Mercurial > hg > Game > Cerium
comparison TaskManager/Test/test_render/spe/DrawSpan.cpp @ 193:1ff24ca2f016 draft
fix
author | gongo@localhost.localdomain |
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date | Tue, 13 Jan 2009 19:06:13 +0900 |
parents | 6694da357750 |
children | b56fb6ac2fc4 |
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192:6694da357750 | 193:1ff24ca2f016 |
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7 #include "viewer_types.h" | 7 #include "viewer_types.h" |
8 #include "Func.h" | 8 #include "Func.h" |
9 | 9 |
10 #define SPAN_PACK_LOAD 0 | 10 #define SPAN_PACK_LOAD 0 |
11 #define TEX_LOAD 1 | 11 #define TEX_LOAD 1 |
12 #define FB_STORE 2 | |
12 | 13 |
13 SchedDefineTask(DrawSpan); | 14 SchedDefineTask(DrawSpan); |
14 | 15 |
15 /** | 16 DrawSpan::~DrawSpan(void) |
16 * テクスチャは、TEXTURE_SPLIT_PIXEL^2 のブロックに分割する | 17 { |
18 smanager->dma_wait(FB_STORE); | |
19 free((void*)((int)linebuf*doneWrite)); | |
20 } | |
21 | |
22 /** | |
23 * 鴻cTEXTURE_SPLIT_PIXEL^2 蚊 | |
17 * | 24 * |
18 * +---+---+---+---+---+---+ | 25 * +---+---+---+---+---+---+ |
19 * | 0 | 1 | 2 | 3 | 4 | 5 | | 26 * | 0 | 1 | 2 | 3 | 4 | 5 | |
20 * +---+---+---+---+---+---+ | 27 * +---+---+---+---+---+---+ |
21 * | | | | | |11 | | 28 * | | | | | |11 | |
27 * | | | | | |29 | | 34 * | | | | | |29 | |
28 * +---+---+---+---+---+---+ | 35 * +---+---+---+---+---+---+ |
29 * | | | | | |35 | | 36 * | | | | | |35 | |
30 * +---+---+---+---+---+---+ | 37 * +---+---+---+---+---+---+ |
31 * | 38 * |
32 * 一辺を TEXTURE_SPLIT とする | 39 * 筝莨冴 TEXTURE_SPLIT |
33 * 各ブロックの数字がブロックIDとなる。 | 40 * 医ID |
34 */ | 41 */ |
35 | 42 |
36 /** | 43 /** |
37 * テクスチャの座標から、 | 44 * 鴻c綺ф |
38 * テクスチャのどのブロックかを求める | 45 * 鴻c羆 |
39 * | 46 * |
40 * @param[in] tx X coordinates of texture | 47 * @param[in] tx X coordinates of texture |
41 * @param[in] tx Y coordinates of texture | 48 * @param[in] tx Y coordinates of texture |
42 * @param[in] twidth Width of texture | 49 * @param[in] twidth Width of texture |
43 * @return block ID | 50 * @return block ID |
52 | 59 |
53 return blockX + (twidth/TEXTURE_SPLIT_PIXEL)*blockY; | 60 return blockX + (twidth/TEXTURE_SPLIT_PIXEL)*blockY; |
54 } | 61 } |
55 | 62 |
56 /** | 63 /** |
57 * block ID と、テクスチャの TOP address から | 64 * block ID 鴻c TOP address |
58 * (tx,ty) で使われるテクスチャの Tile addres を求める | 65 * (tx,ty) т戎鴻c Tile addres 羆 |
59 * | 66 * |
60 * @param[in] tx X coordinates of texture | 67 * @param[in] tx X coordinates of texture |
61 * @param[in] tx Y coordinates of texture | 68 * @param[in] tx Y coordinates of texture |
62 * @param[in] tw Width of texture | 69 * @param[in] tw Width of texture |
63 * @param[in] tex_addr_top (tx,ty) で使うテクスチャの先頭address | 70 * @param[in] tex_addr_top (tx,ty) т戎鴻caddress |
64 * @return block ID | 71 * @return block ID |
65 */ | 72 */ |
66 uint32* | 73 uint32* |
67 DrawSpan::getTile(int tx, int ty, int tw, uint32 *tex_addr_top) | 74 DrawSpan::getTile(int tx, int ty, int tw, uint32 *tex_addr_top) |
68 { | 75 { |
69 int block = getTexBlock(tx, ty, tw); | 76 int block = getTexBlock(tx, ty, tw); |
70 return tex_addr_top + block*TEXTURE_BLOCK_SIZE; | 77 return tex_addr_top + block*TEXTURE_BLOCK_SIZE; |
71 } | 78 } |
72 | 79 |
73 void | 80 /** |
74 DrawSpan::linebuf_init(int *buf, int x, int rgb) | 81 * FrameBuffer 吾莨若 rgb |
75 { | 82 * |
76 for (int i = 0; i < x; i++) { | 83 * @param width Width of Buffer |
84 * @param height Height of Buffer | |
85 * @param rgb Initial value of RGB at Buffer | |
86 * @return Buffer | |
87 */ | |
88 int* | |
89 DrawSpan::linebuf_init(int width, int height, int rgb) | |
90 { | |
91 int *buf = (int*)smanager->allocate(sizeof(int)*width*height); | |
92 | |
93 for (int i = 0; i < width*height; i++) { | |
77 buf[i] = rgb; | 94 buf[i] = rgb; |
78 } | 95 } |
79 } | 96 |
80 | 97 return buf; |
81 /** | 98 } |
82 * Span が使う Texture Tile があるか | 99 |
83 * | 100 /** |
84 * @retval != NULL 存在する | 101 * Z-Buffer |
85 * @retval NULL 存在しない | 102 * |
103 * @param width Width of Z-Buffer | |
104 * @param height Height of Z-Buffer | |
105 * @return Z-Buffer | |
106 */ | |
107 float* | |
108 DrawSpan::zRow_init(int width, int height) | |
109 { | |
110 float *buf = (float*)smanager->allocate(sizeof(float)*width*height); | |
111 float def = 65535.0f; | |
112 | |
113 for (int i = 0; i < width*height; i++) { | |
114 buf[i] = def; | |
115 } | |
116 | |
117 return buf; | |
118 } | |
119 | |
120 | |
121 /** | |
122 * Span 篏帥 Texture Tile | |
123 * | |
124 * @retval != NULL 絖 | |
125 * @retval NULL 絖 | |
86 */ | 126 */ |
87 TilePtr | 127 TilePtr |
88 DrawSpan::isAvailableTile(uint32 *addr) | 128 DrawSpan::isAvailableTile(uint32 *addr) |
89 { | 129 { |
90 return hash->get(addr); | 130 return hash->get(addr); |
93 void | 133 void |
94 DrawSpan::set_rgb(uint32 *addr) | 134 DrawSpan::set_rgb(uint32 *addr) |
95 { | 135 { |
96 TilePtr tile; | 136 TilePtr tile; |
97 | 137 |
98 if (!isAvailableTile(addr)) { | 138 tile = tileList->nextTile(); |
99 tile = tileList->nextTile(); | 139 /** |
100 /** | 140 * FIFO с罧c医 |
101 * FIFO なので、もし前のが残っていれば削除 | 141 */ |
102 */ | 142 hash->remove(tile->texture_addr); |
103 hash->remove(tile->texture_addr); | 143 |
104 | 144 tile->texture_addr = addr; |
105 tile->texture_addr = addr; | 145 |
106 | 146 hash->put(tile->texture_addr, tile); |
107 hash->put(tile->texture_addr, tile); | 147 |
108 | 148 smanager->dma_load(tile->pixel, (uint32)addr, |
109 smanager->dma_load(tile->pixel, (uint32)addr, | 149 sizeof(uint32)*TEXTURE_BLOCK_SIZE, TEX_LOAD); |
110 sizeof(uint32)*TEXTURE_BLOCK_SIZE, TEX_LOAD); | |
111 | |
112 //smanager->dma_wait(TEX_LOAD); | |
113 } | |
114 } | 150 } |
115 | 151 |
116 void | 152 void |
117 DrawSpan::set_rgbs(uint32 *addr, uint32 *max_addr) | 153 DrawSpan::set_rgbs(uint32 *addr, uint32 *max_addr) |
118 { | 154 { |
119 uint32 start = (uint32)addr; | 155 uint32 start = (uint32)addr; |
120 uint32 end = (uint32)max_addr; | 156 uint32 end = (uint32)max_addr; |
121 uint32 length = end-start; | 157 int length = (int)end-start; |
122 uint32 diff = sizeof(uint32)*TEXTURE_BLOCK_SIZE; | 158 int diff = sizeof(int)*TEXTURE_BLOCK_SIZE; |
123 uint32 max_tile = 16; | 159 int max_tile = 16; |
124 | 160 |
125 for (uint32 i = 0, j = 0; i <= length && j < max_tile; i += diff, j++) { | 161 for (int i = 0, j = 0; i <= length && j < max_tile; i += diff, j++) { |
126 set_rgb((uint32*)(start + i)); | 162 set_rgb((uint32*)(start + i)); |
127 } | 163 } |
128 } | 164 } |
129 | 165 |
130 Uint32 | 166 uint32 |
131 DrawSpan::get_rgb(int tx, int ty, uint32 *addr) | 167 DrawSpan::get_rgb(int tx, int ty, uint32 *addr) |
132 { | 168 { |
133 TilePtr tile; | 169 TilePtr tile; |
134 | 170 |
135 tile = hash->get(addr); | 171 tile = hash->get(addr); |
136 return tile->pixel[(TEXTURE_SPLIT_PIXEL)*ty+tx]; | 172 return tile->pixel[(TEXTURE_SPLIT_PIXEL)*ty+tx]; |
137 } | 173 } |
138 | 174 |
139 /** | 175 /** |
140 * DrawSpan の再起動 (DrawSpanRenew 生成) | 176 * DrawSpan 莎桁 (DrawSpanRenew ) |
141 * | 177 * |
142 * @param[in] spack 現在処理している SpanPack | 178 * @param[in] spack 憜 SpanPack |
143 * @param[in] cur_span_x span->length_x != 1 の時の Span の処理で | 179 * @param[in] cur_span_x span->length_x != 1 Span |
144 * どこまで進んでいるか | 180 * 障ч蚊с |
145 */ | 181 */ |
146 void | 182 void |
147 DrawSpan::reboot(SpanPackPtr spack, int cur_span_x) | 183 DrawSpan::reboot(SpanPackPtr spack, int cur_span_x) |
148 { | 184 { |
185 DrawSpanArgPtr args = | |
186 (DrawSpanArgPtr)smanager->allocate(sizeof(DrawSpanArg)); | |
149 TaskPtr renew_task = smanager->create_task(TASK_DRAW_SPAN2); | 187 TaskPtr renew_task = smanager->create_task(TASK_DRAW_SPAN2); |
150 int rangey = smanager->get_param(2); | 188 |
189 // 違紊ф篏ф検 | |
190 args->display = smanager->get_param(0); | |
191 args->screen_width = smanager->get_param(1); | |
192 args->rangex_start = smanager->get_param(2); | |
193 args->rangex_end = smanager->get_param(3); | |
194 args->rangey = smanager->get_param(4); | |
195 renew_task->add_param((int)args); | |
151 | 196 |
152 /** | 197 /** |
153 * 共通の outData, param はそのまま渡す | 198 * SpanPack 膓紮с |
154 */ | 199 * 憜倶潟若 |
155 for (int i = 0; i < rangey; i++) { | 200 * spack rbuf 緇醇с |
156 renew_task->add_outData(smanager->get_outputAddr(i), | 201 * rbuf 激鴻 free() |
157 smanager->get_outputSize(i)); | 202 * ≪鴻羝<NG |
158 } | |
159 | |
160 // rangex_start, rangex_end, rangey | |
161 renew_task->add_param(smanager->get_param(0)); | |
162 renew_task->add_param(smanager->get_param(1)); | |
163 renew_task->add_param(smanager->get_param(2)); | |
164 | |
165 /** | |
166 * SpanPack は続きから開始するので、 | |
167 * 現在の状態をコピーしておく。 | |
168 * spack は rbuf から取得してる可能性があり | |
169 * rbuf はシステムが自動的に free() するため | |
170 * アドレスだけ渡すのはNG | |
171 */ | 203 */ |
172 SpanPackPtr curr = (SpanPackPtr)smanager->allocate(sizeof(SpanPack)); | 204 SpanPackPtr curr = (SpanPackPtr)smanager->allocate(sizeof(SpanPack)); |
173 memcpy(curr, spack, sizeof(SpanPack)); | 205 memcpy(curr, spack, sizeof(SpanPack)); |
174 renew_task->add_param((int)curr); | 206 renew_task->add_param((int)curr); |
175 renew_task->add_param(cur_span_x); | 207 renew_task->add_param(cur_span_x); |
176 | 208 |
177 fprintf(stderr, "[%p] start %u\n", | 209 // linebuf zRow 綣膓 |
178 curr, spu_readch(SPU_RdDec)); | 210 renew_task->add_param((int)linebuf); |
211 renew_task->add_param((int)zRow); | |
212 | |
213 //fprintf(stderr, "[%p] start %u\n", curr, spu_readch(SPU_RdDec)); | |
179 | 214 |
180 /** | 215 /** |
181 * 再起動したタスクを待つ | 216 * 莎桁帥鴻緇 |
182 */ | 217 */ |
183 smanager->wait_task(renew_task); | 218 smanager->wait_task(renew_task); |
184 | 219 |
185 // next_spack は free() するので wait する | 220 // next_spack free() wait |
186 smanager->dma_wait(SPAN_PACK_LOAD); | 221 smanager->dma_wait(SPAN_PACK_LOAD); |
222 } | |
223 | |
224 void | |
225 DrawSpan::writebuffer(unsigned int display, int buf_width, int height, | |
226 int screen_width) | |
227 { | |
228 for (int i = 0; i < height; i++) { | |
229 smanager->dma_store(&linebuf[i*buf_width], | |
230 display + (sizeof(int)*screen_width*i), | |
231 sizeof(int)*buf_width, FB_STORE); | |
232 } | |
233 | |
234 doneWrite = 1; | |
187 } | 235 } |
188 | 236 |
189 int | 237 int |
190 DrawSpan::run(void *rbuf, void *wbuf) | 238 DrawSpan::run(void *rbuf, void *wbuf) |
191 { | 239 { |
240 SpanPackPtr spack = (SpanPackPtr)smanager->get_input(0); | |
241 SpanPackPtr next_spack = (SpanPackPtr)smanager->allocate(sizeof(SpanPack)); | |
242 SpanPackPtr free_spack = next_spack; // next_spack free() | |
243 Span *span; | |
244 | |
245 uint32 display = smanager->get_param(0); | |
246 int screen_width = smanager->get_param(1); | |
247 int rangex_start = smanager->get_param(2); | |
248 int rangex_end = smanager->get_param(3); | |
249 | |
250 // 帥鴻綵 x 膀 | |
251 int rangex = rangex_end - rangex_start + 1; | |
252 | |
253 // y 膀 | |
254 int rangey = smanager->get_param(4); | |
255 | |
192 hash = (TileHashPtr)smanager->global_get(GLOBAL_TEXTURE_HASH); | 256 hash = (TileHashPtr)smanager->global_get(GLOBAL_TEXTURE_HASH); |
193 tileList = (TileListPtr)smanager->global_get(GLOBAL_TILE_LIST); | 257 tileList = (TileListPtr)smanager->global_get(GLOBAL_TILE_LIST); |
194 | 258 |
195 int rangex_start = smanager->get_param(0); | 259 zRow = zRow_init(rangex, rangey); |
196 int rangex_end = smanager->get_param(1); | 260 linebuf = linebuf_init(rangex, rangey, 0xffffffff); |
197 | 261 |
198 // このタスクが担当する x の範囲 | 262 doneWrite = 0; |
199 int rangex = rangex_end - rangex_start + 1; | |
200 | |
201 // y の範囲 (render_y + rangey - 1) | |
202 int rangey = smanager->get_param(2); | |
203 | |
204 float *zRow = (float*)smanager->allocate(sizeof(float)*rangex*rangey); | |
205 | |
206 for (int i = 0; i < rangex*rangey; i++) { | |
207 zRow[i] = 65535.0f; | |
208 } | |
209 | |
210 int **linebuf = (int**)smanager->allocate(sizeof(int*)*rangey); | |
211 | |
212 for (int i = 0; i < rangey; i++) { | |
213 linebuf[i] = (int*)smanager->get_output(i); | |
214 linebuf_init(linebuf[i], rangex, 0xffffffff); | |
215 } | |
216 | |
217 SpanPackPtr spack = (SpanPackPtr)smanager->get_input(0); | |
218 SpanPackPtr next_spack = (SpanPackPtr)smanager->allocate(sizeof(SpanPack)); | |
219 SpanPackPtr free_spack = next_spack; // next_spack の free() 用 | |
220 Span *span; | |
221 | 263 |
222 do { | 264 do { |
223 /** | 265 /** |
224 * SpanPack->next が存在する場合、 | 266 * SpanPack->next 絖翫 |
225 * 現在の SpanPack を処理してる間に | 267 * 憜 SpanPack |
226 * 次の SpanPack の DMA 転送を行う | 268 * 罨< SpanPack DMA 荵∫茵 |
227 */ | 269 */ |
228 if (spack->next != NULL) { | 270 if (spack->next != NULL) { |
229 smanager->dma_load(next_spack, (uint32)spack->next, | 271 smanager->dma_load(next_spack, (uint32)spack->next, |
230 sizeof(SpanPack), SPAN_PACK_LOAD); | 272 sizeof(SpanPack), SPAN_PACK_LOAD); |
231 } else { | 273 } else { |
233 } | 275 } |
234 | 276 |
235 for (int t = 0; t < spack->info.size; t++) { | 277 for (int t = 0; t < spack->info.size; t++) { |
236 span = &spack->span[t]; | 278 span = &spack->span[t]; |
237 | 279 |
238 Uint32 rgb = 0x00ff00; | 280 uint32 rgb = 0x0000ff00; |
239 float tex1 = span->tex_x1; | 281 float tex1 = span->tex_x1; |
240 float tex2 = span->tex_x2; | 282 float tex2 = span->tex_x2; |
241 float tey1 = span->tex_y1; | 283 float tey1 = span->tex_y1; |
242 float tey2 = span->tex_y2; | 284 float tey2 = span->tex_y2; |
243 | 285 |
244 /** | 286 /** |
245 * Span が持つ 1 pixel 毎の | 287 * Span 1 pixel 罸 |
246 * テクスチャの座標 | 288 * 鴻c綺ф |
247 */ | 289 */ |
248 int tex_xpos; | 290 int tex_xpos; |
249 int tex_ypos; | 291 int tex_ypos; |
250 | 292 |
251 /** | 293 /** |
252 * (tex_xpos, tex_ypos) の、ブロック内(上の図参照)での座標と | 294 * (tex_xpos, tex_ypos) (筝喝)с綺ф |
253 * そのブロックのアドレス(MainMemory) | 295 * ≪(MainMemory) |
254 */ | 296 */ |
255 int tex_localx; | 297 int tex_localx; |
256 int tex_localy; | 298 int tex_localy; |
257 uint32 *tex_addr; | 299 uint32 *tex_addr; |
258 | 300 |
260 int y = span->y; | 302 int y = span->y; |
261 int x_len = span->length_x; | 303 int x_len = span->length_x; |
262 float z = span->start_z; | 304 float z = span->start_z; |
263 float zpos = span->end_z; | 305 float zpos = span->end_z; |
264 | 306 |
265 // 座標が [0 .. split_screen_w-1] に入るように x,y を -1 | 307 // 綺ф [0 .. split_screen_w-1] ャ x,y -1 |
266 int localx = getLocalX(x-1); | 308 int localx = getLocalX(x-1); |
267 int localy = getLocalY(y-1); | 309 int localy = getLocalY(y-1); |
268 | 310 |
269 if (x_len == 1) { | 311 if (x_len == 1) { |
270 if (x < rangex_start || rangex_end < x) { | 312 if (x < rangex_start || rangex_end < x) { |
272 } | 314 } |
273 | 315 |
274 tex_xpos = (int)((span->tex_width-1) * tex1); | 316 tex_xpos = (int)((span->tex_width-1) * tex1); |
275 tex_ypos = (int)((span->tex_height-1) * tey1); | 317 tex_ypos = (int)((span->tex_height-1) * tey1); |
276 | 318 |
277 if (zpos < zRow[localx + (rangex * localy)]) { | 319 if (zpos < zRow[localx + (rangex*localy)]) { |
278 tex_addr = getTile(tex_xpos, tex_ypos, | 320 tex_addr = getTile(tex_xpos, tex_ypos, |
279 span->tex_width, span->tex_addr); | 321 span->tex_width, span->tex_addr); |
280 tex_localx = tex_xpos % TEXTURE_SPLIT_PIXEL; | 322 tex_localx = tex_xpos % TEXTURE_SPLIT_PIXEL; |
281 tex_localy = tex_ypos % TEXTURE_SPLIT_PIXEL; | 323 tex_localy = tex_ypos % TEXTURE_SPLIT_PIXEL; |
282 | 324 |
283 /** | |
284 * Tile が無い場合、一旦タスクはここで中断し、 | |
285 * Tile をロードするタスクを走らせた後に再起動する | |
286 */ | |
287 if (!isAvailableTile(tex_addr)) { | 325 if (!isAvailableTile(tex_addr)) { |
288 spack->info.start = t; | |
289 set_rgb(tex_addr); | 326 set_rgb(tex_addr); |
290 //set_rgbs(tex_addr, | 327 smanager->dma_wait(TEX_LOAD); |
291 //getTile(span->tex_width-1, tex_ypos, | |
292 //span->tex_width, span->tex_addr)); | |
293 //reboot(spack, 0); | |
294 //goto FINISH; | |
295 } | 328 } |
296 | 329 |
297 rgb = get_rgb(tex_localx, tex_localy, tex_addr); | 330 rgb = get_rgb(tex_localx, tex_localy, tex_addr); |
298 | 331 |
299 zRow[localx + (rangex * localy)] = zpos; | 332 zRow[localx + (rangex*localy)] = zpos; |
300 linebuf[localy][localx] = rgb; | 333 linebuf[localx + (rangex*localy)] = rgb; |
301 } | 334 } |
302 } else { | 335 } else { |
303 int js = (x < rangex_start) ? rangex_start - x : 0; | 336 int js = (x < rangex_start) ? rangex_start - x : 0; |
304 int je = (x + x_len > rangex_end) ? rangex_end - x : x_len; | 337 int je = (x + x_len > rangex_end) ? rangex_end - x : x_len; |
305 float tex_x, tex_y, tex_z; | 338 float tex_x, tex_y, tex_z; |
322 tex_addr = getTile(tex_xpos, tex_ypos, | 355 tex_addr = getTile(tex_xpos, tex_ypos, |
323 span->tex_width, span->tex_addr); | 356 span->tex_width, span->tex_addr); |
324 tex_localx = tex_xpos % TEXTURE_SPLIT_PIXEL; | 357 tex_localx = tex_xpos % TEXTURE_SPLIT_PIXEL; |
325 tex_localy = tex_ypos % TEXTURE_SPLIT_PIXEL; | 358 tex_localy = tex_ypos % TEXTURE_SPLIT_PIXEL; |
326 | 359 |
360 /** | |
361 * Tile <翫筝帥鴻т賢 | |
362 * Tile 若帥鴻莎違緇莎桁 | |
363 */ | |
327 if (!isAvailableTile(tex_addr)) { | 364 if (!isAvailableTile(tex_addr)) { |
328 spack->info.start = t; | 365 spack->info.start = t; |
329 //set_rgb(tex_addr); | 366 #if 1 |
330 set_rgbs(tex_addr, | 367 set_rgbs(tex_addr, |
331 getTile(span->tex_width-1, tex_ypos, | 368 getTile(span->tex_width-1, tex_ypos, |
332 span->tex_width, span->tex_addr)); | 369 span->tex_width, span->tex_addr)); |
370 //smanager->dma_wait(TEX_LOAD); | |
333 reboot(spack, j); | 371 reboot(spack, j); |
334 goto FINISH; | 372 goto FINISH; |
373 #else | |
374 set_rgb(tex_addr); | |
375 smanager->dma_wait(TEX_LOAD); | |
376 #endif | |
335 } | 377 } |
336 | 378 |
337 rgb = get_rgb(tex_localx, tex_localy, tex_addr); | 379 rgb = get_rgb(tex_localx, tex_localy, tex_addr); |
338 | 380 |
339 zRow[localx + (rangex*localy)] = tex_z; | 381 zRow[localx + (rangex*localy)] = tex_z; |
340 linebuf[localy][localx] = rgb; | 382 linebuf[localx + (rangex*localy)] = rgb; |
341 } | 383 } |
342 } | 384 } |
343 } | 385 } |
344 } | 386 } |
345 | 387 |
348 SpanPackPtr tmp_spack = spack; | 390 SpanPackPtr tmp_spack = spack; |
349 spack = next_spack; | 391 spack = next_spack; |
350 next_spack = tmp_spack; | 392 next_spack = tmp_spack; |
351 } while (spack); | 393 } while (spack); |
352 | 394 |
395 writebuffer(display, rangex, rangey, screen_width); | |
396 | |
397 // linebuf writebuffer() dma_store wait | |
398 // DrawSpan::~DrawSpan() free | |
399 //free(linebuf); | |
400 free(zRow); | |
353 | 401 |
354 FINISH: | 402 FINISH: |
403 /** | |
404 * goto FINISH; reboot | |
405 * linebuf, zRow free() | |
406 */ | |
355 free(free_spack); | 407 free(free_spack); |
356 free(linebuf); | |
357 free(zRow); | |
358 | 408 |
359 return 0; | 409 return 0; |
360 } | 410 } |