comparison test/ps2.c @ 748:c2c709727221

i64 continue... basic.s assembled.
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Sat, 13 Nov 2010 22:39:40 +0900
parents fe0a971a6666
children 6b93d95a1564
comparison
equal deleted inserted replaced
747:d4bc10fe7362 748:c2c709727221
50 struct objNode *child; 50 struct objNode *child;
51 } ObjNode, *ObjNodePtr; 51 } ObjNode, *ObjNodePtr;
52 52
53 INLINE void draw(ObjNode *this, FMATRIX m, FMATRIX n) 53 INLINE void draw(ObjNode *this, FMATRIX m, FMATRIX n)
54 { 54 {
55 printf("work %g ",m[1][1]); 55 printf("#0054:work %g ",m[1][1]);
56 printf("base %g\n",n[1][1]); 56 printf("#0055:base %g\n",n[1][1]);
57 m[1][1] += -0.7; 57 m[1][1] += -0.7;
58 n[1][1] += 0.7; 58 n[1][1] += 0.7;
59 } 59 }
60 60
61 ObjNode c = { 61 ObjNode c = {
74 bzero(&work,sizeof(work)); work[1][1] = 0.33; 74 bzero(&work,sizeof(work)); work[1][1] = 0.33;
75 75
76 if(!this) return; 76 if(!this) return;
77 if(this->mtd) this->mtd( this ); 77 if(this->mtd) this->mtd( this );
78 if(this->draw) this->draw( this, work, base ); 78 if(this->draw) this->draw( this, work, base );
79 printf("offset draw %d\n",((char*)(&this->draw) - ((char*)&this->object))); 79 printf("#0078:offset draw %d\n",((char*)(&this->draw) - ((char*)&this->object)));
80 printf("offset next %d\n",((char*)(&this->next) - ((char*)&this->object))); 80 printf("#0079:offset next %d\n",((char*)(&this->next) - ((char*)&this->object)));
81 81
82 if(this->child) graphic_ObjNode_draw( this->child, work ); 82 if(this->child) graphic_ObjNode_draw( this->child, work );
83 if(this->next) graphic_ObjNode_draw( this->next, base ); 83 if(this->next) graphic_ObjNode_draw( this->next, base );
84 return; 84 return;
85 } 85 }
86 86
87 87
88 INLINE void ps2_vu0_unit_matrix(ps2_vu0_fmatrix m) 88 INLINE void ps2_vu0_unit_matrix(ps2_vu0_fmatrix m)
89 { 89 {
90 printf("%g\n",m[1][1]); 90 printf("#0089:%g\n",m[1][1]);
91 m[1][1] = -0.5; 91 m[1][1] = -0.5;
92 } 92 }
93 93
94 94
95 #define mod16(a) (((int)(&a))%16) 95 #define mod16(a) (((int)(&a))%16)
100 FMATRIX n; 100 FMATRIX n;
101 int k = i; 101 int k = i;
102 FMATRIX o; 102 FMATRIX o;
103 if (i==0) return i; 103 if (i==0) return i;
104 #ifdef OFFSET 104 #ifdef OFFSET
105 printf("offset %d\n",((char*)a) - ((char*)(&m))); 105 printf("#0104:offset %d\n",((char*)a) - ((char*)(&m)));
106 #endif 106 #endif
107 printf("%d %d %d\n",mod16(m),mod16(n),mod16(o)); 107 printf("#0106:%d %d %d\n",mod16(m),mod16(n),mod16(o));
108 align16(i-1,m,n); 108 align16(i-1,m,n);
109 return k; 109 return k;
110 } 110 }
111 111
112 int 112 int
115 FMATRIX1 n; 115 FMATRIX1 n;
116 int k = i; 116 int k = i;
117 FMATRIX1 o; 117 FMATRIX1 o;
118 if (i==0) return i; 118 if (i==0) return i;
119 #ifdef OFFSET 119 #ifdef OFFSET
120 printf("offset %d\n",((char*)a) - ((char*)(&m))); 120 printf("#0119:offset %d\n",((char*)a) - ((char*)(&m)));
121 #endif 121 #endif
122 printf("%d %d %d\n",mod16(m),mod16(n),mod16(o)); 122 printf("#0121:%d %d %d\n",mod16(m),mod16(n),mod16(o));
123 align16_1(i-1,m,n); 123 align16_1(i-1,m,n);
124 return k; 124 return k;
125 } 125 }
126 126
127 127
132 int i; 132 int i;
133 int aligned = 10; 133 int aligned = 10;
134 134
135 m[1][1] = 0.5; 135 m[1][1] = 0.5;
136 ps2_vu0_unit_matrix(m); 136 ps2_vu0_unit_matrix(m);
137 printf("%g %d\n",m[1][1],aligned); 137 printf("#0136:%g %d\n",m[1][1],aligned);
138 align16(2,m,m); 138 align16(2,m,m);
139 align16_1(2,m,m); 139 align16_1(2,m,m);
140 graphic_ObjNode_draw( &p, m); 140 graphic_ObjNode_draw( &p, m);
141 141
142 printf("sizeof(aligns)==%d %d\n", 142 printf("#0141:sizeof(aligns)==%d %d\n",
143 sizeof(aligns),sizeof(aligns1)); 143 sizeof(aligns),sizeof(aligns1));
144 printf("sizeof(aligns)/sizeof(void *)==%d\n", 144 printf("#0143:sizeof(aligns)/sizeof(void *)==%d\n",
145 sizeof(aligns)/sizeof(void *)); 145 sizeof(aligns)/sizeof(void *));
146 146
147 for(i=0;i<sizeof(aligns)/sizeof(void *);i++) { 147 for(i=0;i<sizeof(aligns)/sizeof(void *);i++) {
148 printf("align10%d %d\n",i,mod16(aligns[i])); 148 printf("#0147:align10%d %d\n",i,mod16(aligns[i]));
149 } 149 }
150 150
151 } 151 }
152 152
153 153