous state. (You may remove objects much | 97 back to a previous state. (You may remove objects much |
104 as you would with a stack.) | 98 as you would with a stack.) |
105 */ | 99 */ |
106 | 100 |
107 | 101 |
108 /* Don't do the contents of this file more than once. */ | 102 /* Don't do the contents of this file more than once. */ |
109 | 103 |
110 #ifndef _OBSTACK_H | 104 #ifndef _OBSTACK_H |
111 #define _OBSTACK_H 1 | 105 #define _OBSTACK_H 1 |
106 | |
107 #ifndef _OBSTACK_INTERFACE_VERSION | |
108 # define _OBSTACK_INTERFACE_VERSION 2 | |
109 #endif | |
110 | |
111 #include <stddef.h> /* For size_t and ptrdiff_t. */ | |
112 #include <string.h> /* For __GNU_LIBRARY__, and memcpy. */ | |
113 | |
114 #if _OBSTACK_INTERFACE_VERSION == 1 | |
115 /* For binary compatibility with obstack version 1, which used "int" | |
116 and "long" for these two types. */ | |
117 # define _OBSTACK_SIZE_T unsigned int | |
118 # define _CHUNK_SIZE_T unsigned long | |
119 # define _OBSTACK_CAST(type, expr) ((type) (expr)) | |
120 #else | |
121 /* Version 2 with sane types, especially for 64-bit hosts. */ | |
122 # define _OBSTACK_SIZE_T size_t | |
123 # define _CHUNK_SIZE_T size_t | |
124 # define _OBSTACK_CAST(type, expr) (expr) | |
125 #endif | |
126 | |
127 /* If B is the base of an object addressed by P, return the result of | |
128 aligning P to the next multiple of A + 1. B and P must be of type | |
129 char *. A + 1 must be a power of 2. */ | |
130 | |
131 #define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A))) | |
132 | |
133 /* Similar to __BPTR_ALIGN (B, P, A), except optimize the common case | |
134 where pointers can be converted to integers, aligned as integers, | |
135 and converted back again. If ptrdiff_t is narrower than a | |
136 pointer (e.g., the AS/400), play it safe and compute the alignment | |
137 relative to B. Otherwise, use the faster strategy of computing the | |
138 alignment relative to 0. */ | |
139 | |
140 #define __PTR_ALIGN(B, P, A) \ | |
141 __BPTR_ALIGN (sizeof (ptrdiff_t) < sizeof (void *) ? (B) : (char *) 0, \ | |
142 P, A) | |
143 | |
144 #ifndef __attribute_pure__ | |
145 # if defined __GNUC_MINOR__ && __GNUC__ * 1000 + __GNUC_MINOR__ >= 2096 | |
146 # define __attribute_pure__ __attribute__ ((__pure__)) | |
147 # else | |
148 # define __attribute_pure__ | |
149 # endif | |
150 #endif | |
112 | 151 |
113 #ifdef __cplusplus | 152 #ifdef __cplusplus |
114 extern "C" { | 153 extern "C" { |
115 #endif | 154 #endif |
116 | 155 |
117 /* We use subtraction of (char *) 0 instead of casting to int | 156 struct _obstack_chunk /* Lives at front of each chunk. */ |
118 because on word-addressable machines a simple cast to int | |
119 may ignore the byte-within-word field of the pointer. */ | |
120 | |
121 #ifndef __PTR_TO_INT | |
122 # define __PTR_TO_INT(P) ((P) - (char *) 0) | |
123 #endif | |
124 | |
125 #ifndef __INT_TO_PTR | |
126 # define __INT_TO_PTR(P) ((P) + (char *) 0) | |
127 #endif | |
128 | |
129 /* We need the type of the resulting object. If __PTRDIFF_TYPE__ is | |
130 defined, as with GNU C, use that; that way we don't pollute the | |
131 namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is | |
132 available, include it and use ptrdiff_t. In traditional C, long is | |
133 the best that we can do. */ | |
134 | |
135 #ifdef __PTRDIFF_TYPE__ | |
136 # define PTR_INT_TYPE __PTRDIFF_TYPE__ | |
137 #else | |
138 # ifdef HAVE_STDDEF_H | |
139 # include <stddef.h> | |
140 # define PTR_INT_TYPE ptrdiff_t | |
141 # else | |
142 # define PTR_INT_TYPE long | |
143 # endif | |
144 #endif | |
145 | |
146 #if defined _LIBC || defined HAVE_STRING_H | |
147 # include <string.h> | |
148 # define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N)) | |
149 #else | |
150 # ifdef memcpy | |
151 # define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N)) | |
152 # else | |
153 # define _obstack_memcpy(To, From, N) bcopy ((char *)(From), (To), (N)) | |
154 # endif | |
155 #endif | |
156 | |
157 struct _obstack_chunk /* Lives at front of each chunk. */ | |
158 { | 157 { |
159 char *limit; /* 1 past end of this chunk */ | 158 char *limit; /* 1 past end of this chunk */ |
160 struct _obstack_chunk *prev; /* address of prior chunk or NULL */ | 159 struct _obstack_chunk *prev; /* address of prior chunk or NULL */ |
161 char contents[4]; /* objects begin here */ | 160 char contents[4]; /* objects begin here */ |
162 }; | 161 }; |
163 | 162 |
164 struct obstack /* control current object in current chunk */ | 163 struct obstack /* control current object in current chunk */ |
165 { | 164 { |
166 long chunk_size; /* preferred size to allocate chunks in */ | 165 _CHUNK_SIZE_T chunk_size; /* preferred size to allocate chunks in */ |
167 struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */ | 166 struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */ |
168 char *object_base; /* address of object we are building */ | 167 char *object_base; /* address of object we are building */ |
169 char *next_free; /* where to add next char to current object */ | 168 char *next_free; /* where to add next char to current object */ |
170 char *chunk_limit; /* address of char after current chunk */ | 169 char *chunk_limit; /* address of char after current chunk */ |
171 PTR_INT_TYPE temp; /* Temporary for some macros. */ | 170 union |
172 int alignment_mask; /* Mask of alignment for each object. */ | 171 { |
173 /* These prototypes vary based on `use_extra_arg', and we use | 172 _OBSTACK_SIZE_T i; |
174 casts to the prototypeless function type in all assignments, | 173 void *p; |
175 but having prototypes here quiets -Wstrict-prototypes. */ | 174 } temp; /* Temporary for some macros. */ |
176 struct _obstack_chunk *(*chunkfun) (void *, long); | 175 _OBSTACK_SIZE_T alignment_mask; /* Mask of alignment for each object. */ |
177 void (*freefun) (void *, struct _obstack_chunk *); | 176 |
178 void *extra_arg; /* first arg for chunk alloc/dealloc funcs */ | 177 /* These prototypes vary based on 'use_extra_arg'. */ |
179 unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */ | 178 union |
180 unsigned maybe_empty_object:1;/* There is a possibility that the current | 179 { |
181 chunk contains a zero-length object. This | 180 void *(*plain) (size_t); |
182 prevents freeing the chunk if we allocate | 181 void *(*extra) (void *, size_t); |
183 a bigger chunk to replace it. */ | 182 } chunkfun; |
184 unsigned alloc_failed:1; /* No longer used, as we now call the failed | 183 union |
185 handler on error, but retained for binary | 184 { |
186 compatibility. */ | 185 void (*plain) (void *); |
186 void (*extra) (void *, void *); | |
187 } freefun; | |
188 | |
189 void *extra_arg; /* first arg for chunk alloc/dealloc funcs */ | |
190 unsigned use_extra_arg : 1; /* chunk alloc/dealloc funcs take extra arg */ | |
191 unsigned maybe_empty_object : 1; /* There is a possibility that the current | |
192 chunk contains a zero-length object. This | |
193 prevents freeing the chunk if we allocate | |
194 a bigger chunk to replace it. */ | |
195 unsigned alloc_failed : 1; /* No longer used, as we now call the failed | |
196 handler on error, but retained for binary | |
197 compatibility. */ | |
187 }; | 198 }; |
188 | 199 |
189 /* Declare the external functions we use; they are in obstack.c. */ | 200 /* Declare the external functions we use; they are in obstack.c. */ |
190 | 201 |
191 extern void _obstack_newchunk (struct obstack *, int); | 202 extern void _obstack_newchunk (struct obstack *, _OBSTACK_SIZE_T); |
192 extern void _obstack_free (struct obstack *, void *); | 203 extern void _obstack_free (struct obstack *, void *); |
193 extern int _obstack_begin (struct obstack *, int, int, | 204 extern int _obstack_begin (struct obstack *, |
194 void *(*) (long), void (*) (void *)); | 205 _OBSTACK_SIZE_T, _OBSTACK_SIZE_T, |
195 extern int _obstack_begin_1 (struct obstack *, int, int, | 206 void *(*) (size_t), void (*) (void *)); |
196 void *(*) (void *, long), | 207 extern int _obstack_begin_1 (struct obstack *, |
197 void (*) (void *, void *), void *); | 208 _OBSTACK_SIZE_T, _OBSTACK_SIZE_T, |
198 extern int _obstack_memory_used (struct obstack *); | 209 void *(*) (void *, size_t), |
199 | 210 void (*) (void *, void *), void *); |
200 /* Do the function-declarations after the structs | 211 extern _OBSTACK_SIZE_T _obstack_memory_used (struct obstack *) |
201 but before defining the macros. */ | 212 __attribute_pure__; |
202 | 213 |
203 void obstack_init (struct obstack *obstack); | 214 |
204 | 215 /* Error handler called when 'obstack_chunk_alloc' failed to allocate |
205 void * obstack_alloc (struct obstack *obstack, int size); | 216 more memory. This can be set to a user defined function which |
206 | 217 should either abort gracefully or use longjump - but shouldn't |
207 void * obstack_copy (struct obstack *obstack, void *address, int size); | 218 return. The default action is to print a message and abort. */ |
208 void * obstack_copy0 (struct obstack *obstack, void *address, int size); | |
209 | |
210 void obstack_free (struct obstack *obstack, void *block); | |
211 | |
212 void obstack_blank (struct obstack *obstack, int size); | |
213 | |
214 void obstack_grow (struct obstack *obstack, void *data, int size); | |
215 void obstack_grow0 (struct obstack *obstack, void *data, int size); | |
216 | |
217 void obstack_1grow (struct obstack *obstack, int data_char); | |
218 void obstack_ptr_grow (struct obstack *obstack, void *data); | |
219 void obstack_int_grow (struct obstack *obstack, int data); | |
220 | |
221 void * obstack_finish (struct obstack *obstack); | |
222 | |
223 int obstack_object_size (struct obstack *obstack); | |
224 | |
225 int obstack_room (struct obstack *obstack); | |
226 void obstack_make_room (struct obstack *obstack, int size); | |
227 void obstack_1grow_fast (struct obstack *obstack, int data_char); | |
228 void obstack_ptr_grow_fast (struct obstack *obstack, void *data); | |
229 void obstack_int_grow_fast (struct obstack *obstack, int data); | |
230 void obstack_blank_fast (struct obstack *obstack, int size); | |
231 | |
232 void * obstack_base (struct obstack *obstack); | |
233 void * obstack_next_free (struct obstack *obstack); | |
234 int obstack_alignment_mask (struct obstack *obstack); | |
235 int obstack_chunk_size (struct obstack *obstack); | |
236 int obstack_memory_used (struct obstack *obstack); | |
237 | |
238 /* Error handler called when `obstack_chunk_alloc' failed to allocate | |
239 more memory. This can be set to a user defined function. The | |
240 default action is to print a message and abort. */ | |
241 extern void (*obstack_alloc_failed_handler) (void); | 219 extern void (*obstack_alloc_failed_handler) (void); |
242 | 220 |
243 /* Exit value used when `print_and_abort' is used. */ | 221 /* Exit value used when 'print_and_abort' is used. */ |
244 extern int obstack_exit_failure; | 222 extern int obstack_exit_failure; |
245 | 223 |
246 /* Pointer to beginning of object being allocated or to be allocated next. | 224 /* Pointer to beginning of object being allocated or to be allocated next. |
247 Note that this might not be the final address of the object | 225 Note that this might not be the final address of the object |
248 because a new chunk might be needed to hold the final size. */ | 226 because a new chunk might be needed to hold the final size. */ |
249 | 227 |
250 #define obstack_base(h) ((h)->object_base) | 228 #define obstack_base(h) ((void *) (h)->object_base) |
251 | 229 |
252 /* Size for allocating ordinary chunks. */ | 230 /* Size for allocating ordinary chunks. */ |
253 | 231 |
254 #define obstack_chunk_size(h) ((h)->chunk_size) | 232 #define obstack_chunk_size(h) ((h)->chunk_size) |
255 | 233 |
256 /* Pointer to next byte not yet allocated in current chunk. */ | 234 /* Pointer to next byte not yet allocated in current chunk. */ |
257 | 235 |
258 #define obstack_next_free(h) ((h)->next_free) | 236 #define obstack_next_free(h) ((void *) (h)->next_free) |
259 | 237 |
260 /* Mask specifying low bits that should be clear in address of an object. */ | 238 /* Mask specifying low bits that should be clear in address of an object. */ |
261 | 239 |
262 #define obstack_alignment_mask(h) ((h)->alignment_mask) | 240 #define obstack_alignment_mask(h) ((h)->alignment_mask) |
263 | 241 |
264 /* To prevent prototype warnings provide complete argument list in | 242 /* To prevent prototype warnings provide complete argument list. */ |
265 standard C version. */ | 243 #define obstack_init(h) \ |
266 # define obstack_init(h) \ | 244 _obstack_begin ((h), 0, 0, \ |
267 _obstack_begin ((h), 0, 0, \ | 245 _OBSTACK_CAST (void *(*) (size_t), obstack_chunk_alloc), \ |
268 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free) | 246 _OBSTACK_CAST (void (*) (void *), obstack_chunk_free)) |
269 | 247 |
270 # define obstack_begin(h, size) \ | 248 #define obstack_begin(h, size) \ |
271 _obstack_begin ((h), (size), 0, \ | 249 _obstack_begin ((h), (size), 0, \ |
272 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free) | 250 _OBSTACK_CAST (void *(*) (size_t), obstack_chunk_alloc), \ |
273 | 251 _OBSTACK_CAST (void (*) (void *), obstack_chunk_free)) |
274 # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ | 252 |
275 _obstack_begin ((h), (size), (alignment), \ | 253 #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ |
276 (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun)) | 254 _obstack_begin ((h), (size), (alignment), \ |
277 | 255 _OBSTACK_CAST (void *(*) (size_t), chunkfun), \ |
278 # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ | 256 _OBSTACK_CAST (void (*) (void *), freefun)) |
279 _obstack_begin_1 ((h), (size), (alignment), \ | 257 |
280 (void *(*) (void *, long)) (chunkfun), \ | 258 #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ |
281 (void (*) (void *, void *)) (freefun), (arg)) | 259 _obstack_begin_1 ((h), (size), (alignment), \ |
282 | 260 _OBSTACK_CAST (void *(*) (void *, size_t), chunkfun), \ |
283 # define obstack_chunkfun(h, newchunkfun) \ | 261 _OBSTACK_CAST (void (*) (void *, void *), freefun), arg) |
284 ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun)) | 262 |
285 | 263 #define obstack_chunkfun(h, newchunkfun) \ |
286 # define obstack_freefun(h, newfreefun) \ | 264 ((void) ((h)->chunkfun.extra = (void *(*) (void *, size_t)) (newchunkfun))) |
287 ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun)) | 265 |
288 | 266 #define obstack_freefun(h, newfreefun) \ |
289 #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar)) | 267 ((void) ((h)->freefun.extra = (void *(*) (void *, void *)) (newfreefun))) |
290 | 268 |
291 #define obstack_blank_fast(h,n) ((h)->next_free += (n)) | 269 #define obstack_1grow_fast(h, achar) ((void) (*((h)->next_free)++ = (achar))) |
270 | |
271 #define obstack_blank_fast(h, n) ((void) ((h)->next_free += (n))) | |
292 | 272 |
293 #define obstack_memory_used(h) _obstack_memory_used (h) | 273 #define obstack_memory_used(h) _obstack_memory_used (h) |
294 | 274 |
295 #if defined __GNUC__ && defined __STDC__ && __STDC__ | 275 #if defined __GNUC__ |
296 /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and | 276 # if !defined __GNUC_MINOR__ || __GNUC__ * 1000 + __GNUC_MINOR__ < 2008 |
297 does not implement __extension__. But that compiler doesn't define | |
298 __GNUC_MINOR__. */ | |
299 # if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__) | |
300 # define __extension__ | 277 # define __extension__ |
301 # endif | 278 # endif |
302 | 279 |
303 /* For GNU C, if not -traditional, | 280 /* For GNU C, if not -traditional, |
304 we can define these macros to compute all args only once | 281 we can define these macros to compute all args only once |
305 without using a global variable. | 282 without using a global variable. |
306 Also, we can avoid using the `temp' slot, to make faster code. */ | 283 Also, we can avoid using the 'temp' slot, to make faster code. */ |
307 | 284 |
308 # define obstack_object_size(OBSTACK) \ | 285 # define obstack_object_size(OBSTACK) \ |
309 __extension__ \ | 286 __extension__ \ |
310 ({ struct obstack *__o = (OBSTACK); \ | 287 ({ struct obstack const *__o = (OBSTACK); \ |
311 (unsigned) (__o->next_free - __o->object_base); }) | 288 (_OBSTACK_SIZE_T) (__o->next_free - __o->object_base); }) |
312 | 289 |
313 # define obstack_room(OBSTACK) \ | 290 /* The local variable is named __o1 to avoid a shadowed variable |
314 __extension__ \ | 291 warning when invoked from other obstack macros. */ |
315 ({ struct obstack *__o = (OBSTACK); \ | 292 # define obstack_room(OBSTACK) \ |
316 (unsigned) (__o->chunk_limit - __o->next_free); }) | 293 __extension__ \ |
317 | 294 ({ struct obstack const *__o1 = (OBSTACK); \ |
318 # define obstack_make_room(OBSTACK,length) \ | 295 (_OBSTACK_SIZE_T) (__o1->chunk_limit - __o1->next_free); }) |
319 __extension__ \ | 296 |
320 ({ struct obstack *__o = (OBSTACK); \ | 297 # define obstack_make_room(OBSTACK, length) \ |
321 int __len = (length); \ | 298 __extension__ \ |
322 if (__o->chunk_limit - __o->next_free < __len) \ | 299 ({ struct obstack *__o = (OBSTACK); \ |
323 _obstack_newchunk (__o, __len); \ | 300 _OBSTACK_SIZE_T __len = (length); \ |
324 (void) 0; }) | 301 if (obstack_room (__o) < __len) \ |
325 | 302 _obstack_newchunk (__o, __len); \ |
326 # define obstack_empty_p(OBSTACK) \ | 303 (void) 0; }) |
327 __extension__ \ | 304 |
328 ({ struct obstack *__o = (OBSTACK); \ | 305 # define obstack_empty_p(OBSTACK) \ |
329 (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); }) | 306 __extension__ \ |
330 | 307 ({ struct obstack const *__o = (OBSTACK); \ |
331 # define obstack_grow(OBSTACK,where,length) \ | 308 (__o->chunk->prev == 0 \ |
332 __extension__ \ | 309 && __o->next_free == __PTR_ALIGN ((char *) __o->chunk, \ |
333 ({ struct obstack *__o = (OBSTACK); \ | 310 __o->chunk->contents, \ |
334 int __len = (length); \ | 311 __o->alignment_mask)); }) |
335 if (__o->next_free + __len > __o->chunk_limit) \ | 312 |
336 _obstack_newchunk (__o, __len); \ | 313 # define obstack_grow(OBSTACK, where, length) \ |
337 _obstack_memcpy (__o->next_free, (where), __len); \ | 314 __extension__ \ |
338 __o->next_free += __len; \ | 315 ({ struct obstack *__o = (OBSTACK); \ |
339 (void) 0; }) | 316 _OBSTACK_SIZE_T __len = (length); \ |
340 | 317 if (obstack_room (__o) < __len) \ |
341 # define obstack_grow0(OBSTACK,where,length) \ | 318 _obstack_newchunk (__o, __len); \ |
342 __extension__ \ | 319 memcpy (__o->next_free, where, __len); \ |
343 ({ struct obstack *__o = (OBSTACK); \ | 320 __o->next_free += __len; \ |
344 int __len = (length); \ | 321 (void) 0; }) |
345 if (__o->next_free + __len + 1 > __o->chunk_limit) \ | 322 |
346 _obstack_newchunk (__o, __len + 1); \ | 323 # define obstack_grow0(OBSTACK, where, length) \ |
347 _obstack_memcpy (__o->next_free, (where), __len); \ | 324 __extension__ \ |
348 __o->next_free += __len; \ | 325 ({ struct obstack *__o = (OBSTACK); \ |
349 *(__o->next_free)++ = 0; \ | 326 _OBSTACK_SIZE_T __len = (length); \ |
350 (void) 0; }) | 327 if (obstack_room (__o) < __len + 1) \ |
351 | 328 _obstack_newchunk (__o, __len + 1); \ |
352 # define obstack_1grow(OBSTACK,datum) \ | 329 memcpy (__o->next_free, where, __len); \ |
353 __extension__ \ | 330 __o->next_free += __len; \ |
354 ({ struct obstack *__o = (OBSTACK); \ | 331 *(__o->next_free)++ = 0; \ |
355 if (__o->next_free + 1 > __o->chunk_limit) \ | 332 (void) 0; }) |
356 _obstack_newchunk (__o, 1); \ | 333 |
357 obstack_1grow_fast (__o, datum); \ | 334 # define obstack_1grow(OBSTACK, datum) \ |
358 (void) 0; }) | 335 __extension__ \ |
359 | 336 ({ struct obstack *__o = (OBSTACK); \ |
360 /* These assume that the obstack alignment is good enough for pointers or ints, | 337 if (obstack_room (__o) < 1) \ |
361 and that the data added so far to the current object | 338 _obstack_newchunk (__o, 1); \ |
339 obstack_1grow_fast (__o, datum); }) | |
340 | |
341 /* These assume that the obstack alignment is good enough for pointers | |
342 or ints, and that the data added so far to the current object | |
362 shares that much alignment. */ | 343 shares that much alignment. */ |
363 | 344 |
364 # define obstack_ptr_grow(OBSTACK,datum) \ | 345 # define obstack_ptr_grow(OBSTACK, datum) \ |
365 __extension__ \ | 346 __extension__ \ |
366 ({ struct obstack *__o = (OBSTACK); \ | 347 ({ struct obstack *__o = (OBSTACK); \ |
367 if (__o->next_free + sizeof (void *) > __o->chunk_limit) \ | 348 if (obstack_room (__o) < sizeof (void *)) \ |
368 _obstack_newchunk (__o, sizeof (void *)); \ | 349 _obstack_newchunk (__o, sizeof (void *)); \ |
369 obstack_ptr_grow_fast (__o, datum); }) | 350 obstack_ptr_grow_fast (__o, datum); }) |
370 | 351 |
371 # define obstack_int_grow(OBSTACK,datum) \ | 352 # define obstack_int_grow(OBSTACK, datum) \ |
372 __extension__ \ | 353 __extension__ \ |
373 ({ struct obstack *__o = (OBSTACK); \ | 354 ({ struct obstack *__o = (OBSTACK); \ |
374 if (__o->next_free + sizeof (int) > __o->chunk_limit) \ | 355 if (obstack_room (__o) < sizeof (int)) \ |
375 _obstack_newchunk (__o, sizeof (int)); \ | 356 _obstack_newchunk (__o, sizeof (int)); \ |
376 obstack_int_grow_fast (__o, datum); }) | 357 obstack_int_grow_fast (__o, datum); }) |
377 | 358 |
378 # define obstack_ptr_grow_fast(OBSTACK,aptr) \ | 359 # define obstack_ptr_grow_fast(OBSTACK, aptr) \ |
379 __extension__ \ | 360 __extension__ \ |
380 ({ struct obstack *__o1 = (OBSTACK); \ | 361 ({ struct obstack *__o1 = (OBSTACK); \ |
381 *(const void **) __o1->next_free = (aptr); \ | 362 void *__p1 = __o1->next_free; \ |
382 __o1->next_free += sizeof (const void *); \ | 363 *(const void **) __p1 = (aptr); \ |
383 (void) 0; }) | 364 __o1->next_free += sizeof (const void *); \ |
384 | 365 (void) 0; }) |
385 # define obstack_int_grow_fast(OBSTACK,aint) \ | 366 |
386 __extension__ \ | 367 # define obstack_int_grow_fast(OBSTACK, aint) \ |
387 ({ struct obstack *__o1 = (OBSTACK); \ | 368 __extension__ \ |
388 *(int *) __o1->next_free = (aint); \ | 369 ({ struct obstack *__o1 = (OBSTACK); \ |
389 __o1->next_free += sizeof (int); \ | 370 void *__p1 = __o1->next_free; \ |
390 (void) 0; }) | 371 *(int *) __p1 = (aint); \ |
391 | 372 __o1->next_free += sizeof (int); \ |
392 # define obstack_blank(OBSTACK,length) \ | 373 (void) 0; }) |
393 __extension__ \ | 374 |
394 ({ struct obstack *__o = (OBSTACK); \ | 375 # define obstack_blank(OBSTACK, length) \ |
395 int __len = (length); \ | 376 __extension__ \ |
396 if (__o->chunk_limit - __o->next_free < __len) \ | 377 ({ struct obstack *__o = (OBSTACK); \ |
397 _obstack_newchunk (__o, __len); \ | 378 _OBSTACK_SIZE_T __len = (length); \ |
398 obstack_blank_fast (__o, __len); \ | 379 if (obstack_room (__o) < __len) \ |
399 (void) 0; }) | 380 _obstack_newchunk (__o, __len); \ |
400 | 381 obstack_blank_fast (__o, __len); }) |
401 # define obstack_alloc(OBSTACK,length) \ | 382 |
402 __extension__ \ | 383 # define obstack_alloc(OBSTACK, length) \ |
403 ({ struct obstack *__h = (OBSTACK); \ | 384 __extension__ \ |
404 obstack_blank (__h, (length)); \ | 385 ({ struct obstack *__h = (OBSTACK); \ |
405 obstack_finish (__h); }) | 386 obstack_blank (__h, (length)); \ |
406 | 387 obstack_finish (__h); }) |
407 # define obstack_copy(OBSTACK,where,length) \ | 388 |
408 __extension__ \ | 389 # define obstack_copy(OBSTACK, where, length) \ |
409 ({ struct obstack *__h = (OBSTACK); \ | 390 __extension__ \ |
410 obstack_grow (__h, (where), (length)); \ | 391 ({ struct obstack *__h = (OBSTACK); \ |
411 obstack_finish (__h); }) | 392 obstack_grow (__h, (where), (length)); \ |
412 | 393 obstack_finish (__h); }) |
413 # define obstack_copy0(OBSTACK,where,length) \ | 394 |
414 __extension__ \ | 395 # define obstack_copy0(OBSTACK, where, length) \ |
415 ({ struct obstack *__h = (OBSTACK); \ | 396 __extension__ \ |
416 obstack_grow0 (__h, (where), (length)); \ | 397 ({ struct obstack *__h = (OBSTACK); \ |
417 obstack_finish (__h); }) | 398 obstack_grow0 (__h, (where), (length)); \ |
418 | 399 obstack_finish (__h); }) |
419 /* The local variable is named __o1 to avoid a name conflict | 400 |
420 when obstack_blank is called. */ | 401 /* The local variable is named __o1 to avoid a shadowed variable |
421 # define obstack_finish(OBSTACK) \ | 402 warning when invoked from other obstack macros, typically obstack_free. */ |
422 __extension__ \ | 403 # define obstack_finish(OBSTACK) \ |
423 ({ struct obstack *__o1 = (OBSTACK); \ | 404 __extension__ \ |
424 void *value; \ | 405 ({ struct obstack *__o1 = (OBSTACK); \ |
425 value = (void *) __o1->object_base; \ | 406 void *__value = (void *) __o1->object_base; \ |
426 if (__o1->next_free == value) \ | 407 if (__o1->next_free == __value) \ |
427 __o1->maybe_empty_object = 1; \ | 408 __o1->maybe_empty_object = 1; \ |
428 __o1->next_free \ | 409 __o1->next_free \ |
429 = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\ | 410 = __PTR_ALIGN (__o1->object_base, __o1->next_free, \ |
430 & ~ (__o1->alignment_mask)); \ | 411 __o1->alignment_mask); \ |
431 if (__o1->next_free - (char *)__o1->chunk \ | 412 if ((size_t) (__o1->next_free - (char *) __o1->chunk) \ |
432 > __o1->chunk_limit - (char *)__o1->chunk) \ | 413 > (size_t) (__o1->chunk_limit - (char *) __o1->chunk)) \ |
433 __o1->next_free = __o1->chunk_limit; \ | 414 __o1->next_free = __o1->chunk_limit; \ |
434 __o1->object_base = __o1->next_free; \ | 415 __o1->object_base = __o1->next_free; \ |
435 value; }) | 416 __value; }) |
436 | 417 |
437 # define obstack_free(OBSTACK, OBJ) \ | 418 # define obstack_free(OBSTACK, OBJ) \ |
438 __extension__ \ | 419 __extension__ \ |
439 ({ struct obstack *__o = (OBSTACK); \ | 420 ({ struct obstack *__o = (OBSTACK); \ |
440 void *__obj = (void *) (OBJ); \ | 421 void *__obj = (void *) (OBJ); \ |
441 if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \ | 422 if (__obj > (void *) __o->chunk && __obj < (void *) __o->chunk_limit) \ |
442 __o->next_free = __o->object_base = (char *) __obj; \ | 423 __o->next_free = __o->object_base = (char *) __obj; \ |
443 else (obstack_free) (__o, __obj); }) | 424 else \ |
444 | 425 _obstack_free (__o, __obj); }) |
445 #else /* not __GNUC__ or not __STDC__ */ | 426 |
446 | 427 #else /* not __GNUC__ */ |
447 # define obstack_object_size(h) \ | 428 |
448 (unsigned) ((h)->next_free - (h)->object_base) | 429 # define obstack_object_size(h) \ |
449 | 430 ((_OBSTACK_SIZE_T) ((h)->next_free - (h)->object_base)) |
450 # define obstack_room(h) \ | 431 |
451 (unsigned) ((h)->chunk_limit - (h)->next_free) | 432 # define obstack_room(h) \ |
452 | 433 ((_OBSTACK_SIZE_T) ((h)->chunk_limit - (h)->next_free)) |
453 # define obstack_empty_p(h) \ | 434 |
454 ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0) | 435 # define obstack_empty_p(h) \ |
436 ((h)->chunk->prev == 0 \ | |
437 && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk, \ | |
438 (h)->chunk->contents, \ | |
439 (h)->alignment_mask)) | |
455 | 440 |
456 /* Note that the call to _obstack_newchunk is enclosed in (..., 0) | 441 /* Note that the call to _obstack_newchunk is enclosed in (..., 0) |
457 so that we can avoid having void expressions | 442 so that we can avoid having void expressions |
458 in the arms of the conditional expression. | 443 in the arms of the conditional expression. |
459 Casting the third operand to void was tried before, | 444 Casting the third operand to void was tried before, |
460 but some compilers won't accept it. */ | 445 but some compilers won't accept it. */ |
461 | 446 |
462 # define obstack_make_room(h,length) \ | 447 # define obstack_make_room(h, length) \ |
463 ( (h)->temp = (length), \ | 448 ((h)->temp.i = (length), \ |
464 (((h)->next_free + (h)->temp > (h)->chunk_limit) \ | 449 ((obstack_room (h) < (h)->temp.i) \ |
465 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0)) | 450 ? (_obstack_newchunk (h, (h)->temp.i), 0) : 0), \ |
466 | 451 (void) 0) |
467 # define obstack_grow(h,where,length) \ | 452 |
468 ( (h)->temp = (length), \ | 453 # define obstack_grow(h, where, length) \ |
469 (((h)->next_free + (h)->temp > (h)->chunk_limit) \ | 454 ((h)->temp.i = (length), \ |
470 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \ | 455 ((obstack_room (h) < (h)->temp.i) \ |
471 _obstack_memcpy ((h)->next_free, (where), (h)->temp), \ | 456 ? (_obstack_newchunk ((h), (h)->temp.i), 0) : 0), \ |
472 (h)->next_free += (h)->temp) | 457 memcpy ((h)->next_free, where, (h)->temp.i), \ |
473 | 458 (h)->next_free += (h)->temp.i, \ |
474 # define obstack_grow0(h,where,length) \ | 459 (void) 0) |
475 ( (h)->temp = (length), \ | 460 |
476 (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \ | 461 # define obstack_grow0(h, where, length) \ |
477 ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \ | 462 ((h)->temp.i = (length), \ |
478 _obstack_memcpy ((h)->next_free, (where), (h)->temp), \ | 463 ((obstack_room (h) < (h)->temp.i + 1) \ |
479 (h)->next_free += (h)->temp, \ | 464 ? (_obstack_newchunk ((h), (h)->temp.i + 1), 0) : 0), \ |
480 *((h)->next_free)++ = 0) | 465 memcpy ((h)->next_free, where, (h)->temp.i), \ |
481 | 466 (h)->next_free += (h)->temp.i, \ |
482 # define obstack_1grow(h,datum) \ | 467 *((h)->next_free)++ = 0, \ |
483 ( (((h)->next_free + 1 > (h)->chunk_limit) \ | 468 (void) 0) |
484 ? (_obstack_newchunk ((h), 1), 0) : 0), \ | 469 |
485 obstack_1grow_fast (h, datum)) | 470 # define obstack_1grow(h, datum) \ |
486 | 471 (((obstack_room (h) < 1) \ |
487 # define obstack_ptr_grow(h,datum) \ | 472 ? (_obstack_newchunk ((h), 1), 0) : 0), \ |
488 ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \ | 473 obstack_1grow_fast (h, datum)) |
489 ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \ | 474 |
490 obstack_ptr_grow_fast (h, datum)) | 475 # define obstack_ptr_grow(h, datum) \ |
491 | 476 (((obstack_room (h) < sizeof (char *)) \ |
492 # define obstack_int_grow(h,datum) \ | 477 ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \ |
493 ( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \ | 478 obstack_ptr_grow_fast (h, datum)) |
494 ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \ | 479 |
495 obstack_int_grow_fast (h, datum)) | 480 # define obstack_int_grow(h, datum) \ |
496 | 481 (((obstack_room (h) < sizeof (int)) \ |
497 # define obstack_ptr_grow_fast(h,aptr) \ | 482 ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \ |
498 (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr)) | 483 obstack_int_grow_fast (h, datum)) |
499 | 484 |
500 # define obstack_int_grow_fast(h,aint) \ | 485 # define obstack_ptr_grow_fast(h, aptr) \ |
501 (((int *) ((h)->next_free += sizeof (int)))[-1] = (aptr)) | 486 (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr), \ |
502 | 487 (void) 0) |
503 # define obstack_blank(h,length) \ | 488 |
504 ( (h)->temp = (length), \ | 489 # define obstack_int_grow_fast(h, aint) \ |
505 (((h)->chunk_limit - (h)->next_free < (h)->temp) \ | 490 (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint), \ |
506 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \ | 491 (void) 0) |
507 obstack_blank_fast (h, (h)->temp)) | 492 |
508 | 493 # define obstack_blank(h, length) \ |
509 # define obstack_alloc(h,length) \ | 494 ((h)->temp.i = (length), \ |
510 (obstack_blank ((h), (length)), obstack_finish ((h))) | 495 ((obstack_room (h) < (h)->temp.i) \ |
511 | 496 ? (_obstack_newchunk ((h), (h)->temp.i), 0) : 0), \ |
512 # define obstack_copy(h,where,length) \ | 497 obstack_blank_fast (h, (h)->temp.i)) |
513 (obstack_grow ((h), (where), (length)), obstack_finish ((h))) | 498 |
514 | 499 # define obstack_alloc(h, length) \ |
515 # define obstack_copy0(h,where,length) \ | 500 (obstack_blank ((h), (length)), obstack_finish ((h))) |
516 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) | 501 |
517 | 502 # define obstack_copy(h, where, length) \ |
518 # define obstack_finish(h) \ | 503 (obstack_grow ((h), (where), (length)), obstack_finish ((h))) |
519 ( ((h)->next_free == (h)->object_base \ | 504 |
520 ? (((h)->maybe_empty_object = 1), 0) \ | 505 # define obstack_copy0(h, where, length) \ |
521 : 0), \ | 506 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) |
522 (h)->temp = __PTR_TO_INT ((h)->object_base), \ | 507 |
523 (h)->next_free \ | 508 # define obstack_finish(h) \ |
524 = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \ | 509 (((h)->next_free == (h)->object_base \ |
525 & ~ ((h)->alignment_mask)), \ | 510 ? (((h)->maybe_empty_object = 1), 0) \ |
526 (((h)->next_free - (char *) (h)->chunk \ | 511 : 0), \ |
527 > (h)->chunk_limit - (char *) (h)->chunk) \ | 512 (h)->temp.p = (h)->object_base, \ |
528 ? ((h)->next_free = (h)->chunk_limit) : 0), \ | 513 (h)->next_free \ |
529 (h)->object_base = (h)->next_free, \ | 514 = __PTR_ALIGN ((h)->object_base, (h)->next_free, \ |
530 (void *) __INT_TO_PTR ((h)->temp)) | 515 (h)->alignment_mask), \ |
531 | 516 (((size_t) ((h)->next_free - (char *) (h)->chunk) \ |
532 # define obstack_free(h,obj) \ | 517 > (size_t) ((h)->chunk_limit - (char *) (h)->chunk)) \ |
533 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \ | 518 ? ((h)->next_free = (h)->chunk_limit) : 0), \ |
534 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ | 519 (h)->object_base = (h)->next_free, \ |
535 ? (int) ((h)->next_free = (h)->object_base \ | 520 (h)->temp.p) |
536 = (h)->temp + (char *) (h)->chunk) \ | 521 |
537 : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0))) | 522 # define obstack_free(h, obj) \ |
538 | 523 ((h)->temp.p = (void *) (obj), \ |
539 #endif /* not __GNUC__ or not __STDC__ */ | 524 (((h)->temp.p > (void *) (h)->chunk \ |
525 && (h)->temp.p < (void *) (h)->chunk_limit) \ | |
526 ? (void) ((h)->next_free = (h)->object_base = (char *) (h)->temp.p) \ | |
527 : _obstack_free ((h), (h)->temp.p))) | |
528 | |
529 #endif /* not __GNUC__ */ | |
540 | 530 |
541 #ifdef __cplusplus | 531 #ifdef __cplusplus |
542 } /* C++ */ | 532 } /* C++ */ |
543 #endif | 533 #endif |
544 | 534 |
545 #endif /* obstack.h */ | 535 #endif /* _OBSTACK_H */ |