comparison clang/test/CodeGenOpenCL/preserve_vec3.cl @ 236:c4bab56944e8 llvm-original

LLVM 16
author kono
date Wed, 09 Nov 2022 17:45:10 +0900
parents 79ff65ed7e25
children 1f2b6ac9f198
comparison
equal deleted inserted replaced
232:70dce7da266c 236:c4bab56944e8
1 // RUN: %clang_cc1 %s -emit-llvm -o - -triple spir-unknown-unknown -fpreserve-vec3-type | FileCheck %s 1 // RUN: %clang_cc1 -no-opaque-pointers %s -emit-llvm -o - -triple spir-unknown-unknown -fpreserve-vec3-type | FileCheck %s
2 2
3 typedef char char3 __attribute__((ext_vector_type(3)));
4 typedef char char8 __attribute__((ext_vector_type(8)));
5 typedef short short3 __attribute__((ext_vector_type(3)));
6 typedef double double2 __attribute__((ext_vector_type(2)));
3 typedef float float3 __attribute__((ext_vector_type(3))); 7 typedef float float3 __attribute__((ext_vector_type(3)));
4 typedef float float4 __attribute__((ext_vector_type(4))); 8 typedef float float4 __attribute__((ext_vector_type(4)));
5 9
6 void kernel foo(global float3 *a, global float3 *b) { 10 void kernel foo(global float3 *a, global float3 *b) {
11 // CHECK-LABEL: spir_kernel void @foo
7 // CHECK: %[[LOAD_A:.*]] = load <3 x float>, <3 x float> addrspace(1)* %a 12 // CHECK: %[[LOAD_A:.*]] = load <3 x float>, <3 x float> addrspace(1)* %a
8 // CHECK: store <3 x float> %[[LOAD_A]], <3 x float> addrspace(1)* %b 13 // CHECK: store <3 x float> %[[LOAD_A]], <3 x float> addrspace(1)* %b
9 *b = *a; 14 *b = *a;
10 } 15 }
11 16
12 void kernel float4_to_float3(global float3 *a, global float4 *b) { 17 void kernel float4_to_float3(global float3 *a, global float4 *b) {
18 // CHECK-LABEL: spir_kernel void @float4_to_float3
13 // CHECK: %[[LOAD_A:.*]] = load <4 x float>, <4 x float> addrspace(1)* %b, align 16 19 // CHECK: %[[LOAD_A:.*]] = load <4 x float>, <4 x float> addrspace(1)* %b, align 16
14 // CHECK: %[[ASTYPE:.*]] = shufflevector <4 x float> %[[LOAD_A]], <4 x float> poison, <3 x i32> <i32 0, i32 1, i32 2> 20 // CHECK: %[[ASTYPE:.*]] = shufflevector <4 x float> %[[LOAD_A]], <4 x float> poison, <3 x i32> <i32 0, i32 1, i32 2>
15 // CHECK: store <3 x float> %[[ASTYPE:.*]], <3 x float> addrspace(1)* %a, align 16 21 // CHECK: store <3 x float> %[[ASTYPE]], <3 x float> addrspace(1)* %a, align 16
16 *a = __builtin_astype(*b, float3); 22 *a = __builtin_astype(*b, float3);
17 } 23 }
18 24
19 void kernel float3_to_float4(global float3 *a, global float4 *b) { 25 void kernel float3_to_float4(global float3 *a, global float4 *b) {
26 // CHECK-LABEL: spir_kernel void @float3_to_float4
20 // CHECK: %[[LOAD_A:.*]] = load <3 x float>, <3 x float> addrspace(1)* %a, align 16 27 // CHECK: %[[LOAD_A:.*]] = load <3 x float>, <3 x float> addrspace(1)* %a, align 16
21 // CHECK: %[[ASTYPE:.*]] = shufflevector <3 x float> %[[LOAD_A]], <3 x float> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 undef> 28 // CHECK: %[[ASTYPE:.*]] = shufflevector <3 x float> %[[LOAD_A]], <3 x float> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
22 // CHECK: store <4 x float> %[[ASTYPE:.*]], <4 x float> addrspace(1)* %b, align 16 29 // CHECK: store <4 x float> %[[ASTYPE]], <4 x float> addrspace(1)* %b, align 16
23 *b = __builtin_astype(*a, float4); 30 *b = __builtin_astype(*a, float4);
24 } 31 }
32
33 void kernel float3_to_double2(global float3 *a, global double2 *b) {
34 // CHECK-LABEL: spir_kernel void @float3_to_double2
35 // CHECK: %[[LOAD_A:.*]] = load <3 x float>, <3 x float> addrspace(1)* %a, align 16
36 // CHECK: %[[ASTYPE:.*]] = shufflevector <3 x float> %[[LOAD_A]], <3 x float> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
37 // CHECK: %[[OUT_BC:.*]] = bitcast <2 x double> addrspace(1)* %b to <4 x float> addrspace(1)*
38 // CHECK: store <4 x float> %[[ASTYPE]], <4 x float> addrspace(1)* %[[OUT_BC]], align 16
39 *b = __builtin_astype(*a, double2);
40 }
41
42 void kernel char8_to_short3(global short3 *a, global char8 *b) {
43 // CHECK-LABEL: spir_kernel void @char8_to_short3
44 // CHECK: %[[IN_BC:.*]] = bitcast <8 x i8> addrspace(1)* %b to <4 x i16> addrspace(1)*
45 // CHECK: %[[LOAD_B:.*]] = load <4 x i16>, <4 x i16> addrspace(1)* %[[IN_BC]]
46 // CHECK: %[[ASTYPE:.*]] = shufflevector <4 x i16> %[[LOAD_B]], <4 x i16> poison, <3 x i32> <i32 0, i32 1, i32 2>
47 // CHECK: store <3 x i16> %[[ASTYPE]], <3 x i16> addrspace(1)* %a, align 8
48 *a = __builtin_astype(*b, short3);
49 }
50
51 void from_char3(char3 a, global int *out) {
52 // CHECK-LABEL: void @from_char3
53 // CHECK: %[[ASTYPE:.*]] = shufflevector <3 x i8> %a, <3 x i8> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
54 // CHECK: %[[OUT_BC:.*]] = bitcast i32 addrspace(1)* %out to <4 x i8> addrspace(1)*
55 // CHECK: store <4 x i8> %[[ASTYPE]], <4 x i8> addrspace(1)* %[[OUT_BC]]
56 *out = __builtin_astype(a, int);
57 }
58
59 void from_short3(short3 a, global long *out) {
60 // CHECK-LABEL: void @from_short3
61 // CHECK: %[[ASTYPE:.*]] = shufflevector <3 x i16> %a, <3 x i16> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
62 // CHECK: %[[OUT_BC:.*]] = bitcast i64 addrspace(1)* %out to <4 x i16> addrspace(1)*
63 // CHECK: store <4 x i16> %[[ASTYPE]], <4 x i16> addrspace(1)* %[[OUT_BC]]
64 *out = __builtin_astype(a, long);
65 }
66
67 void scalar_to_char3(int a, global char3 *out) {
68 // CHECK-LABEL: void @scalar_to_char3
69 // CHECK: %[[IN_BC:.*]] = bitcast i32 %a to <4 x i8>
70 // CHECK: %[[ASTYPE:.*]] = shufflevector <4 x i8> %[[IN_BC]], <4 x i8> poison, <3 x i32> <i32 0, i32 1, i32 2>
71 // CHECK: store <3 x i8> %[[ASTYPE]], <3 x i8> addrspace(1)* %out
72 *out = __builtin_astype(a, char3);
73 }
74
75 void scalar_to_short3(long a, global short3 *out) {
76 // CHECK-LABEL: void @scalar_to_short3
77 // CHECK: %[[IN_BC:.*]] = bitcast i64 %a to <4 x i16>
78 // CHECK: %[[ASTYPE:.*]] = shufflevector <4 x i16> %[[IN_BC]], <4 x i16> poison, <3 x i32> <i32 0, i32 1, i32 2>
79 // CHECK: store <3 x i16> %[[ASTYPE]], <3 x i16> addrspace(1)* %out
80 *out = __builtin_astype(a, short3);
81 }