Mercurial > hg > Members > kazuma > JungleforUnity
changeset 7:ad4729c5eec4
fix error.
author | Kazuma Takeda |
---|---|
date | Thu, 15 Dec 2016 22:45:31 +0900 |
parents | 9be20fcffaac |
children | 599bd8ddb72b |
files | Assets/Application/BenchMarkTest.cs Assets/Application/Scripts/SaveData.cs Assets/Application/Scripts/Test/SaveDataTest.cs Assets/Item.cs Assets/jungle-sharp.meta README.md obj/Debug/Assembly-CSharp.csproj.FilesWrittenAbsolute.txt obj/Debug/Assembly-CSharp.dll obj/Debug/Assembly-CSharp.dll.mdb |
diffstat | 9 files changed, 34 insertions(+), 11 deletions(-) [+] |
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--- a/Assets/Application/BenchMarkTest.cs Mon Dec 05 05:24:05 2016 +0900 +++ b/Assets/Application/BenchMarkTest.cs Thu Dec 15 22:45:31 2016 +0900 @@ -1,5 +1,6 @@ using UnityEngine; using System.Collections; +using JungleDB; public class BenchMarkTest : MonoBehaviour { @@ -14,7 +15,7 @@ JungleTree tree = jungle.getTreeByName("TestTree"); JungleTreeEditor editor = tree.getTreeEditor(); editor = createTree(editor, 0, 3, new DefaultNodePath()); - Either<Error, JungleTreeEditor> either = editor.success(); + Either<Error, JungleTreeEditor> either = editor.commit(); DebugCommon.Assert (either.isA (), "[Error]" + either.a()); sw.Stop (); print ("[Time]" + sw.Elapsed);
--- a/Assets/Application/Scripts/SaveData.cs Mon Dec 05 05:24:05 2016 +0900 +++ b/Assets/Application/Scripts/SaveData.cs Thu Dec 15 22:45:31 2016 +0900 @@ -1,5 +1,6 @@ using UnityEngine; using System.Collections; +using JungleDB; public class SaveData : MonoBehaviour { @@ -77,7 +78,7 @@ } public void Push() { - Either<Error, JungleTreeEditor> r = TreeEditor.success(); + Either<Error, JungleTreeEditor> r = TreeEditor.commit(); if (r.isA ()) { Debug.LogError ("[Error]"); } else {
--- a/Assets/Application/Scripts/Test/SaveDataTest.cs Mon Dec 05 05:24:05 2016 +0900 +++ b/Assets/Application/Scripts/Test/SaveDataTest.cs Thu Dec 15 22:45:31 2016 +0900 @@ -2,6 +2,7 @@ using UnityEditor; using System.Collections; using UnityEngine.SceneManagement; +using JungleDB; public class SaveDataTest : MonoBehaviour {
--- a/Assets/Item.cs Mon Dec 05 05:24:05 2016 +0900 +++ b/Assets/Item.cs Thu Dec 15 22:45:31 2016 +0900 @@ -3,10 +3,4 @@ public class Item : MonoBehaviour { - public Stage.Type Attribute; - public int ID = 0; - - public void SetHaveObject () { - Player.Instance.SetHaveObjectNumber (ID); - } }
--- a/Assets/jungle-sharp.meta Mon Dec 05 05:24:05 2016 +0900 +++ b/Assets/jungle-sharp.meta Thu Dec 15 22:45:31 2016 +0900 @@ -1,7 +1,7 @@ fileFormatVersion: 2 -guid: 112633efb5605c24c9cce3405588dcc9 +guid: f4c6f4be0d3bd48b498f817482579302 folderAsset: yes -timeCreated: 1480879149 +timeCreated: 1481808779 licenseType: Free DefaultImporter: userData:
--- a/README.md Mon Dec 05 05:24:05 2016 +0900 +++ b/README.md Thu Dec 15 22:45:31 2016 +0900 @@ -3,4 +3,9 @@ # Settings $ cd Assets/ -$ hg clone http://www.cr.ie.u-ryukyu.ac.jp/hg/Database/jungle-sharp/ +$ hg clone http://www.cr.ie.u-ryukyu.ac.jp/hg/Database/jungle-sharp/ + +# Unity Version + +Unity 5.5.0f3 +can not open before version 5.4.
--- a/obj/Debug/Assembly-CSharp.csproj.FilesWrittenAbsolute.txt Mon Dec 05 05:24:05 2016 +0900 +++ b/obj/Debug/Assembly-CSharp.csproj.FilesWrittenAbsolute.txt Thu Dec 15 22:45:31 2016 +0900 @@ -32,3 +32,24 @@ /Users/e135768K/Documents/labo/Unity/JungleApplication/Temp/bin/Debug/Unity.CecilTools.dll /Users/e135768K/Documents/labo/Unity/JungleApplication/Temp/bin/Debug/Mono.Cecil.Pdb.dll /Users/e135768K/Documents/labo/Unity/JungleApplication/Temp/bin/Debug/Mono.Cecil.Mdb.dll +/Users/kazuma/Documents/workspace/labo/JungleforUnity/obj/Debug/Assembly-CSharp.dll +/Users/kazuma/Documents/workspace/labo/JungleforUnity/obj/Debug/Assembly-CSharp.dll.mdb +/Users/kazuma/Documents/workspace/labo/JungleforUnity/Temp/bin/Debug/UnityEngine.dll +/Users/kazuma/Documents/workspace/labo/JungleforUnity/Temp/bin/Debug/UnityEditor.dll +/Users/kazuma/Documents/workspace/labo/JungleforUnity/Temp/bin/Debug/UnityEngine.Analytics.dll +/Users/kazuma/Documents/workspace/labo/JungleforUnity/Temp/bin/Debug/UnityEngine.PlaymodeTestsRunner.dll +/Users/kazuma/Documents/workspace/labo/JungleforUnity/Temp/bin/Debug/UnityEngine.Networking.dll +/Users/kazuma/Documents/workspace/labo/JungleforUnity/Temp/bin/Debug/UnityEngine.UI.dll +/Users/kazuma/Documents/workspace/labo/JungleforUnity/Temp/bin/Debug/UnityEngine.HoloLens.dll +/Users/kazuma/Documents/workspace/labo/JungleforUnity/Temp/bin/Debug/UnityEngine.VR.dll +/Users/kazuma/Documents/workspace/labo/JungleforUnity/Temp/bin/Debug/Mono.Cecil.dll +/Users/kazuma/Documents/workspace/labo/JungleforUnity/Temp/bin/Debug/Unity.SerializationLogic.dll +/Users/kazuma/Documents/workspace/labo/JungleforUnity/Temp/bin/Debug/Unity.DataContract.dll +/Users/kazuma/Documents/workspace/labo/JungleforUnity/Temp/bin/Debug/ICSharpCode.NRefactory.dll +/Users/kazuma/Documents/workspace/labo/JungleforUnity/Temp/bin/Debug/Unity.UNetWeaver.dll +/Users/kazuma/Documents/workspace/labo/JungleforUnity/Temp/bin/Debug/Unity.UNetWeaver.dll.mdb +/Users/kazuma/Documents/workspace/labo/JungleforUnity/Temp/bin/Debug/Unity.CecilTools.dll +/Users/kazuma/Documents/workspace/labo/JungleforUnity/Temp/bin/Debug/Mono.Cecil.Pdb.dll +/Users/kazuma/Documents/workspace/labo/JungleforUnity/Temp/bin/Debug/Mono.Cecil.Mdb.dll +/Users/kazuma/Documents/workspace/labo/JungleforUnity/Temp/bin/Debug/Assembly-CSharp.dll.mdb +/Users/kazuma/Documents/workspace/labo/JungleforUnity/Temp/bin/Debug/Assembly-CSharp.dll