Mercurial > hg > Game > Cerium
annotate Renderer/Application/bullet_action.h @ 539:3bc98f6d31ff draft
Reorganization..
author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
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date | Mon, 12 Oct 2009 09:39:35 +0900 |
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rev | line source |
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539 | 1 #ifndef BULLET_ACTION_H |
2 #define BULLET_ACTION_H | |
3 | |
4 void bullet_init(SceneGraphPtr scene_graph, SceneGraphPtr node); | |
5 void bluebullet_move(SceneGraphPtr node, int screen_w, int screen_h); | |
6 void bullet_collision(SceneGraphPtr node, int screen_w, int screen_h ,SceneGraphPtr tree); | |
7 | |
8 #endif |