Mercurial > hg > Game > Cerium
diff Renderer/Engine/Camera.h @ 539:3bc98f6d31ff draft
Reorganization..
author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
---|---|
date | Mon, 12 Oct 2009 09:39:35 +0900 |
parents | Renderer/test_render/Camera.h@15bfacccde99 |
children | 7a311860a76e |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Renderer/Engine/Camera.h Mon Oct 12 09:39:35 2009 +0900 @@ -0,0 +1,31 @@ +#ifndef INCLUDED_CAMERA +#define INCLUDED_CAMERA + +#include "SceneGraph.h" + +class Camera : public SceneGraph { +public: + Camera(float w = 640, float h = 480); + ~Camera(void); + + float zd[4]; // direction z + float yd[4]; // direction y + float fov; + float near; + float far; + + float *m_view; + float *m_pers; + float *m_screen; + + void updateView(void); + void updatePerspective(float w, float h); + void updateScreen(float w, float h); + + void setCamera(float *pose); + void update(float screen_w, float screen_h); +}; + +typedef Camera *CameraPtr; + +#endif