Mercurial > hg > Game > Cerium
changeset 1341:fed88ab337b4 draft
minor changes.
author | e095732 <e095732@ie.u-ryukyu.ac.jp> |
---|---|
date | Wed, 11 Jan 2012 14:25:30 +0900 |
parents | b6ee60edacf0 |
children | a65b98e6e514 |
files | Renderer/Engine/SceneGraphRoot.cc |
diffstat | 1 files changed, 157 insertions(+), 157 deletions(-) [+] |
line wrap: on
line diff
--- a/Renderer/Engine/SceneGraphRoot.cc Tue Jan 10 17:17:13 2012 +0900 +++ b/Renderer/Engine/SceneGraphRoot.cc Wed Jan 11 14:25:30 2012 +0900 @@ -397,165 +397,168 @@ void decode_float_array(xmlNodePtr cur,LIST_P list ){ - - - SOURCE_P src = (SOURCE_P)malloc(sizeof(SOURCE)); - - char *id = (char*)xmlGetProp(cur, (xmlChar*)"id"); - src->id = (char*)xmlGetProp(cur, (xmlChar*)"id"); - - int count = atoi((char*)xmlGetProp(cur, (xmlChar*)"count")); - src->count = atoi((char*)xmlGetProp(cur, (xmlChar*)"count")); - src->u.array = (float*)malloc(sizeof(float)*src->count); - - char *cont =(char*)xmlNodeGetContent(cur); - //const char *id = get_property("id", cur); - //int count = atoi(get_property("count", cur)); + SOURCE_P src = (SOURCE_P)malloc(sizeof(SOURCE)); + char *id = (char*)xmlGetProp(cur, (xmlChar*)"id"); + src->id = (char*)xmlGetProp(cur, (xmlChar*)"id"); + + int count = atoi((char*)xmlGetProp(cur, (xmlChar*)"count")); + src->count = atoi((char*)xmlGetProp(cur, (xmlChar*)"count")); + //src->u.array = (float*)malloc(sizeof(float)*src->count); + src->u.array = new float[src->count]; + char *cont =(char*)xmlNodeGetContent(cur); + //const char *id = get_property("id", cur); + //int count = atoi(get_property("count", cur)); + + /* store float inpoint list */ + for (int i = 0; cont != NULL; i++) { + cont = pickup_float(cont, src->u.array+i); + } - /* store float inpoint list */ - for (int i = 0; cont != NULL; i++) { - cont = pickup_float(cont, src->u.array+i); - } - - src->next = NULL; - addSource(list, src); - printf("id:%s count:%d cont:%s\n", id, count, cont); + src->next = NULL; + addSource(list, src); + printf("id:%s count:%d cont:%s\n", id, count, cont); } void decode_points(xmlNodePtr cur, collada_state *s, TaskManager *manager){ - char *pcont = (char*)xmlNodeGetContent(cur); - int vcsum = 0; - for (int i = 0;i < s->polylist_count;i++){ - vcsum += s->vcount[i]; - } - //s->pcount = (float*)malloc(sizeof(float)*vcsum); - s->pcount = new float[vcsum]; - for (int i=0; pcont != NULL; i++) { - pcont = pickup_float(pcont, s->pcount+i); - } - int *vertexp; - vertexp = new int[vcsum]; - for (int i=0;i<vcsum;i++){ - vertexp[i]=0; - } - float *vertex_table; - float *normal_table; - float *texcoord_table; - vertex_table = new float[s->vertex_float->count]; - //float *vertex_table = (float*)malloc(sizeof(float)*s->vertex_float->count) ; - normal_table = new float[s->normal_float->count]; - //float *normal_table = (float*)malloc(sizeof(float)*s->normal_float->count) ; - texcoord_table = new float[s->texcoord_float->count]; - //float *texcoord_table = (float*)malloc(sizeof(float)*s->texcoord_float->count) ; + printf("start decode points\n"); + char *pcont = (char*)xmlNodeGetContent(cur); + int vcsum = 0; + for (int i = 0;i < s->polylist_count;i++){ + vcsum += s->vcount[i]; + } + printf("----------vcsum-------------\n"); + //s->pcount = (float*)malloc(sizeof(float)*vcsum); + s->pcount = new float[vcsum]; + for (int i=0; pcont != NULL; i++) { + pcont = pickup_float(pcont, s->pcount+i); + } + printf("----------pcount-------------\n"); + int vertexp[vcsum]; + for (int i=0;i<vcsum;i++){ + vertexp[i]=0; + } + //float *vertex_table; + //float *normal_table; + //float *texcoord_table; + printf("---------v--------------\n"); + float vertex_table[s->vertex_float->count]; + //vertex_table = new float[s->vertex_float->count]; + //float *vertex_table = (float*)malloc(sizeof(float)*s->vertex_float->count) ; + printf("---------n--------------\n"); + float normal_table[s->normal_float->count]; + //normal_table = new float[s->normal_float->count]; + //float *normal_table = (float*)malloc(sizeof(float)*s->normal_float->count); + printf("---------t--------------\n"); + float texcoord_table[s->texcoord_float->count]; + //texcoord_table = new float[s->texcoord_float->count]; + //float *texcoord_table = (float*)malloc(sizeof(float)*s->texcoord_float->count) ; - int limit = vcsum * 2; - if (s->texcoord_offset == 2){ - limit = vcsum * 3; + int limit = vcsum * 2; + if (s->texcoord_offset == 2){ + limit = vcsum * 3; + } + printf("---------separateq--------------\n"); + /* p separate vertex position and nomal position. */ + for (int i=0,j=0; i < limit; i+=2,j++) { + vertexp[j] = s->pcount[i]; + normal_table[j] = s->normal_float->u.array[(int)s->pcount[i+1]]; + if (s->texcoord_offset == 2) { + texcoord_table[j] = s->texcoord_float->u.array[(int)s->pcount[i+2]]; + i++; } - - /* p separate vertex position and nomal position. */ - for (int i=0,j=0; i < limit; i+=2,j++) { - vertexp[j] = s->pcount[i]; - normal_table[j] = s->normal_float->u.array[(int)s->pcount[i+1]]; - if (s->texcoord_offset == 2) { - texcoord_table[j] = s->texcoord_float->u.array[(int)s->pcount[i+2]]; - i++; - } - } - delete s->pcount; - for (int i=0; vertexp[i];i++) { - if (s->vcount[i] == 4) { - for (int j=0; j > s->vcount[i]; j++) { - vertex_table[i] = s->vertex_float->u.array[vertexp[i]]; - vertex_table[i+3] = s->vertex_float->u.array[vertexp[i+1]]; - i += 2; - } - }else if (s->vcount[i]==3) { - vertex_table[i] = s->vertex_float->u.array[vertexp[i]]; - } - } - delete s->vcount; - - int count = vcsum / 3; - SceneGraphPtr sg = new SceneGraph(manager); - sg->pp_num = (count + MAX_SIZE_TRIANGLE - 1) / MAX_SIZE_TRIANGLE; - sg->pp = (PolygonPack*)malloc(sizeof(PolygonPack)*sg->pp_num); + } + printf("---------pcount--------------\n"); + for (int i=0;i<vcsum;i++) { + if (s->vcount[i] == 4) { + for (int j=0; j < s->vcount[i]; j++) { + vertex_table[i] = s->vertex_float->u.array[vertexp[i]]; + vertex_table[i+3] = s->vertex_float->u.array[vertexp[i+1]]; + i += 2; + } + }else if (s->vcount[i]==3) { + vertex_table[i] = s->vertex_float->u.array[vertexp[i]]; + } + } + printf("----------vcount-------------\n"); + int count = vcsum / 3; + SceneGraphPtr sg = new SceneGraph(manager); + sg->pp_num = (count + MAX_SIZE_TRIANGLE - 1) / MAX_SIZE_TRIANGLE; + sg->pp = (PolygonPack*)malloc(sizeof(PolygonPack)*sg->pp_num); - for (int i = 0;i < sg->pp_num; i++ ){ - PolygonPackPtr pp = sg->pp; - TrianglePackPtr tri = pp[i].tri; - // TrianglePack の size のチェック - int tri_size = (count < MAX_SIZE_TRIANGLE) ? count : MAX_SIZE_TRIANGLE ; - pp[i].info.size = tri_size; - int k = 0; - int m = 0; - int n = 0; - for (int j = 0; j < tri_size; j++) { - tri[j].normal1.x = normal_table[k++]; - tri[j].normal1.y = normal_table[k++]; - tri[j].normal1.z = normal_table[k++]; - - tri[j].normal2.x = normal_table[k++]; - tri[j].normal2.y = normal_table[k++]; - tri[j].normal2.z = normal_table[k++]; - - tri[j].normal3.x = normal_table[k++]; - tri[j].normal3.y = normal_table[k++]; - tri[j].normal3.z = normal_table[k++]; + for (int i = 0;i < sg->pp_num; i++ ){ + PolygonPackPtr pp = sg->pp; + TrianglePackPtr tri = pp[i].tri; + // TrianglePack の size のチェック + int tri_size = (count < MAX_SIZE_TRIANGLE) ? count : MAX_SIZE_TRIANGLE ; + pp[i].info.size = tri_size; + int k = 0; + int m = 0; + int n = 0; + for (int j = 0; j < tri_size; j++) { + tri[j].normal1.x = normal_table[k++]; + tri[j].normal1.y = normal_table[k++]; + tri[j].normal1.z = normal_table[k++]; + + tri[j].normal2.x = normal_table[k++]; + tri[j].normal2.y = normal_table[k++]; + tri[j].normal2.z = normal_table[k++]; - tri[j].ver1.tex_x = texcoord_table[m++]; - tri[j].ver1.tex_y = texcoord_table[m++]; - - tri[j].ver2.tex_x = texcoord_table[m++]; - tri[j].ver2.tex_y = texcoord_table[m++]; - - tri[j].ver3.tex_x = texcoord_table[m++]; - tri[j].ver3.tex_y = texcoord_table[m++]; + tri[j].normal3.x = normal_table[k++]; + tri[j].normal3.y = normal_table[k++]; + tri[j].normal3.z = normal_table[k++]; + + tri[j].ver1.tex_x = texcoord_table[m++]; + tri[j].ver1.tex_y = texcoord_table[m++]; + + tri[j].ver2.tex_x = texcoord_table[m++]; + tri[j].ver2.tex_y = texcoord_table[m++]; + + tri[j].ver3.tex_x = texcoord_table[m++]; + tri[j].ver3.tex_y = texcoord_table[m++]; + + tri[j].ver1.x = vertex_table[n++]; + tri[j].ver1.y = vertex_table[n++]; + tri[j].ver1.z = vertex_table[n++]; + + tri[j].ver2.x = vertex_table[n++]; + tri[j].ver2.y = vertex_table[n++]; + tri[j].ver2.z = vertex_table[n++]; + + tri[j].ver3.x = vertex_table[n++]; + tri[j].ver3.y = vertex_table[n++]; + tri[j].ver3.z = vertex_table[n++]; - tri[j].ver1.x = vertex_table[n++]; - tri[j].ver1.y = vertex_table[n++]; - tri[j].ver1.z = vertex_table[n++]; - - tri[j].ver2.x = vertex_table[n++]; - tri[j].ver2.y = vertex_table[n++]; - tri[j].ver2.z = vertex_table[n++]; - - tri[j].ver3.x = vertex_table[n++]; - tri[j].ver3.y = vertex_table[n++]; - tri[j].ver3.z = vertex_table[n++]; - - } - } - sg->c_xyz[0] = sg->c_xyz[1] = sg->c_xyz[2] = 0; - - /*TEST*/ - for (int i=0; i<vcsum; i++) { - printf("vertexp = %d\n", vertexp[i]); - // printf("vertex_table= %f\n", vertex_table[i]); - } - //free(vertexp); - //free(vertex_table); - //free(normal_table); - //free(texcoord_table); - delete vertexp; - delete vertex_table; - delete normal_table; - delete texcoord_table; - - /* got out of polylist */ - s->polylist = 0; - } - + sg->c_xyz[0] = sg->c_xyz[1] = sg->c_xyz[2] = 0; + + /*TEST*/ + for (int i=0; i<vcsum; i++) { + printf("vertexp = %d\n", vertexp[i]); + //printf("vertex_table= %f\n", vertex_table[i]); + } + //free(vertexp); + //free(vertex_table); + //free(normal_table); + //free(texcoord_table); + + //delete []vertex_table; + //delete []normal_table; + //delete []texcoord_table; + + /* got out of polylist */ + s->polylist = 0; + printf("end decode"); +} static void xml_walk(xmlNodePtr cur, struct collada_state *s, LIST_P list, SceneGraphRoot *root) { int in_polylist=0; + printf("in xml_walk"); printf("name = %s, child:%s\n", (char *)cur->name, (char *)cur->children); printf("s->polylist = %d\n",s->polylist); if (!xmlStrcmp(cur->name, (xmlChar*)"polylist")) { @@ -567,40 +570,40 @@ } else if (!s->polylist && !xmlStrcmp(cur->name, (xmlChar*)"input")) { char *semantic = (char*)xmlGetProp(cur, (xmlChar*)"semantic"); if (!xmlStrcmp((xmlChar*)semantic, (xmlChar*)"POSITION")) { - s->vertices_src = (char*)xmlGetProp(cur, (xmlChar*)"source"); + s->vertices_src = (char*)xmlGetProp(cur, (xmlChar*)"source"); } } else if (s->polylist && !xmlStrcmp(cur->name, (xmlChar*)"input")) { char *semantic = (char*)xmlGetProp(cur, (xmlChar*)"semantic"); if (!xmlStrcmp((xmlChar*)semantic, (xmlChar*)"VERTEX")) { - s->vertex_src = (char*)xmlGetProp(cur, (xmlChar*)"source"); - s->vertex_offset = atoi((char*)xmlGetProp(cur, (xmlChar*)"offset")); - s->vertex_float = most_match(s->vertices_src+1, list); + s->vertex_src = (char*)xmlGetProp(cur, (xmlChar*)"source"); + s->vertex_offset = atoi((char*)xmlGetProp(cur, (xmlChar*)"offset")); + s->vertex_float = most_match(s->vertices_src+1, list); } else if (!xmlStrcmp((xmlChar*)semantic, (xmlChar*)"NORMAL")) { s->normal_src = (char*)xmlGetProp(cur, (xmlChar*)"source"); s->normal_offset = atoi((char*)xmlGetProp(cur, (xmlChar*)"offset")); s->normal_float = most_match(s->normal_src+1, list); - } else if (!xmlStrcmp((xmlChar*)semantic, (xmlChar*)"TEXCOORD")) { + } else if (!xmlStrcmp((xmlChar*)semantic, (xmlChar*)"TEXCOORD")) { s->texcoord_src = (char*)xmlGetProp(cur, (xmlChar*)"source"); s->texcoord_offset = atoi((char*)xmlGetProp(cur, (xmlChar*)"offset")); s->texcoord_float = most_match(s->texcoord_src+1, list); - } + } } else if (!xmlStrcmp(cur->name, (xmlChar*)"vcount")) { char *vcont = (char*)xmlNodeGetContent(cur); //s->vcount = (float*)malloc(sizeof(float)*s->polylist_count); s->vcount = new float[s->polylist_count]; for (int i=0; vcont!=NULL; i++) { - /* store vcount list */ - vcont = pickup_float(vcont, s->vcount+i); + /* store vcount list */ + vcont = pickup_float(vcont, s->vcount+i); } } else if (!xmlStrcmp(cur->name, (xmlChar*)"p")) { - decode_points(cur,s,root->tmanager); + decode_points(cur,s,root->tmanager); in_polylist = 0; } else if (!xmlStrcmp(cur->name, (xmlChar*)"float_array")) { decode_float_array(cur,list); } for (cur=cur->children; cur; cur=cur->next){ - xml_walk(cur, s, list , root); - } + xml_walk(cur,s,list,root); + } } void @@ -628,14 +631,11 @@ /* node analyze */ struct collada_state s; for (cur=cur->children; cur; cur=cur->next){ - LIST list; init_list(&list); - xml_walk(cur,&s, &list,this); - + xml_walk(cur,&s,&list,this); } - - xmlFreeDoc(doc); + //xmlFreeDoc(doc); } void @@ -643,7 +643,7 @@ { xmlDocPtr doc; xmlNodePtr cur; - + printf("----------------------------"); // size は取れるはず、テスト用に mmap したデータを使う /* パース DOM生成 */