annotate TaskManager/Test/test_render/sys.h @ 113:80d93fe0601d
draft
Define New Texture Data Structure
author |
gongo@gendarme.cr.ie.u-ryukyu.ac.jp |
date |
Thu, 13 Nov 2008 10:10:57 +0900 |
parents |
028ffc9c0375 |
children |
f5784443dd50 |
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line source |
109
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1 void noMoreMemory();
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2 void get_matrix(float *matrix, float *rxyz, float *txyz, float *stack);
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3 void rotate_x(float *xyz, float r);
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4 void rotate_y(float *xyz, float r);
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5 void rotate_z(float *xyz, float r);
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6 //void rotate(float *xyz, float *matrix, float *rxyz, float *txyz, float *stack[]);
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7 void rotate(float *xyz, float *matrix);
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8 void translate(float *xyz, float x, float y, float z);
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