Mercurial > hg > Game > Cerium
diff Renderer/test_render/enemy_action.cpp @ 299:3cb2530b4ca4 draft
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author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
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date | Sun, 07 Jun 2009 15:20:10 +0900 |
parents | 15bfacccde99 |
children |
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--- a/Renderer/test_render/enemy_action.cpp Sun Jun 07 15:17:41 2009 +0900 +++ b/Renderer/test_render/enemy_action.cpp Sun Jun 07 15:20:10 2009 +0900 @@ -31,7 +31,7 @@ if(judge == HIT) { E_PLANE->set_move_collision(null_move, enemy_collision); - printf("ENEMY_hit!!!_n"); + printf("ENEMY_hit!!!\n"); //scene_graph->delete_object(node, node->next,node->prev); } #endif