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1 #include <iostream>
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2 #include "polygon_pack.h"
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3 #include "spu_span.h"
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4 using namespace std;
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5
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6
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7 static float calc(float f1, float f2,int i, float base){
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8 float ans;
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9 ans = f1/f2*i + base;
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10 return ans;
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11 }
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12
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13
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14 static VertexPack *vMid1(VertexPack *vMid1,VertexPack *vMin, VertexPack *vMid, VertexPack *vMax) {
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15 float d,d1;
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16 d = (int)vMax->y-(int)vMin->y;
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17 d1 = (int)vMid->y - (int)vMin->y;
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18 vMid1->tex_x = calc(vMax->tex_x - vMin->tex_x, d, (int)d1 , vMin->tex_x
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19 );
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20 vMid1->tex_y = calc(vMax->tex_y - vMin->tex_y, d, (int)d1 , vMin->tex_y
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21 );
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22 vMid1->x = calc(vMax->x - vMin->x, d, (int)d1 , vMin->x);
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23 vMid1->y = vMid->y;
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24 vMid1->z = calc(vMax->z - vMin->z, d, (int)d1 , vMin->z);
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25 //printf("x:%f y:%f z:%f tex_x:%f tex_y:%f\n",vMid1->x,vMid1->y,vMid1->z,vMid1->tex_x, vMid1->tex_y);
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26 return vMid1;
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27 }
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28
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29 void half_triangle(SPUSPANLIST *ssl, long *tex_addr, long tex_width, long tex_height, VertexPack *vMin, VertexPack *vMid, VertexPack *vMid1) {
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30 //void half_triangle(SPANPACK *sp, long *tex_addr, long tex_width, long tex_height, VertexPack *vMin, VertexPack *vMid, VertexPack *vMid1) {
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31 float tmp_z,tmp_tex1, tmp_tex2 ,tmp_tey1,tmp_tey2;
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32 float tmp_xpos,tmp_end,tmp_zpos;
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33 int i;
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34 //int j;
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35 float div_y;
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36 float start_z,end_z;
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37 float start_tex_x,end_tex_x,start_tex_y,end_tex_y;
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38 int x,y,length;
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39 int k =0;
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40 int l = 1;
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41 int start_y = (int)vMid->y;
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42 int end_y = (int)vMin->y;
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43
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44 if (start_y<end_y) {
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45 int i; i=end_y; end_y=start_y; start_y = i;
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46 k = 1;
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47 l = -1;
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48 }
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49
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50 div_y = start_y - end_y; // > 0
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51
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52 //cout << "div_y : " << div_y+1 << endl;
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53
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54 for(i = k; i < div_y+1; i++) {
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55 tmp_xpos = calc(vMid1->x - vMin->x ,div_y, i, vMin->x);
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56 tmp_end = calc(vMid->x - vMin->x ,div_y, i, vMin->x);
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57 tmp_z = calc(vMid1->z - vMin->z ,div_y, i, vMin->z);
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58 tmp_zpos = calc(vMid->z - vMin->z ,div_y, i, vMin->z);
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59 //printf("x:%f end:%f z:%f zpos:%f\n",tmp_xpos,tmp_end,tmp_z,tmp_zpos);
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60
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61 tmp_tex1 =((i/(div_y)) * vMid1->tex_x) + \
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62 ( ((div_y - i)/(div_y)) * vMin->tex_x);
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63 tmp_tex2 =( (i/(div_y)) * vMid->tex_x) + \
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64 ( ((div_y - i)/(div_y)) * vMin->tex_x);
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65
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66 tmp_tey1 =( (i/(div_y)) * vMid1->tex_y) + \
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67 ( ((div_y - i)/(div_y)) * vMin->tex_y);
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68 tmp_tey2 =( (i/(div_y)) * vMid->tex_y) + \
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69 ( ((div_y - i)/(div_y)) * vMin->tex_y);
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70 if(tmp_xpos > tmp_end) {
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71 x = (int)tmp_end;
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72 y = (int)vMin->y + i*l;
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73 length = (int)(tmp_xpos)-(int)(tmp_end)+1;
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74 start_z = tmp_zpos;
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75 end_z = tmp_z;
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76 start_tex_x = tmp_tex2;
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77 end_tex_x = tmp_tex1;
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78 start_tex_y = tmp_tey2;
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79 end_tex_y = tmp_tey1;
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80 } else {
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81 x = (int)tmp_xpos;
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82 y = (int)vMin->y + i*l;
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83 length = (int)(tmp_end)-(int)(tmp_xpos)+1;
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84 start_z = tmp_z;
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85 end_z = tmp_zpos;
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86 start_tex_x = tmp_tex1;
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87 end_tex_x = tmp_tex2;
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88 start_tex_y = tmp_tey1;
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89 end_tex_y = tmp_tey2;
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90 }
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91 //printf("x:%d y:%d end:%d z:%f zpos:%f\n",x,y,length,start_z , end_z);
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92 //printf("start_tex_x:%f end_tex_x:%f start_tex_y:%f end_tex_y:%fn",start_tex_x,end_tex_x,start_tex_y,end_tex_y);
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93
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94 //add(tex_addr,tex_width,tex_height,x,y,length,start_z,end_z,start_tex_x,end_tex_x,start_tex_y,end_tex_y);
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95
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96 //y += 540; // window_height = 1080 (1080/2 = 540)
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97 y += 240; // window_height = 480 (480/2 = 240)
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98
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99 int line_set = y/8;
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100
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101 //y -= 540; // window_height = 1080 (1080/2 = 540)
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102 y -= 240; // window_height = 480 (480/2 = 240)
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103
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104 int spu_no = line_set%6;
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105
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106 int spp_no = line_set/6;
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107 int span_no = ssl->ss[spu_no].spp[spp_no].info.size;
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108
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109 ssl->ss[spu_no].spp[spp_no].span[span_no].tex_addr = tex_addr;
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110 ssl->ss[spu_no].spp[spp_no].span[span_no].tex_width = tex_width;
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111 ssl->ss[spu_no].spp[spp_no].span[span_no].tex_height = tex_height;
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112 ssl->ss[spu_no].spp[spp_no].span[span_no].x = x;
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113 ssl->ss[spu_no].spp[spp_no].span[span_no].y = y;
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114 ssl->ss[spu_no].spp[spp_no].span[span_no].length_x = length;
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115 ssl->ss[spu_no].spp[spp_no].span[span_no].start_z = start_z;
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116 ssl->ss[spu_no].spp[spp_no].span[span_no].end_z = end_z;
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117 ssl->ss[spu_no].spp[spp_no].span[span_no].tex_x1 = start_tex_x;
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118 ssl->ss[spu_no].spp[spp_no].span[span_no].tex_x2 = end_tex_x;
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119 ssl->ss[spu_no].spp[spp_no].span[span_no].tex_y1 = start_tex_y;
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120 ssl->ss[spu_no].spp[spp_no].span[span_no].tex_y2 = end_tex_y;
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121
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122 ssl->ss[spu_no].spp[spp_no].info.size++;
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123 }
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124 }
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125
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126
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127 int create_span(void *rbuf,void *wbuf) {
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128 //POLYGONPACK *polygon = (POLYGONPACK*)rbuf;
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129 PolygonPack *polygon = (PolygonPack*)rbuf;
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130 //SPANPACK *sp = (SPANPACK*)wbuf;
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131 //SPANPACKLIST *spl = (SPANPACKLIST*)wbuf;
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132 //SPANPACKLIST *spl = polygon->spl;
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133 SPUSPANLIST *ssl = polygon->ssl;
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134 VertexPack *vMin, *vMid, *vMax, *vMid10;
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135 VertexPack ver;
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136 vMid10 = &ver;
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137
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138 //cout << "create_span:spl->size = " << spl->size << endl;
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139 //cout << "create_span:spl->dline[0].span = " << spl->dline[0].span << endl;
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140
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141 //for(int i=0; i<spl->size; i++)
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142 for(int i=0; i<6; i++) // 6 = number of SPU
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143 {
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144 ssl->ss[i].length = 0;
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145 //for(int t=0; t<10; t++) // window_height = 1080 ( 1080/8/6 = 22.5 )
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146 for(int t=0; t<10; t++) // window_height = 480 (480/8/6 = 10)
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147 {
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148 ssl->ss[i].spp[t].info.size = 0;
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149 }
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150 }
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151
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152 //sp->info.size = 0;
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153
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154 //cout << sizeof(SPANPACK) << endl;
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155 //cout << "polygon size : " << polygon->info.size << endl;
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156
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157 for(int a=0; a<polygon->info.size; a++) {
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158 //cout << "a = " << a << endl;
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159 //cout << "polygon size : " << polygon->info.size << endl;
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160 if(polygon->tri[a].ver1.y <= polygon->tri[a].ver2.y) {
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161 if(polygon->tri[a].ver2.y <= polygon->tri[a].ver3.y) {
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162 vMin = &polygon->tri[a].ver1;
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163 vMid = &polygon->tri[a].ver2;
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164 vMax = &polygon->tri[a].ver3;
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165 } else if(polygon->tri[a].ver3.y <= polygon->tri[a].ver1.y) {
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166 vMin = &polygon->tri[a].ver3;
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167 vMid = &polygon->tri[a].ver1;
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168 vMax = &polygon->tri[a].ver2;
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169 } else {
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170 vMin = &polygon->tri[a].ver1;
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171 vMid = &polygon->tri[a].ver3;
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172 vMax = &polygon->tri[a].ver2;
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173 }
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174 } else {
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175 if(polygon->tri[a].ver1.y <= polygon->tri[a].ver3.y) {
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176 vMin = &polygon->tri[a].ver2;
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177 vMid = &polygon->tri[a].ver1;
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178 vMax = &polygon->tri[a].ver3;
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179 } else if(polygon->tri[a].ver3.y <= polygon->tri[a].ver2.y) {
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180 vMin = &polygon->tri[a].ver3;
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181 vMid = &polygon->tri[a].ver2;
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182 vMax = &polygon->tri[a].ver1;
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183 } else {
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184 vMin = &polygon->tri[a].ver2;
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185 vMid = &polygon->tri[a].ver3;
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186 vMax = &polygon->tri[a].ver1;
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187 }
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188 }
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189
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190 //cout << vMid->y << endl;
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191 //cout << vMin->y << endl;
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192
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193 vMid1(vMid10,vMin,vMid,vMax);
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194
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195 half_triangle(ssl,polygon->tri[a].tex_addr,polygon->tri[a].tex_width,polygon->tri[a].tex_height,vMin,vMid,vMid10);
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196 half_triangle(ssl,polygon->tri[0].tex_addr,polygon->tri[0].tex_width,polygon->tri[0].tex_height,vMax,vMid,vMid10);
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197 //printf("x:%d y:%d end:%d z:%f zpos:%f\n",sp->span[0].x,sp->span[0].y,sp->span[0].length_x,sp->span[0].start_z , sp->span[0].end_z);
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198 }
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199 //printf("create_span x:%d y:%d end:%d z:%f zpos:%f\n",sp->span[0].x,sp->span[0].y,sp->span[0].length_x,sp->span[0].start_z , sp->span[0].end_z);
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200 return 0;
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201
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202 //return sizeof(SPANPACKLIST);
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203 }
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