diff test/ps2.c @ 748:c2c709727221

i64 continue... basic.s assembled.
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Sat, 13 Nov 2010 22:39:40 +0900
parents fe0a971a6666
children 6b93d95a1564
line wrap: on
line diff
--- a/test/ps2.c	Sat Nov 13 10:47:47 2010 +0900
+++ b/test/ps2.c	Sat Nov 13 22:39:40 2010 +0900
@@ -52,8 +52,8 @@
 
 INLINE void  draw(ObjNode *this, FMATRIX m, FMATRIX n)
 {
-    printf("work %g ",m[1][1]);
-    printf("base %g\n",n[1][1]);
+    printf("#0054:work %g ",m[1][1]);
+    printf("#0055:base %g\n",n[1][1]);
     m[1][1] += -0.7;
     n[1][1] += 0.7;
 }
@@ -76,8 +76,8 @@
     if(!this) return;
     if(this->mtd)  this->mtd( this );
     if(this->draw) this->draw( this, work, base );
-    printf("offset draw %d\n",((char*)(&this->draw) - ((char*)&this->object)));
-    printf("offset next %d\n",((char*)(&this->next) - ((char*)&this->object)));
+    printf("#0078:offset draw %d\n",((char*)(&this->draw) - ((char*)&this->object)));
+    printf("#0079:offset next %d\n",((char*)(&this->next) - ((char*)&this->object)));
 
     if(this->child) graphic_ObjNode_draw( this->child, work );
     if(this->next)  graphic_ObjNode_draw( this->next,  base );
@@ -87,7 +87,7 @@
 
 INLINE void  ps2_vu0_unit_matrix(ps2_vu0_fmatrix m)
 {
-    printf("%g\n",m[1][1]);
+    printf("#0089:%g\n",m[1][1]);
     m[1][1] = -0.5;
 }
 
@@ -102,9 +102,9 @@
    FMATRIX o;
    if (i==0) return i;
 #ifdef OFFSET
-   printf("offset %d\n",((char*)a) - ((char*)(&m)));
+   printf("#0104:offset %d\n",((char*)a) - ((char*)(&m)));
 #endif
-   printf("%d %d %d\n",mod16(m),mod16(n),mod16(o));
+   printf("#0106:%d %d %d\n",mod16(m),mod16(n),mod16(o));
    align16(i-1,m,n);
    return k;
 }
@@ -117,9 +117,9 @@
    FMATRIX1 o;
    if (i==0) return i;
 #ifdef OFFSET
-   printf("offset %d\n",((char*)a) - ((char*)(&m)));
+   printf("#0119:offset %d\n",((char*)a) - ((char*)(&m)));
 #endif
-   printf("%d %d %d\n",mod16(m),mod16(n),mod16(o));
+   printf("#0121:%d %d %d\n",mod16(m),mod16(n),mod16(o));
    align16_1(i-1,m,n);
    return k;
 }
@@ -134,18 +134,18 @@
 
     m[1][1] = 0.5;
     ps2_vu0_unit_matrix(m);
-    printf("%g %d\n",m[1][1],aligned);
+    printf("#0136:%g %d\n",m[1][1],aligned);
     align16(2,m,m);
     align16_1(2,m,m);
     graphic_ObjNode_draw( &p, m);
 
-    printf("sizeof(aligns)==%d %d\n",
+    printf("#0141:sizeof(aligns)==%d %d\n",
 	sizeof(aligns),sizeof(aligns1));
-    printf("sizeof(aligns)/sizeof(void *)==%d\n",
+    printf("#0143:sizeof(aligns)/sizeof(void *)==%d\n",
 	sizeof(aligns)/sizeof(void *));
 
     for(i=0;i<sizeof(aligns)/sizeof(void *);i++) {
-	printf("align10%d %d\n",i,mod16(aligns[i]));
+	printf("#0147:align10%d %d\n",i,mod16(aligns[i]));
     }
 
 }