Mercurial > hg > CbC > CbC_gcc
diff gcc/tree-ssa-threadupdate.c @ 0:a06113de4d67
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author | kent <kent@cr.ie.u-ryukyu.ac.jp> |
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date | Fri, 17 Jul 2009 14:47:48 +0900 |
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children | 77e2b8dfacca |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gcc/tree-ssa-threadupdate.c Fri Jul 17 14:47:48 2009 +0900 @@ -0,0 +1,1107 @@ +/* Thread edges through blocks and update the control flow and SSA graphs. + Copyright (C) 2004, 2005, 2006, 2007, 2008 Free Software Foundation, + Inc. + +This file is part of GCC. + +GCC is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 3, or (at your option) +any later version. + +GCC is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with GCC; see the file COPYING3. If not see +<http://www.gnu.org/licenses/>. */ + +#include "config.h" +#include "system.h" +#include "coretypes.h" +#include "tm.h" +#include "tree.h" +#include "flags.h" +#include "rtl.h" +#include "tm_p.h" +#include "ggc.h" +#include "basic-block.h" +#include "output.h" +#include "expr.h" +#include "function.h" +#include "diagnostic.h" +#include "tree-flow.h" +#include "tree-dump.h" +#include "tree-pass.h" +#include "cfgloop.h" + +/* Given a block B, update the CFG and SSA graph to reflect redirecting + one or more in-edges to B to instead reach the destination of an + out-edge from B while preserving any side effects in B. + + i.e., given A->B and B->C, change A->B to be A->C yet still preserve the + side effects of executing B. + + 1. Make a copy of B (including its outgoing edges and statements). Call + the copy B'. Note B' has no incoming edges or PHIs at this time. + + 2. Remove the control statement at the end of B' and all outgoing edges + except B'->C. + + 3. Add a new argument to each PHI in C with the same value as the existing + argument associated with edge B->C. Associate the new PHI arguments + with the edge B'->C. + + 4. For each PHI in B, find or create a PHI in B' with an identical + PHI_RESULT. Add an argument to the PHI in B' which has the same + value as the PHI in B associated with the edge A->B. Associate + the new argument in the PHI in B' with the edge A->B. + + 5. Change the edge A->B to A->B'. + + 5a. This automatically deletes any PHI arguments associated with the + edge A->B in B. + + 5b. This automatically associates each new argument added in step 4 + with the edge A->B'. + + 6. Repeat for other incoming edges into B. + + 7. Put the duplicated resources in B and all the B' blocks into SSA form. + + Note that block duplication can be minimized by first collecting the + set of unique destination blocks that the incoming edges should + be threaded to. Block duplication can be further minimized by using + B instead of creating B' for one destination if all edges into B are + going to be threaded to a successor of B. + + We further reduce the number of edges and statements we create by + not copying all the outgoing edges and the control statement in + step #1. We instead create a template block without the outgoing + edges and duplicate the template. */ + + +/* Steps #5 and #6 of the above algorithm are best implemented by walking + all the incoming edges which thread to the same destination edge at + the same time. That avoids lots of table lookups to get information + for the destination edge. + + To realize that implementation we create a list of incoming edges + which thread to the same outgoing edge. Thus to implement steps + #5 and #6 we traverse our hash table of outgoing edge information. + For each entry we walk the list of incoming edges which thread to + the current outgoing edge. */ + +struct el +{ + edge e; + struct el *next; +}; + +/* Main data structure recording information regarding B's duplicate + blocks. */ + +/* We need to efficiently record the unique thread destinations of this + block and specific information associated with those destinations. We + may have many incoming edges threaded to the same outgoing edge. This + can be naturally implemented with a hash table. */ + +struct redirection_data +{ + /* A duplicate of B with the trailing control statement removed and which + targets a single successor of B. */ + basic_block dup_block; + + /* An outgoing edge from B. DUP_BLOCK will have OUTGOING_EDGE->dest as + its single successor. */ + edge outgoing_edge; + + /* A list of incoming edges which we want to thread to + OUTGOING_EDGE->dest. */ + struct el *incoming_edges; + + /* Flag indicating whether or not we should create a duplicate block + for this thread destination. This is only true if we are threading + all incoming edges and thus are using BB itself as a duplicate block. */ + bool do_not_duplicate; +}; + +/* Main data structure to hold information for duplicates of BB. */ +static htab_t redirection_data; + +/* Data structure of information to pass to hash table traversal routines. */ +struct local_info +{ + /* The current block we are working on. */ + basic_block bb; + + /* A template copy of BB with no outgoing edges or control statement that + we use for creating copies. */ + basic_block template_block; + + /* TRUE if we thread one or more jumps, FALSE otherwise. */ + bool jumps_threaded; +}; + +/* Passes which use the jump threading code register jump threading + opportunities as they are discovered. We keep the registered + jump threading opportunities in this vector as edge pairs + (original_edge, target_edge). */ +static VEC(edge,heap) *threaded_edges; + + +/* Jump threading statistics. */ + +struct thread_stats_d +{ + unsigned long num_threaded_edges; +}; + +struct thread_stats_d thread_stats; + + +/* Remove the last statement in block BB if it is a control statement + Also remove all outgoing edges except the edge which reaches DEST_BB. + If DEST_BB is NULL, then remove all outgoing edges. */ + +static void +remove_ctrl_stmt_and_useless_edges (basic_block bb, basic_block dest_bb) +{ + gimple_stmt_iterator gsi; + edge e; + edge_iterator ei; + + gsi = gsi_last_bb (bb); + + /* If the duplicate ends with a control statement, then remove it. + + Note that if we are duplicating the template block rather than the + original basic block, then the duplicate might not have any real + statements in it. */ + if (!gsi_end_p (gsi) + && gsi_stmt (gsi) + && (gimple_code (gsi_stmt (gsi)) == GIMPLE_COND + || gimple_code (gsi_stmt (gsi)) == GIMPLE_GOTO + || gimple_code (gsi_stmt (gsi)) == GIMPLE_SWITCH)) + gsi_remove (&gsi, true); + + for (ei = ei_start (bb->succs); (e = ei_safe_edge (ei)); ) + { + if (e->dest != dest_bb) + remove_edge (e); + else + ei_next (&ei); + } +} + +/* Create a duplicate of BB which only reaches the destination of the edge + stored in RD. Record the duplicate block in RD. */ + +static void +create_block_for_threading (basic_block bb, struct redirection_data *rd) +{ + /* We can use the generic block duplication code and simply remove + the stuff we do not need. */ + rd->dup_block = duplicate_block (bb, NULL, NULL); + + /* Zero out the profile, since the block is unreachable for now. */ + rd->dup_block->frequency = 0; + rd->dup_block->count = 0; + + /* The call to duplicate_block will copy everything, including the + useless COND_EXPR or SWITCH_EXPR at the end of BB. We just remove + the useless COND_EXPR or SWITCH_EXPR here rather than having a + specialized block copier. We also remove all outgoing edges + from the duplicate block. The appropriate edge will be created + later. */ + remove_ctrl_stmt_and_useless_edges (rd->dup_block, NULL); +} + +/* Hashing and equality routines for our hash table. */ +static hashval_t +redirection_data_hash (const void *p) +{ + edge e = ((const struct redirection_data *)p)->outgoing_edge; + return e->dest->index; +} + +static int +redirection_data_eq (const void *p1, const void *p2) +{ + edge e1 = ((const struct redirection_data *)p1)->outgoing_edge; + edge e2 = ((const struct redirection_data *)p2)->outgoing_edge; + + return e1 == e2; +} + +/* Given an outgoing edge E lookup and return its entry in our hash table. + + If INSERT is true, then we insert the entry into the hash table if + it is not already present. INCOMING_EDGE is added to the list of incoming + edges associated with E in the hash table. */ + +static struct redirection_data * +lookup_redirection_data (edge e, edge incoming_edge, enum insert_option insert) +{ + void **slot; + struct redirection_data *elt; + + /* Build a hash table element so we can see if E is already + in the table. */ + elt = XNEW (struct redirection_data); + elt->outgoing_edge = e; + elt->dup_block = NULL; + elt->do_not_duplicate = false; + elt->incoming_edges = NULL; + + slot = htab_find_slot (redirection_data, elt, insert); + + /* This will only happen if INSERT is false and the entry is not + in the hash table. */ + if (slot == NULL) + { + free (elt); + return NULL; + } + + /* This will only happen if E was not in the hash table and + INSERT is true. */ + if (*slot == NULL) + { + *slot = (void *)elt; + elt->incoming_edges = XNEW (struct el); + elt->incoming_edges->e = incoming_edge; + elt->incoming_edges->next = NULL; + return elt; + } + /* E was in the hash table. */ + else + { + /* Free ELT as we do not need it anymore, we will extract the + relevant entry from the hash table itself. */ + free (elt); + + /* Get the entry stored in the hash table. */ + elt = (struct redirection_data *) *slot; + + /* If insertion was requested, then we need to add INCOMING_EDGE + to the list of incoming edges associated with E. */ + if (insert) + { + struct el *el = XNEW (struct el); + el->next = elt->incoming_edges; + el->e = incoming_edge; + elt->incoming_edges = el; + } + + return elt; + } +} + +/* Given a duplicate block and its single destination (both stored + in RD). Create an edge between the duplicate and its single + destination. + + Add an additional argument to any PHI nodes at the single + destination. */ + +static void +create_edge_and_update_destination_phis (struct redirection_data *rd) +{ + edge e = make_edge (rd->dup_block, rd->outgoing_edge->dest, EDGE_FALLTHRU); + gimple_stmt_iterator gsi; + + rescan_loop_exit (e, true, false); + e->probability = REG_BR_PROB_BASE; + e->count = rd->dup_block->count; + e->aux = rd->outgoing_edge->aux; + + /* If there are any PHI nodes at the destination of the outgoing edge + from the duplicate block, then we will need to add a new argument + to them. The argument should have the same value as the argument + associated with the outgoing edge stored in RD. */ + for (gsi = gsi_start_phis (e->dest); !gsi_end_p (gsi); gsi_next (&gsi)) + { + gimple phi = gsi_stmt (gsi); + + int indx = rd->outgoing_edge->dest_idx; + add_phi_arg (phi, gimple_phi_arg_def (phi, indx), e); + } +} + +/* Hash table traversal callback routine to create duplicate blocks. */ + +static int +create_duplicates (void **slot, void *data) +{ + struct redirection_data *rd = (struct redirection_data *) *slot; + struct local_info *local_info = (struct local_info *)data; + + /* If this entry should not have a duplicate created, then there's + nothing to do. */ + if (rd->do_not_duplicate) + return 1; + + /* Create a template block if we have not done so already. Otherwise + use the template to create a new block. */ + if (local_info->template_block == NULL) + { + create_block_for_threading (local_info->bb, rd); + local_info->template_block = rd->dup_block; + + /* We do not create any outgoing edges for the template. We will + take care of that in a later traversal. That way we do not + create edges that are going to just be deleted. */ + } + else + { + create_block_for_threading (local_info->template_block, rd); + + /* Go ahead and wire up outgoing edges and update PHIs for the duplicate + block. */ + create_edge_and_update_destination_phis (rd); + } + + /* Keep walking the hash table. */ + return 1; +} + +/* We did not create any outgoing edges for the template block during + block creation. This hash table traversal callback creates the + outgoing edge for the template block. */ + +static int +fixup_template_block (void **slot, void *data) +{ + struct redirection_data *rd = (struct redirection_data *) *slot; + struct local_info *local_info = (struct local_info *)data; + + /* If this is the template block, then create its outgoing edges + and halt the hash table traversal. */ + if (rd->dup_block && rd->dup_block == local_info->template_block) + { + create_edge_and_update_destination_phis (rd); + return 0; + } + + return 1; +} + +/* Hash table traversal callback to redirect each incoming edge + associated with this hash table element to its new destination. */ + +static int +redirect_edges (void **slot, void *data) +{ + struct redirection_data *rd = (struct redirection_data *) *slot; + struct local_info *local_info = (struct local_info *)data; + struct el *next, *el; + + /* Walk over all the incoming edges associated associated with this + hash table entry. */ + for (el = rd->incoming_edges; el; el = next) + { + edge e = el->e; + + /* Go ahead and free this element from the list. Doing this now + avoids the need for another list walk when we destroy the hash + table. */ + next = el->next; + free (el); + + /* Go ahead and clear E->aux. It's not needed anymore and failure + to clear it will cause all kinds of unpleasant problems later. */ + e->aux = NULL; + + thread_stats.num_threaded_edges++; + + if (rd->dup_block) + { + edge e2; + + if (dump_file && (dump_flags & TDF_DETAILS)) + fprintf (dump_file, " Threaded jump %d --> %d to %d\n", + e->src->index, e->dest->index, rd->dup_block->index); + + rd->dup_block->count += e->count; + rd->dup_block->frequency += EDGE_FREQUENCY (e); + EDGE_SUCC (rd->dup_block, 0)->count += e->count; + /* Redirect the incoming edge to the appropriate duplicate + block. */ + e2 = redirect_edge_and_branch (e, rd->dup_block); + gcc_assert (e == e2); + flush_pending_stmts (e2); + } + else + { + if (dump_file && (dump_flags & TDF_DETAILS)) + fprintf (dump_file, " Threaded jump %d --> %d to %d\n", + e->src->index, e->dest->index, local_info->bb->index); + + /* We are using BB as the duplicate. Remove the unnecessary + outgoing edges and statements from BB. */ + remove_ctrl_stmt_and_useless_edges (local_info->bb, + rd->outgoing_edge->dest); + + /* Fixup the flags on the single remaining edge. */ + single_succ_edge (local_info->bb)->flags + &= ~(EDGE_TRUE_VALUE | EDGE_FALSE_VALUE | EDGE_ABNORMAL); + single_succ_edge (local_info->bb)->flags |= EDGE_FALLTHRU; + + /* And adjust count and frequency on BB. */ + local_info->bb->count = e->count; + local_info->bb->frequency = EDGE_FREQUENCY (e); + } + } + + /* Indicate that we actually threaded one or more jumps. */ + if (rd->incoming_edges) + local_info->jumps_threaded = true; + + return 1; +} + +/* Return true if this block has no executable statements other than + a simple ctrl flow instruction. When the number of outgoing edges + is one, this is equivalent to a "forwarder" block. */ + +static bool +redirection_block_p (basic_block bb) +{ + gimple_stmt_iterator gsi; + + /* Advance to the first executable statement. */ + gsi = gsi_start_bb (bb); + while (!gsi_end_p (gsi) + && (gimple_code (gsi_stmt (gsi)) == GIMPLE_LABEL + || gimple_nop_p (gsi_stmt (gsi)))) + gsi_next (&gsi); + + /* Check if this is an empty block. */ + if (gsi_end_p (gsi)) + return true; + + /* Test that we've reached the terminating control statement. */ + return gsi_stmt (gsi) + && (gimple_code (gsi_stmt (gsi)) == GIMPLE_COND + || gimple_code (gsi_stmt (gsi)) == GIMPLE_GOTO + || gimple_code (gsi_stmt (gsi)) == GIMPLE_SWITCH); +} + +/* BB is a block which ends with a COND_EXPR or SWITCH_EXPR and when BB + is reached via one or more specific incoming edges, we know which + outgoing edge from BB will be traversed. + + We want to redirect those incoming edges to the target of the + appropriate outgoing edge. Doing so avoids a conditional branch + and may expose new optimization opportunities. Note that we have + to update dominator tree and SSA graph after such changes. + + The key to keeping the SSA graph update manageable is to duplicate + the side effects occurring in BB so that those side effects still + occur on the paths which bypass BB after redirecting edges. + + We accomplish this by creating duplicates of BB and arranging for + the duplicates to unconditionally pass control to one specific + successor of BB. We then revector the incoming edges into BB to + the appropriate duplicate of BB. + + If NOLOOP_ONLY is true, we only perform the threading as long as it + does not affect the structure of the loops in a nontrivial way. */ + +static bool +thread_block (basic_block bb, bool noloop_only) +{ + /* E is an incoming edge into BB that we may or may not want to + redirect to a duplicate of BB. */ + edge e, e2; + edge_iterator ei; + struct local_info local_info; + struct loop *loop = bb->loop_father; + + /* ALL indicates whether or not all incoming edges into BB should + be threaded to a duplicate of BB. */ + bool all = true; + + /* To avoid scanning a linear array for the element we need we instead + use a hash table. For normal code there should be no noticeable + difference. However, if we have a block with a large number of + incoming and outgoing edges such linear searches can get expensive. */ + redirection_data = htab_create (EDGE_COUNT (bb->succs), + redirection_data_hash, + redirection_data_eq, + free); + + /* If we thread the latch of the loop to its exit, the loop ceases to + exist. Make sure we do not restrict ourselves in order to preserve + this loop. */ + if (loop->header == bb) + { + e = loop_latch_edge (loop); + e2 = (edge) e->aux; + + if (e2 && loop_exit_edge_p (loop, e2)) + { + loop->header = NULL; + loop->latch = NULL; + } + } + + /* Record each unique threaded destination into a hash table for + efficient lookups. */ + FOR_EACH_EDGE (e, ei, bb->preds) + { + e2 = (edge) e->aux; + + if (!e2 + /* If NOLOOP_ONLY is true, we only allow threading through the + header of a loop to exit edges. */ + || (noloop_only + && bb == bb->loop_father->header + && !loop_exit_edge_p (bb->loop_father, e2))) + { + all = false; + continue; + } + + update_bb_profile_for_threading (e->dest, EDGE_FREQUENCY (e), + e->count, (edge) e->aux); + + /* Insert the outgoing edge into the hash table if it is not + already in the hash table. */ + lookup_redirection_data (e2, e, INSERT); + } + + /* If we are going to thread all incoming edges to an outgoing edge, then + BB will become unreachable. Rather than just throwing it away, use + it for one of the duplicates. Mark the first incoming edge with the + DO_NOT_DUPLICATE attribute. */ + if (all) + { + edge e = (edge) EDGE_PRED (bb, 0)->aux; + lookup_redirection_data (e, NULL, NO_INSERT)->do_not_duplicate = true; + } + + /* We do not update dominance info. */ + free_dominance_info (CDI_DOMINATORS); + + /* Now create duplicates of BB. + + Note that for a block with a high outgoing degree we can waste + a lot of time and memory creating and destroying useless edges. + + So we first duplicate BB and remove the control structure at the + tail of the duplicate as well as all outgoing edges from the + duplicate. We then use that duplicate block as a template for + the rest of the duplicates. */ + local_info.template_block = NULL; + local_info.bb = bb; + local_info.jumps_threaded = false; + htab_traverse (redirection_data, create_duplicates, &local_info); + + /* The template does not have an outgoing edge. Create that outgoing + edge and update PHI nodes as the edge's target as necessary. + + We do this after creating all the duplicates to avoid creating + unnecessary edges. */ + htab_traverse (redirection_data, fixup_template_block, &local_info); + + /* The hash table traversals above created the duplicate blocks (and the + statements within the duplicate blocks). This loop creates PHI nodes for + the duplicated blocks and redirects the incoming edges into BB to reach + the duplicates of BB. */ + htab_traverse (redirection_data, redirect_edges, &local_info); + + /* Done with this block. Clear REDIRECTION_DATA. */ + htab_delete (redirection_data); + redirection_data = NULL; + + /* Indicate to our caller whether or not any jumps were threaded. */ + return local_info.jumps_threaded; +} + +/* Threads edge E through E->dest to the edge E->aux. Returns the copy + of E->dest created during threading, or E->dest if it was not necessary + to copy it (E is its single predecessor). */ + +static basic_block +thread_single_edge (edge e) +{ + basic_block bb = e->dest; + edge eto = (edge) e->aux; + struct redirection_data rd; + struct local_info local_info; + + e->aux = NULL; + + thread_stats.num_threaded_edges++; + + if (single_pred_p (bb)) + { + /* If BB has just a single predecessor, we should only remove the + control statements at its end, and successors except for ETO. */ + remove_ctrl_stmt_and_useless_edges (bb, eto->dest); + + /* And fixup the flags on the single remaining edge. */ + eto->flags &= ~(EDGE_TRUE_VALUE | EDGE_FALSE_VALUE | EDGE_ABNORMAL); + eto->flags |= EDGE_FALLTHRU; + + return bb; + } + + /* Otherwise, we need to create a copy. */ + update_bb_profile_for_threading (bb, EDGE_FREQUENCY (e), e->count, eto); + + local_info.bb = bb; + rd.outgoing_edge = eto; + + create_block_for_threading (bb, &rd); + create_edge_and_update_destination_phis (&rd); + + if (dump_file && (dump_flags & TDF_DETAILS)) + fprintf (dump_file, " Threaded jump %d --> %d to %d\n", + e->src->index, e->dest->index, rd.dup_block->index); + + rd.dup_block->count = e->count; + rd.dup_block->frequency = EDGE_FREQUENCY (e); + single_succ_edge (rd.dup_block)->count = e->count; + redirect_edge_and_branch (e, rd.dup_block); + flush_pending_stmts (e); + + return rd.dup_block; +} + +/* Callback for dfs_enumerate_from. Returns true if BB is different + from STOP and DBDS_CE_STOP. */ + +static basic_block dbds_ce_stop; +static bool +dbds_continue_enumeration_p (const_basic_block bb, const void *stop) +{ + return (bb != (const_basic_block) stop + && bb != dbds_ce_stop); +} + +/* Evaluates the dominance relationship of latch of the LOOP and BB, and + returns the state. */ + +enum bb_dom_status +{ + /* BB does not dominate latch of the LOOP. */ + DOMST_NONDOMINATING, + /* The LOOP is broken (there is no path from the header to its latch. */ + DOMST_LOOP_BROKEN, + /* BB dominates the latch of the LOOP. */ + DOMST_DOMINATING +}; + +static enum bb_dom_status +determine_bb_domination_status (struct loop *loop, basic_block bb) +{ + basic_block *bblocks; + unsigned nblocks, i; + bool bb_reachable = false; + edge_iterator ei; + edge e; + +#ifdef ENABLE_CHECKING + /* This function assumes BB is a successor of LOOP->header. */ + { + bool ok = false; + + FOR_EACH_EDGE (e, ei, bb->preds) + { + if (e->src == loop->header) + { + ok = true; + break; + } + } + + gcc_assert (ok); + } +#endif + + if (bb == loop->latch) + return DOMST_DOMINATING; + + /* Check that BB dominates LOOP->latch, and that it is back-reachable + from it. */ + + bblocks = XCNEWVEC (basic_block, loop->num_nodes); + dbds_ce_stop = loop->header; + nblocks = dfs_enumerate_from (loop->latch, 1, dbds_continue_enumeration_p, + bblocks, loop->num_nodes, bb); + for (i = 0; i < nblocks; i++) + FOR_EACH_EDGE (e, ei, bblocks[i]->preds) + { + if (e->src == loop->header) + { + free (bblocks); + return DOMST_NONDOMINATING; + } + if (e->src == bb) + bb_reachable = true; + } + + free (bblocks); + return (bb_reachable ? DOMST_DOMINATING : DOMST_LOOP_BROKEN); +} + +/* Thread jumps through the header of LOOP. Returns true if cfg changes. + If MAY_PEEL_LOOP_HEADERS is false, we avoid threading from entry edges + to the inside of the loop. */ + +static bool +thread_through_loop_header (struct loop *loop, bool may_peel_loop_headers) +{ + basic_block header = loop->header; + edge e, tgt_edge, latch = loop_latch_edge (loop); + edge_iterator ei; + basic_block tgt_bb, atgt_bb; + enum bb_dom_status domst; + + /* We have already threaded through headers to exits, so all the threading + requests now are to the inside of the loop. We need to avoid creating + irreducible regions (i.e., loops with more than one entry block), and + also loop with several latch edges, or new subloops of the loop (although + there are cases where it might be appropriate, it is difficult to decide, + and doing it wrongly may confuse other optimizers). + + We could handle more general cases here. However, the intention is to + preserve some information about the loop, which is impossible if its + structure changes significantly, in a way that is not well understood. + Thus we only handle few important special cases, in which also updating + of the loop-carried information should be feasible: + + 1) Propagation of latch edge to a block that dominates the latch block + of a loop. This aims to handle the following idiom: + + first = 1; + while (1) + { + if (first) + initialize; + first = 0; + body; + } + + After threading the latch edge, this becomes + + first = 1; + if (first) + initialize; + while (1) + { + first = 0; + body; + } + + The original header of the loop is moved out of it, and we may thread + the remaining edges through it without further constraints. + + 2) All entry edges are propagated to a single basic block that dominates + the latch block of the loop. This aims to handle the following idiom + (normally created for "for" loops): + + i = 0; + while (1) + { + if (i >= 100) + break; + body; + i++; + } + + This becomes + + i = 0; + while (1) + { + body; + i++; + if (i >= 100) + break; + } + */ + + /* Threading through the header won't improve the code if the header has just + one successor. */ + if (single_succ_p (header)) + goto fail; + + if (latch->aux) + { + tgt_edge = (edge) latch->aux; + tgt_bb = tgt_edge->dest; + } + else if (!may_peel_loop_headers + && !redirection_block_p (loop->header)) + goto fail; + else + { + tgt_bb = NULL; + tgt_edge = NULL; + FOR_EACH_EDGE (e, ei, header->preds) + { + if (!e->aux) + { + if (e == latch) + continue; + + /* If latch is not threaded, and there is a header + edge that is not threaded, we would create loop + with multiple entries. */ + goto fail; + } + + tgt_edge = (edge) e->aux; + atgt_bb = tgt_edge->dest; + if (!tgt_bb) + tgt_bb = atgt_bb; + /* Two targets of threading would make us create loop + with multiple entries. */ + else if (tgt_bb != atgt_bb) + goto fail; + } + + if (!tgt_bb) + { + /* There are no threading requests. */ + return false; + } + + /* Redirecting to empty loop latch is useless. */ + if (tgt_bb == loop->latch + && empty_block_p (loop->latch)) + goto fail; + } + + /* The target block must dominate the loop latch, otherwise we would be + creating a subloop. */ + domst = determine_bb_domination_status (loop, tgt_bb); + if (domst == DOMST_NONDOMINATING) + goto fail; + if (domst == DOMST_LOOP_BROKEN) + { + /* If the loop ceased to exist, mark it as such, and thread through its + original header. */ + loop->header = NULL; + loop->latch = NULL; + return thread_block (header, false); + } + + if (tgt_bb->loop_father->header == tgt_bb) + { + /* If the target of the threading is a header of a subloop, we need + to create a preheader for it, so that the headers of the two loops + do not merge. */ + if (EDGE_COUNT (tgt_bb->preds) > 2) + { + tgt_bb = create_preheader (tgt_bb->loop_father, 0); + gcc_assert (tgt_bb != NULL); + } + else + tgt_bb = split_edge (tgt_edge); + } + + if (latch->aux) + { + /* First handle the case latch edge is redirected. */ + loop->latch = thread_single_edge (latch); + gcc_assert (single_succ (loop->latch) == tgt_bb); + loop->header = tgt_bb; + + /* Thread the remaining edges through the former header. */ + thread_block (header, false); + } + else + { + basic_block new_preheader; + + /* Now consider the case entry edges are redirected to the new entry + block. Remember one entry edge, so that we can find the new + preheader (its destination after threading). */ + FOR_EACH_EDGE (e, ei, header->preds) + { + if (e->aux) + break; + } + + /* The duplicate of the header is the new preheader of the loop. Ensure + that it is placed correctly in the loop hierarchy. */ + set_loop_copy (loop, loop_outer (loop)); + + thread_block (header, false); + set_loop_copy (loop, NULL); + new_preheader = e->dest; + + /* Create the new latch block. This is always necessary, as the latch + must have only a single successor, but the original header had at + least two successors. */ + loop->latch = NULL; + mfb_kj_edge = single_succ_edge (new_preheader); + loop->header = mfb_kj_edge->dest; + latch = make_forwarder_block (tgt_bb, mfb_keep_just, NULL); + loop->header = latch->dest; + loop->latch = latch->src; + } + + return true; + +fail: + /* We failed to thread anything. Cancel the requests. */ + FOR_EACH_EDGE (e, ei, header->preds) + { + e->aux = NULL; + } + return false; +} + +/* Walk through the registered jump threads and convert them into a + form convenient for this pass. + + Any block which has incoming edges threaded to outgoing edges + will have its entry in THREADED_BLOCK set. + + Any threaded edge will have its new outgoing edge stored in the + original edge's AUX field. + + This form avoids the need to walk all the edges in the CFG to + discover blocks which need processing and avoids unnecessary + hash table lookups to map from threaded edge to new target. */ + +static void +mark_threaded_blocks (bitmap threaded_blocks) +{ + unsigned int i; + bitmap_iterator bi; + bitmap tmp = BITMAP_ALLOC (NULL); + basic_block bb; + edge e; + edge_iterator ei; + + for (i = 0; i < VEC_length (edge, threaded_edges); i += 2) + { + edge e = VEC_index (edge, threaded_edges, i); + edge e2 = VEC_index (edge, threaded_edges, i + 1); + + e->aux = e2; + bitmap_set_bit (tmp, e->dest->index); + } + + /* If optimizing for size, only thread through block if we don't have + to duplicate it or it's an otherwise empty redirection block. */ + if (optimize_function_for_size_p (cfun)) + { + EXECUTE_IF_SET_IN_BITMAP (tmp, 0, i, bi) + { + bb = BASIC_BLOCK (i); + if (EDGE_COUNT (bb->preds) > 1 + && !redirection_block_p (bb)) + { + FOR_EACH_EDGE (e, ei, bb->preds) + e->aux = NULL; + } + else + bitmap_set_bit (threaded_blocks, i); + } + } + else + bitmap_copy (threaded_blocks, tmp); + + BITMAP_FREE(tmp); +} + + +/* Walk through all blocks and thread incoming edges to the appropriate + outgoing edge for each edge pair recorded in THREADED_EDGES. + + It is the caller's responsibility to fix the dominance information + and rewrite duplicated SSA_NAMEs back into SSA form. + + If MAY_PEEL_LOOP_HEADERS is false, we avoid threading edges through + loop headers if it does not simplify the loop. + + Returns true if one or more edges were threaded, false otherwise. */ + +bool +thread_through_all_blocks (bool may_peel_loop_headers) +{ + bool retval = false; + unsigned int i; + bitmap_iterator bi; + bitmap threaded_blocks; + struct loop *loop; + loop_iterator li; + + /* We must know about loops in order to preserve them. */ + gcc_assert (current_loops != NULL); + + if (threaded_edges == NULL) + return false; + + threaded_blocks = BITMAP_ALLOC (NULL); + memset (&thread_stats, 0, sizeof (thread_stats)); + + mark_threaded_blocks (threaded_blocks); + + initialize_original_copy_tables (); + + /* First perform the threading requests that do not affect + loop structure. */ + EXECUTE_IF_SET_IN_BITMAP (threaded_blocks, 0, i, bi) + { + basic_block bb = BASIC_BLOCK (i); + + if (EDGE_COUNT (bb->preds) > 0) + retval |= thread_block (bb, true); + } + + /* Then perform the threading through loop headers. We start with the + innermost loop, so that the changes in cfg we perform won't affect + further threading. */ + FOR_EACH_LOOP (li, loop, LI_FROM_INNERMOST) + { + if (!loop->header + || !bitmap_bit_p (threaded_blocks, loop->header->index)) + continue; + + retval |= thread_through_loop_header (loop, may_peel_loop_headers); + } + + statistics_counter_event (cfun, "Jumps threaded", + thread_stats.num_threaded_edges); + + free_original_copy_tables (); + + BITMAP_FREE (threaded_blocks); + threaded_blocks = NULL; + VEC_free (edge, heap, threaded_edges); + threaded_edges = NULL; + + if (retval) + loops_state_set (LOOPS_NEED_FIXUP); + + return retval; +} + +/* Register a jump threading opportunity. We queue up all the jump + threading opportunities discovered by a pass and update the CFG + and SSA form all at once. + + E is the edge we can thread, E2 is the new target edge, i.e., we + are effectively recording that E->dest can be changed to E2->dest + after fixing the SSA graph. */ + +void +register_jump_thread (edge e, edge e2) +{ + if (threaded_edges == NULL) + threaded_edges = VEC_alloc (edge, heap, 10); + + VEC_safe_push (edge, heap, threaded_edges, e); + VEC_safe_push (edge, heap, threaded_edges, e2); +}