changeset 1391:1ea6e4eb2b0a draft

remove error.
author e095732 <e095732@ie.u-ryukyu.ac.jp>
date Fri, 27 Jan 2012 18:23:56 +0900
parents b4f6539fecf6
children 555d2a31cf0c
files Renderer/Engine/Collada.cc Renderer/Test/collada.cc
diffstat 2 files changed, 29 insertions(+), 32 deletions(-) [+]
line wrap: on
line diff
--- a/Renderer/Engine/Collada.cc	Fri Jan 27 18:15:17 2012 +0900
+++ b/Renderer/Engine/Collada.cc	Fri Jan 27 18:23:56 2012 +0900
@@ -204,7 +204,7 @@
     /**
      * image_name を既に Load していれば何もしない
      */
-    int tex_id=0;
+    int tex_id;
     /* ball test */
     if (sgid_hash.sg_hash_regist(filename, tex_id) == -1) {
         SDL_Surface *texture_image = load_image(filename, image_name);
@@ -234,10 +234,8 @@
  
 void decode_float_array(xmlNodePtr cur,LIST_P list){ 
     SOURCE_P src = (SOURCE_P)malloc(sizeof(SOURCE));
-    char *id = (char*)xmlGetProp(cur, (xmlChar*)"id");
     src->id = (char*)xmlGetProp(cur, (xmlChar*)"id");
     
-    int count = atoi((char*)xmlGetProp(cur, (xmlChar*)"count"));
     src->count = atoi((char*)xmlGetProp(cur, (xmlChar*)"count"));
     src->u.array = new float[src->count];
     char *cont =(char*)xmlNodeGetContent(cur);
@@ -320,37 +318,37 @@
     for (int i=0;i<s->vmember;i++) {
         if (s->vcount[i] == 4) {
 	    vertex_table[k] = s->vertex_float->u.array[(int)s->pcount[i]*3];
-            vertex_table[k+1] = s->vertex_float->u.array[s->pcount[i]*3+1];
-            vertex_table[k+2] = s->vertex_float->u.array[s->pcount[i]*3+2];
-            vertex_table[k+3] = s->vertex_float->u.array[s->pcount[i+1]*3+0];
-            vertex_table[k+4] = s->vertex_float->u.array[s->pcount[i+1]*3+1];
-            vertex_table[k+5] = s->vertex_float->u.array[s->pcount[i+1]*3+2];
-            vertex_table[k+6] = s->vertex_float->u.array[s->pcount[i+3]*3+0];
-            vertex_table[k+7] = s->vertex_float->u.array[s->pcount[i+3]*3+1];
-            vertex_table[k+8] = s->vertex_float->u.array[s->pcount[i+3]*3+2];
+            vertex_table[k+1] = s->vertex_float->u.array[(int)s->pcount[i]*3+1];
+            vertex_table[k+2] = s->vertex_float->u.array[(int)s->pcount[i]*3+2];
+            vertex_table[k+3] = s->vertex_float->u.array[(int)s->pcount[i+1]*3+0];
+            vertex_table[k+4] = s->vertex_float->u.array[(int)s->pcount[i+1]*3+1];
+            vertex_table[k+5] = s->vertex_float->u.array[(int)s->pcount[i+1]*3+2];
+            vertex_table[k+6] = s->vertex_float->u.array[(int)s->pcount[i+3]*3+0];
+            vertex_table[k+7] = s->vertex_float->u.array[(int)s->pcount[i+3]*3+1];
+            vertex_table[k+8] = s->vertex_float->u.array[(int)s->pcount[i+3]*3+2];
 
-            vertex_table[k+9] = s->vertex_float->u.array[s->pcount[i]*3];
-            vertex_table[k+10] = s->vertex_float->u.array[s->pcount[i]*3+1];
-            vertex_table[k+11] = s->vertex_float->u.array[s->pcount[i]*3+2];
-            vertex_table[k+12] = s->vertex_float->u.array[s->pcount[i+3]*3+0];
-            vertex_table[k+13] = s->vertex_float->u.array[s->pcount[i+3]*3+1];
-            vertex_table[k+14] = s->vertex_float->u.array[s->pcount[i+3]*3+2];
-            vertex_table[k+15] = s->vertex_float->u.array[s->pcount[i+2]*3+0];
-            vertex_table[k+16] = s->vertex_float->u.array[s->pcount[i+2]*3+1];
-            vertex_table[k+17] = s->vertex_float->u.array[s->pcount[i+2]*3+2];
+            vertex_table[k+9] = s->vertex_float->u.array[(int)s->pcount[i]*3];
+            vertex_table[k+10] = s->vertex_float->u.array[(int)s->pcount[i]*3+1];
+            vertex_table[k+11] = s->vertex_float->u.array[(int)s->pcount[i]*3+2];
+            vertex_table[k+12] = s->vertex_float->u.array[(int)s->pcount[i+3]*3+0];
+            vertex_table[k+13] = s->vertex_float->u.array[(int)s->pcount[i+3]*3+1];
+            vertex_table[k+14] = s->vertex_float->u.array[(int)s->pcount[i+3]*3+2];
+            vertex_table[k+15] = s->vertex_float->u.array[(int)s->pcount[i+2]*3+0];
+            vertex_table[k+16] = s->vertex_float->u.array[(int)s->pcount[i+2]*3+1];
+            vertex_table[k+17] = s->vertex_float->u.array[(int)s->pcount[i+2]*3+2];
 	    k+=18;
             l+=4;
 	    size +=2;
         } else if (s->vcount[i]==3) {
-            vertex_table[k] = s->vertex_float->u.array[s->pcount[i]*3];
-            vertex_table[k+1] = s->vertex_float->u.array[s->pcount[i]*3+1];
-            vertex_table[k+2] = s->vertex_float->u.array[s->pcount[i]*3+2];
-            vertex_table[k+3] = s->vertex_float->u.array[s->pcount[i+1]*3+0];
-            vertex_table[k+4] = s->vertex_float->u.array[s->pcount[i+1]*3+1];
-            vertex_table[k+5] = s->vertex_float->u.array[s->pcount[i+1]*3+2];
-            vertex_table[k+6] = s->vertex_float->u.array[s->pcount[i+2]*3+0];
-            vertex_table[k+7] = s->vertex_float->u.array[s->pcount[i+2]*3+1];
-            vertex_table[k+8] = s->vertex_float->u.array[s->pcount[i+2]*3+2];
+	    vertex_table[k] = s->vertex_float->u.array[(int)s->pcount[i]*3];
+            vertex_table[k+1] = s->vertex_float->u.array[(int)s->pcount[i]*3+1];
+            vertex_table[k+2] = s->vertex_float->u.array[(int)s->pcount[i]*3+2];
+            vertex_table[k+3] = s->vertex_float->u.array[(int)s->pcount[i+1]*3+0];
+            vertex_table[k+4] = s->vertex_float->u.array[(int)s->pcount[i+1]*3+1];
+            vertex_table[k+5] = s->vertex_float->u.array[(int)s->pcount[i+1]*3+2];
+            vertex_table[k+6] = s->vertex_float->u.array[(int)s->pcount[i+2]*3+0];
+            vertex_table[k+7] = s->vertex_float->u.array[(int)s->pcount[i+2]*3+1];
+            vertex_table[k+8] = s->vertex_float->u.array[(int)s->pcount[i+2]*3+2];
 	    k+=9;
 	    size++;
         }
@@ -422,7 +420,6 @@
     }
     sg->c_xyz[0] = sg->c_xyz[1] = sg->c_xyz[2] = 0;
 
-    delete []vertexp;
     delete []vertex_table;
     delete []normal_table;
     delete []texcoord_table;
--- a/Renderer/Test/collada.cc	Fri Jan 27 18:15:17 2012 +0900
+++ b/Renderer/Test/collada.cc	Fri Jan 27 18:23:56 2012 +0900
@@ -106,8 +106,8 @@
     }
 }
 
-static const char *collada_file="/Users/YuSUGIMOTO/Desktop/sample.dae";
-static const char *name="Cube";
+static const char *collada_file="collada_file/ball.dae";
+static const char *name="Ball";
 
 MainLoopPtr 
 ball_bound::init(Viewer *sgroot, int screen_w, int screen_h)