Mercurial > hg > Game > Cerium
view old/simple_render/sys.h @ 1995:c961cc335471 draft
merge
author | Shohei KOKUBO <e105744@ie.u-ryukyu.ac.jp> |
---|---|
date | Mon, 21 Apr 2014 00:02:36 +0900 (2014-04-20) |
parents | 3bc98f6d31ff |
children |
line wrap: on
line source
void noMoreMemory(); void get_matrix(float *matrix, float *rxyz, float *txyz, float *stack); void rotate_x(float *xyz, float r); void rotate_y(float *xyz, float r); void rotate_z(float *xyz, float r); //void rotate(float *xyz, float *matrix, float *rxyz, float *txyz, float *stack[]); void rotate(float *xyz, float *matrix); void translate(float *xyz, float x, float y, float z);