Mercurial > hg > Game > Cerium
diff Renderer/Engine/SceneGraphRoot.h @ 969:52c4353308e7 draft
add new function for dandy.
author | koba <koba@cr.ie.u-ryukyu.ac.jp> |
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date | Thu, 26 Aug 2010 03:20:42 +0900 |
parents | 1cb89ec2e796 |
children | ceca625af064 |
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--- a/Renderer/Engine/SceneGraphRoot.h Mon Aug 09 00:09:00 2010 +0900 +++ b/Renderer/Engine/SceneGraphRoot.h Thu Aug 26 03:20:42 2010 +0900 @@ -105,9 +105,13 @@ void OffLightSwitch(int id); void OnLightSysSwitch(); void OffLightSysSwitch(); + + /* GameTask 生成用 */ + HTaskPtr wait_game_task; void set_game_task(int id, void *property, int size, PostFunction post_func); + void set_game_task(int id, void *property, void* pad, int size, PostFunction post_func); void set_move_task(SceneGraphPtr node, int move, void *property, int size, PostFunction post_func); - + void set_pad_task(SceneGraphPtr node, int move, void *property, int size, PostFunction post_func); /* Other System API */ void allExecute(int screen_w, int screen_h);