Mercurial > hg > Game > Cerium
view Renderer/Engine/SpanC.h @ 2069:26aa08c9a1de draft default tip
cuda example fix
author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
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date | Sun, 12 Feb 2017 10:04:55 +0900 |
parents | 3bc98f6d31ff |
children |
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#ifndef INCLUDE_Span #define INCLUDE_Span #include "triangle.h" #include "viewer.h" #include "polygon.h" class Span_c { public: int x,y,end; float z,zpos; float tex1,tex2,tey1,tey2; void create_span(Triangle *tri,SDL_Surface *image); // float calc(float f1, float f2,int i, float base); void half_triangle(Vertex*, Vertex*, Vertex*, SDL_Surface *image); Viewer *viewer; Polygon *p; }; #endif