Mercurial > hg > CbC > CbC_llvm
view clang/test/CodeGenOpenCL/preserve_vec3.cl @ 236:c4bab56944e8 llvm-original
LLVM 16
author | kono |
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date | Wed, 09 Nov 2022 17:45:10 +0900 |
parents | 79ff65ed7e25 |
children | 1f2b6ac9f198 |
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// RUN: %clang_cc1 -no-opaque-pointers %s -emit-llvm -o - -triple spir-unknown-unknown -fpreserve-vec3-type | FileCheck %s typedef char char3 __attribute__((ext_vector_type(3))); typedef char char8 __attribute__((ext_vector_type(8))); typedef short short3 __attribute__((ext_vector_type(3))); typedef double double2 __attribute__((ext_vector_type(2))); typedef float float3 __attribute__((ext_vector_type(3))); typedef float float4 __attribute__((ext_vector_type(4))); void kernel foo(global float3 *a, global float3 *b) { // CHECK-LABEL: spir_kernel void @foo // CHECK: %[[LOAD_A:.*]] = load <3 x float>, <3 x float> addrspace(1)* %a // CHECK: store <3 x float> %[[LOAD_A]], <3 x float> addrspace(1)* %b *b = *a; } void kernel float4_to_float3(global float3 *a, global float4 *b) { // CHECK-LABEL: spir_kernel void @float4_to_float3 // CHECK: %[[LOAD_A:.*]] = load <4 x float>, <4 x float> addrspace(1)* %b, align 16 // CHECK: %[[ASTYPE:.*]] = shufflevector <4 x float> %[[LOAD_A]], <4 x float> poison, <3 x i32> <i32 0, i32 1, i32 2> // CHECK: store <3 x float> %[[ASTYPE]], <3 x float> addrspace(1)* %a, align 16 *a = __builtin_astype(*b, float3); } void kernel float3_to_float4(global float3 *a, global float4 *b) { // CHECK-LABEL: spir_kernel void @float3_to_float4 // CHECK: %[[LOAD_A:.*]] = load <3 x float>, <3 x float> addrspace(1)* %a, align 16 // CHECK: %[[ASTYPE:.*]] = shufflevector <3 x float> %[[LOAD_A]], <3 x float> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 undef> // CHECK: store <4 x float> %[[ASTYPE]], <4 x float> addrspace(1)* %b, align 16 *b = __builtin_astype(*a, float4); } void kernel float3_to_double2(global float3 *a, global double2 *b) { // CHECK-LABEL: spir_kernel void @float3_to_double2 // CHECK: %[[LOAD_A:.*]] = load <3 x float>, <3 x float> addrspace(1)* %a, align 16 // CHECK: %[[ASTYPE:.*]] = shufflevector <3 x float> %[[LOAD_A]], <3 x float> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 undef> // CHECK: %[[OUT_BC:.*]] = bitcast <2 x double> addrspace(1)* %b to <4 x float> addrspace(1)* // CHECK: store <4 x float> %[[ASTYPE]], <4 x float> addrspace(1)* %[[OUT_BC]], align 16 *b = __builtin_astype(*a, double2); } void kernel char8_to_short3(global short3 *a, global char8 *b) { // CHECK-LABEL: spir_kernel void @char8_to_short3 // CHECK: %[[IN_BC:.*]] = bitcast <8 x i8> addrspace(1)* %b to <4 x i16> addrspace(1)* // CHECK: %[[LOAD_B:.*]] = load <4 x i16>, <4 x i16> addrspace(1)* %[[IN_BC]] // CHECK: %[[ASTYPE:.*]] = shufflevector <4 x i16> %[[LOAD_B]], <4 x i16> poison, <3 x i32> <i32 0, i32 1, i32 2> // CHECK: store <3 x i16> %[[ASTYPE]], <3 x i16> addrspace(1)* %a, align 8 *a = __builtin_astype(*b, short3); } void from_char3(char3 a, global int *out) { // CHECK-LABEL: void @from_char3 // CHECK: %[[ASTYPE:.*]] = shufflevector <3 x i8> %a, <3 x i8> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 undef> // CHECK: %[[OUT_BC:.*]] = bitcast i32 addrspace(1)* %out to <4 x i8> addrspace(1)* // CHECK: store <4 x i8> %[[ASTYPE]], <4 x i8> addrspace(1)* %[[OUT_BC]] *out = __builtin_astype(a, int); } void from_short3(short3 a, global long *out) { // CHECK-LABEL: void @from_short3 // CHECK: %[[ASTYPE:.*]] = shufflevector <3 x i16> %a, <3 x i16> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 undef> // CHECK: %[[OUT_BC:.*]] = bitcast i64 addrspace(1)* %out to <4 x i16> addrspace(1)* // CHECK: store <4 x i16> %[[ASTYPE]], <4 x i16> addrspace(1)* %[[OUT_BC]] *out = __builtin_astype(a, long); } void scalar_to_char3(int a, global char3 *out) { // CHECK-LABEL: void @scalar_to_char3 // CHECK: %[[IN_BC:.*]] = bitcast i32 %a to <4 x i8> // CHECK: %[[ASTYPE:.*]] = shufflevector <4 x i8> %[[IN_BC]], <4 x i8> poison, <3 x i32> <i32 0, i32 1, i32 2> // CHECK: store <3 x i8> %[[ASTYPE]], <3 x i8> addrspace(1)* %out *out = __builtin_astype(a, char3); } void scalar_to_short3(long a, global short3 *out) { // CHECK-LABEL: void @scalar_to_short3 // CHECK: %[[IN_BC:.*]] = bitcast i64 %a to <4 x i16> // CHECK: %[[ASTYPE:.*]] = shufflevector <4 x i16> %[[IN_BC]], <4 x i16> poison, <3 x i32> <i32 0, i32 1, i32 2> // CHECK: store <3 x i16> %[[ASTYPE]], <3 x i16> addrspace(1)* %out *out = __builtin_astype(a, short3); }