Mercurial > hg > Game > Cerium
view old/simple_render/SpuSpan.cpp @ 1995:c961cc335471 draft
merge
author | Shohei KOKUBO <e105744@ie.u-ryukyu.ac.jp> |
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date | Mon, 21 Apr 2014 00:02:36 +0900 |
parents | 3bc98f6d31ff |
children |
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//#include <stdio.h> #include "SpuSpan.h" void SpuSpan::init(void) { SpanPackList *spackList; SpanPack *spack; //SpanPack *q = NULL, *q1 = NULL SpanPack *q = 0; SpanPack *q1 = 0; for (int i = 0; i < SPE_NUM_MAX; i++) { spackList = &this->list[i]; spackList->length = 0; for (int j = 0; j < MAX_SIZE_SPAN_PACK; j++) { spack = &spackList->packs[j]; q = spack->next; while (q) { q1 = q->next; delete(q); q = q1; } spack->init(); } } }