208
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1 #ifndef INCLUDED_SGLIST
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2 #define INCLUDED_SGLIST
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3
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4 /* ../xml_file/Ball.xml */
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5 #define Ball 0
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6
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7 /* ../xml_file/LongCube.xml */
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8 #define LongCube 1
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9
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10 /* ../xml_file/cube.xml */
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11 #define Cube 2
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12
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13 /* ../xml_file/cube_big.xml */
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14 #define Cube 3
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15
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16 /* ../xml_file/cube_split.xml */
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17 #define Plane 4
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18 #define CUBE 5
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19
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20 /* ../xml_file/ieboss.xml */
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21 #define IEBOSS 6
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22
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23 /* ../xml_file/iejiki.xml */
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24 #define IEJIKI 7
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25
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26 /* ../xml_file/ietama.xml */
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27 #define IETAMA 8
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28
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29 /* ../xml_file/panel_1024.xml */
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30 #define PANEL_1024 9
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31
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32 /* ../xml_file/panel_2048.xml */
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33 #define PANEL_2048 10
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34
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35 /* ../xml_file/panel_512.xml */
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36 #define PANEL_512 11
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37
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38 /* ../xml_file/sphere.xml */
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39 #define Sphere 12
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40
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41 /* ../xml_file/sphere_big.xml */
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42 #define Sphere 13
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43
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44 /* ../xml_file/universe.xml */
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45 #define Earth 14
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46 #define Moon 15
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47
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48 /* Number of Scene */
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49 #define SGLIST_LENGTH 16
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50
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51 /* Scene Table */
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52 extern const char *sglist_table[SGLIST_LENGTH];
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53
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54 #endif
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