Mercurial > hg > Game > Cerium
comparison Renderer/test_render/enemy_action.cpp @ 299:3cb2530b4ca4 draft
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author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
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date | Sun, 07 Jun 2009 15:20:10 +0900 |
parents | 15bfacccde99 |
children |
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298:768452fab95e | 299:3cb2530b4ca4 |
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29 #if 0 | 29 #if 0 |
30 int judge = square_judge(E_PLANE, BULEBULLET, tree); | 30 int judge = square_judge(E_PLANE, BULEBULLET, tree); |
31 if(judge == HIT) | 31 if(judge == HIT) |
32 { | 32 { |
33 E_PLANE->set_move_collision(null_move, enemy_collision); | 33 E_PLANE->set_move_collision(null_move, enemy_collision); |
34 printf("ENEMY_hit!!!_n"); | 34 printf("ENEMY_hit!!!\n"); |
35 //scene_graph->delete_object(node, node->next,node->prev); | 35 //scene_graph->delete_object(node, node->next,node->prev); |
36 } | 36 } |
37 #endif | 37 #endif |
38 } | 38 } |