Mercurial > hg > Game > Cerium
view old/simple_render/SpuSpan.cpp @ 2069:26aa08c9a1de draft default tip
cuda example fix
author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
---|---|
date | Sun, 12 Feb 2017 10:04:55 +0900 |
parents | 3bc98f6d31ff |
children |
line wrap: on
line source
//#include <stdio.h> #include "SpuSpan.h" void SpuSpan::init(void) { SpanPackList *spackList; SpanPack *spack; //SpanPack *q = NULL, *q1 = NULL SpanPack *q = 0; SpanPack *q1 = 0; for (int i = 0; i < SPE_NUM_MAX; i++) { spackList = &this->list[i]; spackList->length = 0; for (int j = 0; j < MAX_SIZE_SPAN_PACK; j++) { spack = &spackList->packs[j]; q = spack->next; while (q) { q1 = q->next; delete(q); q = q1; } spack->init(); } } }